Cayanne Pepper is a point & click adventure game made using AGS.
Primitive? Maybe. Cheesy? You bet. Contrived? Ok, that's enough. You could compare it to some of the greatest games ever made, but then you'd look like a complete idiot. Rich in cliches and seen-before use-key-to-unlock-door-puzzles, the keyword here is "something different" - which is exactly what this run-of-the-mill quasi-post-apocalyptic crime-conspiracy game will leave you wanting. Featuring Paint-graphics in glorious 640x400 resolution (by "adding a lot of black...") and touching on themes like sex and murder with the subtle sensitivity of a medium bulldozer, Cayanne Pepper will surely be the game every hobby-developer will want to play so they can feel better about their own stuff.
In short: You might as well download it right away - or don't!
Cayanne Pepper is my first game. The story I wrote was way too long, so if I had any sense of decency I'd name the game "Episode one" or "part one" or something. Feel free to add that before your inner eye, though. The game is mostly an attempt to establish a hero and a villain.
-Montague (towre)
20. 9. 07
The file cayanne_pepper02.zip contains a better fix for the tape-bug and a fix for the inventory mouseover descriptions.
17.9.07
The original file (cayanne_pepper.zip) contains a bug that will prevent you from finishing the game if you do a specific task in a specific order. Fixed in the updated cayanne_pepper01.zip (added 17.9.07). Thanks to sharksweetheart for letting me know.