Jay's Box of Sci-Fi CardToys

...stuff hard to find anywhere else

"Stargate activated, incoming CardToy!"

With the Star Trek franchise in disarray, Stargate SG-1 and Stargate:Atlantis (together with BSG) are now the ones providing good (perhaps even better) quality entertainment to us sci-fi enthusiasts.  The ship designs are a bit of an acquired taste, but one eventually can't resist...

Go to the "Dealer's Choice" page to download the cardtoys!

Asgard Ship Jack O'Neill

...too bad her first mission was to self-destruct!  This was made using orthos from a Lightwave model I found on the net.  I had to build the 3D model from the ground up; and I still need to find better textures.

Asgard Ship Berliskner

The Asgard Thor's spaceship.  The textures are purely conjectural, as I don't have a complete and accurate image of this strange-looking craft.  The proportions should be correct though, I traced the fuzzy screencaps of displays and pictures of the ship shown on a couple of episodes.


This is a simplified design of Stargate Command’s production hybrid fighter, with a conjectural paint scheme based on current USAF camouflage schemes. The markings are supposed to show that it operates from the Daedalus.  I skipped the ordnance for now, but I am sure someone will be making their own…

BC-304 Daedalus

Stargate Command’s second space battle-cruiser, modeled from the diagrams released in the Stargate magazine.  Really, I put off finishing this for a long time just because of the number of engine nozzles!  And the crazy, irregular shape necessitated lots of parts.  

BUILD NOTES: This is a complicated build due to the complex shape, and will take a lot of perseverance.

BC-303 Prometheus

Drawn from rough sketches from the TV, screencaps, and views of the ship from various game mods (most of which were inconsistent with the imagery I got from the TV).  I had to break it down into quite a number of parts.  It's probably the Metasequioa model that I have worked on the longest; I finished many of the others in between working on this one.  Actually, I still tweaked it again after these screenshots... 

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