|
|
|
| Updated January 1st, 2007 |
As always, my thanks to Acid Basick for getting me started!
Thanks to Jara and Baphomet too, from whom I borrowed heavily from in
the beginning. Finally, thanks to the Morrowind Community for their
recommendations, and especially its modders that constantly thrill and
amaze me with their talent and ingenuity. This is for you.
WARNING!!! This is not a list of
compatible mods. Some mods may and will conflict with others. Read the
readmes and start small to avoid problems. Some of these mods still
need to be "cleaned" of Evil GMSTs.
Remember, -always- backup your files (Data Files, Save Games, and
Morrowind.ini especially) before messing around with mods. Also, take
note that some items on this list could be outdated the minute after I
release the list. Be sure to check the date at the top of the page.
Those new to mods are requested to look over Ronin49's Starting Out With Mods
for tutorials and such before downloading a bunch of mods and killing
your game. I've made the attempt to list conflicts and provide ~NOTES~ below to better help people decide which mods to choose, but common sense goes a long way too. Also, note there are Tools for Mod Users available to help players use and integrate mods more easily into their game.
PART I covers plugins that change things in the game itself.
PART II contains plugins specifically for players' characters.
The mods highlighted below in green are new to the list.
The mods highlighted below in orange have been recently updated in the last month.
PART I
BODY REPLACERS & RETEXTURES
Better Bodies 2.2
- Better Bodies for Humans, Elves, and Orcs. Comes in 3 styles:
nude, permanent underwear, and the peanut gallery version for those
"insecure adolescent boys" who want their women nude, but have
something against male nudity. The newest version contains new textures
made by Fariel and Erstam's seamless meshes (fixing the "seams" that
appear on the models under certain lighting conditions, as well as a
small hole in the armpit region).
Better Body Textures for Better Heads - Argonians by Silaria
- Detailed Argonian bodies (new textures) for use with Better
Argonian Heads. Works wonderfully with Bravo's Argonians (below) as
well. Sabregirl's Better Bodies for Beasts
- Replaces standard Argonian and Khajiit bodies with a better
bodies versions - but still beast. This isn't beastly features just
using the standard better bodies meshes for beast races. Shon's New Argonian Bodies 1.5
- Replaces the segmented bodies with smooth deforming ones, similar
to what better bodies does for the other races. It uses new meshes and
new textures, so there aren't any seams between the feet, tail, and
clawed hands like you would get with a mod that applies the better
bodies mesh to the beast skeleton. It also optionally replaces the
standard shirts and skirts with versions that do use the "Bip01 Pelvis"
bone instead of the "Bip01 Spine" bone to improve the way they join
with the bodies. Updates and clothing are being worked on. Follow along
in the release thread. Screenshots!
Slof's Better Beasts
- Replaces the beast races (Argonians and Khajiits), giving them
Better Bodies and all-new entirely hand-painted textures. There are 3
esp files for you to choose from depending on your tastes. Read the
readme for more info. Alternate Link
CREATURE ADDITIONS
Creatures by PirateLord 8.5
- Creatures expands the existing Morrowind
creatures by adding different creatures to leveled lists so the player
encounters a larger variety while adventuring. Most creatures are
retextured versions based on existing Morrowind creatures, but there
are a few new meshes so the mod size is small compared to some other
creature mods. It also keeps the theme/feel of Vvardenfell by adding
mostly Reptilian/Insect creatures (with some minor exceptions).
Morrowind Advanced 1.82
- An updated version of the classic mod by Wormgod. Adds a number
of new creatures to leveled lists, 2 new dungeons, and some new armor
types. Fits in perfectly just as if it's an official expansion. Alternate Link
Sabregirl's Ecology of Morrowind 1.5
- For starters, this mod adds new creatures to Vvardenfell and
Solsthiem as appropriate. Cotton Tail Rabbits, Snowshoe Hare, Spotted
Deer - Chital, Caribou, and Mountain Goats. Also, creates several Guar
Herds that seemed to be lacking in areas. There's also several other
tweaks and changes to the ecology, as well as several ESM options to
choose from.
Water Life 1.10
- This plugin adds (mostly) peaceful aquatic creatures to
Morrowind's waters based on the wonderful models & textures by Cait
Sith, Lady Eternity & Proudfoot, and Brash. Highly configurable so
you can get the best results. Find out more info at abot's Website.
Where Are All The Birds Going? 1.9
- This plugin adds (mostly) peaceful flying birds based on the
wonderful models & textures by Lady Eternity & Proudfoot. Adds
birds to Mournhold too! Find out more info at abot's Website.
~NOTES~ You'll need to merge
most of these plugins for all of them to be added to the proper leveled
lists if you choose more than one. To accomplish this, use TESTool or
WryeMash found above under the "Tools for Mod Users" link above in the
preface. Otherwise the only one you'll see in game is whatever leveled
llist loads last. Also, if you want more creatures in your game (I've
basically listed some of the larger creature packs), take a look at the
Wildlife Mods list.
FACE REPLACERS for NPCs
Astarsis' Replacer Packs
- Astarsis' packs replace (or add) mainly Dark Elves and High Elves
with a Basic Replace for some Bretons, Imperials, Nords, Redguards, and
Wood Elf faces. Look for Dark Elves Female Beauty, Dark Elves Heroes,
High Elves Female Beauty, Don Salus' High Elves Heroes, and the Basic
Replace.
Barabus' Orcs
- This mod replaces the default Bethesda orc heads with an all new
set of higher quality models. They have been designed with Bethesda's
"Half-Pig Man" concept in mind. Alternate Link
Beryl's Head Replacer v1.0
- An NPC head replacer that combines Better Heads with custom heads
from Emma's Redguard-Imperial-Breton Heads, Don Salus' Faces 1 and 2,
Qarl's Hot Girls 1 and 2, Harvester's Dark Elf Heads, Khalazza's KP
Multi-Race Face Pack, and Opethgirlie's Redguard Females Plugin.
Includes Tribunal and Bloodmoon NPCs.
Better Heads 1.1
- Well-made heads that replace every race except the Khajiit.
Modular packs for each race so you can use them with other NPC
Replacers if you so desire.
Bravo's Argonians 1.1
- Contains 5 female heads with 6 female hairstyles and 5 male heads
with 8 male hairstlyes (5 of which are specific to one head each). All
hairstyles match up and 2 vampire heads (1 of each sex) are also
included. This mod runs best with Silaria's Argonian Body Texture
Replacer found above under Body Replacers.
Changing Faces NPC Replacer 1.1
- Takes faces from nearly every face pack currently out there and
individually replaces a large variety of NPCs including the guards. Not
many clones walking around at all in this one. You can also pick up the
Changing Faces NPC Replacer: Official Add-On that changes the Sixth House cultists and Vampire Heads.
Khajiit Faces Replace
- This is an NPC face replace mod for Khajiits, using faces by
Detritus. It changes the looks of many Khajiits in the game. Requires
"Khajiit Faces" found on the same page.
NPC Replace 3.5
- An old favorite. Works pretty well with Astarsis' packs too.
Unique Heads I - Balmora
- Gives most of the people in Balmora a makeover, giving them
"unique" heads. No more twins! Works well with Better Heads, just make
sure this one loads last. World of Faces
- Replaces about 650 heads (around 1 in 5 NPCs) of all races with new unique heads. Hand placed so head and hair styles match.
~NOTES~ All of these plugins may
be used together, but it's not recommended (nor really needed) unless
you're comfortable with mods and load orders. Also, most of these face
replacers (with the exception of "Unique" Heads) make the heads
available to the player to choose for their characters at race
selection.
GAME "BALANCING"
Adventurers 3
-This plugin modifies Morrowind to make the gameplay more
challenging, the enemies more intelligent, the economy more balanced,
and to change some details to make the game more fun. There's a Super
Adventurer's 3 also that combines this with a few more plugins on the
same page. Check 'em out and see which one fits your needs.
Better Solstheim Creatures
- Makes a series of nice little tweaks to balance the creatures on Solstheim. They make a lot of sense.
BigMod2
- Changes nearly everything in the game for an entirely new playing experience.
Complete Trade Fix 1.8
- Tweaks Morrowind Traders and what stock is available for them to
sell. Pawnbrokers and General Traders now have a chance of having
rare/valuable items, so it's always worth paying them all visit during
the game. In addition, Silt Strider and Ship travel services now have
items to barter. There are also some leveled list changes (very minor)
and Tribunal ingredients will start appearing in Morrowind.
Failure based progress Caps Remover by Jinil
- Learning based on the character's failure instead of success with
skill cap remover. Some hightlights: All skill progress counts for
level. Combat skills & magic skills raise with failure only. Stats
can be trained, but don't help the character level. For each level, you
have 3 x 1 tokens to spend on your attributes. Level requirement is 12
skill progress. Starting a new game is better, but not required. Comes
in French too!
