Patch 1.9

 

Ahn'Qiraj

The Gates of Ahn'Qiraj will house two massive, unique dungeons - the Ruins of Ahn'Qiraj, a 20-man raid dungeon, and the Temple of Ahn'Qiraj, a 40-man raid dungeon. As players delve deeper into the mysteries of Ahn'Qiraj, they will discover revelations of the Silithid infestation and their shadowy masters, the Qiraji. Players will have to complete a world event of massive proportions before they can open the Gates of Ahn'Qiraj on their realm.

Read The War of the Shifting Sands and learn about the history of Silithus and Ahn'Qiraj.

 




 

New Armor Models

Many high-level class armor sets are receiving a complete graphical overhaul! Check out the concepts and screen captures below:

 


Warrior

Druid
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Rogue

Paladin
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Mage

Priest

Hunter

Shaman

Warlock

Paladin
Concept Art
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Shaman
Concept Art

Hunter
Concept Art

 

Linked Auction Houses

Planned for launch in patch 1.9, players will discover that they can buy and sell goods with greater effectiveness using the highly anticipated Linked Auction House System. Horde players will find that the Auction Houses in Orgrimmar, Undercity, and Thunder Bluff will now share the same pool of player-created auctions. Similarly, Alliance players will find the same to be true when visiting Ironforge, Stormwind City, and Darnassus Auction Houses. This system has been expanded to support the neutral Auction Houses as well. Tanaris, Everlook, and Booty Bay will all be linked for players of both factions to access. In addition, the "Looking for Group" and "Trade" channels have been unified among the corresponding cities, meaning you can trade your goods or look for groups in Ironforge while in Stormwind!

 



 

Multiple Battlegrounds Queues

Players will be able to enter multiple battleground queues! No longer must you make the hard decision of which queue to join -- when queued for all three, you can join the first one available or hold out for that special Battleground you're really seeking. You can also be in the queue for a battleground while inside a different battleground.

 

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Raid Dungeons

In 1.9, the way raid timers are handled will undergo a significant change. The new system will have all instances reset at a certain server time, regardless of when you were actually saved to the instance. The reset times are as follows:
  • Molten Core: Every 7 Days, resetting during weekly maintenance.
  • Blackwing Lair: Every 7 Days, resetting during weekly maintenance
  • Temple of Ahn'Qiraj (40-man): Every 7 Days, resetting during weekly maintenance
  • Onyxia: Every 5 Days
  • Zul'Gurub: Every 3 Days
  • Ruins of Ahn'Qiraj (20-man): Every 3 Days
The resets, if not during weekly maintenance, are planned to occur during off-hours when the least amount of raids are active. We plan on implementing a calendar of sorts on the website to help you better plan out your particular raid schedule. There are many reasons why this particular approach was chosen; we've gone over a multitude of options and felt that this change would be best in the long run.

As the reset time approaches, if you are in the instance, you will be informed of the impending reset every hour on the hour. 15 minutes before the reset, the reminders become more frequent; once the reset time is reached, all players in the instance will be ported to their bind point. You can access your saved raid status at any time via /raidinfo, and you will be informed of your status regarding an instance when you zone into the dungeon.

We know that this change is a major one for raiding guilds; we've done our utmost to make the reset times as convenient as possible for the majority of our players. All saved instances will be reset when 1.9 goes live to accommodate this change.

 

Timbermaw Hold 1.9 Reputations Rewards Preview

We're constantly updating our Reputation Reward pages and wanted to provide you with a special preview of what's in store next patch for players friendly through exalted with the Timbermaw Hold Faction. Check it out here.

 

Paladin Talent Update

Have you been curious about the changes concerning Paladin talents in the upcoming content patch? Wonder no longer! In this interactive preview of the changes, you can view the progression, read up on the new abilities and enhancements within the various trees, and experiment with new builds!

 

And much more

Click here to read the 1.9 Patch Notes to find out more!

 

 


 

 

Patch 1.8



Dragons of Nightmare
The names of four green dragons - Ysondre, Lethon, Emeriss, and Taerar - will come to be feared throughout Azeroth. Click here to learn more!


Silithus
Silithus is being fleshed out as a major quest hub with episodic storylines that extend into its depths and past its borders. The redesign of this zone includes high-end outdoor quest areas for solo players, 5-man groups and mini-raids. Silithus is loaded with repeatable quests and bosses, providing a more casual alternative to dungeon raiding.

Click here to learn more!


Hallow's End
Planned for Halloween is our first ever Hallow's End event. Players will definitely find a number of great things in store while adventuring through a slightly spookier Azeroth.


Druid Talent Improvement
Druid talent changes can be previewed through our new Talent Calculator!


High Level Items
New weapons, armor and other items.

Patch 1.7



Zul'Gurub

Hidden within the jungles of Stranglethorn, an ancient and perilous Troll city has been uncovered. Do you and your band of hardy explorers have what it takes to delve into its mysteries? There's only one way to find out! Zul'Gurub is a high-level, 20-man raid instance with 120 new rare and epic items to discover. Journey to Zul'Gurub and experience for yourself the adventures that await!

