







The cool look: The new console boasts high-quality materials
and a smart, compact design, approximately the size of three standard dvd cases stacked together. A variety of prototype colors are being
showcased during E3. It will come with a silver stand that makes the system a
welcome, artistic component of any multimedia setup, whether it’s displayed
vertically or horizontally.
Backward compatibility: The
new console plays all games from the current Nintendo GameCube generation. But
there's more…
The secret weapon: The console also will
have downloadable access to 20 years of fan-favorite titles originally released
for Nintendo 64, the Super Nintendo Entertainment System (SNES) and even the
Nintendo Entertainment System (NES).
Easy expansion: A
bay for an SD memory card will let players expand the internal flash memory.
Two disc formats, one slot: Instead of a tray, a
single, innovative, self-loading media bay will play both 12-centimeter optical
discs used for the new system as well as Nintendo GameCube discs. Owners will
have the option of equipping a small, self-contained attachment to play movies
and other dvd content.
The specs: The
system boasts 512 megabytes of internal flash memory, wireless controllers, two
USB 2.0 ports and built-in Wi-Fi access. A worldwide network of Nintendo players
can gather to compete in a comfortable, inviting environment. Wii’s
technological heart, a processing chip developed with IBM and code-named
"Broadway," and a graphics chip set from ATI code-named "Hollywood," will
deliver game experiences not previously possible.
The stars:
Introduction of a number of new franchise properties will add to the
world’s richest stable of stars, including Mario, Zelda, Super Smash Bros., Donkey Kong and Metroid.
Wireless
freedom: A number of Wi-Fi-enabled launch titles are in development
that will employ Nintendo’s newly announced wireless gaming service, Nintendo
Wi-Fi Connection. A worldwide network of Nintendo players can gather to compete
in a comfortable, inviting environment.
Freedom of
design: A dynamic development architecture equally accommodates both
big-budget, high-profile game “masterpieces” as well as indie games conceived by
individual developers equipped with only a big idea.
"Our next console
proves small in size but big on ideas," says Reggie Fils-Aime, Nintendo of
America’s executive vice president of sales & marketing. "We’re throwing
open the doors of gaming to wider audiences, from casual players to hard-core
gamers who live for the thrill of defeating an endless army of wireless
opponents."
Nintendo's All-Access Gaming philosophy covers the spectrum.
The next console fits anywhere. It brings together new games and old. It gives
people worldwide access through wireless Wi-Fi connections. And it opens the
world of video games – to everyone. Software for the new console will even
attract people who don’t consider themselves players. Adults, kids, men and
women around the world will have access to the most popular video game characters, the best game franchises and
the most engaging experiences yet developed – only with Nintendo.
News 5/31/05 The Nintendo Revolution Revealed . . . .
I know nobody can wait for Nintendo's new next-gen system. As we all know the Nintendo Gamecube was, and still is a great system, but could have been a lot better, right? Well, from what I know now about the Revolution, this system could take over Microsoft's 360, the PS3 and all challengers, and possibly whipe Nintendo of it's annoying "Kid Game" reputation that so many fools give the company. Just take a look at the thing, its sleek, and very cool looking.
But the look of the system isn't about it all now is it. I'm not sure if Nintendo is going to go through with all of this, but if they so happen to do, we could be looking at the very video game system that will start a revolution in the gaming industry. So far, here is what Nintendo "says" the system will have:
So far Nintendo hasn't released a controller that I know of, and the final colors are still not definite, which I hope they are, since the smooth black kicks ass. Right now they say its due out sometime in '06, which I wish wouldn't be the case, and maybe a Christmas release date could take the place of that, and they are reassuring that this is just a prototype, but definatly one of the coolest and sleekest looking protos I've ever seen.











A couple months back, at the Tokyo Gaming Show, President of Nintendo, Mr. Iwata, finally annouced the
one thing us eager Nintendo fans have all been waiting for . . . A DVD
Remote!!! Yes, its very mundane, and the first thing is "What the hell! No way
Nintendo, you've finally crossed the line, I'm going with the Xbox," but when
you look at it with more perspective, there is indeed a catch to the
negativity. Motion sensor technology! Please read on as our very own Connor
from The Golden Triumph Fork explains to us the suggnicance this item poses, and
how you should never judge a book by it's cover, at least not yet.

Now, you may be thinking “a remote, that’s ridiculous, what next a mouse?” But there’s more to it then you think. Here is a list of the main features of this awesome device:
- It has motion sensors built in, so it detects up, down, left, right and even rolls
-It obviously has buttons, with one on the underside
-It has no wires so you don’t have to worry about tripping over them
-It obviously has rumble features in all controllers
.-It has an analogue stick that you connect to the bottom of
Nintendo will also do a classic double handed joy stick atachment (this is where IGN got the idea of that mockup (see ign.com if you havn't seen it)) but there is no information on it yet.

The Possibilities:
With the motion sensors
and an analogue stick the possibilities for the new games are endless. Zelda for
example, what I’m thinking of is one where you control Link with the analogue
stick and slash enemies with the controller, basically it’ll feel like you’re
Link. And with Metroid Prime you could aim the crosshair with the controller,
move with the analogue stick and fire with the button on the bottom. Like I
said, the possibilities are endless. I hope you enjoyed reading and may the way
of the hero lead you to the triforce.
Article by Zelda Knight Member Connor Ferguson
The new technology, as Connor stated, will indeed create a entire new way of playing games, but Nintendo, please for the love of god, make an alternate controller, like a gamecube controller or something, I cannot accept the change for some games!
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