Galsiah's Character Development 1.08
- GCD changes Morrowind's leveling system to make it seamless.
Limits are removed from skills and attributes, and skill gain is slowed
down exponentially to preserve game balance. Skills influence
attributes, health and magicka directly. Characters remain diverse
throughout the game, with strengths and weaknesses dependent on initial
skill choices, skill increases and racial factors. Lots of little
extras in this one.
LDones' Balancing Mods and Wakim's Game Improvements
- Look down past the Illuminated Order for things like "Thief
Experience Overhaul," "Armor Effects," "Dodge Mod," and "Wakim's Game
Improvements."
MADD Leveler
- Changes the leveling sytem and offers a cap remover for stats. Numerous ESP options.
Marksman Enhanced 1.2
- Tweaks bows and crossbows so they're more realistic, as well as
adding a few more crossbow types across Vvardenfell. A nice little
addition for those that don't want to go over the top with other
Marksman mods.
Necessities of Morrowind 2.1
- Eat, drink and be merry! Or just get smashing drunk. Includes a
version of Improved Inns plus a whole lot of other good stuff. Be sure
to read the readme for more. There's also a Comapatiblity Pack that
might interest modders who want to add NOM to their own landmasses.
Check out Taddeus' Balanced Weapons, Armor and Objects
while you're there too. It balances all the stuff in the game plus has
a version that includes some of the more popular mods available
(there's a myriad of new addons for existing mods as well nowadays).
~NOTES~ Obviously several of
these tweak the same thing, albeit differently. Also, many of them
require you to start a new game and don't take well to being removed in
the middle of a game. Choose wisely Grasshopper. For more Balancing and
"Realism" mods in general, take a look at Tarnsman's Empirical Morrowind, a list that indeed rivals this one.
GAME "FIXES"
Beds for Rent
- Adds previously missing rentable beds and publicans to the towns
of Dagon Fel, Gnisis, Suran and Molag Mar. You will find that End of
the World Renter Rooms, Madach Tradehouse, Suran Tradehouse, St. Veloth
Hostel and Pilgrim's Rest now provide lodgings for weary travelers,
making it easier to find a proper place to rest. Alternate Link
Bloodmoon Ammo Fix
- Annoyed at only finding one arrow, bolt, or thrown weapon in
Bloodmoon? Srikandi was too, so she changed the increments to 5, 10,
15, and 20.
Fort Frostmoth Restoration
- After you've finished the Bloodmoon Expansion, have you ever
wanted to restore Fort Frostmoth? Well now you can. This mod restores
the partially ruined Fort Frostmoth. Remember, only use this after
you've completed the Bloodmoon Expansion and want to restore the fort
to its pristine condition.
Mournhold Plaza Fix
- After you've finished the Tribunal Expansion, have you ever
wanted to restore the Brindisi Plaza? Well now you can. This mod
restores the Ruined Plaza Brindisi. The Fountains will now work like
before the attack, the statue is whole again, etc. Also, there is now a
different way to get into the Dwemer Ruins (see readme for more
details). Remember, only use this after you've completed the Tribunal
Expansion and want to restore the plaza to its pristine condition. Alternate Link
Nymeria's Mage Guild Fix
- Fixes an error in Sadrith Mora Mages' Guild, where the potions'
chest was not assigned to Tusamircil, the alchemist, but to another
character. It also adds a Supply Chest to the Caldera Mages' Guild.
Plain Paper Fix
- Annoyed you have to read plain paper and then take it? Infuriated
paper weighs more than scrolls and as much as some books? This mod
fixes all that. Simple, yet effective.
Text Patch v1.2
- Fixes errors in all manner of dialogue, journal, subtitles,
books, activators, scripts, NPC and creature names, weapon and other
item names, menus and game feedback, and more. Latest version works
well with the Unofficial Morrowind Patch but there are some "duplicate"
fixes that will show up as conflicts even though they probably aren't. VGreetings by The Other Felix
- Enables greetings, sounds, and responses that were shipped with
the game, but not activated. Conflicts with the Unofficial Morrowind
Patch at the moment to where some stuff still might not show up in
game. Unofficial Morrowind Patch
- Probably fixes 99% of the bugs that haven't been officially
patched. I've yet to run across the other 1%. Doesn't fix spelling
errors in books for aesthetic reasons. Get the Text Patch if you want
that. Requires Tribunal and Bloodmoon, although there is a Unofficial Morrowind Patch - Morrowind only version available.
~NOTES~ Some of these, like the
Ammo fix and Plain Paper fix aren't true fixes (you're game isn't broke
if you don't use them), but they sure help my sanity. Just like above,
for more Game fixes and Tweak mods in general, take a look at Tarnsman's Empirical Morrowind.
GAME IMPROVEMENTS
Blood and Gore
- Player characters, NPCs, and creatures will now bleed. Gore level
configurable by spells and every aspect of the mod is configurable via
simple console commands. Alternate Link
Bloodmoon Extras
- Adds a few things that were included in the expansion, but didn't appear in the game.
Disturb the Dead 3.31
- There's a 25% with this mod that the character will disturb the
dead when they look in urns or barrow chests. There's also a chance
you'll find more than just bonemeal. And finally there's a chance the
dead will label the character a "Gravedigger" if the character disturbs
too many urns/barrow chests and will start disturbing the character in
turn. Alternate Link
Enemy Hand-to-Hand Damage
- Enemy punches will now do health damage instead of fatigue damage. A great compliment to Combat Enhanced.
Fashionable Merchants 1.0
- Tired of merchants putting on the armor you sell them and then
not offering it for sale later on? Get this and your troubles are over.
Healers
- "You're hurt. You should see a Healer." Now there's Healers to actually go see... Alternate Link
Improved Cursed Items
- This simple mod alters the 'BILL_MarksDaedraSummon' script that
is attached to certain items placed upon the altars of Daedric shrines
around Vvardenfell. Normally, picking up the items will spawn a Dremora
Lord behind you, which gets really boring after a while. With this mod
enabled, picking up the items will now spawn one of the following:
Daedroth, Dremora Lord, Flame Atronach, Frost Atronach, Golden Saint,
Hunger, Ogrim Titan, Storm Atronach, or Winged Twilight.
Improved Inns
- Rent Rooms for more than one day now. And no more renting a room and staying in it forever you squatter.
Less Generic NPCs
- Tired of getting the same ole dialogue when
talking to NPCs? Well you're in luck if you're in Ald Velothi, Khuul,
Maar Gan, Gnaar Mok, Hla Oad, Ald' ruhn, Pelegiad, Tel Mora, and some
Vivec cantons. There's ones for Seyda Neen and Indarys Manor too. And
now there's LGNPC Pax Redoran that fleshes out all the members of House
Redoran. These small downloads give the NPCs of these towns unique
dialogue, making your Morrowind travels less static. Also a few quests
are included and it should be noted that these mods don't interfere
with quests already in the game.
Living Cities of Vvardenfell
- Gives NPCs schedules, locks doors at nights, and generally makes
Morrowind more realistic. Conflicts with Lock Bash Enhanced. It's also
relatively hard to remove, so be sure you want it before you download
and install it.
Passive Healthy Wildlife
- Changes the attack settings of most non-diseased animals into a
much more passive state in which they will not attack unless attacked
first or "bothered."
Printing Press
- Places 4 printing presses in the game in logical places for more realism. Alternate Link
Small Improvements
- Delayed Dark Brotherhood Attacks and Silent Character Generation.
Two mods that make playing the game less annoying. Delayed attacks puts
off the DB until a more proper time and Silent Character Gen let's you
make a character without clicking through all the message boxes for the
hundreth time in the beginning.
Tombs Expanded v1.1
- Expands the existing tombs in the game by adding new levels, thus
giving you more to explore. Be warned these new dungeon levels are
dangerous for lower level characters, adding creatures from levels 20
to 60. To be used with leveled lists. Compatible with Disturb the Dead
and Haunted Tombs. Alternate Link
Tribunal Integration
- Adds the new stuff found in Tribunal to Morrowind, integrating the expansion for more seamless play.
GRAPHIC REPLACERS - ARMOR and CLOTHING
Avenger's Female Armor Pack 2.0
- Adds female versions to all armors found in Morrowind and the
Tribunal expansion. Don't use this if you're using the "Domina" style
armor replacers.
Avenger's Female Shirts Pack 2.0
- Adds female versions of all common/expensive/extravagant/exquisite shirts in Morrowind.
Better Daedric Armor
- Changes the models for Daedric Armor to BB 2.x compatible versions.
Canadian Ice and Brady228's Robe Replacer
- Replaces all the female robes using Hurdy Gurdy's meshes -and-
replaces the enchanted and unique male robes to match. In the updated
version, you get to choose a basic replacer using NioLiv's meshes or
HurdyGurdy's meshes (used for the original robe replacer mod) and
download seperate files to replace the individual robes of your choice
for even greater customization. Thanks CI!
