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| Updated January 1st, 2007 |
As always, my thanks to Acid Basick for getting me started!
Thanks to Jara and Baphomet too, from whom I borrowed heavily from in
the beginning. Finally, thanks to the Morrowind Community for their
recommendations, and especially its modders that constantly thrill and
amaze me with their talent and ingenuity. This is for you.
WARNING!!! This is not a list of
compatible mods. Some mods may and will conflict with others. Read the
readmes and start small to avoid problems. Some of these mods still
need to be "cleaned" of Evil GMSTs.
Remember, -always- backup your files (Data Files, Save Games, and
Morrowind.ini especially) before messing around with mods. Also, take
note that some items on this list could be outdated the minute after I
release the list. Be sure to check the date at the top of the page.
Those new to mods are requested to look over Ronin49's Starting Out With Mods
for tutorials and such before downloading a bunch of mods and killing
your game. I've made the attempt to list conflicts and provide ~NOTES~ below to better help people decide which mods to choose, but common sense goes a long way too. Also, note there are Tools for Mod Users available to help players use and integrate mods more easily into their game.
PART I covers plugins that change things in the game itself.
PART II contains plugins specifically for players' characters.
The mods highlighted below in green are new to the list.
The mods highlighted below in orange have been recently updated in the last month.
PART I
BODY REPLACERS & RETEXTURES
Better Bodies 2.2
- Better Bodies for Humans, Elves, and Orcs. Comes in 3 styles:
nude, permanent underwear, and the peanut gallery version for those
"insecure adolescent boys" who want their women nude, but have
something against male nudity. The newest version contains new textures
made by Fariel and Erstam's seamless meshes (fixing the "seams" that
appear on the models under certain lighting conditions, as well as a
small hole in the armpit region).
Better Body Textures for Better Heads - Argonians by Silaria
- Detailed Argonian bodies (new textures) for use with Better
Argonian Heads. Works wonderfully with Bravo's Argonians (below) as
well. Sabregirl's Better Bodies for Beasts
- Replaces standard Argonian and Khajiit bodies with a better
bodies versions - but still beast. This isn't beastly features just
using the standard better bodies meshes for beast races. Shon's New Argonian Bodies 1.5
- Replaces the segmented bodies with smooth deforming ones, similar
to what better bodies does for the other races. It uses new meshes and
new textures, so there aren't any seams between the feet, tail, and
clawed hands like you would get with a mod that applies the better
bodies mesh to the beast skeleton. It also optionally replaces the
standard shirts and skirts with versions that do use the "Bip01 Pelvis"
bone instead of the "Bip01 Spine" bone to improve the way they join
with the bodies. Updates and clothing are being worked on. Follow along
in the release thread. Screenshots!
Slof's Better Beasts
- Replaces the beast races (Argonians and Khajiits), giving them
Better Bodies and all-new entirely hand-painted textures. There are 3
esp files for you to choose from depending on your tastes. Read the
readme for more info. Alternate Link
CREATURE ADDITIONS
Creatures by PirateLord 8.5
- Creatures expands the existing Morrowind
creatures by adding different creatures to leveled lists so the player
encounters a larger variety while adventuring. Most creatures are
retextured versions based on existing Morrowind creatures, but there
are a few new meshes so the mod size is small compared to some other
creature mods. It also keeps the theme/feel of Vvardenfell by adding
mostly Reptilian/Insect creatures (with some minor exceptions).
Morrowind Advanced 1.82
- An updated version of the classic mod by Wormgod. Adds a number
of new creatures to leveled lists, 2 new dungeons, and some new armor
types. Fits in perfectly just as if it's an official expansion. Alternate Link
Sabregirl's Ecology of Morrowind 1.5
- For starters, this mod adds new creatures to Vvardenfell and
Solsthiem as appropriate. Cotton Tail Rabbits, Snowshoe Hare, Spotted
Deer - Chital, Caribou, and Mountain Goats. Also, creates several Guar
Herds that seemed to be lacking in areas. There's also several other
tweaks and changes to the ecology, as well as several ESM options to
choose from.
Water Life 1.10
- This plugin adds (mostly) peaceful aquatic creatures to
Morrowind's waters based on the wonderful models & textures by Cait
Sith, Lady Eternity & Proudfoot, and Brash. Highly configurable so
you can get the best results. Find out more info at abot's Website.
Where Are All The Birds Going? 1.9
- This plugin adds (mostly) peaceful flying birds based on the
wonderful models & textures by Lady Eternity & Proudfoot. Adds
birds to Mournhold too! Find out more info at abot's Website.
~NOTES~ You'll need to merge
most of these plugins for all of them to be added to the proper leveled
lists if you choose more than one. To accomplish this, use TESTool or
WryeMash found above under the "Tools for Mod Users" link above in the
preface. Otherwise the only one you'll see in game is whatever leveled
llist loads last. Also, if you want more creatures in your game (I've
basically listed some of the larger creature packs), take a look at the
Wildlife Mods list.
FACE REPLACERS for NPCs
Astarsis' Replacer Packs
- Astarsis' packs replace (or add) mainly Dark Elves and High Elves
with a Basic Replace for some Bretons, Imperials, Nords, Redguards, and
Wood Elf faces. Look for Dark Elves Female Beauty, Dark Elves Heroes,
High Elves Female Beauty, Don Salus' High Elves Heroes, and the Basic
Replace.
Barabus' Orcs
- This mod replaces the default Bethesda orc heads with an all new
set of higher quality models. They have been designed with Bethesda's
"Half-Pig Man" concept in mind. Alternate Link
Beryl's Head Replacer v1.0
- An NPC head replacer that combines Better Heads with custom heads
from Emma's Redguard-Imperial-Breton Heads, Don Salus' Faces 1 and 2,
Qarl's Hot Girls 1 and 2, Harvester's Dark Elf Heads, Khalazza's KP
Multi-Race Face Pack, and Opethgirlie's Redguard Females Plugin.
Includes Tribunal and Bloodmoon NPCs.
Better Heads 1.1
- Well-made heads that replace every race except the Khajiit.
Modular packs for each race so you can use them with other NPC
Replacers if you so desire.
Bravo's Argonians 1.1
- Contains 5 female heads with 6 female hairstyles and 5 male heads
with 8 male hairstlyes (5 of which are specific to one head each). All
hairstyles match up and 2 vampire heads (1 of each sex) are also
included. This mod runs best with Silaria's Argonian Body Texture
Replacer found above under Body Replacers.
Changing Faces NPC Replacer 1.1
- Takes faces from nearly every face pack currently out there and
individually replaces a large variety of NPCs including the guards. Not
many clones walking around at all in this one. You can also pick up the
Changing Faces NPC Replacer: Official Add-On that changes the Sixth House cultists and Vampire Heads.
Khajiit Faces Replace
- This is an NPC face replace mod for Khajiits, using faces by
Detritus. It changes the looks of many Khajiits in the game. Requires
"Khajiit Faces" found on the same page.
NPC Replace 3.5
- An old favorite. Works pretty well with Astarsis' packs too.
Unique Heads I - Balmora
- Gives most of the people in Balmora a makeover, giving them
"unique" heads. No more twins! Works well with Better Heads, just make
sure this one loads last. World of Faces
- Replaces about 650 heads (around 1 in 5 NPCs) of all races with new unique heads. Hand placed so head and hair styles match.
~NOTES~ All of these plugins may
be used together, but it's not recommended (nor really needed) unless
you're comfortable with mods and load orders. Also, most of these face
replacers (with the exception of "Unique" Heads) make the heads
available to the player to choose for their characters at race
selection.
GAME "BALANCING"
Adventurers 3
-This plugin modifies Morrowind to make the gameplay more
challenging, the enemies more intelligent, the economy more balanced,
and to change some details to make the game more fun. There's a Super
Adventurer's 3 also that combines this with a few more plugins on the
same page. Check 'em out and see which one fits your needs.
Better Solstheim Creatures
- Makes a series of nice little tweaks to balance the creatures on Solstheim. They make a lot of sense.
BigMod2
- Changes nearly everything in the game for an entirely new playing experience.
Complete Trade Fix 1.8
- Tweaks Morrowind Traders and what stock is available for them to
sell. Pawnbrokers and General Traders now have a chance of having
rare/valuable items, so it's always worth paying them all visit during
the game. In addition, Silt Strider and Ship travel services now have
items to barter. There are also some leveled list changes (very minor)
and Tribunal ingredients will start appearing in Morrowind.
Failure based progress Caps Remover by Jinil
- Learning based on the character's failure instead of success with
skill cap remover. Some hightlights: All skill progress counts for
level. Combat skills & magic skills raise with failure only. Stats
can be trained, but don't help the character level. For each level, you
have 3 x 1 tokens to spend on your attributes. Level requirement is 12
skill progress. Starting a new game is better, but not required. Comes
in French too!
Galsiah's Character Development 1.08
- GCD changes Morrowind's leveling system to make it seamless.
Limits are removed from skills and attributes, and skill gain is slowed
down exponentially to preserve game balance. Skills influence
attributes, health and magicka directly. Characters remain diverse
throughout the game, with strengths and weaknesses dependent on initial
skill choices, skill increases and racial factors. Lots of little
extras in this one.
LDones' Balancing Mods and Wakim's Game Improvements
- Look down past the Illuminated Order for things like "Thief
Experience Overhaul," "Armor Effects," "Dodge Mod," and "Wakim's Game
Improvements."
MADD Leveler
- Changes the leveling sytem and offers a cap remover for stats. Numerous ESP options.
Marksman Enhanced 1.2
- Tweaks bows and crossbows so they're more realistic, as well as
adding a few more crossbow types across Vvardenfell. A nice little
addition for those that don't want to go over the top with other
Marksman mods.
Necessities of Morrowind 2.1
- Eat, drink and be merry! Or just get smashing drunk. Includes a
version of Improved Inns plus a whole lot of other good stuff. Be sure
to read the readme for more. There's also a Comapatiblity Pack that
might interest modders who want to add NOM to their own landmasses.
Check out Taddeus' Balanced Weapons, Armor and Objects
while you're there too. It balances all the stuff in the game plus has
a version that includes some of the more popular mods available
(there's a myriad of new addons for existing mods as well nowadays).
~NOTES~ Obviously several of
these tweak the same thing, albeit differently. Also, many of them
require you to start a new game and don't take well to being removed in
the middle of a game. Choose wisely Grasshopper. For more Balancing and
"Realism" mods in general, take a look at Tarnsman's Empirical Morrowind, a list that indeed rivals this one.
GAME "FIXES"
Beds for Rent
- Adds previously missing rentable beds and publicans to the towns
of Dagon Fel, Gnisis, Suran and Molag Mar. You will find that End of
the World Renter Rooms, Madach Tradehouse, Suran Tradehouse, St. Veloth
Hostel and Pilgrim's Rest now provide lodgings for weary travelers,
making it easier to find a proper place to rest. Alternate Link
Bloodmoon Ammo Fix
- Annoyed at only finding one arrow, bolt, or thrown weapon in
Bloodmoon? Srikandi was too, so she changed the increments to 5, 10,
15, and 20.
Fort Frostmoth Restoration
- After you've finished the Bloodmoon Expansion, have you ever
wanted to restore Fort Frostmoth? Well now you can. This mod restores
the partially ruined Fort Frostmoth. Remember, only use this after
you've completed the Bloodmoon Expansion and want to restore the fort
to its pristine condition.
Mournhold Plaza Fix
- After you've finished the Tribunal Expansion, have you ever
wanted to restore the Brindisi Plaza? Well now you can. This mod
restores the Ruined Plaza Brindisi. The Fountains will now work like
before the attack, the statue is whole again, etc. Also, there is now a
different way to get into the Dwemer Ruins (see readme for more
details). Remember, only use this after you've completed the Tribunal
Expansion and want to restore the plaza to its pristine condition. Alternate Link
Nymeria's Mage Guild Fix
- Fixes an error in Sadrith Mora Mages' Guild, where the potions'
chest was not assigned to Tusamircil, the alchemist, but to another
character. It also adds a Supply Chest to the Caldera Mages' Guild.
Plain Paper Fix
- Annoyed you have to read plain paper and then take it? Infuriated
paper weighs more than scrolls and as much as some books? This mod
fixes all that. Simple, yet effective.
Text Patch v1.2
- Fixes errors in all manner of dialogue, journal, subtitles,
books, activators, scripts, NPC and creature names, weapon and other
item names, menus and game feedback, and more. Latest version works
well with the Unofficial Morrowind Patch but there are some "duplicate"
fixes that will show up as conflicts even though they probably aren't. VGreetings by The Other Felix
- Enables greetings, sounds, and responses that were shipped with
the game, but not activated. Conflicts with the Unofficial Morrowind
Patch at the moment to where some stuff still might not show up in
game. Unofficial Morrowind Patch
- Probably fixes 99% of the bugs that haven't been officially
patched. I've yet to run across the other 1%. Doesn't fix spelling
errors in books for aesthetic reasons. Get the Text Patch if you want
that. Requires Tribunal and Bloodmoon, although there is a Unofficial Morrowind Patch - Morrowind only version available.
~NOTES~ Some of these, like the
Ammo fix and Plain Paper fix aren't true fixes (you're game isn't broke
if you don't use them), but they sure help my sanity. Just like above,
for more Game fixes and Tweak mods in general, take a look at Tarnsman's Empirical Morrowind.
GAME IMPROVEMENTS
Blood and Gore
- Player characters, NPCs, and creatures will now bleed. Gore level
configurable by spells and every aspect of the mod is configurable via
simple console commands. Alternate Link
Bloodmoon Extras
- Adds a few things that were included in the expansion, but didn't appear in the game.
Disturb the Dead 3.31
- There's a 25% with this mod that the character will disturb the
dead when they look in urns or barrow chests. There's also a chance
you'll find more than just bonemeal. And finally there's a chance the
dead will label the character a "Gravedigger" if the character disturbs
too many urns/barrow chests and will start disturbing the character in
turn. Alternate Link
Enemy Hand-to-Hand Damage
- Enemy punches will now do health damage instead of fatigue damage. A great compliment to Combat Enhanced.
Fashionable Merchants 1.0
- Tired of merchants putting on the armor you sell them and then
not offering it for sale later on? Get this and your troubles are over.
