snrpg
   


 
snrpg
NAVIGATION
Super Nintendo RPG
Beginner Stuff
Areas
Items
Stat Definitions
Classes
Spells
Your GMs
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Spells:

Iceball - Deals an incredibly precise amount of ice damage.

Electricity - Deals an entirely random amount of electric damage.

Fireball - Deals a somewhat unbalanced amount of fire damage.

Healing - Heals someone within the user's vision. Equally balanced with Fireball.

Frost - Area effect spell which deals a precise amount of ice damage.

Lightning + - Lightning that hits multiple targets.

Inferno - Area effect, similar to frost and lightning +, except it can be chained infinitely, assuming there are enough monsters.

Ameliorate - Area of effect healing spell.

Telekinesis - Pick up objects from a distance.

Teleport - Teleport yourself to a found location.

Mass Teleport - Teleports multiple people, Magic User only.

Osmosis - Leech MP from a target at the cost of HP.

Deplete - Deplete the targets MP and HP.

Siphon - Leech HP from a target at the cost of MP

Poison - Damage over time spell that causes the target to be poisoned.

Shadow - Deal dark damage to one target.

Dark - Multiple target spell, depletes their hp by a percentage.

Transform - Changes your icon.



 





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