CNCZH

Command & Conquer Zero Hour


 Mods

ModToaster

The ModToaster is an easy-to-use tool that allows for easy downloading and managing of multiple Command and Conquer Generals. Zero Hour mods. You can download, install and run any mod in the ModToaster s list with just 1 click. Fast Backed up by powerful dedicated servers enabling fast downloads. No worries. Downloading and maintaining mods is often frustrating. The Modtoaster will make sure you are running the latest version of a mod, and keeps your your system free of useless registry files. ModToaster takes the hassle out of playing mods, allowing you to just focus on your game. The interface is easy to use, with a design that lets you use it like a normal Messenger program. It s a light-weight program that uses only a small portion of resources.

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The Rise to Power mod
This mod for Command & Conquer: Generals Zero
Hour makes more than 5000 changes to the game.
Included are new field commanders, new movies,
new units, new loading screens, music, missions and much more.
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Rise To Power Reborn Mod
 This mod for Command & Conquer: Generals Zero Hour
includes new load screens, more balanced gameplay,
new opening movies, new tracks, and more.
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Naval Wars Mod

This mod for Command and Conquer: Generals Zero Hour
adds a naval element to the warfare. With this you can build
battleships, amphibious vehicles and patrol boats.
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The Finest Hour Mod
The Finest Hour is a custom modification for
Command & Conquer: Generals Zero Hour.
The mod takes place in the WWII era with
Japan, US, Germany, Britain, Australia, and
the Soviets. Included are custom vehicles,
units, weapons, story sequences, and more.
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Generals Pack Mod
This mod for Command and Conquer: Generals Zero Hour adds
several new vehicles and updates the old ones.

There are also five new generals to choose from.

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Generals Pack Mod Patch
This is a patch for the Generals Pack mod.
This patch has no new features, but included are
plenty of tweaks and fixes for more smooth and
balanced gameplay.
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Second Wave

This mod adds several gameplay elements like new units,
 vehicles and an entire new force with the UK. This mod for
Command and Conquer: Generals Zero Hour introduces several
 new gameplay elements to test players' strategies. This mod adds
a new playable force with the UK, several new units and vehicles
along with new skins, textures and missions.
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Overkill mod
As the name implies, this mod gives all players increased
attack power and more capability for destruction.
This mod gives generals infinite super powers,
superweapons charge instantly, the game runs much faster,
and more.
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Matrix Mod
This mod makes several changes to the look and feel
of Command and Conquer: Generals Zero Hour.
Included are new skins, units, weapons and gameplay
features. Become president, command new ships such
as the Spectre Gunship and the Sentinel, or take on Agent Smith.
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Lazers mod
This mini-mod for Command and Conquer: Generals
 Zero Hour alters some of the .ini files to modifty the
attributes of the units in the game. Many vehicles
have more weapons, faster firing rates, and greater range.
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Super Boss
This mod for Command and Conquer: Generals Zero
Hour adjusts the stats and performance of many of the
units in the game. Infantry are faster and cheaper to
produce, buildings have faster build times, carpet bombs
and napalm have been added, you have access to all special powers,
and much more.
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Mid East Crisis

Mid East Crisis (MEC) is a total conversion modification for Command and Conquer Generals: Zero Hour. MEC transforms Zero Hour allowing you the player to play as either Israel or Syria pitted against each other in a hypothetical war. Should you choose to play as the Israelis you will have access to such authentic military units as the Magach 7A Tank, Zelda 1 APC, and of course the F16. Should your loyalties lie with Syria youll be able to command the powerful T-72 Tank, the fearsome Scud Launcher, and the MIG-21.Along with new gameplay elements such as the un-destroyable Oil Refinery which at the start of a match makes it so players must duke it out for control of the vital resources instead of staying in their base camping it out. Throw in the new special General Abilities like the Syrian Napalm Strike and Chemical Missile or the Israeli SR-71 Strike and Butterfly Bombs. Version 1.5 may include unspecified updates, enhancements, or bug fixes.
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Maps

Amphibious Patrol map

This custom map for Generals Zero Hour
is designed for online multiplayer games.
There are several remote islands on the map and players
must use amphibious transports to reach the resources located on there.
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Mountain Map
This is a detailed custom map for Command and Conquer: Generals Zero Hour
in the middle is an oil field with a base on either side. Each base has two
entrances and exits to offer a wide variety of ways to conquer.
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Infantry Battle map

This is a large, custom four-player map for Command & Conquer:
Generals Zero Hour. The map features a large, unmanned super
base in the middle for whoever can reach and secure it.
The money has also been increased and the infantry units have a new look.
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Big City map
This custom map for Command & Conquer: Generals Zero Hour
takes place in a large city in the middle of the desert. Nearby is a
river that provides water, energy, and other resources to the city.
Players begin on opposite sides of the desert and must go through or a
round the city to attack.
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Carrier Commandos Map
This is a custom four-player map for Command & Conquer:
Generals Zero Hour. Two teams start on an island on the north
edge of the map, while the other two start at an island to the south.
The objective for all teams is to capture and control the four air
craft carriers in the center of the map.
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Art of Defense map
This is a custom skirmish map for Command & Conquer:
Generals Zero Hour. The map takes place in a snowy
environment and you must defend your fort for 12 minutes
against constantly spawning AI units.
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