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For an Emerald Skull: Climb the unlit flame block to avoid the trigger tile in between the two trap doors. Drop onto the green trap door and face west. Keep to the left and dash forward, triggering a timed boulder run. Let go of the dash key and take running jumps over the slopes and gaps. When the second boulder falls, take a running jump over the left side of the boulder. Continue forward and when Lara disappears behind the block, take a running jump over the hidden gap to the jade block ahead. Pickup the Emerald Skull and jump back over the gap. Pull the hourglass switch on the wall (very cool) and head back out before the door closes.
For an Emerald Skull: Pull the underwater lever for a timed run using the slopes above to gain access to the west alcove above.
For a Silver Skull: (located on the east ledge) Take the torch back to the bridge. Drop/slide to the bottom of the north drained pool. Head east and take a standing jump south. Face east and take a running jump up to the flat triangle where the bridge meets the east wall. Turn left (north) and take a running jump to the north/east corner. Angle south/east, toss the torch into the crawlspace and climb the ladder. Drop into the hole on the right, crawl through and pickup the torch. Take a standing jump out of the hole and light the unlit fire block ahead. Head south, climb into the east alcove to pickup the Silver Skull. Return with the torch to the north pool and head west. Jump to the flat surface on the left and jump west to the flat triangle in the corner. Continue upward until you reach the west ledge.
For a Silver Skull: (also located on the east ledge) you need to push a wall button in the south alcove on the west ledge by performing a difficult banana jump from the ledge opposite the torch pedestal AND perform another difficult running banana jump from the ladder under the bridge to grab a jumpswitch also located under the bridge.
For a Golden Skull: (located in the south wall alcove) Return to the bike, repeat the maze course to reopen the south door. Once you are back in the small room, re-enter the left door, pass over the trigger tiles except for the last one (with the yellow square). Dismount, pull the wall switch and exit the alcove on foot. Head north/west back to the jumpswitch at the spider cage. Pull the jumpswitch (it's timed) reverse roll and take running jumps and dash back to the bike. Mount the bike, exit the alcove, head forward and turn left (west) back to the spider cage. Enter the cage, pass through the south gate and turn left over the blue trigger tile. When the block lowers, continue left into the cage and through the south gate before it closes. Head forward, over the trigger tile and make a hairpin turn left back into the maze. Take the first turn right, then left over the trigger tile. Continue right all the way around the column and take a left turn north over the newly lowered block. Turn right passing over another trigger tile. Turn right and re-enter the maze at the first right turn. Head left to the last trigger tile in the south corridor and continue through both doors before they close.
For an Emerald Skull: Take the bike around the perimeter and head north back to the second corridor on the left. Facing west, run the bike forward over the slope, then right to the long slope, and left up the slope with the flaming statue. Take the bike over the slope back to the perimeter. Dismount, climb into the alcove and pickup the Emerald Skull on the left. Shoot a chest for a small medipack.
