Command Centre:
Worker: Sentinel Worker
Medic: Sentinel Healer
UNIQUE UNIT: Sentinel (fast-moving, relatively tough, armed with a Sentinel Beam weapon). Can upgrade to Sentinel Major, which is shielded.
Troop Centre:
Trooper Recruit: Heretic Grunt, armed with plasma pistol
Trooper: Heretic Grunt, armed with a Needler
Heavy Trooper: Heretic Grunt with a Plasma Rifle
Repeater Trooper: None
Anti-Air Trooper: Heretic Grunt with HALO 2 Fuel Rod Cannon
Advanced AA Trooper: Bulkier Grunt with FRG
Grenade Trooper: Heretic Grunt with original HALO Fuel Rod Cannon
Mounted Trooper: Grunt riding a Blind Wolf with a stolen Human flamethrower
Heavy Mounted Trooper: More heavily armoured Grunt on a Blind Wolf with a stolen flamethrower
Advanced Mounted Trooper: Grunt on an armoured Blind Wolf with a Sentinel Beam
Shipyard:
Frigate: Heretic Attack Sub, is faster than Human or Covenant Frigates and can garrison five units, but is unshielded
Cruiser: Heretic Battle Submarine, fires powerful torpedoes and is shielded, but not as heavily armoured as the Covenant cruiser. Can "deploy" to arm an anti-air weapon
Destroyer: Boarding Craft, can hijack(convert) enemy naval units
Heavy Weapons Factory:
Pummel: Sentinel Crusher
Anti-Air Mobile: Sentinel Destroyer
Artillery: Heretic Wraith Mortar Tank
Fortress:
Bounty Hunter: Heretic Elite Minor with Carbine
UNIQUE UNIT: Sentinel Enforcer (flying unit, has rapid fire, long range ballistics)
Deployable Cannon: Sentinel Cannon
Airbase:
Fighter: Heretic Ranger
Fast Fighter: Heretic Banshee
Advanced Fighter: Heretic Seraph Interceptor
Bomber: Heretic Banshee armed with a Fuel Rod Cannon
Heavy Bomber: Heretic Bulkier Banshee armed with FRC
Advanced Bomber: Heretic Seraph Bomber
Air Transport: Apparition
NEW BUILDING: Heretic Hijacker Training
Trains Heretic Hijackers, who can steal enemy tanks, Capital Ships, and buildings.
Mech Factory:
Scout: Heretic Scout Bike.
Strike Mech: Heretic Mobile Plasma Cannon
Heavy Strike Mech: Larger Heretic Mobile Plasma Cannon
Mech Destroyer: Hunter, has a large splash damage radius and does more damage to troopers. Slow, but tougher than standard Mech Destroyers.
Assault Mech: Sentinel Assault
Heretics cannot build "Jedi" units.