Canadian Ice's Divine Armor Madness
- Replaces the Female Glass Cuirass, Female Ice and Nordic Mail Cuirasses, Female Steel Cuirass, and Female Wolf and Snow Wolf Cuirasses with ones that uses the "Domina" mesh.
Dark Brotherhood Armor Replacer
- Replaces the Dark Brotherhood Armor using parts of Joel
Braddock's (a.k.a. Mantodea) J-Ninja meshes, along with a couple of
Bethesda's original DB armor pieces, and Niero's Ashlander hood. None
of the original DB armor statistics have been altered. All that was
done was replace the relevant meshes and textures, as well as adding
the mask to the NPCs inventory. Male and female versions of the armor
are included as well as alternative texture sets so that you can
further customize the look of the Dark Brotherhood. There's also a Dark Brotherhood Armor Replacer - Expanded
which includes the original armor replacement for the DB armor (and
alternate textures), plus new weapons to replace the DB's arsenal, a
whole new look for Dandras Vules(the head of the DB) including new
armor, physiqued cape and a unique face, plus a recolored version of
Vagabond Angel's Hissyo Katana. And if that's not enough, you can also
download Dark Brotherhood Armor Replacer - Expanded with Ranks
that includes the same material as the Dark Brotherhood Armor Replacer
- Expanded mod, but with different colored armors (with proper stats)
for the different ranks in the organization. Divine Domina parts 1-5
- Female domina versions of the in-game armors. Note that Part 4 and 5 have some male versions too.
Ebony Armor Fixes
- Fixes the look of Ebony Armor by changing the color of the
pauldrons to the regular "Ebony" gold and black, adds a stock texture
to the previously untextured groin of the Ebony greaves, and changes
the color of the ground meshes which like the pauldrons had a greenish
tint. House of Earthly Delights, Harem Style
- This mod is primarily a (Better Bodies) nudity replacer for
Helviane Desele and her employees in the House of Earthly Delights in
Suran. All outfits are also buyable through a vendor that has been
added to the same area. NioLiv also provides an alternate ESP that adds
only the vendor. For beast races, the Khajiit veil and baggy pants
require either one of Better Beasts or Better Bodies for Beasts. Alternate Link
Ordinator Armour Replacer 1.2
- Replaces the Indoril Armor with a stylish black and gold set.
There's a female version of the armor, open-faced helms, and 2 standard
esp options to choose from with a third esp possibility that adds
another set of the armor. Alternate Link
GRAPHIC REPLACERS - GENERAL
Alternate Enchanted Item Icons
- Replaces the blue swirl icons for magic items with a much more elegant icon. Alternate Link
Barabus' Fireplace Replacer v2.0
- Replaces/adds a number of new fireplaces (meshes and textures) to the Imperial settlements of Morrowind. Alternate Link
Better Books for Morrowind v1.0
- The Better Books mod replaces all the old blurry book textures
with sharp and more colourful textures. There is also an optional ESP
which changes the Alchemist's book to a more "realistic" look. Alternate Link
Book Jackets - Morrowind Book Jackets - Tribunal and Book Jackets - Bloodmoon with Alternate Covers and Patch plus a Book Placement Fix and Book Jackets Patcher 1.02
- Gives all the books in the game unique covers you can read
without clicking on them. Open books are readable. Open ledgers show
images of real ledgers. Each book also has a matching icon. An
alternate Book Rotate ESP is included for Morrowind and the expansions.
The alternate covers and patch correct a few meshes and gives alterante
textures for "Special Flora of Tamriel", "The Book of Daedra" and "The
Firmament". Get the Patcher for saved games. The Book Placement Fix
corrects the books in the game which were originally upside down.
Definitely worth all the downloads.
Bottle Replacer
- Replaces the 15 bottle meshes in Morrowind with better meshes and
textures. The models are the same size, shape and position so they
seamlessly replace the old ones. All the bottles are reflection- mapped
and translucent with pseudo liquid inside the corked ones. Note: It
looks much better in-game than in the screenshots. The reflection maps
don't turn out well in screenshots. Alternate Link
Classical Monsters Replacer
- Replaces 12 of the original monster textures with enhanced ones
to make 'em look better. Monsters replaced are the Nix hound, Kagouti,
Cliff Racer, Winged Twilight, Ogrim, Daedroth, Ash Zombie, Ash Slave,
Ash Vampire, Golden Saint, Slaughter Fish and Mudcrab.
Daedric Weapon Enhancer
- Replaces the daedric weapons with glow and reflection-mapped
versions. High-res textures are also in use. GhostNull strikes again
with a a very nice replacer. Best used with the No-Glo mod below. Alternate Link
Ebony Weapon Enhancer
- Replaces the ebony weapons with reflection-mapped versions.
High-res textures are also in use and some models are higher poly, but
nothing that will slow your game down. Best used with the No-Glo mod
below.
Enchanted Icon Selection v1.1
- Tired of the little blue swirl making it hard to see what that
magic item is? Try this. It gives you 5 different sets of icons to
choose from that aren't as obtrusive.
Enhanced "Guide to..." Scrolls
- This plug-in replaces all "Guide to..." scrolls with opened versions.
Flask Replacer
- Replaces the four flasks in Morrowind with better meshes and
textures. The models are the same size, shape and position so they
seamlessly replace the old ones. Alternate Link
Funky's Crosshairs
- Adds a great selection of new styles and colors of game crosshairs to choose from.
Gem Replacer by Vagabond Angel
- Replaces the soul gems and ingredient gems in game with shiny
versions. All the new meshes are 20% transparent and have coloured
reflection maps to simulate sparkling gem facets.
Glass Weapon Enhancer
- Replaces the glass weapons with translucent and reflection-mapped
versions. High-res textures are also in use and some models are higher
poly, but nothing that will slow your game down. Best used with the
No-Glo mod below. Alternate Link
Hendalf Gold 1.3
- Replaces the original models and textures of Imperial coins with
the better ones. One side has a dragon while the other has the face of
Tiber Septim. If you like "shiny" gold, this is the mod for you.
Imperial Guards anticlone
- Now you won't see the same Imperial guard over and over again. Randomized for even better effect.
Improved Magic Shimmer Effect - Reduced Intensity Version by TCLord
- A new improved magic shimmer effect replacement for Morrowind. I
think it looks more like the item has electric arcs dancing over it
sort of. Like it's crackling with energy. This one is my personal
favorite when I'm not using No-Glo, but maybe my favorite isn't yours,
and let's face it, there's a lot of different Magic Shimmer Effect mods available.
Key Replacer 1.4
- Replaces almost all the keys (and icons) in the game with 50 new
meshes by Daduke. Wolfram went through and assigned which key mesh
would replace what, making this the best key replacer yet. Map Marker Mod
- Replaces those not very readable small circles shown for
detections with prettier letters (a red "A" for the detection of
Animals/Creatures, a blue "E" for Enchantments and yellow "C" for
Keys). Also, the cross used by the "Mark" spell is replaced by a pretty
white "M", and all the squares of annotation like Note (note-taking on
the map) by "N".
Miscellaneous Items Replacer
- Replaces a lot of the misc item meshes in Morrowind with better
meshes and textures. The models are the same size, shape and position
so they seamlessly replace the old ones. Many objects are reflection-
mapped and translucent with animated textures and particle effects. Alternate Link
Morrowind 2006 by Neloth's Mouth
- Replaces most of the miscellaneous models, containers, and
ingredient models in Morrowind. Missing some icons and the like as the
mod is a bit unfinished. A great resource nonetheless for those who are
mod savvy. No-Glo Revisited
- Completely removes the plastic shimmer wrap effect from magic items.
Oblivion Septims
- Replaces the gold in the game with gold based off the Oblivion coin.
Oriental Weapon Replacer pack
- Replaces the original models of dai-katanas, katanas and
wakazashis. Comes in steel, silver, ebony and daedric variations. Also
changes the models of the Goldbrand and Bluebrand katanas, which are
now textured according to their names with gold and blue blades
respectively.
Potion Upgrade v1.3
- New bottles for all potions. Some are metal or glass with
bubbles, some are ceramic or clay depending on their value. 6 colors
per bottle to denote Schools of Magic. Potions have been renamed to
sort in inventory by type instead of value like the Potion Sorter' mod.
'Bargain potion of Burden' is now 'Burden, Bargain'. Alternate Link
Scroll Upgrade v1.1
- New scroll models to replace all original scrolls. Now there are five different models to differentiate
scrolls by value. Wood, Ceramic, Silver, Gold, and Jeweled. Also include 2 new rolled paper models and scrolls for maps, ect...Screenshot
Sharpened Models: Weapon Replacer
- Replaces all the weapons in the game with sharper images. Alternate Link
Silverware Enhancer
- Replaces the standerd in-game silverware items with reflective
and higher-poly versions. Higher-res textures included. Really makes a
dramatic improvement. Includes reflective and higher-poly Silver
Candlesticks. Also updated the textures a little so they shouldn't be
as bright now in well-lit areas. SirLuthor's Tools
- Replaces the textures for lockpicks, probes, and armorer's hammers. Sharper images, deeper color!