For a Silver Skull: Before leaving the corridor, pull the moveable block in the opposite alcove. Swim through the corridor and climb out at the newly opened south gate. Exit back outside, pickup the torch and head back to the alcove to the right of the timed corridor. Take a standing jump into the alcove and push the block once. Light the burner and pull the block back. With the torch, drop to the outside and back to the corridor with the timed hourglass switch. While facing the switch, turn slightly left and drop the torch using the "1" key. Now pull the wall switch (it's timed), continue to hold the "ctrl" key and Lara should automatically pickup the torch. Immediately turn left and dash to the timed door. Toss the torch (with the "space bar") under the door before it closes. Return to the hourglass switch and repeat the timed run. Pickup the torch and head north. Walk into the water and swim with the torch to the south/east corner. Dive through the door, dropping the torch and swim through the underwater corridor. Pull the wall switch (draining the pool), return to the torch, take it back through the corridor and light it on the burner. Exit the corridor back to the chasm and head north. Angle to face north/east and take a standing jump to the upper ledge. Face north, take a running jump over the slope with a curve right and light the wall torch. Drop the torch and safety drop to the ground floor. Climb the ladder, head south and return to the lowest ledge. Take a running jump and grab the lowest slope opposite the chasm and pull up. Return to the corridor, reflood the chasm and swim back to the wall torch. Pickup the torch, face east and from the edge take a jump back dropping the torch in the shallow part of the pool. Pickup the torch and swim to the door in the south/east corner. Dive into the underwater door to drop the torch in the corridor. Reverse roll, swim to the south/west corner and pickup the Silver Skull in the small room. (close)
For a Golden Skull: Swim into the blue pool and pull up onto the flat triangle block to the north/east. From this point, you need to make a jump sequence as per the following screenshot. (screenshot by repley) From the landing, perform a curved running jump left onto the next slope in the lava. Jump off this slope and aim right towards the golden slope. As per the author, you land there, but you canīt stop there the first time because of the momentum. You have to jump to the next block. And to be able to stop there you must do this immediate direction change to the left. (screenshot by repley) And from there you make this difficult curved jump to grab the ledge of the block next to the skull block. (screenshot by repley) And then finally a last, easy jump to the Golden Skull . From the triangular part of the skull block you have to perform a difficult curved jump to the block to the northeast and from there to a slope further northeast and then to the perimeter. (close)
Make your way back into the central cage and exit through the north gate.
At the end of the gated corridor, make a hairpin turn left and drop into a small section of pool away from the lava pool.
Dive down, follow the underwater corridor and pull the underwater switch.
Exit the pool, head right and drop into the newly flooded pool on the right.
Head to the middle structure with the four jump switches.
Only the two on the blue tiles are necessary for the main route.
Face the west switch, sidestep to the right and angle slightly left
(screenshot).
Take a standing jump and grab the jumpswitch.
Now head to the south switch, sidestep to the left and angle right
(screenshot)
Take a standing jump and grab the jumpswitch.
Skull task (optional)
(close)

For a Silver Skull: You need to pull two more jumpswitches. Facing the north jumpswitch, turn right, head to the flat surface to the east and face west as in the (screenshot). Run forward with a sharp curve right and grab the edge of the block as in the next (screenshot). Shimmy left to the middle, let go and grab the jumpswitch. Next, head to the middle of the west wall to the raised surface as in the next (screenshot). Angle to face south/east making sure you are in the exact position as shown here (screenshot). Now run and hold the "sprint" key only for a second and let go. Continue running, make a sharp curve right and a sharp curve left as shown here (screenshot). Then jump and grab the jumpswitch. Pull up, dive into the hole on the south side and pickup the Silver Skull. (close)
For an Emerald Skull: Head to the east wall and pull the hourglass switch near the entrance. Turn left and run left through the corridor towards the cage. Take a running jump into the pool to the left of the column and sprint through the deeper water. Curve left and sprint to the west wall. Curve right and sprint through the deeper water and take a running jump to the perimeter. Sprint through the north gate before it closes, pickup the Emerald Skull and exit.
For a Golden Skull: Take your torch to the green pool and drop into the hole at the west wall. Head down the corridor and drop the torch onto the trigger tile near the bike. Exit the corridor and climb back out of the pool. Drop into the small pool on the left, pull the underwater switch to flood the green pool and exit. Turn left and head to the alcove with the climbable wall on the right. Take a standing jump and grab the wall, shift right and drop to the ledge. Slide into the water and swim down. Swim up just before the closed gate and pull the underwater lever, opening the gate below. Swim back out through the corridor and surface for air. Swim south into the small alcove and keep to the rightmost side of the slope. Dive then backflip off the slope to the slope behind, jump off and grab the edge ahead. Shimmy left, pull up, then backflip with a reverse roll to the next slope. Slide a bit then backflip to the slope behind, jump and grab the monkey swing above. Swing forward and drop to the ledge. Climb the wall on the right, shift left and exit the alcove. Drop back into the small pool, pull the underwater lever to drain the green pool and exit. Head back to the alcove with the climbable wall. Take a standing jump and grab the wall, shift right and drop to the ledge. Slide down the slopes to the very bottom and pickup the torch. Light the torch on the burner in the left corridor and return to the slopes. Take standing jumps over the slopes up the corridor as far as possible. When you reach the bottom of the highest slope, take a standing jump forward and backflip to the slope behind. Jump off the higher slope and land on the ledge ahead. [tip: you may have to press the "up arrow" key to extend the last jump in order to reach the ledge.] Light the burner on the left and slide back down the corridor. Drop the torch in the room at the bottom and make your way back up the slopes. When you reach the highest slope turn around, backflip off and grab the edge of the slope ahead. Shimmy left, pull up, then backflip with a reverse roll to the next slope. Slide a bit then backflip to the slope behind, jump off and grab the monkey swing above. Swing to the left, swing past the flames and turn slightly to the right. When the flames turn off, drop to the ground and immediately jump and grab the climbable wall to the left. Shift left until you reach the top, drop down and exit the alcove. Enter the newly opened gate on the left and pickup the Golden Skull.
