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History of the
Protoss
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In stark contrast to the
adaptive Terrans and feral Zerg are the stolid,
conservative Protoss. With their highly advanced
technology and potent psionic abilities, the Protoss have
long considered themselves the most powerful species in
the known galaxy. Although they are not a prolific people,
they have learned to bolster the ranks of their military
with robotic war machines and to combine their intrinsic
psionic ability with technology, thus producing some of
the most effective warriors ever known. If the Protoss
have a weakness, though, it is their refusal to accept
change. The tenets of their major religion, known as the
Khala, form a rigid path and the Protoss are loathe to
deviate from it for fear of once again falling into civil
strife.
Although the Protoss were
originally divided into several warring tribes, they were
united by a single scholar/philosopher known as Khas, or
"he who brings order". Having studied the
archaic, forbidden teachings of his ancestors, this mystic
unearthed ancient, monolithic artifacts known as the
Khaydarin Crystals. The power contained within these
crystals -- along with his teachings -- are apparently
responsible for the strengthening of the primordial,
psychic link that all Protoss share. Khas also developed a
strict religious, philosophical, and social structure
christened the Khala. Under
the Khala -- which translates roughly to Path of Ascension
-- the Protoss have abandoned the crude
tribal factions that led them into generations of vicious
blood feuds and have instead created three castes: The
Khalai (artisans and inventors), The Templar, (warriors
and explorers) and The Judicator (administrators and
leaders).
Terran dealings with the Protoss have been
limited, restricting their knowledge of the Protoss' language, abilities and
equipment. What they do know is that they possess extremely advanced technology,
including warp-gate manipulation, energy shield generation and the ability to
power their buildings and units with a Psionic Matrix. It is only recently that
significant progress has been made in learning more of their secretive society
and science, and this has come at the cost of millions of Terran lives.
The
(first) Battle for Survival
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The Protoss have been known
for ages as a peaceful and proud race. The Protoss had
been sharing space with their Terran neighbors for
decades; as resources ran short, however, these
Confederate nations started looking towards the rich
worlds of their alien neighbors, the enigmatic Protoss.
The Protoss were not about to allow the invading Terrans
to steal their resources, thus causing a minor conflict to begin
along the borders planets. To further complicate matters,
it seems that a previously unknown and deadly species
known only as the Zerg had entered Protoss space, which is
bent only
on destroying everything in its path. The time for a great
war had come...
The
Protoss warriors were able to fight back the Terran
invaders as well as defeat the Zerg Overmind. The Overmind
was responsible for controlling the Zerg broods and after
its destruction the Zerg hives began to run amok. The
Defeat of the Overmind, however, did not come without a
great sacrifice for the mighty Protoss warriors. Many
Protoss had been killed in the chaos. The remains of the
dead were being placed into Dragoon exoskeletons to
continue serving their cause. One great Protoss was
slain in the final battle against the Zerg Overmind, his
name was Tassadar. This great teacher and leader of his
people sacrificed himself and his beloved capitol ship,
the Gantrithor, in order to destroy the Overmind. After
the dust had settled the Protoss were left to a broken home world
which needed to be rebuilt. The Protoss had made the
decision to reunite with their Dark Templar brethren in
order to bring their efforts together in rebuilding their home world,
Aiur.
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The
(second) Battle for Survival
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The Protoss were busy
rebuilding their home world when the Dark Templar
Matriarch Raszagal made a bargain with the Queen of Blades
(AKA Kerrigan). Kerrigan needed the help of the protoss in
order to be rid herself of the newly formed Overmind.
Several of the cerebrates had merged together in order to
revive the Overmind. The rest of the protoss were not
pleased with the decision but they too wanted to prevent
the creation of the new Overmind so they reluctantly
agreed to work with Kerrigan.
It was not long before the Protoss discovered Kerrigan's
true motives. With the help of the Protoss and Terran,
Kerrigan was able to defeat the Overmind. Shortly after
the victory Kerrigan struck her former allies with their
backs turned. Kerrigan was able to defeat General Duke as
well as the mightiest Protoss warrior Fenix. The Protoss
now needed to regroup.
With the terrible and unsuspected death of the beloved war hero Fenix, came
the need for a new Praetor of the Protoss Defense Forces. The Protoss were going
to strike back with a vengeance but they required a strong military leader to do
so. A young protoss (262 years) going by the name of Artanis was selected for
the position of Praetor.
Under the leadership of Artanis a final assault on Kerrigan was launched at
her while her defenses were low. The Protoss were assisted by the remains of the
Sons of Korhal and the United Earth Directorate. After a long battle Kerrigan
emerged victorious. The Protoss were forced to retreat and regroup once again.
What was left of their once magnificent legacy would band together, both Templar
and Dark Templar, in order to survive the coming future ahead lingering behind
the horizon.
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The
Survivors
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The few survivors of the onslaught traveled back to
their home planet of Aiur and quickly spread the news.
Something needed to be done, and done extremely soon.
Should Kerrigan follow them back with her few remaining
forces she could establish an unchecked base directly on
the surface of the planet. A new approach needed to be
made and the few remaining heroes needed to step up and
lead their people.
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The
Survivors of Aiur
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The Last few heroes of
Aiur, Artanis, Zeratual, and Fenix, formed The S.O.A. in
order to prepare their planet incase of attack. Their goal
was to prevent the vial Zerg from returning to their
planet and one day retake every planet lost to the Zerg
menace.
The Survivors of Aiur began immediate construction of a massive fleet of
ships. They were going to try to prevent a ground invasion by stopping it before
it ever reached the surface of Aiur. Within 2 weeks a grand fleet of 500
Carriers, 1000 Scouts, 250 Corsairs, and 50 Arbiters were completed. The Protoss
were prepared for the invasion but Kerrigan never came. Each class of ships
contained one well known hero who would take command if contact with the others
was was lost. Templar Aurioch leads the Venetir Scouts, Templar Khrillian leads
the Airun Corsairs, Executor Damiarch leads the Carrier Tempest, and Judicator
Assmael leads the Arbiter Serenity. These last few warriors called themselves
The Survivors of Aiur.
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The
Survivors of Aiur (Cont.)
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The S.O.A. decided not
to wait in fear for Kerrigan to return. They unanimously
decided to strike before she did. Should Kerrigan wish to
strike the Protoss she would be easily lured out to protect
her colonies. The Protoss swept through the galaxy moving
from one fallen planet to the next, liberating it. The
Zerg resistance was minimal and the Protoss were becoming
even more powerful for every planet that they acquired.
each planet taken was named after a former Protoss tribe
in honor of their service to their people. 33 planets were
taken in all during the 4 year period of silence. Each
planet taken was re-colonized by the exploring Protoss. 15
of these planets were originally protoss planets and 18
were former Terran planets.
The Years have passed and the Protoss have gained tremendous power. New
technology has been researched and their readiness for battle has greatly
increased. The Protoss population decreased by 75% during the two great wars and
over these past 4 years has tripled its former size. The colonies continue to
grow in size and wealth. Every planet has part in the great Counsel on Shakuras.
The counsel meats inside the mystical monument known only as the Xel'Naga
Temple. The ancient power within the temple has been studied tremendously by the
Protoss since its first use during the second great war. The same technology
used to purge the planet of the vile Zerg scum, can now be identified on the
newest Carrier design. A super concentrated beam can now be fired at a planet to
wipe it clean of its inhabitants...the Protoss plan a massive assault on the
still Zerg infested home world of Char.
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