Soul Gem Replacer Retextured
- This plugin is a retextured version of NelothsMouth's Better Soul
Gems replacer to make them closer to Bethesda's colors, such as Azura's
Star is blue again instead of red. Screenshot included in the download.
The plugin is packaged as an esp so that NelothsMouth's mod isn't
needed. In fact it should be unchecked/not used as it will conflict.
Texture Freak's Replacers
- Beautiful beds. Fabulous fireplaces. Realistic longboats. And now there's a Mournhold Sewer Replacer as well. Get 'em all.
GRAPHIC REPLACERS - SIGNS
Authentic Signs: Inns and Taverns 1.1
- Replaces 6 signs for Imperial Inns and Taverns across
Vvardenfell. Load this one after Unique Banners and Signs below if you
want to use both.
Daedric Signposts
- Replaces the signposts using the Daedric font for realism.
They're color coded for the Houses and Imperials and after awhile
they're pretty easy to read too.
Faylynn's Signs and Banners
- Replaces the vendor signs and banners in the game. Most fitting! Alternate Link
Metallic Signposts
- Makes the roadsigns all over Vvardenfell readable and gives them a nice metallic, weathered and rusty look. Alternate Link
Mixed Signposts
- Replaces the unreadable default roadsigns with ones you can read in both English and Daedric fonts.
Real Signposts
- The original signpost mod. Makes signposts readable without sticking your snout up to 'em.
Textured Signs
- Retextures the signs with a more varied appearance using
different wood textures and colors to give each sign look a little more
unique and weathered look. A screenshot is included so you can see what
it looks like. There's also a Textured Signs - Neutral version.
Unique Banners and Signs
- Replaces 21 banners and signs all across Vvardenfell with unique, appropriate designs.
Vivec Canton Signs
- Gives each canton a distinctive color for its sign, color-coordinated for the Houses as well. Alternate Link
Vivec Signposts
- This plug-in was designed to help navigate the almost identical
cantons of Vivec. Now there are signposts to every canton at every
bridge between the cantons. The signposts were placed in a way that
should not interfere with other plug-ins or movement.
Weathered Signposts
- Retextures readable signposts to make them look "dirty" (and colors) if you don't like the clean look of Real Signposts.
~NOTES~ Choose only 1 of the 5 (Daedric, Mixed, Real, Textured or Weathered) Signpost plugins.
GRAPHIC REPLACERS - TREES and FOLIAGE
Flora Glow
- Replaces the original Bethesda models for Morrowind's luminous
flora with versions of the same models that have been glowmapped,
giving each individual plant its own true luminosity. The plants
replaced are: Luminous Russula, Draggle Tail, and Violet Coprinus. Alternate Link
Green Morrowind
- The Ashlands, Molag Amur, and Red Mountain regions are now green! Grass, shrubs and some trees added.
Leafy Morrowind
- Replaces nearly all the original Morrowind trees with community made models.
Forested Morrowind
- Picks up where Leafy Morrowind (which you must have installed to use) left off. Dense forests and even more trees.
More Trees and Foliage
- Adds over 800 trees to the Bitter Coast region, Ascadian region,
and the Grazelands. Two different foliage versions to choose from.
Rainforests of the Bitter Coast
- Makes the swamps of the Bittercoast a thick, swampy forest.
Retextured More Trees and Foliage
- Rahuu updates More Trees and Foliage (which is needed for this
mod to work) using the textures from the Morrowind Visual Pack. So if
you like MVP and want yet more trees, get this update too.
Seasons 1.02
- Makes weather and trees around Vvardenfell change corresponding
to seasons. High end machine needed. Also, this mod might conflict with
other mods that remove trees for their location since those trees will
reappear when the seasons change. I suggest using this as a stand alone
tree replacer.
Vibrant Trees
- Adds Vibrant Trees by skydye (based on Skyfire's More Trees and Foliage) that goes well with Vibrant Morrowind.
~NOTES~ Leafy/Forested Morrowind
and Seasons will conflict with each other (and overwrite the Morrowind
Visual Pack Nature update textures) as they all replace the original
trees. The other ones adding more trees or forests should be fine with
one of the aforementioned mods. Furthermore Green Morrowind is part of
a WIP called "A Tale of Twelve Houses" (along with Leafy/Forested
Morrowind) which takes place 1000 years in the future, so it's not
purist friendly. Nice for making Red Mountain green after you defeat
Dagoth Ur though.
GRAPHIC REPLACERS - WORLD
Carnajo's Texture Replacers
- Adds 3 different Hlaalu retextures (Green Marble, Red Marble, and Yellow Marble) to choose from plus a Redoran set, an Imperial set, a Telvanni set, and a Vivec set. If using these with other Visual Packs, make sure to install this one last.
Clavis' Indoril Texture Replacer
- Retextures the Indoril/Mournhold buildings and interiors. Screenshots
Darker Morrowind v4
- Here's a darker version of Morrowind, which not only replaces
numerous textures with very detailed ones, but also changes lighting
aspects and weather. Not for the feint of heart. Warning #1: The
initial offering is a huge download, weighing in at 164 MB. Warning #2:
You're going to need a machine up to running these textures as they are
highly detailed. Detritus' Redoran Retexture
- Retextures that replace the original textures of the Redoran
buildings in Ald'Ruhn, Maar Gan, ect. Doesn't affect the giant crab
shell in Ald'Ruhn.
Fantasy Color Morrowind
- Brash has colored the world (and almost everything in it).
Literally. This one is less graphic intense. There's screenshots there
to check out to see if you like it. Also, check out her "Land Patterns"
and "Balmora S'mores" mods while you're there too.
Faylynn's Retextures
- Lots of retextures here. I particularly like the Daedric, Natural
Stone Hlaalu, Opulent Hlaalu, Redoran, Regal Mournhold and Velothi
ones. The newest is Mournhold the Emerald Green City. She's also
released a nifty peachware retexture recently.
Jarrod's Texture Replacer 1.5
- This mod is a retexture mod that replaces almost all of the
ground textures and some wall, floor, wood, and item textures. This is
the "Full" up-to-date version. Jarrod has also done a Bloodmoon Texture Replacer that looks quite good.
Kel's Hi-Res Hlaalu Retex Pack
- Replaces all Hlaalu textures (i.e Balmora) with new high
resolution ones. Provides sharper, more detailed textures, whilst
preserving Bethesda's original design as much as possible.
Korana's Texture Replacers
- Fantasy Castles, Caldera Governer's Mansion, Ornate Hlaalu
Textures, Dark Stone Imperial Textures, Ivy and Stone Cottage Texture
Replacers, Redoran Textures, and Magical Mournhold Textures are
available... and they all look fabulous. Pick up some Banners for Shops
and Great Houses, and Rugs too!
Lady Rae's Texture Replacers
- If you like a more "corlorful" Morrowind, Lady Rae's texture replacers are a must, starting with Lady Rae's Morrowind. Alternate Links
Landscape Remix
- Upgrades some the Morrowind landscape textures and replaces some
of Bethesda ones with higher resolutions for better visual quality. Yet
another great choice in graphic replacers. Get the Landscape Remix Tribunal Pack here and the Landscape Remix Bloodmoon Pack here.
Mixed Textures 1.1
-A conglomeration of textures from modders such as Zuldazug,
Raptre, Lord Gabryael, ayse, Qarl, Carnajo, Albedo, Minion, etc.
designed to make Morrowind look better using the best textures
available. Best used alone methinks. The site is in French, but there's
plenty of screenshots to help you decide. Morrowind Visual Pack and Morrowind Visual Pack Update
- Enhances the textures in Morrowind by making them more realistic and increasing the resolution. Graphic intensive.
Morrowind Visual Pack XT by Qarl
- Replaces some of the Visual Pack's textures with even more
graphic intense ones and adds some new ones. Hope your computer is up
to the task. Alternate Link
Mournhold Texture Replacer by NeilV
- A sweet retexture of Mournhold using tw shades of blue marble
blended together with gold and silver trim. There's also an alternate
white marble version. Hit the "Home" link for some other nice mods by
NeilV too.
Pekka's Redoran Walnut Wooden Texture Replacer
- Replaces the cold stone textures with nice, warm wooden ones.Redoran Alternate Link And if you like the Redoran wood textures, try Pekka's Vivec Wooden Texture Replacer. Vivec Alternate Link
Shacky Shacks
- Makes the shacks in Morrowind shanty towns look much, much, better.