Return to the small pool to the right of the gated corridor and pull the underwater lever to flood the green pool again. Head back to the alcove with the climbable wall, make your way back in and down the slopes. Dive into the water and pull the underwater lever above the gate to close it. Swim back through the corridor and surface for air. Swim south into the small alcove and keep to the rightmost side of the slope. Dive then backflip off the slope to the slope behind, jump off and grab the edge ahead. Shimmy left, pull up, then backflip with a reverse roll to the next slope. Slide a bit then backflip to the slope behind, jump and grab the monkey swing above. Swing to the left, swing past the flames and turn slightly to the right. When the flames turn off, drop to the ground and immediately jump and grab the climbable wall to the left. Shift left until you reach the top, drop down and exit the alcove. Climb the wall on the right, shift left and exit the alcove. Drop back into the small pool, pull the underwater lever to drain the green pool and exit. Turn right, back into the green pool and drop into the hole at the west wall. Head to the bottom, pickup the torch and head back out. At the top, turn left to face west and backflip to the slope behind. Jump off the slope, curve right to the upper level of the pool. Head north and take a running jump to the perimeter. (close)
Take a standing jump up and the door ahead opens.
Toss the torch through the crawlspace and crawl through.
Pickup the torch, face west and take a standing jump up.
Drop the torch, climb the ladder and pull up at the top.
Drop down, notice the coloured tiles in the next room and remember the order: blue, green, silver and gold.
Push the button on the right, turn right and climb back up the block.
Climb down the ladder, pickup the torch and toss it through the gated crawlspace into the room below.
Crawl through the crawlspace, lower into the room below and pickup the torch.
Shift to the left, face west and backflip to the slope behind.
Jump off, curve left, slide and jump with a curve right to the next slope.
Slide off and curve left to land on the grate to the left.
Facing the fire tile as shown in the screenshot,
take a standing jump with a curve right to land in the corner
(screenshot).
Turn left, light the torch and take a standing jump back to the safe grate.
Angle to face the slope on the left and take a standing jump to it.
Backflip off to the slope behind and jump off to land in the alcove across the fire tiles.
Take a standing jump to the unlit burner and light it from the corner.
Take a standing jump back to the alcove and toss the torch onto the unraised block ahead.
Pull the wall switch and return to the edge of the doorway.
Angle to face south/east
(screenshot)
and take a running jump with a curve left to land into the safe spot ahead
(screenshot).
Take a standing jump south/east back to the grates between the slopes.
Shift left, face east and backflip to the slope behind.
Jump off, curve left to the slope ahead and jump and grab the edge of the ledge ahead.
Shimmy left, climb the ladder and backflip to the upper level.
Head to the north/west corner and pickup the Uzi ammo and Uzis .
Drop down, pickup the torch and light the wall torch.
Take standing jumps out, drop the torch on the glass floor and head back to the ladder.
Select Uzis, then grab the ladder and climb down.
Let Lara's legs fall, let go and grab the bottom edge of the ledge.
Shift to the middle of the ladder, backflip off, arm Uzis, jump off the slope and shoot the blue vase.
While in the air, curve to the left, unarm Uzis, slide and grab the bottom edge of the slope.
