Free Roulette Systems Site

Free Roulette Systems Site

MENU

***LINKS***

Buyer Beware

Clercx / J.Solitude doc

Progression Calculator

1 unit per visit

10 percent modified

123 Turbo Street

3 streets system

456 Turbo Street

4 spin sequence system

50 Max

5 spin progression

6 streets system

Abacus Roulette

Another hot/cold test

Dozen Eliminator w/sb

Farthest Back

Hot Numbers - test

Law of 3rd streets

low budget system

MiM for 2 to 1

MiM for Streets

Moving Locations System

Play all Sleepers

Plus3-Minus1-Progression

Underdog Sleepers

Possible Holy Grail

Raindrops (comments)

Simple Line Method

Sleeper wheel sections

Sleeper wheel sections 2

Streak Benefit

Supporting Bets

The Next Idea system

Trend/Win prediction

Turbo's 35 unit method

Turbo's Equalizer

Turbo's Max24

TVG and TVG Version 2

Waiting (comments)

What's the longest

Daniel

Gambler's Fallacy

Guestbook

Christmas System

Another repeater method

What Bago Owes Me

A great progression


 

Another repeater method


 

 

 


In a nutshell -

Looking at the past spins.
Looking for the red/black that has gone the longest without a repeat
(amount of numbers doesn't matter - it only works off of spins,
not how many numbers during X amount of spins, so pretty simple.

I'll start by running off spins until we have a repeat
in the red and a repeat in the black to begin.

(typing this as I run a demo)




Ok, so 12 spins in and we're all set.
We have a repeat in both columns and I've marked them off
to compare which is the longest
(which red/black has gone the most spins without a repeat number)





Black has gone the longest.

I'll start by betting 1 unit on each number that is in
the "marked off" section.
I won't bet on the repeat number twice though.

So, I'm betting 1 unit each on 8,24,6,29





I'm adding new numbers as they show -
as long as they are in the same red/black as what
we bet on to begin the session.

Eventually we have a win.





We are down, so here is where the progression comes into play.

There are many possible progressions to use -
Here is a simple one.
If a session ends with a drop in balance from the last session, we add
1 unit to the betting size for the next session.
If a session ends with a profit in balance from the last session, we
decrease 1 unit from the betting size for the next session.
Of course, if we hit a new high balance at "ANY TIME", we reset
and start back at 1 unit base bet and check the numbers for where to
play the next session.

For this "demo" page, I'll use another - just increase 1 unit
per session until in profit. (a new high balance is reached)

You could use either, or one of your own.

So, now we check on where to bet next.
We also increase the units to 2 units per number.

In this case, it's red and the numbers are 19,27,5




So we play on until the next win, adding "reds" only.
The win comes a few spins later.






Still down, so I'll check the numbers again and
increase the bet to 3 units per number.



So, I'll be playing 30,34 and adding future reds
until a win




The win comes, and we are now at +21 units.
Time to reset the bet to 1 unit and check the numbers
for where to bet next.




We have "black" with the longest line of numbers
so our next bet is 1 unit each on 20,31,8,6


======================
=====================
====================


Speilbank/Wiesbaden spins

May 3rd 2007 (most recent)

table 1 - not available
table 2 - wins 30 units in 1 played spin (13 recorded to qualify)
table 3 - wins 29 units in 1 played spin (30 spins to qualify)
table 4 - wins 26 units in 3 played spins (12 spins to qualify)
table 5 - not available
table 6 - wins 32 units in 2 played spins (8 spins to qualify)

(May 3rd)
Played 7 spins only, won 4 out of 7 spins.
Balance +117 units :)




Consider a donation to the site's costs -
Make payments with PayPal - it's fast, free and secure!

Thanks for stopping in and enjoy the game !
Cheers
;

  

|  ©2006 TurboGenius (well, not really)
  |


Create a free website at Webs.com