Shannon's Texture Replacers
-Great texture replacers for some very neglected areas like Strongholds and Dwemer ruins. You can get Shannon's Dwemer Texture Replacer,Shannon's Egyptian Stronghold Retexture, Imperial Model Replacer, Sewers Retexture, and Telvanni Texture Replacer from Planet elder Scrolls.Alternate Links
Swampy Swamps
- Makes the swamps in Morrowind's Bitter Coast area look much,
much, better. Works wonderfully with Rainforests of the Bitter Coast.
Texture Fix 1.8 and Texture Fix - Bloodmoon 1.1
- Removes numerous seams that occur when landscape textures fail to
merge correctly due to the Morrowind engine being incapable of
seamlessly blending more than two types of land texture. The
Vvardenfell version repairs thousands of seams. The Bloodmoon version
repairs hundreds more. Works well with most texture replacers too.
Vivec/Velothi Texture Replacer 2.2
- Vagabond Angel retextures Vivec into a marble metropolis fit for
a god. Also makes all the Velothi architecture marble in Temples,
Ghostgate, Velothi towers and ancestral tombs. Unlike some of the
texture replacers out there, this one also replaces the interior
textures of the relevant buildings. All the Vivec canton symbol-plates
were also redone to better match the new textures.
Vibrant Morrowind 3.0
- Makes Morrowind more vibrant and colorful. Huge download, so look
at the screenshots and follow the forum thread to make sure it's the
right texture replacer for you.
Vivid Morrowind Repaint
- This mod replaces some of the dull and blurry Morrowind landscape
textures with high-resolution, extremely detailed ones, which will
hopefully change the atmosphere of a few areas. Although in general
this mod works well enough alone, Max recommends mix-n-matching it with
a few other similar ones, like the various "Visual Packs". Most, but
not all, of the textures originate from photographical material by
different authors. A small HTML table is included listing each texture,
its size, type, and origin. Alternate Link
~NOTES~ Darker Morrowind -
Fantasy Color Morrowind - Jarrod's Texture Replacer - Land Patterns -
Landscape Remix - Mixed Textures - Morrowind Visual Packs - Vibrant
Morrowind - and Vivid Morrowind Repaint will conflict with each other
as they basically do the same thing. I'd recommend using Darker
Morrowind, Fantasy Color Morrowind, Mixed Textures and Vibrant
Morrowind by themselves if you don't know a whole lot about overwriting
textures. Qarl's Visual Pack goes well with the MVP series if you have
the machine for it, just load it after MVP and its update. Carnajo's
textures can be loaded on top of the MVPs (including Qarl's) and do
just fine. I also think Carnajo's textures work well in addition to
Land Patterns and Landscape Remix if you want more changes than just
the landscape. Finally, you can see some Screenshot comparisons to help you decide.
LIGHTING ENHANCEMENTS
Illuminated Windows
- Creates a more realistic atmospheric experience throughout
Morrowind/Mournhold. All windows, shack doors, mushroom doors are now
illuminated during the night with improved scripting to turn them off
during the day. Interior windows, blocked windows and shack doors are
also illuminated with daylight during the day. Some exterior windows
now have randomized lighting to create the illusion of activity inside.
There's also a Bloodmoon expansion version as well as other
enhancements, including sound. Light the Way
- A nice little atmosphere mod that gives the Transport NPCS lights
so they don't stand there in the dark. The Caravaners (Silt Strider)
get torches. The Shipmasters and Gondaliers get lanterns (open torches
on wooden boats aren't a good idea). Sometimes simple is the best. Modman's Windowlights 2.0
- Adds exterior lights to most of the buildings in Vvardenfell. Alternate Link
Spuzzum's Interior Daylight
- Adds a nice glow to interior windows to simulate light shining
through. It also adjusts to the time outside so you'll have more of a
glow at noon then say 8 in the morning. The Lighting Mod - Complete version
- Improvements the dynamic lighting in the game and adds modifiers for thieves based on lighting conditions. Pick up the The Lighting Mod - Modular version if you only want specific changes as per the readme.
Windows Glow 2.2
- Windows now have an exterior and interior glow at the appropriate
times during the night and day. The new version uses hand-placed
windows, adds an "animated shimmer" to simulate candlelight, and has
more efficient scripts. Alternate Link
MORROWIND EXPANDED
Balmora Expansion
- Gorg combines over 40 existing well known mods that effect or add
to Balmora and the surrounding area. There's also plenty of brand new
stuff, including a number of sets of armor and clothes created by
Jeremy in his first store for selling his stuff, The Breton Knight.
CanadianIce has created an all new Metal Queen Boutique store run by
Erika's cousin Vonhelira. Currently there are 2 addons, one to make
Windows Glow II compatible and one that adds Gorg's Necklace Pack to
the jewelry store. Both can be found at the bottom of the download page
listed above.
Better Caldera
- Drastically changes Caldera: a home for the player in the center
of Caldera; a barracks for the local Imperial Legion; a dramatically
improved Shenk's Shovel; hundreds of new statics to add character to
Caldera; minor changes to several homes and shops; a new trader, plus a
few odds and ends that the player will have to find for himself. Could
use a little fine tuning, but adds a great atmosphere of a quaint yet
cramped mining town that expanded quickly.
Centurion's Redoran Stronghold Extension v2.1
- This mod adds 3 new houses (guard-quarters, Andoras´ hut,
Centurion´s house), an underground storage combined with a well and
some accessoires (planters, torches, stairs) at Bal Isra inside the
walls of your stronghold. There are also a few new NPC´s (guards,
trainers, enchanter, travel-mage).
Felsaad Revamped
- Combines three great mods... Cliffs of Fjalding: This makes the
land directly to the northwest of Lake Fjalding much higher in
elevation, and adds new static meshes to creat cliffs along the
lakeside. Also adds an icy stream leading into a waterfall over the
cliffs. Fortified Thirsk: This plugin adds medieval wooden fort walls
and new custom Thirsk guards around the original Thirsk buildings, like
an old wooden fort. They are meant to give Thirsk more of a guarded
feel, and possibly help the player character find shelter from northern
beasts a bit more safe and secure. Skaal Forest: Adds twice as many
trees to the areas surrounding Skaal Village, making the land tougher
to navigate and anticipate dangers. Molag Mar Revisited
- Replaces the old canton-style Molag Mar with a more aesthetically pleasing version. Does not change any quests.
Princess_Stomper's City Expansions
- I fell in love with Suran Extended. PS soon followed this up with
other City Expansions including Ald Redaynia Extended, Thirsk Expanded,
a complete version of Mournhold Expanded, and now Ghostgate gets a make
over too. Try them all, you won't be disappointed.
Rethan Expansion 2.2
- Adds many enhancements to the Hlaalu stronghold of Rethan Manor
including a complete fourth stage of construction. Should now work with
Join All Houses. Also includes a Necessities of Morrowind-compatible
version of the esp. Silgrad Tower
- Adds a huge chunk of Morrowind's mainland west of Vvardenfell, comprised of 224 heavily detailed exterior cells (see map here) as well as 35+ quests, hundreds of interiors and over a thousand NPCs.
Tamriel Rebuilt Map 1
- This is the first area of the TR mainland Morrowind project. The
area that Map 1 occupies is mostly occupied by House Telvanni, save for
two Imperial settlements on its western coast. It spans diverse types
of terrain, from the rugged Boethian Mountains to the overgrown
wilderness of the Telvanni Isles and from the rolling hills and fertile
pastures of the Molagreahd to the dark depths of the Sea of Ghosts. Its
population is spread across a number of settlements, ranging from the
majestic glory of Port Telvannis to the imposing battlements of
Firewatch, from the sprawling bridges of Gah Ouadaruhn to the dizzy
heights of the top of Tel Ouada. Adds even more in the way of new
equipment and creatures, and will be updated to include quests. This is
a beta release. Uvirith Inside 1.6
- Combines Uvirith Vault and Uvirith Unleashed as a starting point and then starts piling on the good stuff.
Vivec Expansion 2.0
- Adds a number of very carefully designed additions to the
exterior of the city of Vivec, new interiors, NPCs to populate the new
stuff, a new dungeon and a few quests. Version 2.0 offers quite a bit
more. New quests, new NPCs, better scripts, more unique dialogue, a
big-ass dungeon, a nifty boss-battle (very, very tough - maybe even
harder than the lich from Firemoth), a new building, some unique
rewards for your trouble and more. Alternate Link
Vivec Replacement 1.02
- Replaces the Vivec cantons with open topped ones and the Molag
Mar one with a closed top one. The Vivec Arena looks awesome and all
those trees in the Vivec cantons don't look out of place now. There is
also a Vivec-only version for those that want to use Molag Mar
Revisited. Compatible with Vivec Expansion.