Shift left, pull up and backflip to the slope behind.
Slide off to land onto the grates between the slopes.
Face west, arm Uzis and backflip to the slope behind.
Jump off, shoot the blue vase on the opposite side and slide down the slope.
Skull tasks (optional)
(close)
For an Emerald Skull: Face east, sidestep to the right as far as possible, arm Uzis and backflip to the slope behind. Jump off with a curve right and shoot the green vase. While in the air, curve left and slide down the slope back to the grated floor. Sidestep to the left as far as possible and backflip to the slope behind. Jump off with a curve left to the slope, jump off that and grab the edge of the gap. Shimmy left and grab the ladder. From the middle of the ladder, backflip, reverse roll, arm Uzis and shoot the green vase on the opposite side. Jump off, reverse roll, curve slightly right, disarm, slide and grab the edge of the slope. Shimmy to the lefthand side, pull up and backflip to the slope behind. Jump forward and grab the edge of the slope ahead as both grates are now lowered. Backflip, reverse roll and grab the newly exposed ladder on the east side. Climb down, shift left and pickup the Uzi ammo. Take a standing jump and grab (to change trajectory) to the other side and pickup the Emerald Skull. Take a standing jump to the ladder and climb to the top.
For a Silver Skull: Pull up onto the east slope, backflip with a reverse roll and grab the opposite slope. Shimmy to the righthand side, then shift three times to the left. Pull up, slide a bit, backflip and arm Uzis. Jump off the slope behind, curve right, shoot the silver vase, disarm and grab the edge. Pull up, backflip, reverse roll and grab the east slope. Shift to the middle, pull up, slide a bit, backflip, arm Uzis and shoot the silver vase. Jump off the slope behind, disarm and grab the edge of the east slope ladder. Pull up, backflip, reverse roll and grab the edge of the west slope. Shimmy to the lefthand side, pull up, slide a bit, then backflip to the slope behind. Jump off the slope, curve left, jump and curve right to land on the west face of the west slope. Slide, with a curve left to land through the newly opened grate. Pickup the Uzi ammo and the Silver Skull. Take a standing jump east and grab the edge. Pull up into the crawlspace and lower into the area with the two opened grates. Shimmy right as far as possible and drop to the block. Take a standing jump and grab to the ladder and climb to the top.
For a Golden Skull: From the east slope, pull up, backflip, reverse roll and grab the edge of the west slope. Shimmy left as far as possible. Pull up, slide a bit, backflip and arm Uzis. Start shooting while jumping off the slope behind, curve left onto the slope and shoot the gold vase. Jump off the left slope, disarm, curve right to land on the east face of the west slope, slide and grab the edge. Pull up, backflip, reverse roll and grab the east slope ladder. Let go and quickly grab the edge of the slope and shimmy left as far as possible before Lara's feet grab the ladder. Pull up, slide a bit, backflip and arm Uzis. Jump off the slope behind, curve left, shoot the gold vase, curve right, disarm and grab the edge of the east slope. Let go and quickly grab the edge of the slope and shimmy left as far as possible before Lara's feet grab the ladder. Pull up, slide a bit, backflip, reverse roll, curve slightly right then press the "up arrow" key to extend your jump past the point between the slope and the lava block. Press the "ctrl" key at the last second to change trajectory to land on the block inside. You can also grab the ladder, let go about mid way down (don't climb all the way down), grab the edge below the gap and pull up inside. Pickup the Uzi ammo and the Golden Skull. Take a standing jump and grab the east block and crawl into the small gap. Lower to the block ahead, jump and grab the ladder and climb to the top. (close)
For a Silver Skull: Run and jump over the boulder when it drops to the lower slope. Continue running and take a running jump and grab (to change trajectory) one trigger tile before the slope ends to land into the alcove before the gate closes. Pickup the Silver Skull.
