DOM2 USEFUL TIPS

Use ctrl + 1-9 to store battle orders for commanders or squads. Recall them by pressing 1-9.

Press ctrl+1 on a commander's scripted orders to store them. You can then assign these orders to another commander by holding the mouse over his orders and pressing 1.

Press alt+backspace when writing messages in order to delete an entire word.

Make sure your god is skilled in death magic when playing the Soul Gate or Ashen Empire of Ermor.

Being cursed or horror marked is truly permanent. These afflictions can not be removed by any means. The priestesses of Arcoscephale can heal battle afflictions. There are many ways to get rid of afflictions but this is the only easy one.

The dominions of Ashen Empire, Soul Gate and Carrion Woods kill population at a very fast rate. Soon the provinces under one of these domininons will be empty of all normal people.

Spies and bards are able to instill uprising in enemy provinces.

Press 'g' during battle replay to hide/show the grid.

Press 'w' during battle replay to hide/show the background and castles.

A sixth level mage casting a second level spell will receive a bonus of two when it comes to penetrating an enemy's magic resistance.

A fourth level mage casting a second level spell will receive a bonus of one when it comes to penetrating an enemy's magic resistance.

A fourth level mage casting a second level spell will only get one third of the listed spell fatigue.

A third level mage casting a second level spell will only get half the listed spell fatigue.

Dragons usually appear in a human form more suitable for magic. They have a special order that let them change shape.

The nation overview keep tracks of which provinces you have searched for magic sites

Press tab in the army setup or map screen to hide all researchers.

Press tab in the Nation Overview to hide all commanders.

Beware: Vanheim has troops with the glamour ability. These troops cannot be seen by scouts or scrying spells.

It is possible to set a commander to cast the same ritual spell every month. This is done by using the 'M' (monthly ritual) order shortcut.

A magic site with Enchantment Bonus makes it possible to cast enchantment rituals in that province for a reduced cost. There are also sites that reduces the cost of the rituals from other schools of magic.

A magic site with Conjuration Bonus makes it possible to cast conjuration rituals in that province for a reduced cost.

Beware of Abysia, Pythium, C'tis, Marignon, R'lyeh and Machaka. They have got assassins that can kill your commanders unless you guard them well.

Most of Pangaea's units heal battle afflictions automatically.

Immortal units heal battle afflictions automatically.

Regenerating units are much less likely to get battle afflictions.

The temples of Man and Pangaea only cost 100 gold. All other nation must pay 200 gold for a temple.

Don't attack an army of Illithids with one commander and an army of soulless. Mindless beings like the soulless are immune to mind attacks and all Illithids will blast your commander.

All Illithids have a mind blast attack that will cause paralysis and minor damage to the target.

Put cavalry on the side of the battlefield and order them to attack the rearmost enemies. During combat they will try to outflank the enemy and attack his rear troops and commanders.

Try to change the resolution in the preferences menu if the game is too slow or if you have a fast computer and want a more detailed display.

Use the -x switch to reduce the graphics quality to a minimum. This will enable you to play Dominions II on older computers.

Remember to visit www.illwinter.com now and again to see if there is any new patches for Dominions II available.

Send your suggestions, maps and mods to info@illwinter.com

When inspecting armies: 'shift'-click to mark all units in between.

When inspecting armies: double-click to mark all units of a kind.

When inspecting armies: mark one unit and press 'a' to mark all units in the squad.

When inspecting armies: mark one unit and press 'e' to mark all experienced units in the squad.

When inspecting armies: mark one unit and press 'w' to mark all wounded units in the squad.

Short weapons do not cause as much attack skill reduction when used in two weapon combinations.

You can resume a castle construction later if you are interrupted.

Units with glamour cannot be detected when moving in friendly provinces.

Large armies hiding in enemy territories are easier to find than small ones.

Weapons and spells with an area effect automatically hits all units in that area.

The Bow of Botulf causes feeblemindness regardless of magic resistance.

There is no way to get rid of a curse or horror mark.

Immortals are only immortal inside a friendly dominion.

Province defence values of 10 and more can reveal enemy scouts.

Every point of province defence will result in 1 or more units that defend the province if it's attacked.

Beware: Vanheim have leaders that can sail across oceans with their armies.

Undead must be led by necromancers, blood mages or undead generals.

Magical beings must have magical leadership.

Mindless units dissolve instead of rout.

Mindless units are worth 1/10 when repairing fortresses.

Strong and flying units are good at besieging and defending castles.

Fast troops are better at patrolling.

Pillage is more effective if the plundering army is large, fast and frightening.

Low taxes reduces unrest and has the same population growth as the normal tax of 100.

High taxes kill population and cause unrest.

Patrol reduces unrest, but it also kills a small part of the population for each point of unrest reduced.

Soulless reanimated in battles and in provinces were there has recently been a battle are armed.

Heavily armed warriors will return as well equipped soulless while lightly armed soldiers will return as lightly armed soulless.

Reanimation of ghouls will decrease population. Reanimation of soulless will decrease unburied corpses.

Pillage provinces to get more unburied corpses to reanimate when playing Ermor.

Make a prophet of a stealthy commander in order to get a stealthy preacher.

You cannot retreat from assassination attempts.

Immortal gods never retreat when fighting in a friendly dominion.

If all fighting forces are routed your commanders will retreat as well regardless of power.

Wastelands, mountains, swamps and forests are more likely to contain magic sites.

Ambidextrous soldiers do not suffer from as much attack skill reductions when fighting with more than one weapon.

Routed units flee into any of the neighboring friendly provinces.

Fatigue will cause attacks to penetrate the exhausted soldier's armor more often.

All troops have +1 morale in friendly dominion and -1 in enemy dominions.

Only a few items grants the wearer total immunity to fire, cold or lightning.

Some items grant the owner the ability to go berserk if wounded. Other forces the owner to go berserk at the start of a battle.

Berserker attribute bonuses are cumulative.

Bless is more effective if your pretender has high magical skills.

Every five temples increase your maximum dominion strength by one.

Fortresses gather resources from neighboring provinces.

Give bodyguards to your most valuable mages. During an assassination attempt up to 5 bodyguards will fight alongside the mage against the assassin.

Give your mages magical gems so they can cast more powerful spells.

Crossbows are armor piercing and will halve the effect of any armor. Use crossbowmen to take out well armored troops.

Use screens of militia and cheap troops to draw enemy fire.

Place units with heat or cold radiation apart from other troops.

Large squads are less likely to rout.

The number of unburied corpses decreases every turn.

Unburied corpses are generated by battles, plunder, bad events and destructive dominions.

The Stargazer is a master of void summonings and is less likely to suffer from insanity.

Press alt-return to switch between window and fullscreen mode.

Press alt-tab to leave Dominions II temporarily.

Give orders to commanders by holding the mouse over him and pressing for instance 'shift'+'R' for research.

Press 'Esc' to close windows.

Use arrow keys to easily increase/decrease money spent on mercenaries or defence.

Press 'space' to pause the battle replay and 'q' to quit the replay.

Use 'PgUp', 'PgDn' & arrow keys to change the battle view.

Use 'a', 'ctrl' & 'shift' to select and deselect multiple commanders.

Use 'PgUp' & 'PgDn' to zoom map.

Use arrow keys or middle mouse button to scroll map.

Press 'm' to return to messages.

Press '?' to view keyboard shortcuts.

Last updated Oct. 28, 2003.

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