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TWF3D - Worms3D Hints & Tips
TWF3D: ThatForm's Worms3D Clan
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The Weapons Selection Panel

In the game, this panel is where you select which weapon you want to use against an enemy worm. Below is a list of what the weapons shown on the right are. Weapons marked with a '*' have been added/changed since the last update
1st row: Bazooka, Homing Missile, Mortar, Homing Pigeon
2nd row: Grenade, Cluster Bomb, Gas Canister, Holy Hand Grenade, Bannana Bomb
3rd row: Shotgun, Uzi, Petrol Bomb, Blow pipe, Sticky Bomb
4th row: Fire Punch, Baseball Batt, Viking Axe, Prod
5th row: Mine, Dynamite, Sheep, Super Sheep, Old Woman
6th row: Air Strike, Doctor's Strike*
7th row: Jet Pack, Ninja Rope, Teleport, Parachute, Girder
8th row: Scales of Justice*, Nuke
9th row: Skip Go, Surrender, Change Worm, Fast Walk*
As far as I know, there are 12 rows, and a 'utilities row', and each of the blank spaces should be filled.
My thanks to Mark Raybould (aka The Funkster) for compiling this.
Last updated 20th Nov. 2003 |
Worms 3D © 2003 Team17 Software Team17 Software and Worms 3D are trademarks or registered trademarks of Team17 Software Limited. Original Concept Andy Davidson. © Sega Corporation, 2003.

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