Key
(GM) = Standard, sounds good on a normal GM synthesizer. If there is no sign by a song, that means it's an MIDI that sounds as it should on GM synths.
(XG) = Made for XG synthesizers. May or may not sound good on a GM synth.
(XG MP3) = A recording of an XG MIDI for those without an XG synthesizer.
(MP3) = Digital Audio. Not an MIDI.
(NSF) = NSF file. Chippy music based off the NES soundchip. Can be played on Winamp with a plugin or on NSF players.
(MOD) = MOD file. Another type of sequence file, but you can use your own samples as well as other things not usable with MIDI. You'll need a special program to play these and some may sound different because I used VST effects in some MODs.
147 Sequenced
Sega Genesis/Sega Mega Drive
Streets of Rage 2
Wave 131
The Hybrid Front (Japan)
Moon/Mars - Sukarabe Fight 1 Moon/Mars - Sukarabe Fight 2 Moon/Mars - Sukarabe Fight 3
Nintendo Entertainment System/Famicom
Castlevania
Stage 1 Vampire Killer (NSF)
Castlevania III: Dracula's Curse
Stage 6 Demon Seed (MOD) (MOD MP3)
Gimmick!
Aporia
Journey to Silius
Level 1
Mega Man
Stage Select
Mega Man 2
Flash Man's Stage Metal Man's Stage Stage Select Wood Man's Stage Wood Man's Stage (Remix)
Mega Man 3
Hard Man's Stage Stage Select Top Man's Stage
Mega Man 4
New Weapon (Remix) Stage Select
Mega Man 5
Stage Select
Mega Man 6
Centaur Man's Stage Centaur Man's Stage (Arranged) Stage Select
Game Boy
Kirby's Block Ball
Boss Battle Level 1
Kirby's Dream Land 2
Dark Castle
Mega Man V
Jet Stage (XG) (XG MP3)
Mole Mania
Level 2 & 6 Level 4
Super Mario Land 2
Overworld
Wario Land Super Mario Land 3
Rice Beach: Course 3
Super Nintendo Entertainment System / Super Famicom
Battletoads and Double Dragon
Stage 1 (GM) (XG) (XG MP3)
Castlevania: Dracula X
Bloody Tears Slash
Donkey Kong Country 2
Bonus Stage Intro
Front Mission (Japan)
Elegie
Harvest Moon
Summer Theme
Mega Man 7
Stage Select
Mega Man X
Zero's Theme
Mega Man X3
Intro Stage Vile's Stage
Rockman & Forte
Ground Man's Stage (XG) (XG MP3) Intro Stage King's Fortress New Weapon
Teenage Mutant Ninja Turtles: Tournament Fighters
Cafeteria (XG) (XG MP3)
U.N. Squadron
Project 4 Fortress Quartermaster Corps
PlayStation
Breath of Fire III
These Little Things (XG) (XG MP3)
Castlevania: Symphony of the Night
Rainbow Cemetary (XG) (XG MP3)
Final Fantasy VII
Cosmo Canyon Parochial Town
Mega Man 8
Astro Man's Stage (GM) (XG) (XG MP3) Stage Select
Nintendo 64
Mario Kart 64
Frappe Snowland (XG) (XG MP3)
Mystical Ninja Starring Goemon
Festival Temple (XG) (XG MP3)
Game Boy Advance
Fire Emblem
A Knight's Oath Eliwood's Theme - One Heart
Final Fantasy I & II Dawn Of Souls
Game Select - Prelude
Kirby: Nightmare In Dreamland
Yogurt Yard
Mario And Luigi: Superstar Saga
Gwarhar Lagoon
Mega Man Battle Network
Elecman's Stage Victory Theme
Mega Man Battle Network 4
Internet Theme
Mega Man Battle Network 5
ACDC Town (GM) (XG) (XG MP3) A Total War (GM) (XG) (XG MP3) Boss Battle (GM) (XG) (XG MP3) Colonel/Protoman's Stage (GM) (XG) (XG MP3) Crisis Theme (GM) (XG) (XG MP3) Hero Theme (GM) (XG) (XG MP3) Indoors Theme (GM) (XG) (XG MP3) Internet Theme (GM) (XG) (XG MP3) Knightman/Magnetman's Stage (GM) (XG) (XG MP3) Liberate Mission (GM) (XG) (XG MP3) Liberation Intro (GM) (XG) (XG MP3) Napalmman/Tomahawkman's Stage (GM) (XG) (XG MP3) Navi Customizer (GM) (XG) (XG MP3) Nebula Grey Battle (GM) (XG) (XG MP3) Nebula Theme (GM) (XG) (XG MP3) Numberman/Searchman's Stage (GM) (XG) (XG MP3) Oran Island (GM) (XG) (XG MP3) SciLab (GM) (XG) (XG MP3) Title Screen (GM) (XG) (XG MP3) Trial (GM) (XG) (XG MP3) Victory Theme (GM) (XG) (XG MP3) Virus Busting (GM) (XG) (XG MP3)
Mega Man Battle Network 6
Central Town (XG) (XG MP3) Title Screen (XG) (XG MP3)
Mega Man Zero 2
For Endless Fight II
Rockman EXE 4.5 Real Operation
Title Screen (GM) (XG) (XG MP3) Tournament Battle (GM) (XG) (XG MP3)
Sword of Mana
Seeking the Holy Sword
The Legend Of Zelda: Four Swords
Title Screen
The Legend Of Zelda: The Minish Cap
