The Myrmidons get Stomped by The Wisdom Empire 4-0
Deadline: 03/10/03
Rules: 6 min turns, Expert difficulty, No vampires (Optional restart if Death)
Clan Bonuses: The Myrmidons get an elemental portal of their choice near their starting town. The Wisdom Empire starts as Acadamy with an altar of Order Magic right outside their starting town.
Map: Coastland Jewels (2player version)
Round 1:
Insatiable (host) loses to Hidden Dragon (with Mordeth artifact)
General forfeits to Zud (host, and Poison artifact.)
Japjer (host) conceeds to Sacred Warriors (with Snowshoes artifact)
Jiels loses to B.M. (host)