Healers
- "You're hurt. You should see a Healer." Now there's Healers to actually go see... Alternate Link
Improved Cursed Items
- This simple mod alters the 'BILL_MarksDaedraSummon' script that
is attached to certain items placed upon the altars of Daedric shrines
around Vvardenfell. Normally, picking up the items will spawn a Dremora
Lord behind you, which gets really boring after a while. With this mod
enabled, picking up the items will now spawn one of the following:
Daedroth, Dremora Lord, Flame Atronach, Frost Atronach, Golden Saint,
Hunger, Ogrim Titan, Storm Atronach, or Winged Twilight.
Improved Inns
- Rent Rooms for more than one day now. And no more renting a room and staying in it forever you squatter.
Less Generic NPCs
- Tired of getting the same ole dialogue when
talking to NPCs? Well you're in luck if you're in Ald Velothi, Khuul,
Maar Gan, Gnaar Mok, Hla Oad, Ald' ruhn, Pelegiad, Tel Mora, and some
Vivec cantons. There's ones for Seyda Neen and Indarys Manor too. And
now there's LGNPC Pax Redoran that fleshes out all the members of House
Redoran. These small downloads give the NPCs of these towns unique
dialogue, making your Morrowind travels less static. Also a few quests
are included and it should be noted that these mods don't interfere
with quests already in the game.
Living Cities of Vvardenfell
- Gives NPCs schedules, locks doors at nights, and generally makes
Morrowind more realistic. Conflicts with Lock Bash Enhanced. It's also
relatively hard to remove, so be sure you want it before you download
and install it.
Passive Healthy Wildlife
- Changes the attack settings of most non-diseased animals into a
much more passive state in which they will not attack unless attacked
first or "bothered."
Printing Press
- Places 4 printing presses in the game in logical places for more realism. Alternate Link
Small Improvements
- Delayed Dark Brotherhood Attacks and Silent Character Generation.
Two mods that make playing the game less annoying. Delayed attacks puts
off the DB until a more proper time and Silent Character Gen let's you
make a character without clicking through all the message boxes for the
hundreth time in the beginning.
Tombs Expanded v1.1
- Expands the existing tombs in the game by adding new levels, thus
giving you more to explore. Be warned these new dungeon levels are
dangerous for lower level characters, adding creatures from levels 20
to 60. To be used with leveled lists. Compatible with Disturb the Dead
and Haunted Tombs. Alternate Link
Tribunal Integration
- Adds the new stuff found in Tribunal to Morrowind, integrating the expansion for more seamless play.
GRAPHIC REPLACERS - ARMOR and CLOTHING
Avenger's Female Armor Pack 2.0
- Adds female versions to all armors found in Morrowind and the
Tribunal expansion. Don't use this if you're using the "Domina" style
armor replacers.
Avenger's Female Shirts Pack 2.0
- Adds female versions of all common/expensive/extravagant/exquisite shirts in Morrowind.
Better Daedric Armor
- Changes the models for Daedric Armor to BB 2.x compatible versions.
Canadian Ice and Brady228's Robe Replacer
- Replaces all the female robes using Hurdy Gurdy's meshes -and-
replaces the enchanted and unique male robes to match. In the updated
version, you get to choose a basic replacer using NioLiv's meshes or
HurdyGurdy's meshes (used for the original robe replacer mod) and
download seperate files to replace the individual robes of your choice
for even greater customization. Thanks CI!
Canadian Ice's Divine Armor Madness
- Replaces the Female Glass Cuirass, Female Ice and Nordic Mail Cuirasses, Female Steel Cuirass, and Female Wolf and Snow Wolf Cuirasses with ones that uses the "Domina" mesh.
Dark Brotherhood Armor Replacer
- Replaces the Dark Brotherhood Armor using parts of Joel
Braddock's (a.k.a. Mantodea) J-Ninja meshes, along with a couple of
Bethesda's original DB armor pieces, and Niero's Ashlander hood. None
of the original DB armor statistics have been altered. All that was
done was replace the relevant meshes and textures, as well as adding
the mask to the NPCs inventory. Male and female versions of the armor
are included as well as alternative texture sets so that you can
further customize the look of the Dark Brotherhood. There's also a Dark Brotherhood Armor Replacer - Expanded
which includes the original armor replacement for the DB armor (and
alternate textures), plus new weapons to replace the DB's arsenal, a
whole new look for Dandras Vules(the head of the DB) including new
armor, physiqued cape and a unique face, plus a recolored version of
Vagabond Angel's Hissyo Katana. And if that's not enough, you can also
download Dark Brotherhood Armor Replacer - Expanded with Ranks
that includes the same material as the Dark Brotherhood Armor Replacer
- Expanded mod, but with different colored armors (with proper stats)
for the different ranks in the organization. Divine Domina parts 1-5
- Female domina versions of the in-game armors. Note that Part 4 and 5 have some male versions too.
Ebony Armor Fixes
- Fixes the look of Ebony Armor by changing the color of the
pauldrons to the regular "Ebony" gold and black, adds a stock texture
to the previously untextured groin of the Ebony greaves, and changes
the color of the ground meshes which like the pauldrons had a greenish
tint. House of Earthly Delights, Harem Style
- This mod is primarily a (Better Bodies) nudity replacer for
Helviane Desele and her employees in the House of Earthly Delights in
Suran. All outfits are also buyable through a vendor that has been
added to the same area. NioLiv also provides an alternate ESP that adds
only the vendor. For beast races, the Khajiit veil and baggy pants
require either one of Better Beasts or Better Bodies for Beasts. Alternate Link
Ordinator Armour Replacer 1.2
- Replaces the Indoril Armor with a stylish black and gold set.
There's a female version of the armor, open-faced helms, and 2 standard
esp options to choose from with a third esp possibility that adds
another set of the armor. Alternate Link
GRAPHIC REPLACERS - GENERAL
Alternate Enchanted Item Icons
- Replaces the blue swirl icons for magic items with a much more elegant icon. Alternate Link
Barabus' Fireplace Replacer v2.0
- Replaces/adds a number of new fireplaces (meshes and textures) to the Imperial settlements of Morrowind. Alternate Link
Better Books for Morrowind v1.0
- The Better Books mod replaces all the old blurry book textures
with sharp and more colourful textures. There is also an optional ESP
which changes the Alchemist's book to a more "realistic" look. Alternate Link
Book Jackets - Morrowind Book Jackets - Tribunal and Book Jackets - Bloodmoon with Alternate Covers and Patch plus a Book Placement Fix and Book Jackets Patcher 1.02
- Gives all the books in the game unique covers you can read
without clicking on them. Open books are readable. Open ledgers show
images of real ledgers. Each book also has a matching icon. An
alternate Book Rotate ESP is included for Morrowind and the expansions.
The alternate covers and patch correct a few meshes and gives alterante
textures for "Special Flora of Tamriel", "The Book of Daedra" and "The
Firmament". Get the Patcher for saved games. The Book Placement Fix
corrects the books in the game which were originally upside down.
Definitely worth all the downloads.
Bottle Replacer
- Replaces the 15 bottle meshes in Morrowind with better meshes and
textures. The models are the same size, shape and position so they
seamlessly replace the old ones. All the bottles are reflection- mapped
and translucent with pseudo liquid inside the corked ones. Note: It
looks much better in-game than in the screenshots. The reflection maps
don't turn out well in screenshots. Alternate Link
Classical Monsters Replacer
- Replaces 12 of the original monster textures with enhanced ones
to make 'em look better. Monsters replaced are the Nix hound, Kagouti,
Cliff Racer, Winged Twilight, Ogrim, Daedroth, Ash Zombie, Ash Slave,
Ash Vampire, Golden Saint, Slaughter Fish and Mudcrab.
Daedric Weapon Enhancer
- Replaces the daedric weapons with glow and reflection-mapped
versions. High-res textures are also in use. GhostNull strikes again
with a a very nice replacer. Best used with the No-Glo mod below. Alternate Link
Ebony Weapon Enhancer
- Replaces the ebony weapons with reflection-mapped versions.
High-res textures are also in use and some models are higher poly, but
nothing that will slow your game down. Best used with the No-Glo mod
below.
Enchanted Icon Selection v1.1
- Tired of the little blue swirl making it hard to see what that
magic item is? Try this. It gives you 5 different sets of icons to
choose from that aren't as obtrusive.
Enhanced "Guide to..." Scrolls
- This plug-in replaces all "Guide to..." scrolls with opened versions.
Flask Replacer
- Replaces the four flasks in Morrowind with better meshes and
textures. The models are the same size, shape and position so they
seamlessly replace the old ones. Alternate Link
Funky's Crosshairs
- Adds a great selection of new styles and colors of game crosshairs to choose from.
Gem Replacer by Vagabond Angel
- Replaces the soul gems and ingredient gems in game with shiny
versions. All the new meshes are 20% transparent and have coloured
reflection maps to simulate sparkling gem facets.
Glass Weapon Enhancer
- Replaces the glass weapons with translucent and reflection-mapped
versions. High-res textures are also in use and some models are higher
poly, but nothing that will slow your game down. Best used with the
No-Glo mod below. Alternate Link
Hendalf Gold 1.3
- Replaces the original models and textures of Imperial coins with
the better ones. One side has a dragon while the other has the face of
Tiber Septim. If you like "shiny" gold, this is the mod for you.
Imperial Guards anticlone
- Now you won't see the same Imperial guard over and over again. Randomized for even better effect.
Improved Magic Shimmer Effect - Reduced Intensity Version by TCLord
- A new improved magic shimmer effect replacement for Morrowind. I
think it looks more like the item has electric arcs dancing over it
sort of. Like it's crackling with energy. This one is my personal
favorite when I'm not using No-Glo, but maybe my favorite isn't yours,
and let's face it, there's a lot of different Magic Shimmer Effect mods available.
Key Replacer 1.4
- Replaces almost all the keys (and icons) in the game with 50 new
meshes by Daduke. Wolfram went through and assigned which key mesh
would replace what, making this the best key replacer yet. Map Marker Mod
- Replaces those not very readable small circles shown for
detections with prettier letters (a red "A" for the detection of
Animals/Creatures, a blue "E" for Enchantments and yellow "C" for
Keys). Also, the cross used by the "Mark" spell is replaced by a pretty
white "M", and all the squares of annotation like Note (note-taking on
the map) by "N".
Miscellaneous Items Replacer
- Replaces a lot of the misc item meshes in Morrowind with better
meshes and textures. The models are the same size, shape and position
so they seamlessly replace the old ones. Many objects are reflection-
mapped and translucent with animated textures and particle effects. Alternate Link
Morrowind 2006 by Neloth's Mouth
- Replaces most of the miscellaneous models, containers, and
ingredient models in Morrowind. Missing some icons and the like as the
mod is a bit unfinished. A great resource nonetheless for those who are
mod savvy. No-Glo Revisited
- Completely removes the plastic shimmer wrap effect from magic items.
Oblivion Septims
- Replaces the gold in the game with gold based off the Oblivion coin.
Oriental Weapon Replacer pack
- Replaces the original models of dai-katanas, katanas and
wakazashis. Comes in steel, silver, ebony and daedric variations. Also
changes the models of the Goldbrand and Bluebrand katanas, which are
now textured according to their names with gold and blue blades
respectively.
Potion Upgrade v1.3
- New bottles for all potions. Some are metal or glass with
bubbles, some are ceramic or clay depending on their value. 6 colors
per bottle to denote Schools of Magic. Potions have been renamed to
sort in inventory by type instead of value like the Potion Sorter' mod.
'Bargain potion of Burden' is now 'Burden, Bargain'. Alternate Link
Scroll Upgrade v1.1
- New scroll models to replace all original scrolls. Now there are five different models to differentiate
scrolls by value. Wood, Ceramic, Silver, Gold, and Jeweled. Also include 2 new rolled paper models and scrolls for maps, ect...Screenshot
Sharpened Models: Weapon Replacer
- Replaces all the weapons in the game with sharper images. Alternate Link
Silverware Enhancer
- Replaces the standerd in-game silverware items with reflective
and higher-poly versions. Higher-res textures included. Really makes a
dramatic improvement. Includes reflective and higher-poly Silver
Candlesticks. Also updated the textures a little so they shouldn't be
as bright now in well-lit areas. SirLuthor's Tools
- Replaces the textures for lockpicks, probes, and armorer's hammers. Sharper images, deeper color!
Soul Gem Replacer Retextured
- This plugin is a retextured version of NelothsMouth's Better Soul
Gems replacer to make them closer to Bethesda's colors, such as Azura's
Star is blue again instead of red. Screenshot included in the download.
The plugin is packaged as an esp so that NelothsMouth's mod isn't
needed. In fact it should be unchecked/not used as it will conflict.
Texture Freak's Replacers
- Beautiful beds. Fabulous fireplaces. Realistic longboats. And now there's a Mournhold Sewer Replacer as well. Get 'em all.
GRAPHIC REPLACERS - SIGNS
Authentic Signs: Inns and Taverns 1.1
- Replaces 6 signs for Imperial Inns and Taverns across
Vvardenfell. Load this one after Unique Banners and Signs below if you
want to use both.
Daedric Signposts
- Replaces the signposts using the Daedric font for realism.
They're color coded for the Houses and Imperials and after awhile
they're pretty easy to read too.
Faylynn's Signs and Banners
- Replaces the vendor signs and banners in the game. Most fitting! Alternate Link
Metallic Signposts
- Makes the roadsigns all over Vvardenfell readable and gives them a nice metallic, weathered and rusty look. Alternate Link
Mixed Signposts
- Replaces the unreadable default roadsigns with ones you can read in both English and Daedric fonts.
Real Signposts
- The original signpost mod. Makes signposts readable without sticking your snout up to 'em.
Textured Signs
- Retextures the signs with a more varied appearance using
different wood textures and colors to give each sign look a little more
unique and weathered look. A screenshot is included so you can see what
it looks like. There's also a Textured Signs - Neutral version.
Unique Banners and Signs
- Replaces 21 banners and signs all across Vvardenfell with unique, appropriate designs.
Vivec Canton Signs
- Gives each canton a distinctive color for its sign, color-coordinated for the Houses as well. Alternate Link
Vivec Signposts
- This plug-in was designed to help navigate the almost identical
cantons of Vivec. Now there are signposts to every canton at every
bridge between the cantons. The signposts were placed in a way that
should not interfere with other plug-ins or movement.
Weathered Signposts
- Retextures readable signposts to make them look "dirty" (and colors) if you don't like the clean look of Real Signposts.