NPC ADDITIONS
A Lord's Men 2.0.2
- A Lord's Men Mercenaries supplies Vvardenfell's Lords and Ladies
with any kind of personnel that might come in useful to those with
power and wealth. There are 35 different types of units that can be
hired at various prices, ranging from guards to maids, butlers,
trainers, miners and dancers. The main intention of this mod is to add
to the atmosphere of players houses and strongholds. They can be taken
along on adventures as well. Especially the guards, elite guards, and
heroes which are quite capable of taking care of themselves. Alternate Link
Children of Morrowind
- Adds 330 talking, playing, interacting children of various ages
and of all races to exterior and interior locations in Morrowind,
Mournhold, and Solstheim. Great atmosphere! There are a dozen of Add-on
mods or similar for Children of Morrowind listed on the page as well
(the newest being the Teenage Elves Add-on), so be sure check them out.
Morrowind Comes Alive 5.1
- Randomly adds over 1000 types of NPCs to 300+ cells. Uses leveled
lists so which NPC spawns where is random including items carried and
worn. Once spawned, the NPCs have a 20% chance of disappearing when you
leave the cell they're in, so a new NPC will appear when you come back
later. This simulates people traveling to and from towns, and going in
and out of the inns, shops, guilds etc. The newest version integrates
the Undead v2.2 mod and has vampires, werewolves, 6th Houses members,
wilderness guard patrols, and more. There's also a Morrowind Comes Alive 5.1 - Lore Correct Names available.
Nevena's Assistants and Apprentices
- Adds 80 new hireable assistants/apprentices, and one new East
Empire Company merchant selling ingredients derived from Bloodmoon and
Tribunal ingredients. This merchant also has three new ingredients that
will allow the creation of Mark and Recall potions. These servants are
called Assistants & Apprentices because once hired, it's up to you
to provide them with the opportunities they need to improve their
skills and inventories. They'll tell you what they need, and you go to
other NPCs to buy trade contracts. Through your efforts, you can
eventually have access to all tools, ingredients, clothing, and
soulgems right in the comfort of your own home. Alternate Link
Nevena's Clubs and Courtiers
- Adds two new clubs, and the Courtier class. At the clubs, you can
hire a Courtier to follow or wait for you wherever you wish, and have
them recite authentic Renaissance poems, songs and jests. You may also
play as a Courtier, relying on your wit, charm and stealth rather than
fighting skills to see you through. Alternate Link
The Regulars - Sitting NPCs 2.02
- Adds 27 sitting NPCs to taverns and clubs around Vvardenfell for realism. And now bards too from 6 p.m. to 3 a.m.
Traveling Merchants 2.2
- GhanBuriGhan’s Traveling Merchants introduced seven NPCs that
traveled scripted routes between towns, and added much needed live to
the roads of western Vvardenfell. Traveling Merchants version 2.2 adds
seven more routes (for a total of 14) throughout Vvardenfell and fixes
bugs in the version 1.2 beta release.
Wanderers of Solstheim 1.1
- This mod adds random friendly NPCs to the wilderness of
Solstheim. Somewhat like Morrowind Comes alive only for Solstheim. It
should make wandering around out there a bit more interesting.
SOUND ENHANCEMENTS and VOICE ADD-ONS
Atmospheric Sound Effects 1-4
- Adds a plethora of new sounds with hundreds of new emission points all around Vvardenfell.
Breton Male Voice Replacer 1.1
- Replaces the Breton Male voices that came with the game with much nicer ones that don't sound so wimpy.
Gutteral Orcs
- This "mod" is a voice replacer for all the male Orcs in the game.
It is not a true plugin, as it has no .esp file. It changes the male
Orc voices to make them sound more menacing, deeper and truer to what
an Orc is supposed to have.
Magical Sound Effect Replacement Mod
- Replaces the sound effects of magic spells and magical events
like Teleportation with new ones. The mod includes the old Bethesda
sounds as well as new ones in a .wav format, so you can select which
sounds you like best. Drop them in the Sounds/Fx/Magic folder.
Michikawa's Public Music Pack
- Some wonderfully awesome music packs to add to your Music folders. Besides the above great pack, there also the following: Battle Music Pack, Explorer Music Pack, and a Dungeon Music Pack.
Morrowind Sound Enhancement 2.1 Full
- A nice alternative to ASE above, and works well with the Wilderness Sounds mod.
The Epic Soundtrack
- A music mod meant to blend in with the Morrowind atmosphere, as
well as add to it. The explore loop is extended by about 40%, thus
making the music less repetitive. These are all excellent quality
tracks that are diverse, sometimes peaceful, sometimes dramatic. Some
"silent" tracks are also included so there's not always music playing.
The Morrowind Voice Add-On Project
- Now Dagoth Gares, Vivec and Dagoth Ur will speak their lines to you.
Voice Add-Ons by Skydiver
- Now Almalexia and the lich Barilzar will speak their lines to you too.
Wilderness Sounds mod
- Adds sounds in the wilds of Vvardenfell. (Doesn't replace any old
sounds). Also note that the official plugins Bitter Coast Sounds and
Master Index are included, so uncheck them if you're using this.
PART II
ALCHEMY and HERBALISM
Advanced Herbalism 1.1 by Andoreth
- Changes alchemical ingredient gathering and makes it a skill as
well as the ability to plant seeds. And there's a hoe...Get the Planter
Add-on (same page) for this mod as well so you can grow things in pots.
At Home Alchemy
- At Home Alchemists rejoice! Never again will you have to readjust
your perfectly placed alchemy set. Instead of having to put your
apparatuses into your inventory every time you want to make a potion,
you can now simply "fire up" the apparatuses you wish to use by
activating them. Makes much more sense now. Bloated Morrowind
- Adds Bloat Spores to the wilds of Morrowind. Bloat spores were shipped with the game, but never activated.
Dwemer Bio Monitor
- Automatically heals health, fatigue, and magicka using
character's potions. Detects and cures poisons, diseases, and blight.
Creates potions if the character has the right ingredients. And more...Alternate Link
Herbalism for Purists
- Allows the character to harvest ingredients from plants
automatically by simply clicking on the plant. Unlike other mods,
your chances at gathering ingredients from a plant are the same as the
original game with this mod activated. Also includes "Flora Glow" by
Nigedo & Max_aka_NOBODY and "Bloated Morrowind" by MagicNakor.
Local scripts are well optimized, so there is little to no performance
hit. Herbalism Redux v1.12a
- Allows the character to harvest ingredients from plants
automatically by simply clicking on the plant. There's an 80% success
rate and the number of ingredients harvested is related to the plant
model. Once you have clicked on the plant, it will be disabled and
reappear after a month. Local scripts are well optimized, so there is
little to no performance hit. Resources Enhanced
- This plugin changes the way resources are collected as well a
adding some nice collection touches. To collect raw ebony, raw glass,
diamonds, and adamantium the character now has to actually mine them
using a miner's pick and hitting the rocks. When you collect pearls
from kollops, they disappear in a cloud of bubbles. When you collect
kwama eggs, the sack shrinks to nothing revealing a kwama egg. By
default, all above listed resources respawn 30 days later.
Srikandi's Alchemy
- Adds new ingredients to Morrowind and the expansions, as well as tweaks some things for better realism.
~NOTES~ Advanced Herbalism 1.1 - Herbalism for Purists - and Herbalism Redux 1.12a do conflict with each other, so choose only one.
ARMOR
Adamantium Towershield and Adamantium Round Shield
- It always bugged me that the official adamantium plugin didn't have shields. Now we do.
Amazon War Boots 1.1
- This mod adds the first part of Amazon Full Plate Mail (for
Better Bodies). 5 Slips, 2 Tops, and 15 Boots are included, available
in 3 Shops: 1.) Balmora-Meldor 2.) Caldera-Hodlismod 3.)
Suran-Garothmuk groMuzgub. The second part of the series, Amazon Plate Greaves 2.0, is also available. Lastly, Cenobite's Amazon Tops may be of interest to somewhat complete the set. For Better Bodies.
Ancient Headdress
- Adds Mayan/Egyption influenced items to the game. Included in the
resource are a headdress, pauldrons, bracers and a range of simple
necklaces. Phijama has also included a dress that is a recolor of one
of Aleanne's fine pieces of work (uses Nioliv's mesh as a foundation).
Also includes a pair of self sheathing chakra and a Mayan temple. Alternate Link
Asent - Aundae Sentinel Armor
- Adds a nice Ornate armor suitable for the ancient undead's taste.
Atrox's Legacy Lite
- Adds nine new outfits and one set of weapons including a full set
of Deathdealer Armor, a full glass helmet and glass guantlets, and
Aichimo Blades. Read the readme for how to get the items.
Black Heart Armor
- Adds a black Queen of Hearts armor set, a shield and a set of
weapons, eleven newly colored 'long curly' wigs, a storage chest and a
new race NPC. Alternate Link
Boots for Beasts
- Adds "beast" versions of foot armor for Argonians and Khajiit to
use. Look for them at Meldor the Armorer in Balmora as well as other
places around Vvardenfell.
