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| Public Beta 2.0 To Be Released Very Soon |
Yes, very soon, as in before Sunday! The final updates and checks are nearing completion and the beta has been distributed to testers before public release.
posted 7/21/05 |
| Beta 2(Formerly Beta 1.3) Almost Ready |
The Beta 2 will have the Terror Troops basic units and miner vehicle, functionality in most if not all Skirmish modes, and new balancing changes to existing units. There will be two versions of Beta 2 as there were with Beta 1.2, a fully-themed version, and a non-themed 'lite' version. I will try again to get the Beta 1.2 and 2.0 with themes uploaded.
posted 5/6/05 |
| Beta 1.3 Progressing |
This beta will require PaD's Rock the Battlefield patch 1.04 or higher to work, as it adds the Terror Troops faction and some units for it. It has a working loading screen as well. More will be added to the Terror Troops later.
posted 4/29/05 |
| Beta 1.2 Progressing |
This one's gonna be a major change. It's already twice the size of beta 1.1 and it's not even finished yet! It will include new background music to accompany the Skirmish modes. There will also be a new intro theme as well. I might just rename it to beta 2 even...
posted 3/7/05 |
| Beta Updates |
With Beta 1 and 1.1 released come major changes and updates. All the Skirmish modes have some level of functionality, although some are not complete. More info is here:
http://ynt.3.forumer.com/index.php?showtopic=15
posted 2/18/05 |
| Graphical Changes and Mod Updates |
I've done a number of changes to various images, such as the sidebar and crate pickup animations. Just about everything in that area is done. Some crate pickup animations that weren't used were done wrong, so I redid them and added them back in.
KaRsKiN will now help me make the new campaigns for Yuri and the Soviets. The mod itself is now 75% complete!
posted 11/30/04 |
| New Superweapons for Total Armageddon |
The Skirmish mode 'Total Armageddon,' which is the same as 'Super War,' is just renamed. It will give each side a special aircraft that is very devastating, plus a new superweapon, two of which were made by psycho at Sleipnir's Stuff forums. I have an idea for one of my devising, heh heh.
posted 9/20/04 |
| Unit Update |
Here are some other units featured in 5.0 Armageddon:
This is the Soviet Laser Tank. Based mostly off the Prism Tank's design, it has an animated turret when it fires, and its laser weapon quickly tears through troops. Those black bars control the firing sequence.
This is the Allied Amphibious Gunner, essentially a GI on a personal hovercraft. Buildable from the Naval Yard, I'm not sure I should keep it for the Allies or change it to Soviet instead.
Remember the K-2B? I remade it. On the left is the paper-thin original, and the one on the right is the redone, higher-detailed, larger version. Still the fastest Allied fighter.
 The Dagger Variation 1, the Allied super-unit. It strikes a target with a devastating lightning bolt. The design itself my be better suited for Yuri though.
Model shots of the 'Scythe' Mind Corruptor. The bright node behind the cockpit is the weapon's firing point.
posted 7/6/04 |
| Tech Airport Replacement |
I've decided to replace the Tech Airport for YNT. It will be a Civilian Airbase, which holds 6 aircraft, and allows you to build civilian planes and helicopters. This image shows a comparison of the building in progress of designing, and the finished design. It will have other changes not shown as well.

posted 7/2/04 |
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