~NOTES~ Choose only 1 of the 5 (Daedric, Mixed, Real, Textured or Weathered) Signpost plugins.
GRAPHIC REPLACERS - TREES and FOLIAGE
Flora Glow
- Replaces the original Bethesda models for Morrowind's luminous
flora with versions of the same models that have been glowmapped,
giving each individual plant its own true luminosity. The plants
replaced are: Luminous Russula, Draggle Tail, and Violet Coprinus. Alternate Link
Green Morrowind
- The Ashlands, Molag Amur, and Red Mountain regions are now green! Grass, shrubs and some trees added.
Leafy Morrowind
- Replaces nearly all the original Morrowind trees with community made models.
Forested Morrowind
- Picks up where Leafy Morrowind (which you must have installed to use) left off. Dense forests and even more trees.
More Trees and Foliage
- Adds over 800 trees to the Bitter Coast region, Ascadian region,
and the Grazelands. Two different foliage versions to choose from.
Rainforests of the Bitter Coast
- Makes the swamps of the Bittercoast a thick, swampy forest.
Retextured More Trees and Foliage
- Rahuu updates More Trees and Foliage (which is needed for this
mod to work) using the textures from the Morrowind Visual Pack. So if
you like MVP and want yet more trees, get this update too.
Seasons 1.02
- Makes weather and trees around Vvardenfell change corresponding
to seasons. High end machine needed. Also, this mod might conflict with
other mods that remove trees for their location since those trees will
reappear when the seasons change. I suggest using this as a stand alone
tree replacer.
Vibrant Trees
- Adds Vibrant Trees by skydye (based on Skyfire's More Trees and Foliage) that goes well with Vibrant Morrowind.
~NOTES~ Leafy/Forested Morrowind
and Seasons will conflict with each other (and overwrite the Morrowind
Visual Pack Nature update textures) as they all replace the original
trees. The other ones adding more trees or forests should be fine with
one of the aforementioned mods. Furthermore Green Morrowind is part of
a WIP called "A Tale of Twelve Houses" (along with Leafy/Forested
Morrowind) which takes place 1000 years in the future, so it's not
purist friendly. Nice for making Red Mountain green after you defeat
Dagoth Ur though.
GRAPHIC REPLACERS - WORLD
Carnajo's Texture Replacers
- Adds 3 different Hlaalu retextures (Green Marble, Red Marble, and Yellow Marble) to choose from plus a Redoran set, an Imperial set, a Telvanni set, and a Vivec set. If using these with other Visual Packs, make sure to install this one last.
Clavis' Indoril Texture Replacer
- Retextures the Indoril/Mournhold buildings and interiors. Screenshots
Darker Morrowind v4
- Here's a darker version of Morrowind, which not only replaces
numerous textures with very detailed ones, but also changes lighting
aspects and weather. Not for the feint of heart. Warning #1: The
initial offering is a huge download, weighing in at 164 MB. Warning #2:
You're going to need a machine up to running these textures as they are
highly detailed. Detritus' Redoran Retexture
- Retextures that replace the original textures of the Redoran
buildings in Ald'Ruhn, Maar Gan, ect. Doesn't affect the giant crab
shell in Ald'Ruhn.
Fantasy Color Morrowind
- Brash has colored the world (and almost everything in it).
Literally. This one is less graphic intense. There's screenshots there
to check out to see if you like it. Also, check out her "Land Patterns"
and "Balmora S'mores" mods while you're there too.
Faylynn's Retextures
- Lots of retextures here. I particularly like the Daedric, Natural
Stone Hlaalu, Opulent Hlaalu, Redoran, Regal Mournhold and Velothi
ones. The newest is Mournhold the Emerald Green City. She's also
released a nifty peachware retexture recently.
Jarrod's Texture Replacer 1.5
- This mod is a retexture mod that replaces almost all of the
ground textures and some wall, floor, wood, and item textures. This is
the "Full" up-to-date version. Jarrod has also done a Bloodmoon Texture Replacer that looks quite good.
Kel's Hi-Res Hlaalu Retex Pack
- Replaces all Hlaalu textures (i.e Balmora) with new high
resolution ones. Provides sharper, more detailed textures, whilst
preserving Bethesda's original design as much as possible.
Korana's Texture Replacers
- Fantasy Castles, Caldera Governer's Mansion, Ornate Hlaalu
Textures, Dark Stone Imperial Textures, Ivy and Stone Cottage Texture
Replacers, Redoran Textures, and Magical Mournhold Textures are
available... and they all look fabulous. Pick up some Banners for Shops
and Great Houses, and Rugs too!
Lady Rae's Texture Replacers
- If you like a more "corlorful" Morrowind, Lady Rae's texture replacers are a must, starting with Lady Rae's Morrowind. Alternate Links
Landscape Remix
- Upgrades some the Morrowind landscape textures and replaces some
of Bethesda ones with higher resolutions for better visual quality. Yet
another great choice in graphic replacers. Get the Landscape Remix Tribunal Pack here and the Landscape Remix Bloodmoon Pack here.
Mixed Textures 1.1
-A conglomeration of textures from modders such as Zuldazug,
Raptre, Lord Gabryael, ayse, Qarl, Carnajo, Albedo, Minion, etc.
designed to make Morrowind look better using the best textures
available. Best used alone methinks. The site is in French, but there's
plenty of screenshots to help you decide. Morrowind Visual Pack and Morrowind Visual Pack Update
- Enhances the textures in Morrowind by making them more realistic and increasing the resolution. Graphic intensive.
Morrowind Visual Pack XT by Qarl
- Replaces some of the Visual Pack's textures with even more
graphic intense ones and adds some new ones. Hope your computer is up
to the task. Alternate Link
Mournhold Texture Replacer by NeilV
- A sweet retexture of Mournhold using tw shades of blue marble
blended together with gold and silver trim. There's also an alternate
white marble version. Hit the "Home" link for some other nice mods by
NeilV too.
Pekka's Redoran Walnut Wooden Texture Replacer
- Replaces the cold stone textures with nice, warm wooden ones.Redoran Alternate Link And if you like the Redoran wood textures, try Pekka's Vivec Wooden Texture Replacer. Vivec Alternate Link
Shacky Shacks
- Makes the shacks in Morrowind shanty towns look much, much, better.
Shannon's Texture Replacers
-Great texture replacers for some very neglected areas like Strongholds and Dwemer ruins. You can get Shannon's Dwemer Texture Replacer,Shannon's Egyptian Stronghold Retexture, Imperial Model Replacer, Sewers Retexture, and Telvanni Texture Replacer from Planet elder Scrolls.Alternate Links
Swampy Swamps
- Makes the swamps in Morrowind's Bitter Coast area look much,
much, better. Works wonderfully with Rainforests of the Bitter Coast.
Texture Fix 1.8 and Texture Fix - Bloodmoon 1.1
- Removes numerous seams that occur when landscape textures fail to
merge correctly due to the Morrowind engine being incapable of
seamlessly blending more than two types of land texture. The
Vvardenfell version repairs thousands of seams. The Bloodmoon version
repairs hundreds more. Works well with most texture replacers too.
Vivec/Velothi Texture Replacer 2.2
- Vagabond Angel retextures Vivec into a marble metropolis fit for
a god. Also makes all the Velothi architecture marble in Temples,
Ghostgate, Velothi towers and ancestral tombs. Unlike some of the
texture replacers out there, this one also replaces the interior
textures of the relevant buildings. All the Vivec canton symbol-plates
were also redone to better match the new textures.
Vibrant Morrowind 3.0
- Makes Morrowind more vibrant and colorful. Huge download, so look
at the screenshots and follow the forum thread to make sure it's the
right texture replacer for you.
Vivid Morrowind Repaint
- This mod replaces some of the dull and blurry Morrowind landscape
textures with high-resolution, extremely detailed ones, which will
hopefully change the atmosphere of a few areas. Although in general
this mod works well enough alone, Max recommends mix-n-matching it with
a few other similar ones, like the various "Visual Packs". Most, but
not all, of the textures originate from photographical material by
different authors. A small HTML table is included listing each texture,
its size, type, and origin. Alternate Link
~NOTES~ Darker Morrowind -
Fantasy Color Morrowind - Jarrod's Texture Replacer - Land Patterns -
Landscape Remix - Mixed Textures - Morrowind Visual Packs - Vibrant
Morrowind - and Vivid Morrowind Repaint will conflict with each other
as they basically do the same thing. I'd recommend using Darker
Morrowind, Fantasy Color Morrowind, Mixed Textures and Vibrant
Morrowind by themselves if you don't know a whole lot about overwriting
textures. Qarl's Visual Pack goes well with the MVP series if you have
the machine for it, just load it after MVP and its update. Carnajo's
textures can be loaded on top of the MVPs (including Qarl's) and do
just fine. I also think Carnajo's textures work well in addition to
Land Patterns and Landscape Remix if you want more changes than just
the landscape. Finally, you can see some Screenshot comparisons to help you decide.
LIGHTING ENHANCEMENTS
Illuminated Windows
- Creates a more realistic atmospheric experience throughout
Morrowind/Mournhold. All windows, shack doors, mushroom doors are now
illuminated during the night with improved scripting to turn them off
during the day. Interior windows, blocked windows and shack doors are
also illuminated with daylight during the day. Some exterior windows
now have randomized lighting to create the illusion of activity inside.
There's also a Bloodmoon expansion version as well as other
enhancements, including sound. Light the Way
- A nice little atmosphere mod that gives the Transport NPCS lights
so they don't stand there in the dark. The Caravaners (Silt Strider)
get torches. The Shipmasters and Gondaliers get lanterns (open torches
on wooden boats aren't a good idea). Sometimes simple is the best. Modman's Windowlights 2.0
- Adds exterior lights to most of the buildings in Vvardenfell. Alternate Link
Spuzzum's Interior Daylight
- Adds a nice glow to interior windows to simulate light shining
through. It also adjusts to the time outside so you'll have more of a
glow at noon then say 8 in the morning. The Lighting Mod - Complete version
- Improvements the dynamic lighting in the game and adds modifiers for thieves based on lighting conditions. Pick up the The Lighting Mod - Modular version if you only want specific changes as per the readme.
Windows Glow 2.2
- Windows now have an exterior and interior glow at the appropriate
times during the night and day. The new version uses hand-placed
windows, adds an "animated shimmer" to simulate candlelight, and has
more efficient scripts. Alternate Link
MORROWIND EXPANDED
Balmora Expansion
- Gorg combines over 40 existing well known mods that effect or add
to Balmora and the surrounding area. There's also plenty of brand new
stuff, including a number of sets of armor and clothes created by
Jeremy in his first store for selling his stuff, The Breton Knight.
CanadianIce has created an all new Metal Queen Boutique store run by
Erika's cousin Vonhelira. Currently there are 2 addons, one to make
Windows Glow II compatible and one that adds Gorg's Necklace Pack to
the jewelry store. Both can be found at the bottom of the download page
listed above.
Better Caldera
- Drastically changes Caldera: a home for the player in the center
of Caldera; a barracks for the local Imperial Legion; a dramatically
improved Shenk's Shovel; hundreds of new statics to add character to
Caldera; minor changes to several homes and shops; a new trader, plus a
few odds and ends that the player will have to find for himself. Could
use a little fine tuning, but adds a great atmosphere of a quaint yet
cramped mining town that expanded quickly.
Centurion's Redoran Stronghold Extension v2.1
- This mod adds 3 new houses (guard-quarters, Andorasī hut,
Centurionīs house), an underground storage combined with a well and
some accessoires (planters, torches, stairs) at Bal Isra inside the
walls of your stronghold. There are also a few new NPCīs (guards,
trainers, enchanter, travel-mage).
Felsaad Revamped
- Combines three great mods... Cliffs of Fjalding: This makes the
land directly to the northwest of Lake Fjalding much higher in
elevation, and adds new static meshes to creat cliffs along the
lakeside. Also adds an icy stream leading into a waterfall over the
cliffs. Fortified Thirsk: This plugin adds medieval wooden fort walls
and new custom Thirsk guards around the original Thirsk buildings, like
an old wooden fort. They are meant to give Thirsk more of a guarded
feel, and possibly help the player character find shelter from northern
beasts a bit more safe and secure. Skaal Forest: Adds twice as many
trees to the areas surrounding Skaal Village, making the land tougher
to navigate and anticipate dangers. Molag Mar Revisited
- Replaces the old canton-style Molag Mar with a more aesthetically pleasing version. Does not change any quests.
Princess_Stomper's City Expansions
- I fell in love with Suran Extended. PS soon followed this up with
other City Expansions including Ald Redaynia Extended, Thirsk Expanded,
a complete version of Mournhold Expanded, and now Ghostgate gets a make
over too. Try them all, you won't be disappointed.
Rethan Expansion 2.2
- Adds many enhancements to the Hlaalu stronghold of Rethan Manor
including a complete fourth stage of construction. Should now work with
Join All Houses. Also includes a Necessities of Morrowind-compatible
version of the esp. Silgrad Tower
- Adds a huge chunk of Morrowind's mainland west of Vvardenfell, comprised of 224 heavily detailed exterior cells (see map here) as well as 35+ quests, hundreds of interiors and over a thousand NPCs.
Tamriel Rebuilt Map 1
- This is the first area of the TR mainland Morrowind project. The
area that Map 1 occupies is mostly occupied by House Telvanni, save for
two Imperial settlements on its western coast. It spans diverse types
of terrain, from the rugged Boethian Mountains to the overgrown
wilderness of the Telvanni Isles and from the rolling hills and fertile
pastures of the Molagreahd to the dark depths of the Sea of Ghosts. Its
population is spread across a number of settlements, ranging from the
majestic glory of Port Telvannis to the imposing battlements of
Firewatch, from the sprawling bridges of Gah Ouadaruhn to the dizzy
heights of the top of Tel Ouada. Adds even more in the way of new
equipment and creatures, and will be updated to include quests. This is
a beta release. Uvirith Inside 1.6
- Combines Uvirith Vault and Uvirith Unleashed as a starting point and then starts piling on the good stuff.
Vivec Expansion 2.0
- Adds a number of very carefully designed additions to the
exterior of the city of Vivec, new interiors, NPCs to populate the new
stuff, a new dungeon and a few quests. Version 2.0 offers quite a bit
more. New quests, new NPCs, better scripts, more unique dialogue, a
big-ass dungeon, a nifty boss-battle (very, very tough - maybe even
harder than the lich from Firemoth), a new building, some unique
rewards for your trouble and more. Alternate Link
Vivec Replacement 1.02
- Replaces the Vivec cantons with open topped ones and the Molag
Mar one with a closed top one. The Vivec Arena looks awesome and all
those trees in the Vivec cantons don't look out of place now. There is
also a Vivec-only version for those that want to use Molag Mar
Revisited. Compatible with Vivec Expansion.