Combatrobe
- Adds a cuirass-robe-combination (in a short and a long version),
boots, sandals and an almost-allround-set of weapons (two knives, a
sword, a bow) to the game (look around in Arille's storage). It is only
meant to be worn by female characters, there is no support for male
characters. Now there's replacement knives you can choose from. Read
the readme and look at the screenshots for more.
Dagoth, Black Netch, and Red Dragon Armors
- Adds four retextured (sort of) sets of armor culled from various
sources, as well as hundreds of words in readable form! Adds a few NPCs
to Sixth House strongholds and Ash Vampire lairs, too. Alternate Link
Death Dealer Helmet
- Frank Frazetta's vision comes to Morrowind via Hellwolve. And if that's not enough for you, get the Death Dealer Axe too.
Drow Priestess Armor
- Adds a new female light armor to Morrowind whose spidery concept works great for the Drow race.
Durzog Armor
- A new set of armor with 100% original meshes. Male and female
versions with open and closed face helms for each gender as well. Did I
mention there's a quest to get the armor? Alternate Link
Elite Indoril Armour 1.7
- Adds a male and female set of Elite Indoril Armour in black and silver, including an open-face helmed version. Alternate Link
Eyren's Armor
- Adds several new armors to the game, inspired by the game Lineage
2, plus the snow cuirass. The armors are located at Meldor the Armorer,
Balmora. For Better Bodies, preferrably the nude version.
Female Leather Ranger Armor
- Adds a female light leather armor set in 6 colours for BB. The
set includes high heel and flat thigh high boots, skirt, tunic with
bracers and a cape. An optional "clothing instead of armor" ESP is
included, thanks Xiamara! Alternate Link
First Guard Armor
- Argonian armor with boots. A classic.
Fliggerty's Armor Project 1.4
- This mod combines 90+ armor mods into one. But rather than
keeping the original quests or shops, they have been put into new and
existing leveled lists. You will find these armors in various smuggler,
bandit, and other loot lists. They have also been added to every
merchant in the game. All smiths will have at least one full set of
armor. The catch is they probably won't match. Other traders have
anywhere from 0 to 5 pieces so you will have reason to check back with
the merchants.
Golden Saint Armor
- Adds a set of Golden Saint Armor (sans helm) based on the "Domina" mesh. Get the texture packs too for correct flesh tones.
Holy King Armor
- Adds a very nice set of regal armor and claymore to the game with an attached quest to obtain it. There's also a Holy Kings Queen Armor for female characters and Holy King and St. Nerevar Armor Retextures for those that like the armor but aren't enamored with the color of it.
J Ninja Armor
- Adds 3 Ninja-styled armors to the game by Braddock (aka
Mantodea). Instructions on finding them in the readme. Ronin also did
some nice retextures in his mod, Ninja Outfits. Screenshots of Ronin's retextures.
Knights of Tamriel
- Excellent armors for Paladin types. 6 types (7 if you count the Armor of Valshea) and counting. I love 'em all!
Legolas Gear
- Look in Arille's Tradehouse for Legolas' gear. Perfect for an archer.
New Imperial Helms
- New helms, on the guard captains, on the Ebonheart guards, on the
Duke Guards, and on the Knight Templars with a few places to buy or
steal them. Ornate Akavirian Armor
- Adds two sets of awesome retextured armor; one inspired by
samurai armor and the other by ninja. Also adds 6 retextured Japanese
weapons. All of it can be found in Moalg Mar in a shop found by going
straight after you get off the silt strider. Also offers a playable
Tsaesci race, but only one head and 2 hairstyles are currently
available.
Sheikizza's Daedric and Other Armors
- Sheikizza gives us several variations of daedric armor and a nice suit of aedric armor among other things.
Stalker Armor Redone
- Adds a suit of light chainmail armor covered by studded leather
to a chest in Vivec. Has a female cuirass, open hood, and boots for
beasts too. This version isn't enchanted.
The Dark Glass Armor 1.1
- Adds a set of armor with the same protection as regular glass armor, but the looks of good thief's armor. Includes a hood.
The General's Elven Armor with Female Update and fix
- Adds The 2nd and 3rd age Elven Armor from LOTR to the Game. Male and female versions in this one.
Tsaesci Dragonscale Armour
- The Tsaesci Dragonscale Armour is one of the rarest sets of
armour in existence. It was forged from the scales of black dragons
during their destruction in Akavir and the metal adamantium by an
unknown dragon hunter. You can find the armour and longbow in a locked
chest located in Caius Cosades' house.
The Brass God by lochnarus
- Adds an awesome new armour set to the game for both males and
females, found inside of a new dungeon. See README for details,
spoilers and file list. Screenshots. Alternate Link
Vagabond Angel's Armours
- Fantastic Armours! Indoril WarMaster Armour, Ymsidril Armour in
an Emerald and a Blue, and the amazing Morkeleb Armour. Get the
original Ymsidril Armour here. Comes in fabulous shades of black and another in red.
Void Gear
- New and improved Void Gear: Armor, clothing, and weaponry;
everything an aspiring Void professional needs... Go see Anruin in
Sadrith Mora, or Artanis Eston in Mournhold's Great Bazaar. Has Better
Bodies compatible items as well. There's some miniquests and such for
some of the more unique items. Alternate Link
~NOTES~ Need even more great armor? Check out Vagabond's Armoury List.
CHARACTER GAMEPLAY IMPROVEMENTS
Armorer 1.94
- Allows the character to smith 13 types of armor: Ebony, Glass,
Bone, Dwemer, Steel, Iron, Imperial Templar, Imperial Chain, Imperial
Steel, Orcish, Indoril, Nordic Iron/Ringmail and Dreugh. 8 public
forges with vendors to sell you the materials and equipment you'll
need. Conflicts with Complete Morrowind Full/Part 5: Smithing for
obvious reasons.
Chalk 2.0
- Graffiti artists of Morrowind unite! Write all over the place in
chalk. Write what you want now and make circles, body outlines, and
even 6th House marks like in the game.
CharGen Revamped v1.4
- Tired of starting your new characters on a prison ship? Want more
control over your characters starting out? Try this! Lots of new
locations to start from, and a lot of different editors to help you
create the character you want. Complete Morrowind FULL Final
- Cooking and Brewing Poisons, Sewing and Leatherworking, Pottery,
Woodcutting and Carpentry, and Mining and Smithing. Make campfires and
straw items, fill empty bottles from kegs and wells, and more. Adds a
much needed dose of realism to the world. Alternate Link. There's a Complete Morrowind Full Final - Morrowind only version also. CM - Morrowind only Alternate Link
Consignment Chests
- Puts consignment chests in several of the
weapons and armor shops in Balmora, Vivec and Mournhold. A player can
put expensive weapons or armor in one of these chests, and the merchant
will buy them while the player is away. For every full day the player
does not enter the shop, the merchant will spend up to his full daily
barter cash budget on items in the chest. The cash is placed in the
chest, and the player can pick it up anytime.
Dracandros' Voice
- Give orders to your followers in your faction as well as other improvements to NPCs.
Give Your Orders
- A stand alone mod that also complements Dracandros' Voice. Give
orders to lower ranking faction members, your slaves, your companions,
and those who like you (disp>95)...including the expansions and ones
found in mods, past and future. Freelancer
- A nice little mod that allows you to do and finish quests you
stumble on without having to join a faction. Ends some quests if you
decline them. Three Legion quest givers offer freelance work after
you've proven yourself. And the Bal Molagmer quests now become
available to anyone with a reputation of 10.
Improved Shrine Journal entries
- A small mod that better updates your journal after reading shrine
texts with all the information, instead of just telling you that you
read the text. Indy Bank v2.4a
- Kir updates Indestructible's bank mod, which adds Daggerfall style banks to Morrowind.
Lock Bash Enhanced
- Now you can open doors and containers by bashing them. There's
also an option to lock doors at night. The caveat here is that this mod
conflicts with any mod that changes the doors in the game. Morrowind Crafting 2.1
- Morrowind Crafting attempts to improve the role-playing
experience of Morrowind without unbalancing it, allowing the player
character to create over 1230 different items. In order to make your
character a more "well-rounded" person, MC adds the following skills
and abilities (among others): Woodworking, Cooking, Sewing, Fletching,
Crafting, Weaving, Pottery, Brewing, Smithing, Weaving, Glass Blowing,
Mining, Candle making, and Poison making. Works well alongside other
mods of simlilar nature as well as Necessities of Morrowind. Pathanias' Potion Sorter 1.02a
- This mod sorts the potions in your inventory by name and by
quality. Potions were renamed to fit a certain format in inventory and
sort by what the potion does rather than lumping all "quality",
"standard", etc potions together. "Potion of" was removed from potion
names as its obvious they are a type of potion. "Spoiled" was moved
from the front to the back of potion names to fit the other formats.