For an Emerald Skull: Back in the room with the boulder ramp, start from the top left side of the ramp and start sliding. Slide past the trigger tile, then half way down the next tile, jump left then make a hard curve right to land back on the ramp. Angle to face south/west and take a running jump and grab the block on the right. Climb the ladder and backflip to the platform at the top of the ramp. Face south, sidestep to the right and back as far as possible without sliding down the ramp. Angle right to face south/west, arm weapons, sideflip right to the small slope in the west wall and shoot the lattice in the south crawlspace. Exit to the central room and pickup the Emerald Skull in the crawlspace in the north wall.
For a Silver Skull: Back in the room with the ramp, start from the top of the ramp and take a standing jump and grab the pole where the boulder used to be. Climb up and backflip to the room above. Shoot the gold crate (not sure if it does anything) and push the wall button in the darkened corner. Head to the corner with the burning skull and backflip to the slope behind. Jump off and grab the ladder on the inner wall. Climb to the top and pull the wall lever on the left. Return to the ladder, drop down and immediately jump forward to avoid the flames. Head to the dark corridor and jump up and grab the jumpswitch above. Continue down the corridor and pickup the small medipack in the crawlspace. Climb down the ladder, back to the bottom of the ramp. Continue down the ramp, shoot the lattice at the end of the corrdor and angle right. Take a standing jump and grab the invisible crevice in the wall. Shimmy left until you reach the crawlspace, careful not to used the collapsible tile just yet. Climb into the crawlspace and pickup the flares. Now lower onto the collapsible tile, immediately reverse roll and take a running jump back to the ramp. Continue up the ramp, take a running jump and grab to the block on the right. If the raised block on the right is up, pull the wall switch before climbing the ladder. Return to the central room, pickup the torch and take it back to the top of the ramp. [Note: Save your game here. If you cannot perform the next "banana jump" around the boulder, you will be stuck.] Slide down the ramp with the torch and light the burner at the end. The gate closes as another boulder makes it's way down. Wait for the gate to open from the lefthand side then run, angle left, jump and make a hard curve right past the boulder. Throw the torch past the spikes on the left so that it lands on the lowered block and take a running jump and grab the block on the right. Pull the wall switch to raise the block and climb the ladder to the top. Take a standing jump and grab the pole where the boulder used to be, backflip to the room above. Pickup the Silver Skull, exit via the pole and backflip to the top of the ramp. Return to the raised block, pickup the torch and return to the central room. (close)
For a Golden Skull: Pickup the torch and head back to the room in the south/west corner. Take a running jump to the block on the left and face the slope. Sidestep to the right as far as possible and take a running jump towards the ladder behind the slope. While in the air, press the "1" key to drop the torch onto the ramp and the "spacebar" to disarm. Hold the "up arrow" key to lengthen the jump, bounce off the edge of the ramp and grab the ladder. (you still with me?) Immediately let go and grab the ladder all the way down, run down the corridor and step onto the trigger tile before the torch hits the water. Pickup the torch, light the wall torch and head back down the corridor with the ladder. Jump up and grab the edge of the crawlspace, crawl in and pickup the Golden Skull. Return to the corridor, pickup the torch, take standing jumps up the blocks and return to the central room. (close)
For a Silver Skull: Toss the torch into the water underneath the jumpswitch on the south/west column and take a standing jump and grab the jumpswitch. The block underneath rises, so turn right and take a standing jump and grab the other jumpswitch. Drop down, then backflip off the slope in the water, pickup the torch and light it on the wall torch. Angle to face north/west, jump to the raised block and light the wall torch. If the block below has lowered, return to the first block, pull both jumpswitches to raise the blocks and pickup the torch. Jump into the water by the first jumpswitch to drop the torch onto the lowered block. Return to the first block, face north, drop into the water and pull the underwater switch. Climb the block, drop into the water, swim left and pickup the Silver Skull Return to the block, face south/west and jump and grab the first jumpswitch to raise the block and pickup the torch. When the block you are currently on begins to lower, take a standing jump back to the first block that begins to rise. (close)