NPC ADDITIONS
A Lord's Men 2.0.2
- A Lord's Men Mercenaries supplies Vvardenfell's Lords and Ladies
with any kind of personnel that might come in useful to those with
power and wealth. There are 35 different types of units that can be
hired at various prices, ranging from guards to maids, butlers,
trainers, miners and dancers. The main intention of this mod is to add
to the atmosphere of players houses and strongholds. They can be taken
along on adventures as well. Especially the guards, elite guards, and
heroes which are quite capable of taking care of themselves. Alternate Link
Children of Morrowind
- Adds 330 talking, playing, interacting children of various ages
and of all races to exterior and interior locations in Morrowind,
Mournhold, and Solstheim. Great atmosphere! There are a dozen of Add-on
mods or similar for Children of Morrowind listed on the page as well
(the newest being the Teenage Elves Add-on), so be sure check them out.
Morrowind Comes Alive 5.1
- Randomly adds over 1000 types of NPCs to 300+ cells. Uses leveled
lists so which NPC spawns where is random including items carried and
worn. Once spawned, the NPCs have a 20% chance of disappearing when you
leave the cell they're in, so a new NPC will appear when you come back
later. This simulates people traveling to and from towns, and going in
and out of the inns, shops, guilds etc. The newest version integrates
the Undead v2.2 mod and has vampires, werewolves, 6th Houses members,
wilderness guard patrols, and more. There's also a Morrowind Comes Alive 5.1 - Lore Correct Names available.
Nevena's Assistants and Apprentices
- Adds 80 new hireable assistants/apprentices, and one new East
Empire Company merchant selling ingredients derived from Bloodmoon and
Tribunal ingredients. This merchant also has three new ingredients that
will allow the creation of Mark and Recall potions. These servants are
called Assistants & Apprentices because once hired, it's up to you
to provide them with the opportunities they need to improve their
skills and inventories. They'll tell you what they need, and you go to
other NPCs to buy trade contracts. Through your efforts, you can
eventually have access to all tools, ingredients, clothing, and
soulgems right in the comfort of your own home. Alternate Link
Nevena's Clubs and Courtiers
- Adds two new clubs, and the Courtier class. At the clubs, you can
hire a Courtier to follow or wait for you wherever you wish, and have
them recite authentic Renaissance poems, songs and jests. You may also
play as a Courtier, relying on your wit, charm and stealth rather than
fighting skills to see you through. Alternate Link
The Regulars - Sitting NPCs 2.02
- Adds 27 sitting NPCs to taverns and clubs around Vvardenfell for realism. And now bards too from 6 p.m. to 3 a.m.
Traveling Merchants 2.2
- GhanBuriGhan’s Traveling Merchants introduced seven NPCs that
traveled scripted routes between towns, and added much needed live to
the roads of western Vvardenfell. Traveling Merchants version 2.2 adds
seven more routes (for a total of 14) throughout Vvardenfell and fixes
bugs in the version 1.2 beta release.
Wanderers of Solstheim 1.1
- This mod adds random friendly NPCs to the wilderness of
Solstheim. Somewhat like Morrowind Comes alive only for Solstheim. It
should make wandering around out there a bit more interesting.
SOUND ENHANCEMENTS and VOICE ADD-ONS
Atmospheric Sound Effects 1-4
- Adds a plethora of new sounds with hundreds of new emission points all around Vvardenfell.
Breton Male Voice Replacer 1.1
- Replaces the Breton Male voices that came with the game with much nicer ones that don't sound so wimpy.
Gutteral Orcs
- This "mod" is a voice replacer for all the male Orcs in the game.
It is not a true plugin, as it has no .esp file. It changes the male
Orc voices to make them sound more menacing, deeper and truer to what
an Orc is supposed to have.
Magical Sound Effect Replacement Mod
- Replaces the sound effects of magic spells and magical events
like Teleportation with new ones. The mod includes the old Bethesda
sounds as well as new ones in a .wav format, so you can select which
sounds you like best. Drop them in the Sounds/Fx/Magic folder.
Michikawa's Public Music Pack
- Some wonderfully awesome music packs to add to your Music folders. Besides the above great pack, there also the following: Battle Music Pack, Explorer Music Pack, and a Dungeon Music Pack.
Morrowind Sound Enhancement 2.1 Full
- A nice alternative to ASE above, and works well with the Wilderness Sounds mod.
The Epic Soundtrack
- A music mod meant to blend in with the Morrowind atmosphere, as
well as add to it. The explore loop is extended by about 40%, thus
making the music less repetitive. These are all excellent quality
tracks that are diverse, sometimes peaceful, sometimes dramatic. Some
"silent" tracks are also included so there's not always music playing.
The Morrowind Voice Add-On Project
- Now Dagoth Gares, Vivec and Dagoth Ur will speak their lines to you.
Voice Add-Ons by Skydiver
- Now Almalexia and the lich Barilzar will speak their lines to you too.
Wilderness Sounds mod
- Adds sounds in the wilds of Vvardenfell. (Doesn't replace any old
sounds). Also note that the official plugins Bitter Coast Sounds and
Master Index are included, so uncheck them if you're using this.
PART II
ALCHEMY and HERBALISM
Advanced Herbalism 1.1 by Andoreth
- Changes alchemical ingredient gathering and makes it a skill as
well as the ability to plant seeds. And there's a hoe...Get the Planter
Add-on (same page) for this mod as well so you can grow things in pots.
At Home Alchemy
- At Home Alchemists rejoice! Never again will you have to readjust
your perfectly placed alchemy set. Instead of having to put your
apparatuses into your inventory every time you want to make a potion,
you can now simply "fire up" the apparatuses you wish to use by
activating them. Makes much more sense now. Bloated Morrowind
- Adds Bloat Spores to the wilds of Morrowind. Bloat spores were shipped with the game, but never activated.
Dwemer Bio Monitor
- Automatically heals health, fatigue, and magicka using
character's potions. Detects and cures poisons, diseases, and blight.
Creates potions if the character has the right ingredients. And more...Alternate Link
Herbalism for Purists
- Allows the character to harvest ingredients from plants
automatically by simply clicking on the plant. Unlike other mods,
your chances at gathering ingredients from a plant are the same as the
original game with this mod activated. Also includes "Flora Glow" by
Nigedo & Max_aka_NOBODY and "Bloated Morrowind" by MagicNakor.
Local scripts are well optimized, so there is little to no performance
hit. Herbalism Redux v1.12a
- Allows the character to harvest ingredients from plants
automatically by simply clicking on the plant. There's an 80% success
rate and the number of ingredients harvested is related to the plant
model. Once you have clicked on the plant, it will be disabled and
reappear after a month. Local scripts are well optimized, so there is
little to no performance hit. Resources Enhanced
- This plugin changes the way resources are collected as well a
adding some nice collection touches. To collect raw ebony, raw glass,
diamonds, and adamantium the character now has to actually mine them
using a miner's pick and hitting the rocks. When you collect pearls
from kollops, they disappear in a cloud of bubbles. When you collect
kwama eggs, the sack shrinks to nothing revealing a kwama egg. By
default, all above listed resources respawn 30 days later.
Srikandi's Alchemy
- Adds new ingredients to Morrowind and the expansions, as well as tweaks some things for better realism.
~NOTES~ Advanced Herbalism 1.1 - Herbalism for Purists - and Herbalism Redux 1.12a do conflict with each other, so choose only one.
ARMOR
Adamantium Towershield and Adamantium Round Shield
- It always bugged me that the official adamantium plugin didn't have shields. Now we do.
Amazon War Boots 1.1
- This mod adds the first part of Amazon Full Plate Mail (for
Better Bodies). 5 Slips, 2 Tops, and 15 Boots are included, available
in 3 Shops: 1.) Balmora-Meldor 2.) Caldera-Hodlismod 3.)
Suran-Garothmuk groMuzgub. The second part of the series, Amazon Plate Greaves 2.0, is also available. Lastly, Cenobite's Amazon Tops may be of interest to somewhat complete the set. For Better Bodies.
Ancient Headdress
- Adds Mayan/Egyption influenced items to the game. Included in the
resource are a headdress, pauldrons, bracers and a range of simple
necklaces. Phijama has also included a dress that is a recolor of one
of Aleanne's fine pieces of work (uses Nioliv's mesh as a foundation).
Also includes a pair of self sheathing chakra and a Mayan temple. Alternate Link
Asent - Aundae Sentinel Armor
- Adds a nice Ornate armor suitable for the ancient undead's taste.
Atrox's Legacy Lite
- Adds nine new outfits and one set of weapons including a full set
of Deathdealer Armor, a full glass helmet and glass guantlets, and
Aichimo Blades. Read the readme for how to get the items.
Black Heart Armor
- Adds a black Queen of Hearts armor set, a shield and a set of
weapons, eleven newly colored 'long curly' wigs, a storage chest and a
new race NPC. Alternate Link
Boots for Beasts
- Adds "beast" versions of foot armor for Argonians and Khajiit to
use. Look for them at Meldor the Armorer in Balmora as well as other
places around Vvardenfell.
Combatrobe
- Adds a cuirass-robe-combination (in a short and a long version),
boots, sandals and an almost-allround-set of weapons (two knives, a
sword, a bow) to the game (look around in Arille's storage). It is only
meant to be worn by female characters, there is no support for male
characters. Now there's replacement knives you can choose from. Read
the readme and look at the screenshots for more.
Dagoth, Black Netch, and Red Dragon Armors
- Adds four retextured (sort of) sets of armor culled from various
sources, as well as hundreds of words in readable form! Adds a few NPCs
to Sixth House strongholds and Ash Vampire lairs, too. Alternate Link
Death Dealer Helmet
- Frank Frazetta's vision comes to Morrowind via Hellwolve. And if that's not enough for you, get the Death Dealer Axe too.
Drow Priestess Armor
- Adds a new female light armor to Morrowind whose spidery concept works great for the Drow race.
Durzog Armor
- A new set of armor with 100% original meshes. Male and female
versions with open and closed face helms for each gender as well. Did I
mention there's a quest to get the armor? Alternate Link
Elite Indoril Armour 1.7
- Adds a male and female set of Elite Indoril Armour in black and silver, including an open-face helmed version. Alternate Link
Eyren's Armor
- Adds several new armors to the game, inspired by the game Lineage
2, plus the snow cuirass. The armors are located at Meldor the Armorer,
Balmora. For Better Bodies, preferrably the nude version.
Female Leather Ranger Armor
- Adds a female light leather armor set in 6 colours for BB. The
set includes high heel and flat thigh high boots, skirt, tunic with
bracers and a cape. An optional "clothing instead of armor" ESP is
included, thanks Xiamara! Alternate Link
First Guard Armor
- Argonian armor with boots. A classic.
Fliggerty's Armor Project 1.4
- This mod combines 90+ armor mods into one. But rather than
keeping the original quests or shops, they have been put into new and
existing leveled lists. You will find these armors in various smuggler,
bandit, and other loot lists. They have also been added to every
merchant in the game. All smiths will have at least one full set of
armor. The catch is they probably won't match. Other traders have
anywhere from 0 to 5 pieces so you will have reason to check back with
the merchants.
Golden Saint Armor
- Adds a set of Golden Saint Armor (sans helm) based on the "Domina" mesh. Get the texture packs too for correct flesh tones.
Holy King Armor
- Adds a very nice set of regal armor and claymore to the game with an attached quest to obtain it. There's also a Holy Kings Queen Armor for female characters and Holy King and St. Nerevar Armor Retextures for those that like the armor but aren't enamored with the color of it.
J Ninja Armor
- Adds 3 Ninja-styled armors to the game by Braddock (aka
Mantodea). Instructions on finding them in the readme. Ronin also did
some nice retextures in his mod, Ninja Outfits. Screenshots of Ronin's retextures.
Knights of Tamriel
- Excellent armors for Paladin types. 6 types (7 if you count the Armor of Valshea) and counting. I love 'em all!
Legolas Gear
- Look in Arille's Tradehouse for Legolas' gear. Perfect for an archer.
New Imperial Helms
- New helms, on the guard captains, on the Ebonheart guards, on the
Duke Guards, and on the Knight Templars with a few places to buy or
steal them. Ornate Akavirian Armor
- Adds two sets of awesome retextured armor; one inspired by
samurai armor and the other by ninja. Also adds 6 retextured Japanese
weapons. All of it can be found in Moalg Mar in a shop found by going
straight after you get off the silt strider. Also offers a playable
Tsaesci race, but only one head and 2 hairstyles are currently
available.
Sheikizza's Daedric and Other Armors
- Sheikizza gives us several variations of daedric armor and a nice suit of aedric armor among other things.
Stalker Armor Redone
- Adds a suit of light chainmail armor covered by studded leather
to a chest in Vivec. Has a female cuirass, open hood, and boots for
beasts too. This version isn't enchanted.
The Dark Glass Armor 1.1
- Adds a set of armor with the same protection as regular glass armor, but the looks of good thief's armor. Includes a hood.
The General's Elven Armor with Female Update and fix
- Adds The 2nd and 3rd age Elven Armor from LOTR to the Game. Male and female versions in this one.
Tsaesci Dragonscale Armour
- The Tsaesci Dragonscale Armour is one of the rarest sets of
armour in existence. It was forged from the scales of black dragons
during their destruction in Akavir and the metal adamantium by an
unknown dragon hunter. You can find the armour and longbow in a locked
chest located in Caius Cosades' house.
The Brass God by lochnarus
- Adds an awesome new armour set to the game for both males and
females, found inside of a new dungeon. See README for details,
spoilers and file list. Screenshots. Alternate Link
Vagabond Angel's Armours
- Fantastic Armours! Indoril WarMaster Armour, Ymsidril Armour in
an Emerald and a Blue, and the amazing Morkeleb Armour. Get the
original Ymsidril Armour here. Comes in fabulous shades of black and another in red.
Void Gear
- New and improved Void Gear: Armor, clothing, and weaponry;
everything an aspiring Void professional needs... Go see Anruin in
Sadrith Mora, or Artanis Eston in Mournhold's Great Bazaar. Has Better
Bodies compatible items as well. There's some miniquests and such for
some of the more unique items. Alternate Link
~NOTES~ Need even more great armor? Check out Vagabond's Armoury List.
