Spells:
Iceball - Deals an incredibly precise amount of ice damage.
Electricity - Deals an entirely random amount of electric damage.
Fireball - Deals a somewhat unbalanced amount of fire damage.
Healing - Heals someone within the user's vision. Equally balanced with Fireball.
Frost - Area effect spell which deals a precise amount of ice damage.
Lightning + - Lightning that hits multiple targets.
Inferno - Area effect, similar to frost and lightning +, except it can be chained infinitely, assuming there are enough monsters.
Ameliorate - Area of effect healing spell.
Telekinesis - Pick up objects from a distance.
Teleport - Teleport yourself to a found location.
Mass Teleport - Teleports multiple people, Magic User only.
Osmosis - Leech MP from a target at the cost of HP.
Deplete - Deplete the targets MP and HP.
Siphon - Leech HP from a target at the cost of MP
Poison - Damage over time spell that causes the target to be poisoned.
Shadow - Deal dark damage to one target.
Dark - Multiple target spell, depletes their hp by a percentage.
Transform - Changes your icon.