For a Silver Skull: You have to take the torch back up via a series of jumps and backflips up the alcoves. When you get to the ones with burners, wait for the flames to subside (sometimes they stay off longer than others) then take a standing jump into the burning alcove and an immediate backflip to the safe one behind. When you get to the top, jump over the gap, head down the corridor and drop into the room below. Facing the slope, sidestep to the left and begin sliding. Jump with a curve left, then right to land on the collapsible tile behind the boulder. Turn left and light the burner as the tile collapses. Toss the torch then jump and grab the ladder above. Climb to the top rung, backflip, reverse roll and grab the opposite ladder. Climb up, drop through the hole on the right and push the wall button. Climb out, continue right down the corridor and drop to the room with the ramp below. As per the author, you need to slide down the ramp then jump around the trigger tile beneath the ball and then to the ladder. Then via the slopes there you have to make a jump combination to the other trigger tile on a slope and from there immediatly to a monkey swing, because if you wouldnīt grab it, you would be killed by the ball. After the ball has passed you can slide to the long slope and further down and get the Silver Skull in the alcove. (close)
For an Emerald Skull: Drop the torch for now and head west into the lower corridor around the large column with a statue and a lever. Run around the corridor to awaken two baby spiders Reverse roll, climb out of the corridor and head through the north door. Turn left and pull the wall switch, igniting the floor around the large column and toasting the poor little suckers, err spiders. Pull the wall switch again (returning the floor to normal) and exit back to the room with the statues. Drop into the corridor, turn left and push the block as far as possible. Reverse roll, head around the corridor and pull the block as far as possible. Reverse roll, head to the end and push the block into the corner. Reverse roll, head around to the front and climb out. Return to the north corridor, turn left and pull the wall switch again. Return to the lower corridor (now lava) and drop to the safe tile below. Pull the block onto the trigger tile, opening a gate in an upper alcove. Push the block back into the corner, climb out and angle to face the south/west slope. Jump to the slope, slide as far as possible then jump and grab the slope ahead. Pull up and pickup the Emerald Skull. Face north and take a running jump with a curve left to the slope in the corner. Slide and grab the edge and shimmy right. Pull up, backflip, reverse roll with a curve left and grab the left edge of the slope ahead. Pull up, return to the area with the two statues and pickup the torch.
For a Golden Skull: Take the torch to the lava corridor, jump back as far as possible, then run/dash towards the corridor. Toss the torch into the corridor so that it slides past the lava onto the safe tile beyond without stepping into the lava itself. Return to the room with the two statues and climb into the crawlspace in between them. Lower into the area beyond, drop to the slope, slide and grab the edge. Shimmy to the right and climb onto the block. Take a standing jump and grab the ladder and climb just above the opening. Shift left and drop to the grate below. Angle to face south/east and take a running jump with a curve left to the slope beyond the ladder. Jump, reverse roll and grab the ladder above the cage. Climb to one rung above the cage, then backflip, reverse roll, curve left to graze the top edge of the slope and bounce to the safety of the ledge. Head to the north alcove and pickup the torch. Climb the newly raised block, light the burner and drop to the floor. The north alcove is now blocked so return to the west opening. With torch in hand, jump over the slope, drop the torch, disarm and grab the ladder. Shift to the right, backflip to the slope behind, jump with a curve right, slide and grab the edge. Shimmy left and climb onto the block. Angle to face south/west and take a standing jump to the slope. Jump, reverse roll and grab the ladder. Climb to one tile from the top, backflip, reverse roll and grab the crawlspace. Climb in, then reverse back into the room with the two statues. Climb the newly raised block, jump to the top of the column and pull the floor lever. Angle to face south/east and take a standing jump and grab the crawlspace. Pull up, head down and pull out the block. Climb back up, angle north/west and take a running jump and grab (to change trajectory) to the top of the column. Take a running jump and grab (to change trajectory) to the raised block and drop to the floor. Climb into the crawlspace between the two statues and reverse out the other side. Drop and slide down to the now safe floor, pickup the torch and take a standing jump to the north block. Angle to face south/west and take a standing jump to the ledge. Push the block, pickup the torch and take standing jumps to the top. Angle to face north/west and take a running jump and grab (to change trajectory) to the top of the column. Take a running jump and grab (to change trajectory) to the raised block and drop to the floor. Light the torch on one of the statues and return to the raised block. Take a running jump to the top of the column and light the statue. Take a running jump and grab (to change trajectory) to the raised block and drop to the floor. Head through the north corridor, turn right and pull the wall switch to deactivate the lava floor. Head through the corridor and pickup the Golden Skull. (close)