CHARACTER GAMEPLAY IMPROVEMENTS
Armorer 1.94
- Allows the character to smith 13 types of armor: Ebony, Glass,
Bone, Dwemer, Steel, Iron, Imperial Templar, Imperial Chain, Imperial
Steel, Orcish, Indoril, Nordic Iron/Ringmail and Dreugh. 8 public
forges with vendors to sell you the materials and equipment you'll
need. Conflicts with Complete Morrowind Full/Part 5: Smithing for
obvious reasons.
Chalk 2.0
- Graffiti artists of Morrowind unite! Write all over the place in
chalk. Write what you want now and make circles, body outlines, and
even 6th House marks like in the game.
CharGen Revamped v1.4
- Tired of starting your new characters on a prison ship? Want more
control over your characters starting out? Try this! Lots of new
locations to start from, and a lot of different editors to help you
create the character you want. Complete Morrowind FULL Final
- Cooking and Brewing Poisons, Sewing and Leatherworking, Pottery,
Woodcutting and Carpentry, and Mining and Smithing. Make campfires and
straw items, fill empty bottles from kegs and wells, and more. Adds a
much needed dose of realism to the world. Alternate Link. There's a Complete Morrowind Full Final - Morrowind only version also. CM - Morrowind only Alternate Link
Consignment Chests
- Puts consignment chests in several of the
weapons and armor shops in Balmora, Vivec and Mournhold. A player can
put expensive weapons or armor in one of these chests, and the merchant
will buy them while the player is away. For every full day the player
does not enter the shop, the merchant will spend up to his full daily
barter cash budget on items in the chest. The cash is placed in the
chest, and the player can pick it up anytime.
Dracandros' Voice
- Give orders to your followers in your faction as well as other improvements to NPCs.
Give Your Orders
- A stand alone mod that also complements Dracandros' Voice. Give
orders to lower ranking faction members, your slaves, your companions,
and those who like you (disp>95)...including the expansions and ones
found in mods, past and future. Freelancer
- A nice little mod that allows you to do and finish quests you
stumble on without having to join a faction. Ends some quests if you
decline them. Three Legion quest givers offer freelance work after
you've proven yourself. And the Bal Molagmer quests now become
available to anyone with a reputation of 10.
Improved Shrine Journal entries
- A small mod that better updates your journal after reading shrine
texts with all the information, instead of just telling you that you
read the text. Indy Bank v2.4a
- Kir updates Indestructible's bank mod, which adds Daggerfall style banks to Morrowind.
Lock Bash Enhanced
- Now you can open doors and containers by bashing them. There's
also an option to lock doors at night. The caveat here is that this mod
conflicts with any mod that changes the doors in the game. Morrowind Crafting 2.1
- Morrowind Crafting attempts to improve the role-playing
experience of Morrowind without unbalancing it, allowing the player
character to create over 1230 different items. In order to make your
character a more "well-rounded" person, MC adds the following skills
and abilities (among others): Woodworking, Cooking, Sewing, Fletching,
Crafting, Weaving, Pottery, Brewing, Smithing, Weaving, Glass Blowing,
Mining, Candle making, and Poison making. Works well alongside other
mods of simlilar nature as well as Necessities of Morrowind. Pathanias' Potion Sorter 1.02a
- This mod sorts the potions in your inventory by name and by
quality. Potions were renamed to fit a certain format in inventory and
sort by what the potion does rather than lumping all "quality",
"standard", etc potions together. "Potion of" was removed from potion
names as its obvious they are a type of potion. "Spoiled" was moved
from the front to the back of potion names to fit the other formats.
Quality changed to Distinct, and Standard changed to Common in order to
sort in inventory properly. Bargain, Cheap, Common, Distinct,
Exclusive, is the new format from worst to best. Spoiled is a special
case and follows Exclusive in inventory. The GCD version changes the
duration of the restore attribute potions from 0 to 1 as required by
the GCD script.
Persuasion Response Expansion v4
- Adds a total of 703 new responses (some are quite comical) for when the player bribes, taunts, or admires an NPC.
Potion Sorter
- Sorts potions by effect rather than quality making it easier to find and access your character's potions and drinks.
Readable Books 1.0
- Lets you read the text of open books without picking them up.
Comes in two versions, one which is compatible with Book Rotate. Alternate Link
Regionally Known Criminals 1.1
- This mod makes crime on Morrowind region dependent. This means
that after you commit a crime in Balmora people in Caldera won't know
about your crimes, but when you go back to Balmora you will get your
bounty back. After a certain crime level people in other towns will
also hear about your crimes. The news of your crimes will only spread
to towns that have the same kind of guards as in the town you commited
the crime. Read the readme for more detailed information.
Sit Down in Morrowind
- Like the name suggests, you will now be able to sit down in the
taverns and guesthouses of Morrowind. Each tavern now has one seat
labelled 'stool' for the player to sit down. Click on the stool to sit
down and to stand up the player character looks directly down and
clicks again. The stool uses the greaves slot. Also note that robes
should be removed before sitting as the effect looks rather odd with
robes on.
Unboarable Rieklings
- Ever wanted to knock one of those damn Rieklings off his boar?
Well now you can. With this mod enabled, Riekling Raiders and their
boars will no longer die simultanously. Instead, once they get down to
about 45% health, the Riekling will fall off, and either survive while
the boar dies, or die while the boar survives.
CLOTHING
Cali's Clothing
- Adds 5 sets of elegant female clothing complete with shoes to go with them.
Cloak Collection 1.4
- Adds a selection of cloaks, hoods, and capes. Talk to Salvor on the Balmora streets. Alternate Link
Drakescale and Haazheel Robes
- Adds a couple of cool looking Robes. Pick up a nifty-looking female Dunmer face too.
Physiqued Capes
- Adds a physiqued cape that will twist and bend when the character
moves. 12 textures provided by Calishan and Bravo1. There's a shop for
the Physiqued Capes in the St. Delyn Canalworks which unfortunately
conflicts with a house for the Elvish Trade Cartel featured in the
Korobal Island mod. Get the update too.
Pirate's Outfit 1.0
- Adds 3 pairs of musketeer boots, 6 knee breeches, and 5 captain's coats.
Ranger Robe
- Look in the Razor's Hole in Balmora for the robe. Great for archers.
Rings and Amulets 2.1a
- Adds 130 rings and 246 amulets with unique icons by Daduke. To be used with leveled lists.
Silaria's Ultimate Clothing - Skirts
- Adds 51 new retextured skirts to Morrowind merchants. Steal the Robe of Light and some kilts while you're there too!
Wizards' Hats
- Hats fit for those Gandalf types.
CLOTHING - BETTER BODIES 2.0+
Aleanne's Clothing and Armor 1 and Aleanne's Clothing and Armor 2
- Adds a vendor in the Tel Vos service tower that sells fabulous clothing and armor for female characters. Screenshots AC&A 1 Alternate Link AC&A 2 Alternate Link
BadKarma's and Leeloo's Serenity 2.0
- One says that in Ebonheart in foggy nights a ghost ship named
"Serenity" cruises the high sea. It is been said that the captain of
the ship sells goods in return of poor men souls. Sometimes legends are
true. The Captain of the ship indeed sells clothes for men. You will
find a variety of pants for the Better Bodies Style (2.0 +) as well as chest armor and pauldrons and a few Coats. The coats
are only suitable for Bretons or Imperial male characters! The pants
could also be worn by female characters. Alternate Link
BB Dress Pack plus Leather and Chain
- Baratheon79 offers 6 new BB dresses based on the tight-fitting dress mesh.
Cali's Dryad Dresses
- Adds 4 new dresses, one for each season.
Cali's Tight Dresses
- Adds 6 new dresses based on the tight-fitting dress mesh.
Clothiers of Vvardenfell 1.1
- It only adds 500 or so clothing items from Lady Rae, Bad Karma,
and Korana, ranging from armor to fine gowns to lingerie to pirate
outfits, and everything in between. Oh, and a tavern, 7 stores, new
NPCs, some mini-quests, and books. That's all. I know, you need more,
don't we all?
Eyren's Robes 1.1
- Adds seven robes based on Nioliv's robe meshes. Available at Milie Hastien, Balmora. For Better Bodies nude version.
Female Vampire Outfit by e-bride
- Adds new items in Morrowind. You can find them in Drucashti.
Search for 2 dwemer chests called "ancient chest." If you belong to
Quarra's clan, talk to Kjeld for the armor parts.
Korana's Clothing
- Long Dresses, Peasant Gowns, a Gypsy Outfit, Falconer Leather,
Venom Rose Equipment, and now a Sexy Black Collar Dress. They look
great, so hurry up and grab 'em!
Leather and Lace
- Leather and Lace by Dereko updated for BB2. You need to download both the original and the update.
Loincloths and Tops
- Loincloths and tops by Dereko that are BB 2.0 compatible.
Myrabell's Clothing Emporium
- Adds a lovely shop in Sadrith Mora with BB compatible clothing
and armor for males! and (mostly) females. There are also 3 new
playable heads and some retextured furniture items included.
Qarl's Gothic Attire I
- Adds a collection of 43 gothic and fetish attire. 10MB big. Alternate Link
Qarl's Gothic Attire II v1.4
- Adds 99 more gothic and fetish outfits. 8.7MB big and does require Qarl's Gothic Attire I. Alternate Link
Slof's Goth Shop for Men and Slof's Goth Shop Add-On 1 and Slof's Goth Shop Add-On 2
- Just on the northern outskirts of Vos, a reclusive pale-skinned
Altmer by the name of Mr. Lee has opened a little shop that caters for
gentlemen of a darker persuasion. Named after his pet guar, Nigel, The
Black Guar sells a large range of goth style clothing for men only,
from fetish-wear to stylish trenchcoats. Yeah, that's right, more
clothes for the guys! Add-on 1 gives the guys more robes, and even
jewelry and body art. Add-On 2 squashes some bugs and offers a some
more items. Simply fabulous.
Slof's Goth Shop II for Men and Slof's Goth Shop II Kinky Thongs Add-On
- In the The Foreign Quarter Canalworks of Vivec, a new branch of
the Goth Shop has been opened by a fellow called Peter Cushing, a good
friend of the vampire, Chris Lee. The Red Drop is an entirely
stand-alone shop, but many of the items are designed to compliment the
old clothing from Goth Shop I. Although the shop caters primarily for
men, some of the accessories will work on females, though the styling
is aimed at males. Another employee, Dorian, sells kinky thongs for
guys in the Add-on.
The General's Elven Clothing Pack #1
- Adds 6 new elvish style tops for women (one is also for men), 2
new simple elvish pants, and 2 skirts to Bivale Tenerans Clothier shop
in Ald-ruhn under Skar.
Thigh High Boots 2.0
- Durgoth's mod adds Thigh High Boots to 3 vendors Plateau Boots to
1 vendor as follows: Balmora - Milie Hastien, Fine Clothier (Thigh High
Boots & Plateau Boots)/Caldera - Falanaamo, Clothier/Suran - Verara
Rendo, Clothier. Every Shop has different Boots so be sure to visit
them all. There's 1 Stiletto version and 1 with a Thick Heel, both in
12 different Colors. 3 Leather versions are available as clothing and
armor.
~NOTES~ Need more BB clothes? Take a look at Better Bodies Wiki at UESP.
COMPANIONS and ACCESSORIES
Baratheon79's Companion mods
- Mercenaries, Mage Companions (recently updated), and Bears oh my!
Nord warriors with wolves, Wood Elf Arya, and now Galith Companions
too! Companion Teleportation 1.1
- Tired of Companions that can't follow when you teleport? Afraid
to run external programs? Then this one is for you. Talk to your
companions about 'teleportation and then use an Intervention, Recall,
or the new Companion Teleport spell and the companions will follow to
any exterior location. This is a trimmed down version of the features
in Improved Teleportation 2.0 so don't use both at the same time. Use
the MultiMark Mod with this and you'll get many of the features of
Improved Teleportation but only in exterior cells. Middle of the page
under "Other Current Mods (that do NOT require MWSE)."
Emma's Companion mods
- Emma offers us all sorts of companions from a Breton Girlfriend
to an Imperial boyfriend to Buddy and Holly. Her masterpiece though is
the Laura Craft, Romance and Adventure mod v. 2.2,
recently updated with kissing animation. Also, there are 2 quest mods,
Blades Quest and Witchgirl Adventure, that feature some of her
companions as well. Finally, she teams up with Grumpy to give us more
great companions. See below for more.
Grumpy's Companion mods
- One of the pioneers in creating companion
mods, Grumpy's nifty "Companion Project" has been a wonderful resource
for Morrowind modders to create their own companions for quite awhile.
In addition to the great companions he's done with Emma such as Dog
Companions for sale, a Wolf Companion - Spot, and more recently Thief
Companion Constance and Companion Hurd, Grumpy gives us even more great
ones for our Morrowind adventures. Cally and Gabran (not compatible
with each other, so choose one), some of the first, are now joined by
Grumpy's Packguar and Companion Beryl, a scaled down version of Thief
Companion Constance which uses a slightly modified version of the
"Companion Project 3.1" script. --- In memory of our friend Dennis
(March 18th 1950 - June 17th 2005) aka Grumpy, long may his mods bring
joy to the Morrowind Community.
Julan, Ashlander Companion 1.2
- A companion/quest mod meant to run alongside the Main Quest. Meet
Julan Kaushibael, a young Ashlander man you rescue from Daedra outside
Ghostgate. He wants you to take him on as a companion in order to train
him into becoming a better warrior, but it quickly becomes clear that
there are things going on that he isn't telling you...
Korana's Companions mods
- Get your very own Meadow Fae, Lady Death, or Dawn companion.
Of Human Bondage 1.1
- Adds a basement to the Suran Slavery Market where you can
purchase slaves (based on the Slave Warrior Jessica mod) of any sex and
race for the price of 5000 gold. There's also a Companion Share version of the mod.
Partners 3.0 Roleplayers Edition
- Adds 100 new companions to Morrowind for the player to recruit.