 

  • Over 120 new Epic and Superior items, including a new five-piece set for each class
  • Players can build up their reputation with the new Zandalar Tribe faction in order to gain a variety of rewards
  • Tons of Zul'Gurub quests available at the new base in Yojamba Isle
  • Highly scripted boss encounters unlike any you've experienced before!

Arathi Basin

Join the League of Arathor or the Forsaken Defilers as they battle for the precious resources stockpiled within the latest Battleground, Arathi Basin! Pitting 15 members of each faction against each other, the race is on to be the first to 2000 resources, capturing strategic landmarks around the Basin to increase your team's gain and cripple the enemy. With an all-new set of reputation-based rewards, there's never been a better time to join the war!


Hunter Talents
Curious about the changes to Hunter talents in the upcoming content patch? Wonder no longer! In this interactive preview of the changes, you can view the progression, read up on the new abilities and enhancements within the various trees, and experiment with new builds!


Stranglethorn Fishing Extravaganza
The Stranglethorn Fishing Extravaganza is a grand new event set along the coasts of Stranglethorn Vale. Click here to learn more.


The Dressing Room
Tired of spending time grinding for gold to buy a new piece of armor in the Auction House only to discover that, while the stats are great, the look leaves something to be desired? Some may argue that stats are the name of the game and the way your toon looks isn't anything to worry about, but why not have your cake and eat it too? With the Dressing Room feature in the upcoming patch, you can have both stats and a great look! Take a moment to learn more about this new, useful feature!


New Mid-to-High-Level Raid Area


High-Level Items: New dungeon/instance armor sets

Patch 1.6



Blackwing Lair: 40 person high-end raid.
Read the article about Blackwing Lair.

 


High-Level Items: New dungeon/instance armor sets


Darkmoon Faire: A celebration of the wonders and mysteries of Azeroth, brought to you by Silas Darkmoon!


Class Improvements:
  • Warrior: Protection and Fury talent line improvements

     

  • Warlock: Demonology talent line improvements

     

  • Many more


Battlemasters: These NPCs offer a new way to enter the battleground queues. Located in some of the cities, right-clicking on a battlemaster will allow your character to enter a battleground queue.

 

The Alterac Valley Battlemaster surveys the
battlefield from his station in Ironforge


Honor System Improvements:
  • There is now a progress bar on the Honor tab of your character window that displays how close a player is to their next rank.

     

  • There is a new "This Week" section of the Honor tab, which will display PvP accomplishments of the current week.

     

  • The "This Session" section of the Honor tab has been changed to "Today", and will now display the entirety of your accomplishments for the day instead of the most recent session.

     

The new Honor Tab

 

  • The WorldDefense and LocalDefense channels will now display your rank as well as your name when chatting.

     

  • Warsong Gulch has new item rewards at the appropriate faction vendor near the entrances to the zone. These are available starting at Honored faction.

     

  • Both the Warsong Outrider Supply Officer and the Silverwing Sentinel Supply Officer of Warsong Gulch now offer distinct tabards for purchase. Those heroes who are of Exalted status with one of these factions may purchase the tabard for 5 gold (discounts not included).

     

  • Players now receive a faction bonus for completing the repeatable Warsong Gulch quests.

Patch 1.5



Player-vs-Player Battlegrounds: Players will have access to items and equipment by achieving rank in the PvP Honor System:

 

 


New Mid-Level Content:

 


New Quests to Gain Reputation with Allied Races

Patch 1.4



Player vs Player Honor System: Players will have access to items and equipment by achieving rank in the PvP Honor System:


New mounts

New armor sets

New weapons

 


Gurubashi Arena Event: There is now a regular event in Gurubashi Arena in Stranglethorn Vale. Every three hours starting at midnight, a pirate will drop a chest in the center of the arena. The player who opens the chest first gets what's inside!

 


Elemental Invasions: Elementals will invade different locations on Kalimdor every few days. Players can investigate Silithus, Un'Goro Crater, Azshara and Winterspring to seek for ways to counter these invasions.

Patch 1.3



New Dungeon: Dire Maul (56-60 level Dungeon in Feralas)
Cautiously I crept through the verdant growth of Feralas, edging ever closer to the towering walls I could make out through the trees. I remained hidden, careful to keep the horns of my feline shape from tangling in the undergrowth. There, dusky skin stark against the lush green of the wood, stood the Gordok ogres. . .

Dire Maul is a new high-level dungeon encounter featured in World of Warcraft's next content patch! Click here to see the preview.


UI Improvements:

 

 


Action Bars + Bubbles

Quest tracker


Class Improvements:

 

  •  
    •  
      • Mage - New Spell: Mage Armor allows mana regeneration to function while casting and increases resistance to all magic schools

         

      • Druid - Cat form damage per second increased

         

      • Warrior - Rage will now generate when attacks are parried, dodged and blocked

         

      • Priest - Power Word: Shield can now be cast on all raid members


Meeting Stones: Meeting Stones are located outside of each dungeon to help players find a group to adventure into the dungeon. The meeting stone will try to find you a viable group by finding a tank, a healer, and so on. As time goes on and you are unable to find a group, the meeting stone will become less picky about who it chooses to group you with.

 


Numerous Bug Fixes


Outdoor Raid Encounters:

 


Azuregos

(encounter in Azshara)

Lord Kazzak

(encounter in Tainted Scar)

Sponsors

coming soon!