For a Golden Skull: Face north and take a standing jump and grab the monkey swing. Turn completely around and swing to the jumpswitch. Let go and grab the jumpswitch (it's timed) and drop to the ground. Backflip to the slope behind, jump forward, take a step then reverse roll and take a running jump north with a curve right over the slope. Pull the hourglass wall switch (it's timed) turn right, jump back, then jump forward onto the top of the slope. Jump off the slope to the ledge, run, crouch and lower into the corridor below. Reverse roll then dash to the end before the door closes. Pickup the Golden Skull. (close)
For a Silver Skull: Head to the north alcove and climb to the upper level. Pull the block out, reverse roll and drop to the lower level. Head to the south alcove, pickup the torch and take a standing jump to the upper level. Angle to face south/east and take a standing jump to the corner of the burner. Light the torch and take a standing jump back to the alcove. Drop the torch and push the block. Drop to the lower level, turn east and pull out the middle block. Turn right, face north and push the same block to the north wall. Turn right to face east, and pull the block in the east alcove twice. Head into the east alcove and climb to the upper level. Head forward, pull the block once and drop back to the lower level. Face east and push the middle block back into the east alcove. Head to the block in the west alcove and pull it twice. Head into the west alcove and pull up to the upper level. Push the block, pickup the torch on the right and head into the west alcove. Angle right and take a standing jump to the burner. From the far corner, light the burner, drop the torch and head through the newly opened gate. Pickup the Silver Skull,climb out, pickup the torch and drop to the lower level. Exit via the west alcove. (close)
For a Golden Skull: Return to the elevator room in the south/west corner and pickup the torch. Head to the south wall and enter the room with the hourglass switch. Step onto the trigger tile inside the room to open the second gate, drop the torch in the south/west corner and head to the wall switch. Pull the switch (it's timed), sideflip left, reverse roll and pickup the torch. Sprint forward and take a running jump with a right curve to the small platform between the two slopes. Without stopping, take another running jump over the slope and sprint to the timed gate in the east wall before it closes. Light the burner with the torch, lowering the block on the right. Exit the room, turn right head around the perimeter to the two gates in the middle of the west wall. Toss the torch on an angle through the small crevice to land inside the room beyond. Drive the bike to the east wall and angle it to face north/east on the trigger tile outside the left gate. Return to the hourglass switch in the south wall and repeat the timed run over the slopes through the timed gate in the east wall. Inside the east room, step onto the trigger tile to open the second gate, head to the trigger tile in the south/east corner angle to face south/east. Reverse roll onto the timed trigger tile and run forward, curve left to exit and mount the bike. Drive the bike north/west over the first two slopes, then south/west over the next two slopes and through the west gate before it closes. Pickup the torch and light the burner, lowering the block on the right. Drive the bike onto the north/west trigger tile and angle to face south/east. Drive the bike out, curve left and drive over the two slopes. Dismount and jump into the north gate before it closes. Pickup the Golden Skull and exit. (close)
For an Emerald Skull: Swim to the slanted block in the middle of the pool and angle to face north/east. Arm the Shotgun, use the "look" button to look "down" and shoot the underwater grate below. Swim through the opening, pickup the Emerald Skull and exit.
For a Silver Skull: With the torch, take running jumps up the collapsible platforms to the top. Light the wall torch and pickup the Silver Skull .
The End.
Copyright information:(c) 2004-2006 trlewalkies. This is an original walkthrough written during gameplay. This walkthrough is not to be copied onto other webpages or forums, printed or used in any other way than for personal use. Links to this walkthrough are acceptable. Any errors, typos, suggestions or assistance, please feel free to contact me. To download this level, click one of the following links:
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Email: betarapter at hotmail dot com
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