by n'Jessi on Scylla
Greetings fellow tailors. I’ve been reading the posts about tailoring, and the one thing I’ve noticed is that we all have the same “social” problems in terms of customers and time issues. So I’ve drafted a little guide for new (or veteran) tailors on the practical aspects of having a life outside tailoring.
#1 – Decide What Kind of Tailor You Want to Be. Then Set Your Boundaries.
There are many different ways to play, and it’s up to you, not to your customers, to decide what works best for you. Ask yourself the following:
There are no right or wrong answers. Once you figure out where you stand on these issues, though, be firm.
Don’t be afraid to set your boundaries. The important thing is to think about how you want to deal with these issues before they come up, so you don’t end up making a decision on the spot that you might regret (as you’re churning out 50 guild uniforms saying to yourself “this is not worth it!”) Figure out how you want to play, and stick to your guns, and don’t feel guilty. Repeat after me: “games are fun, I play in a way that maximizes my fun.”
Final tip: When in doubt say “I’m not sure, can I get back to you on that?” Will save you headache in the long run because you won’t make promises you later regret.
#2 – The AFK Flag: An Unwieldy Tool, but Your Friend.
Without an effective /anonymous system, the AFK flag is the one buffer between you and the cruel world. The person who gets the AFK message could be anyone, friend, customer, pain in the… you get the picture. That’s why it’s important to craft a good AFK message. It’s equally important to decide whether you’re going to answer tells despite the flag being on, and if so, from whom.
Messages should be short: Nobody wants to read a long afk message, and any important information will get lost.
Messages should be specific: People want to know why you can’t take custom orders, whether you’re ignoring them, and generally what is going on for your end. The following messages are probably ineffective for deterring impatient people.
Very nice, very generic, but they don’t get across the feeling that you’re busy! It gets across the feeling that you’re screening your calls for undesirables, and no customer considers him/herself undesirable. Here’s what I found work:
Something like that indicates that you are busy right now, explains why, and makes it clear that you’re probably not going to make an exception. Also helpful is to explain how the customer can contact you, and when you will be available.
Change your message often: This way people know that you have your afk on intentionally and that you’re really truly busy doing the event that you say you are.
Kara's suggestion: the fake AFK: Don't want to go to an event with a big fat AFK over your head? Or simply in the middle of a conversation and don't want to keep getting afk spam? Format an afk hotkey! Make yourself afk and then send yourself a message. Then format your hotkey look exactly like the text you just got "/reply AFK Auto-Response: blah blah". Bind that to F12 or whichever you want, and if you hit it really quickly when you get an unwelcome tell, nobody will know the difference. You can even have multiple messages on multiple hotkeys for multiple pests.
#3 – Trust Your Instincts
This may be controversial, so judge for yourself if this is advice you want to follow. Sometimes you can just tell that someone is going to make you do 40 color redos, is going to find another tailor to do the same order quicker and fail to pick up the custom order, or will haggle with you over price. If you are pretty sure this person is going to be a pest, you don’t have to deal with him or her. Remember, don’t do anything that really stresses you out. It’s a game. Usually, I find that the problem clients are usually ones who want things now, so a simple “I’ll be able to do that tomorrow” may be enough to send him or her looking for another tailor.
On the other hand, trust your instincts on whether to break your own self-imposed rules. There are certain friends for whom I’ll drop everything and rush 4 planets over to make them whatever their little hearts desire (even though they would never ask.) Why? Because if I were to tell one of them “I need Nabooan scaley hide” they would immediately fly to Naboo and abuse some scaley creatures for me.
#4 – When You Feel Ready to Quit: Re-examine
Many of us feel frustrated and helpless sometimes. Sometimes it feels like more of a chore than a game. First ask yourself why you want to quit. Then is the time to step back and ask yourself what you can do to make things better. A vacation? Stricter rules? A break from custom orders? A planetary move? A new guild? Remember, this is your gaming experience, and you have the power to make changes for the better. Don’t let the actions of others bully you into quitting: figure out how to fix the root causes of why you want to quit.