Grumpy's follow script has been added to the NPCs as well as an
alignment-based recruiting system for better roleplaying. Slave Warrior Jessica - Tribunal
- Adds two new NPC's on the northern edge of Seyda Neen. The first
is Corik the Trader, a man whom is desperately seeking to leave
Vvardenfell. And the second is his beautiful slave and bodyguard,
Jessica. If you make a deal with Corik, Jessica can be your loyal
companion. This has Tribunal functionality: companion share and
warping. Vorwoda the Black's Companions
- Hippolyta and Decius are great companions for those with
Morrowind only setups. And any Telvanni worthy of that Great House must
get his Shock Centurion companion. Vvardenfell Travel Agency
- For easily transporting companions all around Morrowind.
EXTERNAL PROGRAMS
~NOTES~ External Programs are so numerous now that they can make their very own list. Check out Bjam's MWE, MWSE and MGE mods list. You'll be glad you did.
FACE and HAIR ADDITIONS
Don Salus' Faces Pack 3
- Adds 78 multi-raced faces to the game for the player to use. Be
sure to check out the other wonderful facepacks by Don Salus and
Zuldazug at Khalazza Productions.
Emma's Heads
- Quite a few new retextured faces for Imperials, Bretons,
Redguards, High Elf females, Dunmer, Wood Elves, Nords, and now more
Imperials and Bretons to choose from! Forgotten's Face Compilation #1
- Adds 26 playable faces (including some celebrities, even Sunsi)
to the assorted races. Updated textures. I must say these faces are
simply amazing. Also, there's a seperate ESP for 2 Drow faces (and 1
variation) for Dreamweaver's Drow race. Forgotten's Face Pack #2, adding 10 more playable faces, Forgotten's Face Pack #3, adding 5 more playable faces and 3 hairstyles, Forgotten's Face Pack #4, adding 15 more playable faces and 4 variants of previous faces, Forgotten's Face Pack #5, adding 11 more playable faces including Liv Tyler and Angelina Jolie, Forgotten's Face Pack #6, adding 15 more playable faces including Travolta, Cindy Crawford, and Gwen Steffani, Forgotten's Face Pack #7,
adding 19 more playable faces including Sarah Michelle Gellar, Robbie
Williams, Posh, Beckham, George Clooney, Christina Aguilera, and
Britney Spears, Forgotten's Face Pack #8, adding 17 more playable faces (including some great high elves), Forgotten's Face Pack #9, adding 19 more playable faces (or variations of faces), Forgotten's Face Pack #10 adding 23 playable faces including Clint Eastwood, Kirk Douglas, and some elves for a change, Forgotten's Face Pack #11 adding 29 more playable faces, Forgotten's Face Pack #12 adding 36 more new or updated playable faces, and now Forgotten's Face Pack #13 adding 36 new or updated playable female faces is also available.
Headpacks by Westly
- Great male headpacks for Bretons, Dark Elves, High Elves, Imperials, Nords, Orcs, Redorans, Wood Elves and Young Mystic Males for Bretons, Dark Elves, High Elves, Nords, and Wood Elves... with more on the way. Westly's Female Headpack - Elves & Orcs and Westly's Female Headpack - Humans
are also now available. Most of the faces have some options for each
face as well, such as with or without beard, different eye colors,
facial tattoos, etc. for more customization. Alternate Link for Westly's mods
Just Face It and Just Face It 2
- Adds several very nice human female heads (Bretons and Nords) and
a few Breton males (in Part 2) for the player to use. Photorealistic
awesome goodness. You can also pick up some nice High Elf and Dark Elf retextures of the second pack by Sorcha Ravenlock.
Loch's Master Head Pack
- Adds 171 playabale heads of various races, completed over a year and a half.
OC's Imperial Male Headpack
- Adds 16 playable Imperial Male heads.
Qarl's Hot Girls Qarl's Hot Girls II and Qarl's Hot Girls III
- Adds a collection of 10 playable female heads, a collection of 18
playable female heads, and a collection of 63 playable female heads
respectively, mainly of the Breton, Wood Elf, Imperial, Nord, Redguard,
and Dunmer variety. They sizzle! QHG I Alternate Link QHG II Alternate Link QHG III Alternate Link
Rhedd's Heads
- The original classics that started it all.
Rin's Beauty Shop and Rin's Beauty Shop Unofficial Expansion by Kateri
- Adds 17 playable female heads, 2 Dark Elf male heads and 10 kinds
of hairstyles. Does not replace any of the games heads. Visit Rin's
shop at "Outffiter" in Balmora and enjoy shopping.The unofficial
expansion makes the hair available to Wood and High Elves, Redguards,
Imperials and Nords, and adds several new colour variants. The best
released hair I've seen to date for the game.
Sexy Female Hairstyles
- Adds a new hair model for females of all the humanoid races, in 5
different colors for each race (Brown, Black, Red, White, and Blonde).
Silaria's Long Hair
- Silaria gives us long hair in 6 colors for all the humans and elves.
Sorcha Ravenlock's Headpacks
- Sorcha has made several beautiful headpacks. I just love the elvish ladies!
Tamrielic Features 1.1
- Adds around 70 new faces in total from TheSiriusSnape and Ravyn Angel. Great stuff.
Wizthis' Headpacks
- A handful a face packs that are very nicely done, including some
great vampire heads. Males, females and the majority of races are
covered. There's tutorials for aspiring modders to make their own faces
too. Note that you may not find good links to all the facepacks offered
on the site, but you can find them below in Yacoby's and Galahaut's
list.
~NOTES~ There are a myriad of
great face and hair mods. If you want an even greater variety than the
ones listed here, please take a look at Yacoby's & Galahaut's List of Heads and Hairs.
HOUSES
Ashlander Tent 2.0
- A great home for rangers, hunters, rogues, and adventurers (and a
nice change for mages and fighters). Visit Timsar the tent maker to
earn your own custom-made portable Ashlander yurt. You can find him
just north of Falensarano in the Grazelands.
Baratheon79's House Mods
- From Seyda Neen to Solstheim, a Houseboat to a Floating Hovel,
furnished and unfurnished, you should be able to find something that
suits you here. And if owning an inn (Wayferer's Rest) or a tavern
(Racer's Roost) interests you, then take a look at B79's Commerce Mods.
Buyable Ghorak Manor 2.0
- Ghorak Manor is "For Sale" and totally refurbished. In the newest
version, the interior has been completely redecorated, and a previously
"hidden" basement is now accessible through a trapdoor in the library.
The manor comes with an auto-sorting alchemy lab, 40 armor mannequins,
plenty of storage space, and of course, Creeper, who has been relocated
to the basement.
Castle Vianden 2.1
- A castle (relocated from Pelegiad to near Sadrith Mora/Wolverine
Hall in this version) with all the ameneties. Yeah, you know you want a
castle to live in. Alternate Link
Centurion's Castle Kanthrock v3.1 and 4.0
- A castle in the Bitter Coast region awaits an Imperial Legion
member worthy of its grandeur... It's well worth it, even just to add
as eye candy to your game. Alternate Link
Créhange Manor 1.1
- Adds a Morrowind version of an existing castle in Larochette
Luxembourg to the city of Suran, right across the rope bridge.
Definitely a manor suited for a Lord or Lady. There's also Créhange Manor Guard Towers available. Alternate Link
Firemoth Expanded 1.5
- The Firemoth plugin and it's island fortress have been expanded. Go. Conquer. Then live there...
Grow Telvanni Towers v2.01
- Gain the knowledge of growing Telvanni Towers after a small
quest, anywhere you want outside. These towers have interiors which can
be placed and then filled with furniture. Build to your hearts content,
whether it be a house, or even entire cities. Tel Esphoros is now a
reality!
Houses by Korana
- Whether you want something large and majestic, cozy and quaint,
or magical and surreal, Korana has a house for you. Her Ascadian Rose
Cottage, Solstheim Castle, and Magus Realm Tower are some of the best
places to live. Whether you're looking for something huge or simply
quaint, you'll probably find something to interest you here.
Houses by Princess_Stomper
- Princess_stomper has made quite a few gorgeous homes for every
need. You can get a home as small as the Wolverine Apartment, or as big
as the Nerevarine Palace which adds an entire canton for your
Nerevarine character to live in. Now there's even an improved Factor's
Estate. Time to move again. Also recently updated two of her mods,
Am-Ru's Retreat and marandus Abode.
Houses by Shezrie
- A half dozen small and medium houses for your enjoyment. Cozy and warm with plenty of storage.
Ice's Hideaway
- A mansion under the sea just south of Raven Rock.
Journey's End
- lochnarus gives us his masterpiece house. There's a quest to get
the house, but you don't have to leave the island it's on to complete
it. You may also wish to get the Lunaris Shield plugin which completes a weapon/shield set found in Journey's End.
Kahleigh's Retreat
- Quaint little house mod behind the Caldera Mages' Guild. -Lots-
of storage in the basement and it looks great. The Tribunal/Bloodmoon
version lets the expansions' ingredients get sorted too. Morrowind only Alternate Link TB/BM Alternate Link
Lakura Manor
- A house west of Gnisis that has all the standard house things ---
warp rings, a quest, mutliple crystal arrays, a bedroom, display
tables, a forceshield, fountains, lights that you can turn on and off,
a localized weather crystal, and other generic stuff.Alternate Link
Moonshadow Temple
- Adds 6 unfurnished houses of varying sizes. An Ivory furniture
shop to decorate the house of your dreams is included. You can even
change the floor tiles to your preference.
Ranger Tent
- A woodsy looking tent-home. Carry it with you wherever you go. Great for traveling. Alternate Link
Ravenloft
- Huge housing mod, with many rooms. Lots of display, storage. Some
hidden rooms for the player to find. No exterior in the main mod. The
rooms include: bedroom, armory, dojo, swimming pool, mage's lab,
challenge pits, teleportation chamber, closet, library, sanctum and
more. Visit Bantari's site for addons and more information.
Silveris Draconis' Old Home
- A great looking house near Ebonheart, beautifully retextured inside. Alternate Link
Solstheim Mages Tower 3.0
- Adds a tower and a tiny stone settlement worthy of a mage in Solstheim. Look in the Balmora's Mage Guild for a map to it.
Tel Magus 1.0
- A beautiful Telvanni style tower that is great for mages and
fighters alike! On the one hand, it is a grand house with an indoor
tree spanning over four floors, but at the same time it has a cozy and
rustic atmosphere. The interior is made from a single cell and there's
2 locations to choose from, either in the Grazelands or in the Ascadian
Isles south of Ebonheart.
Telperion 1.03
- Located South of Vivec's Telvanni Canton is Telperion is a
wonderful three story Tree House and a trapped fairy in need of someone
to rescue her. There's a Telperion Basement Addon available too!
The Battlespire
- Not your average house mod! Complete a quest to regain a fragment
of the legendary Battlespire, returned to our time. You'll find it
hovering over the town of Sadrith Mora. Alternate Link
~NOTES~ There are plenty of
great house mods. Too many in fact to list here, so I listed the ones I
tend to use more frequently. If you want even more houses and/or more
information on some of the ones listed here, please take a look at KWShipman's Housing Mod List.
HOUSE ACCESSORIES
Book Rotate 5.3
- Stack/place your books how you want and fill up those bookshelves in your library.
House of Mannequins
Grumblepunk gives you all sorts of mannequins: statues, wooden,
skeletal, vampiric, mist, and dancing. Get the mistform fix too. What,
you need more? Real Furniture and Potted Plants
- Two mods by Andoreth that add so much in the way of decor for
your houses. Put furniture where you want it. Also allows for buying
and placing "Dongle's Delights" like canopy beds, musical instruments,
and printing presses. Some of Lady Eternity's stuff too. There's also
"Empty Houses" from Coleen ready for furnishing that include a tavern
and a keep. All mods are on the same page for easy one stop shopping!
The original furniture mod conflicts with House of Mannequins, but
there's an easy upgrade/fix on the same page too. Shield Placer
- Allows shields to be placed on walls, doors (teleporting, not
swinging), floors, wherever, and stay that way. Drop the shield in
front of you, click on it, and follow the instructions. Weapon Rotate 1.0
- Allows an easy way to arrange your weapon collection tidily,
featuring various beautiful weapon racks which you can buy from several
vendors. Unlike other mods that allow for objects being rotated, you
don't have to go through a menu every time you place (or pick up) a
weapon. Simply drop the weapon on the right spot (they're marked) on a
rack, and it will rotate and snap to the correct position. Quick and
easy. Depending on the rack, the weapons end up in vertical or
horizontal position. Wine Rack
- Allows players to place empty bottles/jugs and alcoholic potions
on their sides. The first time you drop a bottle, it lays on it's side
with it's opening facing the player (N-S-E-W only) and the second time
you drop it, it stands upright. Works great for placing bottles in wine
racks. Does have one caveat, however. The bottles no longer stack in
your inventory (thus the reason for not putting the script on regular
potions).
Vality's 3d Maps
- 3d table maps of various provinces available as a modders resource to add to your home.
MISCELLANEOUS PLUGINS
Community Splash Pack Community Splash Pack II
- Adds many splash screens using characters from community members. Pick and choose the ones you like.
Creeper and Mudcrab Remover
- For those that see the Creeper and Mudcrab as a cheat and don't
want them in their game, this mods removes them from the game entirely
including other mods that would reintroduce them if this mod is loaded
last.
Daggerfall Book Collection
- Adds the books from the Daggerfall game to Morrowind.
Helios Keep
- A -massive- castle with lots of eye-candy.
ModTown 2004 v1.3
- Adds a unique island town built by the Morrowind Modding
Community that demonstrates what one can do with the Construction Set
"straight out of the box." Alternate Link
QUESTS
Alchemy of the Wind
- Word has it that a "damned evil" alchemist has put a curse on the
wind! Talk to Horatio Nebevoy at the Ebonheart docks for more.
Comprises of a single quest, with the opportunity to obtain secret
master alchemy stuff and daedric pauldrons. Nice for those who don't
have the expansions but still need the daedric pauldrons to complete
their set. For high level characters.
Ald-Vendras 3.0
- Ald-Vendras V3 is a combination of high detailed islands
(containing all available work around Ald-Vendras V2 including all
updates and addons plus a further extended landmass) east of Solstheim.
