The Wonderful World of Nozza!!!

A world of miniatures and war-gaming from the distant past to the far flung future!


Painted Star Trek figures

Posted on September 27, 2017 at 8:05 AM Comments comments (0)

Things have been a bit slow on the gaming front, but timing has been painting the new Star Trek figures from Modiphius.

First up, Kirk, Spock & McCoy.

The rest of the NCC-1701 figure set.

Next up, the NCC-1701-D bridge crew.

Now for some Romulans and Klingons.

Battle Systems used for Zombie game

Posted on September 12, 2016 at 4:30 AM Comments comments (0)

Had a quick game of ATZ using my new Battle Systems scenery.

Battle Systems Urban Apocalypse Terrain

Posted on September 1, 2016 at 8:20 AM Comments comments (0)

My" target="_blank" rel="nofollow">Kickstarter goodies turned up a few weeks ago. However, finding the time to put this terrain together has proved problematic. Anyway, found some time to put together the Fire Station and two floor Police Station.

H Division vs. The Paternoster Gang

Posted on September 22, 2015 at 10:30 AM Comments comments (0)

Played Pulp Alley last night. Picked two leagues based on two well known BBC TV shows. The AAR can be found here.

Latest reinforcements for Space Trek

Posted on September 14, 2015 at 9:10 AM Comments comments (0)

Bought some Star Trek inspired ships from Shapeways.

First up is a new version of the old FASA Larson class.

Size comparison with an ADB Destroyer.

An original series version of the movie Miranda class (USS Reliant amongst others).

Size comparison with ADB.

A couple of new designs.

Size comparison with a Constitution class.

Finally, recreating a shot from Star Trek 2.

Using Frostgrave for Star Wars gaming.

Posted on September 10, 2015 at 8:15 AM Comments comments (4)
In order to use Frostgrave for Star Wars skirmishes, we made the following changes to the core rules. 
  1. Jedi Knights/Sith Lords = Wizards. Padawans = Apprentices. All other roles can be used. For example, we gave the Marksman profile to the Stormtroopers. A Gamorrean with an axe was classed as a Barbarian.
  2. Wizards start with +5 Fight and 15 Armour.
  3. Using the above, this then means that apprentices then start at +3 Fight and 10 Armour.
  4. Both wizard & apprentice get +2 Fight from using a lightsaber.
  5. Only Force users get the benefit from Critical Hits.
  6. Force users can cast whilst in hand to hand combat. 
  7. Leap can be used on self as well as line of sight characters.
  8. Ranged weapons like blasters, don't need an action to reload.

 Also, we looked at the Frostgrave spell list and came up with lists for Jedi & Sith. Each spell starts at the published level in the Frostgrave book.

Jedi Powers (Spells) 

  • Petrify 12
  • Time Store 14
  • Fast Act 8
  • Elemental Shield 10
  • Push 8
  • Heal 8
  • Leap 8
  • Telekinesis 8

 Sith Powers (Spells) 

  • Petrify 12
  • Time Store 14
  • Fast Act 8
  • Elemental Bolt 12
  • Push 8
  • Strike Dead 18
  • Leap 8
  • Telekinesis 8 

As in Frostgrave, it's possible to learn new spells through the discovery of grimoires and scrolls. Just consider it as learning something new about the Force. Most spells can be rationalized for the Star Wars universe. Also, use your common sense on spell discovery as not all spells lend themselves to the Jedi and vice versa for the Sith.

Anyway, I hope this helps.

I am the law! - John Wagner

Posted on September 8, 2015 at 5:05 AM Comments comments (0)

Recently met (and got a book signed by) John Wagner. For those who don't know, John Wagner is one of the co-creators of Judge Dredd.


Posted on September 26, 2014 at 3:55 AM Comments comments (0)

Another AAR from my 5150: Star Navy campaign based on the scenarios in the The White Flame book.

This time the Klingons encounter a Federation battleship on patrol. Write up is here.

Irregular Starfleet Reinforcements

Posted on September 17, 2014 at 5:30 AM Comments comments (0)

Completed Klingon Fleet for 5150: Star Navy

Posted on September 17, 2014 at 5:25 AM Comments comments (0)

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