Cucco Chasing Game File Select (GM) (MP3) Hyrule Town Minish Woods Palace of Winds
Nintendo Gamecube
The Legend of Zelda: Twilight Princess
Boss Defeated (GM) (XG) (XG MP3)
Nintendo DS
Apollo Justice Ace Attorney
Trucy's Theme - The Magic Girl
Castlevania: Portrait of Ruin
Bloodlines Bequethed Crucifix Held Close Gaze Up at the Darkness Invitation of a Crazed Moon (GM) (XG) (XG MP3) Iron Blue Intention (GM) (MP3)
Mega Man Battle Network 5: Double Team
Hero Theme (XG) (XG MP3) Virus Busting -Battle Network Style- (XG) (XG MP3) Virus Busting -Battle Network 3 Style- (XG) (XG MP3) Virus Busting -EXE 4.5 Style- (XG) (MP3) (XG MP3)
Mega Man Star Force
Libra Balance's Stage (GM) (XG) (XG MP3)
Mega Man ZX
Area J Ultramarine Meditation (GM) (XG) (XG MP3) Crisis
Mega Man ZX Advent
Mysterious Lab - Destiny (GM) (MP3) Submarine Volcano - "Path To The Truth"
Phoenix Wright Ace Attorney
Trial (XG) (XG MP3)
Phoenix Wright Ace Attorney: Trials and Tribulations
Godot's Theme
PlayStation Portable
Mega Man: Powered Up
Time Man's Stage (XG) (XG MP3)
16 Composed/Arranged
Battlefront HDD - Another short theme for a contest. This one was supposed to be a theme for a "hard drive battle" and I think this fits the theme decently.
Concert Quartet - A lousy attempt at a composition. I did this at the last minute for a VGMusic competition, and needless to say, it needs a pretty large overhaul. I'll update it eventually.
Fanfarific - A fanfare theme for a contest. I'm pretty thrilled with the brass section track of this MIDI. I never do this kind of stuff.
Jungle Theme - A decent little jungle theme I did for a VGMusic contest. I may add on to it some more.
Kicked in the Gonads - A rock theme for a contest. This one's decent, though not one of my best in my opinion.
Newbie Blips (NSF) - My first NSF. It was a bit different to use a tracker, but I got used to it quite easily. This song is quite random and I have no idea where it would fit in a game, but it's not too bad I guess.
New Tale - Used for an AOMT contest at VGMusic. Only a bassoon, clarinet, and violin could be used. The song sounds really dry and there's hardly anything in it, but I am quite happy with the melody I came up with.
Possession of a Punk - My second fully fledged composed midi. It may seem a bit clogged at times, but it really isn't too bad. At least, I think it's pretty decent.
RPG Cabin - Another competition entry. This one really isn't too bad, but of course, it's on the short side, so I'll have to add to it some time.
RPG Character Death - This was an entry for the final round of a competition. This was not near as bad as my final entry for the contest before so you won't hurt your ears if you listen to it.
RPG Town - Another VGMusic contest entry. This one is also decent, although a bit on the short side.
Space Battle - This one was for another contest held at VGMusic. I think it sounds decent, but it could use a bit of work I guess.
Stealthy Rocker - My first composition. The melody is a bit lacking, and the song gets kinda repetitive, but it's not too bad for a first midi.
Zelda Great Fairy Arrangement (MOD) (MOD MP3) - Here's an arrangement I did of the fairy theme. I actually used Modtracker to create this, so it was my ffirst mod, but the file is almost as big as the mp3 because the samples are so large, so I decided just to post the mp3 of it. I think it's pretty decent for my first MOD.
Vast Internet (GM) (MP3) - A composition after the likeness of Mega Man Battle Network games. I figured that since I sequence so many MMBN songs, I might as well make a similar sounding song. It's supposed to be an internet theme, altough, the sax kinda kills that image. Still, I think it sounds pretty decent.
Village Invasion - An invasion theme. This was supposed to be about a peaceful village being suddenly attacked. I think it fits pretty well.
If you would like to use my music or have any questions and/or comments, please email me here (Take out "NOSPAM").