It can be split into two regions called Ald-Vendras and Ald-Vendras
West. While Ald-Vendras is more looking like Vvardenfell, Ald-Vendras
West is pure Solstheim style. Beside the huge landmass Ald-Vendras
offers also some quests and many homes (including 4 castles) which can
be obtained by the player; some by quests, some can be bought or can be
earned by your chosen career. Changes in V3 (compared to V2 and itīs
available addons): 1. Combined work to avoid users being confused about so many available patches, updates and addons for Ald-Vendras V2
2. Further extended landmass.
3. Minor improvements to the included "Castle Kanthrock" version.
4. Removed all NPCīs out of Castle Avalon (itīs now buyable).
5. Added new NPC (Stratus) who sells some homes.
6. Added mooses and squirrels
7. Many minor improvements to the landmass (replaced a tree there,
added a rock here, improvements to some landscape-textures, and so
on...). Annastia 3.3
- There are in total three main quests which can be played in any
order, and more side quests than you can shake a stick at, all of which
are based on the island of Annastia, which lies some way to the South
of Vivec. Includes DeathTrap Dungeon, City of Thieves, and Firetop
Mountain - with more in the series being worked on for the future. Lots
of adventure. This one is compatible with Necessities of Morrowind too.
Alternate Link
Beyond YsGramor 2.5
- Become a Windhelm Oddfellow. Minimum level 30 to join. 23 quests
to complete. The latest and greatest version is an ESM and no longer
conflicts with The Black Mill. Alternate Link
Black Queen Chronicles
- Adds a long new quest involving Juib and the Black Queen. If you loved Daggerfall, you'll like this. Level 15 and up.
Blades Quest: Prophecy of the Lost Heir
- A quest fit for the Nerevarine. Side quests and new companions too. You have to be the Nerevarine to play this mod.
Bloody Oath
- "Dunmer will never again rule the island as long as there is a
single Nord left in all of Tamriel." North of Dagon Fel adventure
awaits...A second part is in the works.
Booty Island 1.1
- Investigate Piracy along Vvardenfell's eastern coast with 3 new islands to explore with 9 quests.
Children of the Night Part One and Two
- An epic quest involving a companion named Ariela. Designed
primarily for low levels to start along with the main quest. Conflicts
(ghosting) with Doom Door.
Chu-bran's Treasure
- The Argonian "Chu-bran" needs your help. His reward is well worth
it: a "Bottomless Quiver" that uses magicka to create new arrows/bolts.
Cult of the Clouds
- Introduces a new faction that focuses on powerful magics involving the weather. New books, creatures, dungeons, NPCs, etc.
Havish 1.2
- Another great town and landmass created by JOG. Located northwest
of Vvardenfell. Adds quite a few new quests and items. Need to be Mage
Guild member and have a reputation of 2.
Horror Mod 3.01
- People in Suran are disappearing. Descend into the darkness and
find out if you have the skills to survive the horror. Mature "rating"
and level 35 recommended to begin play.
Hunter Modification
- Adds several quests that teach the player to use more parts of creatures in order to get 9 new ingredients.
Illuminated Order
- New Faction. Learn ancient secrets. Become a lich. Over 20 quests that span all over Tamriel. Conflicts with Indy Bank mod.
Inferno's Island Revisited
- A journey to Seyda Neen and a letter will lead you on an
interesting quest, from joining the Legion of Inferno Island to solving
many a puzzle to a delicious final battle at the end.
Inn of the Whispering Wood 1.4
- Places a large, highly detailed new land mass on the eastern edge
of Solstheim, increasing the islands' size about 20%, including a new
Inn/dock area. Quests for level 30+. Conflicts with White Wolf of
Lokken Mountain.
Korobal Island v1.2
- 45 quests, a new landmass, and 344 new NPCs. Takes a build as you
go approach. Conflicts slightly with Moon Spawn (Landscape) and
conflicts with New Khuul. Also, a house for the Elvish Trade Cartel
featured in this mod conficts with the Physiqued Capes store in the St.
Delyn Canalworks. Alternate Link
Leaves of Lorien 1.2
- This mod adds a sleepy little island (Isle of Elenna) off the
coast, directly south of Ebonheart docks. A bridge connects the
mainland to the island. Pay heed to the "Welcome" pylons, for they hold
the dreams of the Elves. The Island has been abandoned. The traces of a
race of elves remain scattered across the island. The weeping trees
bear gifts to aid you in your journeys. A full set of armour is waiting
for you, and a challenge to seek out and claim the the armours of the
High-elves and Dwarves who have long since left the Isle of Vardenfell
[7 total, gender specific]. The mod also adds a playable race, the
Valmer or Grey Elves. Alternate Link
LichCraft 2 2.03
- This mod allows you to play as a Lich. A forgotten book in the
Secret Library of Vivec leads the player to a series of tasks which
must be completed in order to perform the Ritual of Becoming. Lothavor's Legacy 1.03
- Torlof Sigurdsson in Sadrith Mora tells you about his brother who
had acquired an old map of an unknown island one year ago, sailed there
hoping to find some undiscovered treasures, but never returned. Now
Torlof is looking for a bold adventurer who might help him... Are you
up to the challenge? Moon's Spawn
- Interesting quest, a floating Dwemer fortress, and lots of fun.
What's not to like? Meant for higher level characters. Conflicts
slightly with Korabal Island. (Landscape)
Muffinwind
- Over 150 new NPCs, 100 new locations, and 20 hours of gameplay. It all amounts to some serious fun!
Myth and Murder
- A nice detective story with memorable NPCs that is compatible with The Seekers Faction.
Of Love and Ignorance
- A young woman in Hla Oad has run off after a fight with her
mother. Will you help the mother find her daughter before it's too
late?
Oluhan 1.13 Final
- Adds a new faction, 40 quests, a secret underground city, and
over 140 NPCs. Best of all you can hit the ground running at Level 1
with this mod.
Predator Prey Mod
- Adds Predator Quests, the Predator Race and Predator Weapons to
Morrowind, adding 70 weapons/Armors and several dungeons with original
content. There is also a strong alien presence, including Xenomorphs of
all descriptions, Queen, Empress, Facehuggers, Eggs, Drones.
Privateer's Hold
- Alternate beginning mod that adds the starter dungeon from Daggerfall into Morrowind. Great fun!
Sixth House 2.03
- Welcome to the darkside...join the Sixth House as a Sleeper and rise in rank until you're a Dagoth. You know you want to.
Sorefoot Enterprises, Inc. 1.5a
- Adds 4 new silt striders, a merchant city, expanded shipping routes, new houses, quests for low level characters, and more.
Stanegau Island 1.1
- Interesting quest and island mod. Starts small and gains momentum.
Suran Underworld 2.5
- Explore the criminal underworld of Suran. At least 20th level to
start recommended. The conflict with Suran Archery Tradehouse will be
taken care of in SU 3.0. In the meantime Pseron Wyrd has made a fixed version for the Suran Underworld 2.5 mod that moves the SU abandoned house so there's no conflict. Alternate Link
Tales of the Bitter Coast
- Adds 10 NPCs with new quests for characters just beginning around the Bitter Coast region. Alternate Link
Tales of Tel Branora
- Adds 10 NPCs with new quests for characters just beginning, but this time around Tel Branora. Alternate Link
TarMar
- TarMar is a quaint little village resort with a brewing scandal
the Imperial Court wishes you to look into. Give your investigative
skills a test! Suitable for low level characters. Conflicts slightly
with Beyond YsGramor.
Telos Rin Graveyard
- Merges flawlessly with Bloodmoon; discover the Rin Graveyard.
The Aedronicon
- A new race, new cities, new weapons, and quests to go with them.
The Aedron are a magic-using elven race, descended from the Chimer,
that now hail from Oblivion...
The Black Mill
- Very long quest and new landmass. For level 25 and up. Conflicts
with The Seekers Faction in regards to "Inquisitors." Conflicts with
BJ's Twin Lamps.
The Dwemeri Secret
- A well written and deeply involving Dwemer quest mod.
The Ebony Blade
- Discover the sad tale of Sevilius Onus, a former adventurer
grieving for his friend, who died under horrific circumstances. He
spends his days at Shenks Shovel, Caldera, unwilling to tell anyone of
the ordeal. His story is linked to a dungeon beneath ruins on an
uncharted island, and ultimately to the Ebony Blade. Yes, the Ebony
Blade. Alternate Link
The Glory Road
- Glory Road is a large adventure with multiple side quests. On
your journey you will encounter many weird and wonderful characters, a
shopping experience to die for and numerous places of entertainment.
Recommended for characters level 25 and over.
The Lost Armor of St. Nerevar
- A small quest to get the Lost Armor of St. Nerevar. Get it, you'll be glad you did. (Third mod listed on the page)
The Runaway
- Another nice mod by Dale French (The Seekers' Faction, Myth and Murder) that allows the player to play detective.
The Seekers Faction
- Introduces a new investigative Faction. Great fun. Conflicts with The Black Mill in regards to "Inquisitors."
The White Wolf of Lokken Mountain v2.0
- An enchanting island with beautiful landscapes, an awesome main
quest, side quests, romance, and a handful of possible companions. This
one has it all! Conflicts with Inn of the Whispering Wood.
Theurgist
- A mage-oriented mod for character levels 15-25. New items, quests, clothing, and spells dealing with the elements.
Three Shades of Darkness
- A treasure map leads to a shunned place where restless spirits
jealously guard their worldly possessions...Features a couple of new
unique weapons.
Twin Lamps
- Joinable Twin Lamps faction and quests by Brother Juniper.
Conflicts with Nevena's Twin Lamps and Slavehunters. Conflicts with the
Black Mill.
Twin Lamp and Slavehunters 1.5
- Nevena fleshes out the Twin Lamps Faction and adds a new one,
Slavehunters. Free every slave in the game. @100 quests and subquests,
plus 100 random "restocking" quests. Conflicts with Brother Juniper's
Twin Lamps above. Alternate Link
Veldion
- Large new landmass and quests. New meshes and textures, a wonderful cathedral. Alternate Link
Way of the Talon 2.1
- This quest mod is based around the Pharlans race mod (which is
needed for this mod to work - found below under Sabregirl's Beast
Races), but is playable by any race. It's designed to introduce the
player to Pharlan lore. The quests will be somewhat different depending
on if you play as a pharlan or not, making for good replayability. Witchgirl Adventure
- A nice companion and side quest. Lost Artifacts, Romance, and a Rescue Mission.
~NOTES~ Many quests adding new landmasses will conflict with each other. Cryonaut made a a nice MAP demonstrating these conflicts.
RACE ADDITIONS
Altaran by Westly
- An Altmer/breton hybrid race with plenty of faces to choose from including vampire visages.
Chittaa'mer, Feral Elves and Chittaa-jiit, Warrior Beasts
- Two variations of a hybrid Mer/Khajiit race that look wonderful. If you like feline elves or vice-versa, give these a try.
Drow City Denizens and Drow City Denizens Headpack 1
- Adds the Darker Drow as a playable race. Quite tasty. The
headpack adds five drow heads (four male and one female) with matching
skintone for more variety.
Geonox's Race mods
- Meet the Darhjiin, Nirrera, and the Irashi-ru. Three race mods to perk up your game.
Jenova's Child .7
- Adds the race Jenova's Child from the Final Fantasy VII advent
Children). Nice heads and hairstyles by Ren. Technically still a beta,
but still too good to pass up.
Kalikut's Race Mods
- Meet the Chimer of Light, Elementals, and Kalimer races. Some nice headpacks and stuff is on the page too.
Meadow Fae
- Korana gives a lovely playable new race, the Meadow Fae, using
Better Bodies meshes. Lots of options with these. Plenty of clothing is
included, and there are vampire heads (playable too) as well. Even
glowing wings are possible with an added download.
Night Elves 1.08
- Adds Night Elves with Better Bodies to the game for the player to use. Comes with Moon Armor too! Check Meldor's in Balmora.
Playable Dremora Project
- Two years in the making, but the screenshots should say it all.
An all new race for Morrowind just in time for Oblivion. Get the Non-Nude version here.
Ra'kath Panther Khajiit
- Adds another variety of Khajiit for the player to use. Not to be
confused with Cathay-Raht, the Ra'kath are not lore based, but they're
still a nice addition to the game. Alternate Link
Sabregirl's Beast Races
- Sabregirl introduces us to a myriad of new beast races (with more
on the way no doubt): Chefik (elvish race with some cat features),
Hazaeki (shape shifter race), Hrotha (a female lioness race plus male
and female elvish race with lion features), Gryphons (griffin race),
Jo'Rakht (half Khajiit/half Dunmer), Kentarossai (evil beast race),
Keynari (fox race), Ryukaissens (dragon warrior race with lots of
retextures), Tartarians (bird race that likes fire), and her
masterpiece, the Pharlans (bird race) which now come in a Forest,
Galesa (artic), and a Gadan variety as well. She does a nice job of
constantly updating them too, so check 'em out.
The Wolven
- A classic by Phyntowasp. Be sure to get the update too. Sabregirl also did a Wolven update for Better Bodies
White Senches 1.3
- A nifty beast race that's now BB-compatible, with new foot
meshes, physiqued hair, and all sorts of fun new high-quality
goodness... Senche hunting armor is included, as are a couple of "Jhirl
Robes." Alternate Link
X-Jiit
- Adds 6 new races to Vvardenfell, all results of crossbreeding
between Khajiit and Elf or Human races. They are naturally stealthy,
have an aptitude for unarmed combat and have inherited some of their
abilities from their maternal side. Also included are a pair of
clothing vendors selling a few retextured items. A couple of companions
have been placed in Suran and will join you when your level is high
enough. If that's not enough for you, you can also get a 7th
crossbreed, the Orcjiit.
~NOTES~ Need yet even more races to play with? Take a look at Sabregirl's Ultimate Playable Race List
SHOPS and BOUTIQUES
Adul's Arsenal 2.9
- Adds a new shop, the Attractive Arsenal, with a large collection
of realistic weapons. The new location is aboard a ship near Hla Oad.
New weapon types have also been added.
Azriel the Merchant 2.0 (Full version)
- Adds a merchant on top of Balmora's North Guard Tower that sells
weapons (including defensive counterparts for dual weapon weilding),
sheathes, wings, and other unique items including a matrix style
longcoat. This is the full version so Azriel the Merchant 1.0 is no
longer needed. Cali's Opticians
- Head over to Sadrith Mora near Wolverine hall and visit Bob the
Optician to get your glasses and sunglasses. Includes 12 pairs of
glasses, both armored and clothing versions. Be sure to download the
playable mod, and not the resource version.
Carnithus Armamentarium Complete
- Adds a shop in the Molag Amur region for those characters that like the darker side of life. Alternate Link
Death's Doorstep 3.0 and Death's Doorstep Add-On
- Adds a shop on the outskirts of Gnisis that contains many new
weapons, armor, and clothes tailored to those with darker tastes.