Quality changed to Distinct, and Standard changed to Common in order to
sort in inventory properly. Bargain, Cheap, Common, Distinct,
Exclusive, is the new format from worst to best. Spoiled is a special
case and follows Exclusive in inventory. The GCD version changes the
duration of the restore attribute potions from 0 to 1 as required by
the GCD script.
Persuasion Response Expansion v4
- Adds a total of 703 new responses (some are quite comical) for when the player bribes, taunts, or admires an NPC.
Potion Sorter
- Sorts potions by effect rather than quality making it easier to find and access your character's potions and drinks.
Readable Books 1.0
- Lets you read the text of open books without picking them up.
Comes in two versions, one which is compatible with Book Rotate. Alternate Link
Regionally Known Criminals 1.1
- This mod makes crime on Morrowind region dependent. This means
that after you commit a crime in Balmora people in Caldera won't know
about your crimes, but when you go back to Balmora you will get your
bounty back. After a certain crime level people in other towns will
also hear about your crimes. The news of your crimes will only spread
to towns that have the same kind of guards as in the town you commited
the crime. Read the readme for more detailed information.
Sit Down in Morrowind
- Like the name suggests, you will now be able to sit down in the
taverns and guesthouses of Morrowind. Each tavern now has one seat
labelled 'stool' for the player to sit down. Click on the stool to sit
down and to stand up the player character looks directly down and
clicks again. The stool uses the greaves slot. Also note that robes
should be removed before sitting as the effect looks rather odd with
robes on.
Unboarable Rieklings
- Ever wanted to knock one of those damn Rieklings off his boar?
Well now you can. With this mod enabled, Riekling Raiders and their
boars will no longer die simultanously. Instead, once they get down to
about 45% health, the Riekling will fall off, and either survive while
the boar dies, or die while the boar survives.
CLOTHING
Cali's Clothing
- Adds 5 sets of elegant female clothing complete with shoes to go with them.
Cloak Collection 1.4
- Adds a selection of cloaks, hoods, and capes. Talk to Salvor on the Balmora streets. Alternate Link
Drakescale and Haazheel Robes
- Adds a couple of cool looking Robes. Pick up a nifty-looking female Dunmer face too.
Physiqued Capes
- Adds a physiqued cape that will twist and bend when the character
moves. 12 textures provided by Calishan and Bravo1. There's a shop for
the Physiqued Capes in the St. Delyn Canalworks which unfortunately
conflicts with a house for the Elvish Trade Cartel featured in the
Korobal Island mod. Get the update too.
Pirate's Outfit 1.0
- Adds 3 pairs of musketeer boots, 6 knee breeches, and 5 captain's coats.
Ranger Robe
- Look in the Razor's Hole in Balmora for the robe. Great for archers.
Rings and Amulets 2.1a
- Adds 130 rings and 246 amulets with unique icons by Daduke. To be used with leveled lists.
Silaria's Ultimate Clothing - Skirts
- Adds 51 new retextured skirts to Morrowind merchants. Steal the Robe of Light and some kilts while you're there too!
Wizards' Hats
- Hats fit for those Gandalf types.
CLOTHING - BETTER BODIES 2.0+
Aleanne's Clothing and Armor 1 and Aleanne's Clothing and Armor 2
- Adds a vendor in the Tel Vos service tower that sells fabulous clothing and armor for female characters. Screenshots AC&A 1 Alternate Link AC&A 2 Alternate Link
BadKarma's and Leeloo's Serenity 2.0
- One says that in Ebonheart in foggy nights a ghost ship named
"Serenity" cruises the high sea. It is been said that the captain of
the ship sells goods in return of poor men souls. Sometimes legends are
true. The Captain of the ship indeed sells clothes for men. You will
find a variety of pants for the Better Bodies Style (2.0 +) as well as chest armor and pauldrons and a few Coats. The coats
are only suitable for Bretons or Imperial male characters! The pants
could also be worn by female characters. Alternate Link
BB Dress Pack plus Leather and Chain
- Baratheon79 offers 6 new BB dresses based on the tight-fitting dress mesh.
Cali's Dryad Dresses
- Adds 4 new dresses, one for each season.
Cali's Tight Dresses
- Adds 6 new dresses based on the tight-fitting dress mesh.
Clothiers of Vvardenfell 1.1
- It only adds 500 or so clothing items from Lady Rae, Bad Karma,
and Korana, ranging from armor to fine gowns to lingerie to pirate
outfits, and everything in between. Oh, and a tavern, 7 stores, new
NPCs, some mini-quests, and books. That's all. I know, you need more,
don't we all?
Eyren's Robes 1.1
- Adds seven robes based on Nioliv's robe meshes. Available at Milie Hastien, Balmora. For Better Bodies nude version.
Female Vampire Outfit by e-bride
- Adds new items in Morrowind. You can find them in Drucashti.
Search for 2 dwemer chests called "ancient chest." If you belong to
Quarra's clan, talk to Kjeld for the armor parts.
Korana's Clothing
- Long Dresses, Peasant Gowns, a Gypsy Outfit, Falconer Leather,
Venom Rose Equipment, and now a Sexy Black Collar Dress. They look
great, so hurry up and grab 'em!
Leather and Lace
- Leather and Lace by Dereko updated for BB2. You need to download both the original and the update.
Loincloths and Tops
- Loincloths and tops by Dereko that are BB 2.0 compatible.
Myrabell's Clothing Emporium
- Adds a lovely shop in Sadrith Mora with BB compatible clothing
and armor for males! and (mostly) females. There are also 3 new
playable heads and some retextured furniture items included.
Qarl's Gothic Attire I
- Adds a collection of 43 gothic and fetish attire. 10MB big. Alternate Link
Qarl's Gothic Attire II v1.4
- Adds 99 more gothic and fetish outfits. 8.7MB big and does require Qarl's Gothic Attire I. Alternate Link
Slof's Goth Shop for Men and Slof's Goth Shop Add-On 1 and Slof's Goth Shop Add-On 2
- Just on the northern outskirts of Vos, a reclusive pale-skinned
Altmer by the name of Mr. Lee has opened a little shop that caters for
gentlemen of a darker persuasion. Named after his pet guar, Nigel, The
Black Guar sells a large range of goth style clothing for men only,
from fetish-wear to stylish trenchcoats. Yeah, that's right, more
clothes for the guys! Add-on 1 gives the guys more robes, and even
jewelry and body art. Add-On 2 squashes some bugs and offers a some
more items. Simply fabulous.
Slof's Goth Shop II for Men and Slof's Goth Shop II Kinky Thongs Add-On
- In the The Foreign Quarter Canalworks of Vivec, a new branch of
the Goth Shop has been opened by a fellow called Peter Cushing, a good
friend of the vampire, Chris Lee. The Red Drop is an entirely
stand-alone shop, but many of the items are designed to compliment the
old clothing from Goth Shop I. Although the shop caters primarily for
men, some of the accessories will work on females, though the styling
is aimed at males. Another employee, Dorian, sells kinky thongs for
guys in the Add-on.
The General's Elven Clothing Pack #1
- Adds 6 new elvish style tops for women (one is also for men), 2
new simple elvish pants, and 2 skirts to Bivale Tenerans Clothier shop
in Ald-ruhn under Skar.
Thigh High Boots 2.0
- Durgoth's mod adds Thigh High Boots to 3 vendors Plateau Boots to
1 vendor as follows: Balmora - Milie Hastien, Fine Clothier (Thigh High
Boots & Plateau Boots)/Caldera - Falanaamo, Clothier/Suran - Verara
Rendo, Clothier. Every Shop has different Boots so be sure to visit
them all. There's 1 Stiletto version and 1 with a Thick Heel, both in
12 different Colors. 3 Leather versions are available as clothing and
armor.
~NOTES~ Need more BB clothes? Take a look at Better Bodies Wiki at UESP.
COMPANIONS and ACCESSORIES
Baratheon79's Companion mods
- Mercenaries, Mage Companions (recently updated), and Bears oh my!
Nord warriors with wolves, Wood Elf Arya, and now Galith Companions
too! Companion Teleportation 1.1
- Tired of Companions that can't follow when you teleport? Afraid
to run external programs? Then this one is for you. Talk to your
companions about 'teleportation and then use an Intervention, Recall,
or the new Companion Teleport spell and the companions will follow to
any exterior location. This is a trimmed down version of the features
in Improved Teleportation 2.0 so don't use both at the same time. Use
the MultiMark Mod with this and you'll get many of the features of
Improved Teleportation but only in exterior cells. Middle of the page
under "Other Current Mods (that do NOT require MWSE)."
Emma's Companion mods
- Emma offers us all sorts of companions from a Breton Girlfriend
to an Imperial boyfriend to Buddy and Holly. Her masterpiece though is
the Laura Craft, Romance and Adventure mod v. 2.2,
recently updated with kissing animation. Also, there are 2 quest mods,
Blades Quest and Witchgirl Adventure, that feature some of her
companions as well. Finally, she teams up with Grumpy to give us more
great companions. See below fo | | |