Smaug's Lair
Smaug's Lair

 

 

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Alatar the Blue (Wizard)

King Jouet 

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Alatar :                          Points:150 

F:5/3+                           Might:3

S:4                                Will:3+1 Free Per Turn

D:5                                Fate:3

A:1

W:3

C:7                    

Special Rules for King Jouet

        Staff Of Power: See Rule Book

        Storm Master King Jouet: Alatar can change the weather and the wind,so no arrows can be used towards Alatar or any model in base contact, unless the enemy is with in 6 inches of Alatar

        Hunter King Jouet: Alatar is armed with a elf bow and may shoot twice per turn

Magical Powers

          Terrifying Aura King Jouet: See Rule Book

          Sorcerous Blast King Jouet: See Rule Book

          Immobilise King Jouet: See Rule Book

         

 



Pallando the Blue (Wizard)

Pallando :                      Points:150 

F:5/-                             Might:3

S:4                                Will:3+1 Free Per Turn

D:5                                Fate:4

A:1

W:2

C:7                    

Special Rules

        Staff Of Power: See Rule Book

        

Magical Powers

          Terrifying Aura: See Rule Book

          Revive: Pallando may use up one of his wounds to bring back any model that has just died,the model brought back will have all it wounds and what ever Might,Will and Fate that the model died with.Pallando may not kill him self in order to Revive another Model.

          Renew:   See Rule Book     

         



The Elves

The Elves are the eldest of all the races of Middle-earth, the Firstborn. Despising all evil things, The Elves have been the foremost protectors of Middle-earth in ages past. For many years their strength has held the fury of Sauron at bay, but the Time of the Elves is now over, and the eternal war between light and dark must now be championed by Men


Elven Lord (Elf)

Elven Lord :                Points:80 

F:6/3+                          Might:2

S:4                                Will:2

D:6                                Fate:1

A:2

W:2

C:6

 

Wargear:

Armour                                                               5pts

Heavy Armour(High Elf Lord Only)                10pts

Shield                                                                  5pts               

Elf Bow                                                                5pts                    



High Elf Guard

High Elf Guard:         Points:12 

F:6/-                          

S:4                                

D:6                                

A:1

W:1

C:6

Special Rules:

Bodyguard: See Rule Book



Elnaith (High Elf Cavalry) by White Dwarf

Elnaith:         Points:16 

F:6/3+                          

S:3                                

D:5                                

A:1

W:1

C:5

Wargear:

Spear-                          Free

Elf Bow-                       2pts

Shield-                          1pt

 

Special Rules:

Expert Riders-see rule book

 

Horse:

F:0

S:3                                

D:4                                

A:0

W:1

C:3

 

 



Elf Stalkers (Wood Elf)

Stalker:           Points:17

F:5/2+

S:3                                

D:4                                

A:1

W:1

C:5

Wargear:

Elven Cloak                      Free

Elf Bow                             Free

Hand Weapon                 1pt

Special Rules:

Elven Swiftness: Of all the Wood Elfs the Elven Stalker is the fastest,so in all move phases the Elf stalkersmove befor all other models(like a Heroic Move)also with this Swiftness the need not take a move penalty to shoot,so a stalker can move full distance and still shoot



Sponsors



The Rhovanion

Rhovanion, home of the Mirkwood Elfs, Dwarfs of the Erebor and the Men of Esgaroth, and once was home of the Mighty Smaug


Men of Rhovanian (Man)

Rhovanian Men:         Points:7

F:4/4+

S:3                                

D:5                                

A:1

W:1

C:3

Wargear:

Spear                               1pt

Bow                                1pt

Long Shield                    2pts

Banner                          25pts

Long Shield: When a warrior is equiped with a long shield,                                                                                     When he is in defence mode, instead of rolling 2 dice, roll 3



Esgaroth Archer (Man)

Esgaroth Archer :         Points:10

F:5/3+

S:3                                

D:4                                

A:1

W:1

C:4

Wargear:

Bow                                Free

Elf Bow                            2pt

Dagger                             Free

Special Rules:

Bodyguard: See Rulebook


 

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