Doom training centre

Hail to the king baby

Single Player Game

Doom's initial impact was made on the world of Singleplayer gaming. Here you can find details, hints and tips on the singleplayer version of the game.

Monsters

To be updated


Zombie

                                                      
  

The Zombie soldier is the reanimated corpse of your fallen comrades. No space for compassion here, he has been reanimated and is armed with a gun, and is intent on killing you! The first monster you will fight against, relatively easy to kill

Hit-points: 20 Damage: 15

Chainsaw : 2 seconds of contact

Berserk fist : 1 hit kill

Normal fist  : 2 hits

Pistol : 3 hits

Shotgun  : 1 hit kill

Supershotgun: 1 hit kill

Chaingun : 1 burst should do it

Rocket Launcher: 1 hit kill, killed by near impact

Plasma: 1 burst

BFG : enough said







Zombie sergeant




Another fallen comrade! This time he could be your former boss!oh wait....that would be fun.... no. Armed with a shotgun, this guy can seem like a low level enemy you meet early on, but if you underestimate him, he could frag you with 1 or 2  shots!

Hit-points: 30   Damage (Direct hit) : 40

Chainsaw : 2 second contact

Fist : 4 hits

Berserk fist:  1 punch

Shotgun: 1 hit

Supershotgun : 1 hit

Chaingun:  1 burst

Rocket Launcher:  1 hit kill, Killed by near impact

Plasma gun: 1 burst

Bfg: Enough said




Imp




The first of hells minions that you will encounter. Hurls fireballs at you, so get moving! Don't get too close though, he has some nasty claws on him too!

Hit-points: 40   Damage (Direct hit) : 30 (20 for claws)

Chainsaw : 2 second contact

Fist : 4 hits

Berserk fist:  1 punch

Shotgun: 1 hit

Supershotgun : 1 hit

Chaingun:  1 burst

Rocket Launcher:  1 hit kill, Killed by near impact

Plasma gun: 1 burst

Bfg: Enough said


Commander





A former commander who may once have had your respect has now fallen to hell's will and has been turned into a ruthless zombie. Armed to the teeth with a chaingun you might think he is an easy target as he has very slow mobility, however, if you ever run into more than one you could be in BIG trouble!




Hit-points: 70   Damage (Direct hit) : 15 per hit

Chainsaw : 2 second contact

Fist : 5 hits

Berserk fist:  1 punch

Pistol: 6 hits

Shotgun: 1 hit

Supershotgun : 1 hit

Chaingun:  2 second  burst

Rocket Launcher:  1 hit kill, killed by near impact

Plasma gun: 1 burst

Bfg: Enough said

Demon



This Beast of hell may not have any projectile fire, however, with extremely fast mobility and a vicious bite, a demon can cause all sorts of trouble. Normally they travel in groups, however occassionally you may find one wandering about on its own. They may look quite bulky, but do not underestimate how fast a horde of these can chase you down. My personal preference  is using the plasma on these deadites!

Hit-points: 150   Damage (Direct hit) : 20

Chainsaw : 2 second contact

Fist : 4 hits

Berserk fist:  1 punch

Pistol: 14 hits

Shotgun: 3 hit

Supershotgun : 1 hit

Chaingun:  2 second  burst

Rocket Launcher:  1 hit kill, damaged by near impact

Plasma gun: 1 burst

Bfg: Enough said




Spectre

Wondering why there's no picture here? Thats because these guys are invisible!Well......not quite. You can see there outline, but they are transparent. Basically these guys are exactly the same as the demon, same rules apply!

 





Lost soul

 

Lost souls, never quite made over to the other side. These poor souls (no pun intended) are the remnants of unfortunate individuals who have been corrupted by hells minions. They fly about looking for a victim, screetching as they go about their hunt. When they see you they will jolt forward at you at some pace. Just touching one will burn you, not to mention that they can give a nasty bite. Be careful when deciding how to take down a lost soul. When they finally pass on (through your boomstick probably!) they will explode, so try and pick them off from a distance with your chaingun(stops them from being able to fly at you) or you shotgun.

 


Cacodemon




Baron of hell




Cyberdemon




Spider mastermind







Items

Inventory items


There are several items that can be used in your inventory as you play -



Blue Key -

Opens Doors, walls, switches, or some objects that have Blue metallic strips on either side.


Red Key -

Opens Doors, walls, switches, or some objects that have Red metallic strips on either side.


Yellow key -


Opens Doors, walls, switches, or some objects that have Yellow metallic strips on either side.





Nightvision goggles - Allow you to see in the dark.


Automap - Supplies you with a complete map of the level you are on.








Armour


There are Two types of armour in DOOM


Green armour- Gives you 100 armour points which minimises damage



Blue armour - Gives you 200 armour points which minimises damage











Power Ups

Blue Health potions - Heals 1% of damage (Allows health to go over 100%

Small medikit - Heals 10% of damage

Large medikit - Heals 20% of damage


Armour power up- gives 1% of armour (Allows armour to go over 100%)

Berserk - Makes your punches deadly and instantly heals you to 100% health, covers your screen in a red mist of rage which can hinder your sight.


Backpack -  supplies ammo for every weapon you possess and allows you to carry twice as much ammo.


Maps

To be updated (maps, secrets etc)

Cheats

If you absolutely have too!


DOOM + DOOM2

PC DOOM (DOS + Windows 95)


IDDQD invincibility, type it again to switch it off

IDFA gives full heath, full armor and gives you all the weapons

IDKFA gives full health, full armor, all keys and all the weapons

IDCLEVXX warps to other levels, where XX is level (1 to 32)

IDSPISPOPD walk through walls (no-clipping mode)

IDDT gives the Auto-Map


Zdaemon Singleplayer



Hit the tilde key ( ~ ) on the top left hand corner of your keyboard(you may have to press shift)

Type the following -

god - Godmode (Invincibility)

Give all - All weapons, all armour, all keys.



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