Enmesharra's Tapestry Shop and Enmesharra's Tapestry Shop Add-On
- Adds a shop that sells 46 different tapestries based on the
artwork of Pre-Raphaelite artists. Once purchased you can place these
tapestries anywhere you like. Just put it on the ground below where you
want it. It will automatically position itself to the proper height for
a small size room. The addon contains an additional 20 tapestries that
contains some mild artistic nudity.
Heaven's Lookout 1.0
- This mod adds a floating fortress, which is accessed by equipping
a ring found on the northern Balmora guard tower. On the fortress there
are 2 shops that sell weapons and better bodies clothing. Alternate Link
Exotics Boutique
- Clothing for Better Bodies and Smoother Bodies, Boots, Paintings,
Tapestries, Wings (that really fly), and a small collection of weapons.
Looks like a trip to Vos is in order. Conflicts with Pegas Horse Ranch
in regards to landscape "rips." House of Spears 3.0
- People keep asking for spears and scythes, so here you go. Adds a
couple of shops around Vvardenfell that sell the stuff, as well as
adding some to the leveled lists so be sure to use a leveled list
merger. The original version conflicts slightly with the Suran Archery
Tradehouse, but Pseron Wyrd has made a a fixed version that moves the HOS so there's no more conflict.
Kayla's Knick Knacks
- Adds a shop called Kayla's Knick-Knacks just East of Gnisis, in
the side of the hill. Kayla sells everything there, except for the more
"evil" mad scientist stuff, which is sold by Dr. Finsleth in an
adjoining room. Alternate Link
Metal Queen Boutique 3.1
- For the fashionable female adventurer (there's some male stuff
too). The latest and greatest version of the clothing boutique by
Canadian Ice features clothing styles from every facet of Morrowind,
from the standard bodies to Smoother Bodies to Better Bodies. No more
excuses for not getting this wonderful mod! Also, note it's now an ESM
which the Andromache quest is dependent on. You can also pick up a couple of addons for the MQB too: Queen of Hearts Armor which now comes in a few more colors for the Better Bodies variety and also Victorian Gowns which come in 11 different styles for Better Bodies. There's "pixie" boots too!
Star Boi's The Hidden Pathway 2.0
- Combines all three of Star Boi's major releases: Magical Goods
(aka The Hidden Pathway 1.0), The Epic Armory, and his Elfish weapon
resource pack. All wrapped into one handy little complex of shops just
outside Sadrith Mora. Particle FX galore! Just look at all the pretty Screenshots!
Suran Archery Tradehouse 3.0
- Adds a shop to the town of Suran wthat sells many new bows,
arrows, and armor. There is also a trainer on the roof and the
Tradehouse has been moved back to its original position. The Cloak and Dagger
- Marvelous apparel, armor, and a few daggers found in 3 shops in
Vivec, Pelagiad, and Ald-Ruhn. The shop in Ald-ruhn conflicts with the
Witchgirl Adventure quest by Emma. The White Heron 1.1
- Adds a shop located near the Tel Vos Dungeon entrance in the
Grazelands with an NPC named Xia who sells some rare Oriental clothing,
armor and weapons.
SPELLS and NECROMANCY
Apprentice Scrolls and Mystic Quills 1.4
- Allows the character to learn 101 spells from scrolls or convert
them to castable versions to use them normally. Plus there's also 6
types of mystical quills you can write spell scrolls with. You'll want
to use a leveled list merger with this mod. Daedric Sorcery 1.2
- This mod centers around a group trying to rediscover how to
summon the Lords of Oblivion. You can join in the search to discover
how. Be aware, each has their own agenda, and wants to be the last one
standing at the end. Different quest paths built in, so the mod can be
played several times for a slightly different result.
Inscription 2.0
- Allows the character to make scrolls, upgraded to 5 levels for each spell. Inscription is also a learned skill now.
Magical Trinkets of Tamriel III
- Many great scripted items for mages and other characters.
Emblems, Sigils, Foci, Unfinished Rings, Charms, Ioun Stones, Sarah
Stones, Mana Bolts, Scepters, Shard Weapons and Linked Items. Throw in
Channeling and Necromancy and you get an idea of what this mod offers.
Now there's even more added, including Threads, Contingencies,
Disguises, and Artifacts.
Missing Bound Armor
- Adds the spells Bound Greaves and Bound Pauldrons so you can get a full set now...
Multiple Teleport Marking Mod
- Replaces the Mark and Recall spells with a version that allows marking up to 12 different locations. Alternate Link
NPC Soultrapping 1.21 by Torgulf
- Now you can trap the souls of the non-creatures in the game...great for those necromancer wannabes.
Pocket Pals
- Adds figurines that can be "filled" with a soul. That soul can
then be summoned with the figurine to accompany the player as a
familiar, and then placed back into the figurine when the player
chooses or when time demands. A Search for Pocket Pals should turn them
all up. Alternate Link
Scripted Spells 1.5
- Transform into creatures and other magical attacks. Great for vampires. Alternate Link
TRANSPORT MODS
All Boat Ports
- This plug-in was designed to make it so you can get from any ship
port to any other ship port that came with Morrowind.Now you can go
straight to your preferred destination without changing boats 3 or 4
times. Alternate Link
All Strider Ports
- This plug-in was designed to make it so you can get from any silt
strider port to any other silt strider port that came with Morrowind.
Now you can go straight to your preferred destination without changing
silt striders 3 or 4 times. Alternate Link
Fishing Academy 2.0
- Catch fish, sail boats, and relax. Versions 2.53 and beta 2.54
are also included. Only use one ESP at a time. Conflicts with SellnSail
Galleon. Flying Carpet
- Fly across Vvardenfell with the magic flying carpet. Control the
flight in real-time (no msg boxes interruption), plus other great
features. If Wishes Were Horses
- Ride Horseback courtesy of MagicNakor! Many different pants versions and great versatility.
Lord of the Dragons 1.2
- Ride dragons in real time! Of course you'll need to defeat the
Prince of the Power of the Air and his armada of dragons first, if
you're up the challenge. Pegas Horse Ranch 3.1
- MadMax brings us a special horse ranch which will allow you the
ability to buy, sell, train and breed horses. Twenty different horses
broken down into 3 categories are available with the proper training
and breeding. A bonus feature allows your companions to ride horseback
as well. In addition AlienSlof made some nice Horse Retextures that can
be found here. There's new book art to match and now the retextures come in a high resolution format.
Pegas Horse Ranch Saddles Add-on
- This mod replaces the saddle mesh with a Better Bodies compatible
saddle and lower torso, there is also the option of riding your horse
bareback (no saddle). It's the "Saddle" link on the left side. SellnSail Galleon
- Set sail with a buyable galleon and pull into port all over
Vvardenfell. Conflicts with Fishing Academy and multimark mods.
Conflicts with the Black Mill. Ultimate Galleon 2.2
- Allows the player to sail a ship in real time, walk the decks,
fire cannons, and even bring companions along. Even your horse from
Pegas Horse Ranch. So what are you waiting for?! Head on over to Suran
and convince Max to let you have his ship.
~NOTES~ For more Transport type mods take a look at Travel Mods.
VAMPIRE MODS
Diablerie!
- Lets you drink other vampires dry using the Vampire Embrace
combat feeding feature and gain some of their powers. What you gain
depends on the clan of the vampire and it does come at a cost... Alternate Link
Happy Vampires
- Adds 12 heads during character generation for those that wish to
play a character with fangs and glowing eyes, but not completely as a
vampire. Alternate Link
MagicNakor's Vampire Head Packs
- Adds several new vampire heads for better variety when your character becomes a vampire. Downloadable by race.
Scent of Blood
- Allows your vampire character to distinguish the clan of other
vampires by their scent. This ability is part of a vampires blood magic
and comes at no cost. It will happen automatically once you are in the
vicinity of other vampires and requires no special action. Alternate Link
Slof's Vampire Faces
- Replaces the vampire heads of the stock races with the exception
of beasts which are covered in Slof's Better Beasts above under "Body
Replacers." If you like prettier, surreal vampires, you should like
this. Alternate Link
Vampire Embrace 2.4
- So many improvements to vampires and vampire dialogue I wouldn't
know where to begin. Just get it. Now your vampire children and thralls
can level too.
Vampiric Hunger III 1.2
- This mod adds blood hunger, scripted sun damage and many, many
other changes for the vampire players to the game. In short it's a mist
for a vampire character.
Vampiric Illusion
- An add-on for Vampiric Hunger III and requires Vampire Embrace.
The vampire player is not recognized as vampire by default unless they
do something to give away their vampiric nature. This mod will let NPCs
recognize the player as vampire by default unless they hide their
vampiric features using magic or other means. The optional MWSE addon
offers a much more realistic detection check instead of using the
rather primitive "GetDetected" function in the non-MWSE version, which
will report the player regardless of who sees you.
Vampire Realism 2.2
- Changes vampires in order to make them much more realistic. Another one to get. Now. Alternate Link
Vampire Werewolf 1.2
- Allows vampires to become werewolves and vice versa. Fixes the
vampire werewolf head bug and offers a choice of 4 different heads for
your vampire werewolf. Alternate Link
~NOTES~ More Vampire (and Werewolf) themed mods are available. At the very least check out the Vampire Character Mod Load Order list.
WEAPONS
Assassin's Armory 7.6
- Adds the Assassins Armory shop in the main Morag Tong's
Guildhall. Adds quite a few new weapons for stealth and fighter
classes. Pick up the Assassin's Armory 7.7 Unofficial Patch as well if you're so inclined.
Fists of Fire
- Adds physical damage and cast-on-strike spell effects to hand-to-hand combat.
Harlequin Sword and Bow
-This particular resource adds 4 katanas, 2 bows and 1 two-handed
sword to the game. All of the swords have scabbards and the two bows
have quivers.All of these items have sheathing scripts attached in a
sample plugin. As is the case with most of Phijama's releases, this is
primarily for use as a resource though it does include a playable
plugin with the items placed in game courtesy of 'Ashemanu' - many
thanks there! The sample plugin requires Bloodmoon to run due to the
sheathing scripts. Alternate Link
Lilarcor Sword 4.1
- An interesting, unique sword. You could even say it has "soul." Alternate Link
Na'Eelrin
- Probably the best looking sword I've ever had in Morrowind. And Phijama says it's just a modder's resource...
Peace and Tranquility
- Adds 3 new sword meshes to the game. A pair of twinblades named
'Peace and Harmony', 'Tranquility' which is a solo, longer variation of
'Peace' and lastly 'Defiance', a simple two handed longsword. Peace,
Harmony and Tranquility all have their own sheathes. Alternate Link
Quivers and Fletching Kits 2.5
- Quivers and fletching kits for use in Morrowind. Great for
archers. Look for the NPC Theadra in Balmora and be sure to merge your
leveled lists.
Requiem Sword
- Adds a two handed longsword with dragon detail and partial
reflect maps. Unenchantable, but quite unique. Included are all stages
of scabbard, full, drawn, ground full, ground empty. A scabbard is also
included for 1 handed use, i.e. it's optimised for the 1 hand animation
when strapped to the back. Now you can get Phijama's own personal
version of Requiem, the Dragon Blade. Higher poly, more detail, and Phijama uses his own personal mesh. Don't tell me you haven't gotten it yet... Requiem Alternate Link Dragon Blade Alternate Link
Serpentine Staff
- Puts a sweet looking staff inside the Seyda Neen Lighthouse. Two
opposing snake heads at the top with particle effects at top and
bottom. VagabondAngel's Weapons
- Outstanding Weapons! Elvish Sabres and Katanas; Silver Longswords and Katanas; and my favorite, the Hissyo Katana.
Vapor Wraith 3.0
- Adds the Vapor Wraith long sword, the Crystal Wraith shorter
parrying sword with sheaths for both, Shadow & Wraith daggers that
sheath on the wrists, and Storm Wraith thrown daggers with a leg
sheath. Weapon Compilation Mod 2.0
- A great collection of weapons added to leveled lists.
Weapons of Tamriel 1.2
- Some excellent realistic swords and weapons. Look for them in Suran at the smith's shop.
~NOTES~ Need even more weapons? Check out Vagabond's Armoury. If you're looking for dual-wield weapons, check out Pseron Wyrd's Dual Wield List.
WEREWOLF MODS
Alternate Werewolf Textures
- Gives 9 alternate werewolf coloring textures. Because everyone wants to be different, even werewolves.
Bloodmoon Werewolf Realism
- Makes changes to werewolves in order to make them more realistic.
A Daggerfall style Hircine ring is included so don't use this with the
Hircine ring fix mod below. Daggerfall Style Hircine Ring
- Changes the scripts on the Hircine Ring in Bloodmoon.
Non-lycanthropes will find the ring nothing more than a pretty piece of
jewelry. When equiped but not used (ie., chose "no" on the menu) the
ring will block normal transformations until it is removed. The ring
will still allow lycanthropes to transform at will without suffering
the bloodlust.
Regionally Known Werewolves
- Now when people see you changing into a werewolf you'll only be
known in the region you were seen instead of the entire world. Also,
after a certain period people will forget they saw you. Default is 30
days, but it's adjustable. Read the readme for more great features.
Wereskins
- New textures that allow you to choose white werewolves with blue eyes or black werewolves with red eyes.
Werewolf Clans of Vvardenfell
- Offers 4 clans of Werewolves across Vvardenfell, each with their own lair.
Werewolf Evolution 1.0
- Makes werewolf attributes and skills depend on their value in
human form plus a bonus, instead of them having fixed values that don't
change irrespective of how strong or weak you are in human form. Alternate Link
Werewolf Forget II
- A mod that makes people forget you turned into a werewolf after a
certain amount of time. This amount of time, in days, is determined
with the following formula: Wait Time = 30 + ( Reputation / 10 ) + (
Bounty / 10 ) + Numerical Ranks in: Telvanni, Redoran, Hlaalu, Mage and
Fighter Guilds. Each time the player is sighted transforming to or from
werewolf form -without- first being forgotten, the wait time is
extended 30 days. Alternate Link
Werewolves 1.61
- Revolutionizes playing werewolves without using Bloodmoon, making
vast improvements. Be warned though, there is no "cure" in Episode 1 so
I would suggest making a character specifically for this.
~NOTES~ More Werewolf (and Vampire) themed mods are available.
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