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Heretic Forces

Command Centre:

Worker: Sentinel Worker

 

Medic: Sentinel Healer

 

UNIQUE UNIT: Sentinel (fast-moving, relatively tough, armed with a Sentinel Beam weapon).  Can upgrade to Sentinel Major, which is shielded.

 

Troop Centre:

Trooper Recruit: Heretic Grunt, armed with plasma pistol

Trooper: Heretic Grunt, armed with a Needler

Heavy Trooper: Heretic Grunt with a Plasma Rifle

Repeater Trooper: None

 

Anti-Air Trooper: Heretic Grunt with HALO 2 Fuel Rod Cannon

Advanced AA Trooper: Bulkier Grunt with FRG

 

Grenade Trooper: Heretic Grunt with original HALO Fuel Rod Cannon

 

Mounted Trooper: Grunt riding a Blind Wolf with a stolen Human flamethrower

Heavy Mounted Trooper: More heavily armoured Grunt on a Blind Wolf with a stolen flamethrower

Advanced Mounted Trooper: Grunt on an armoured Blind Wolf with a Sentinel Beam

 

 

Shipyard:

Frigate: Heretic Attack Sub, is faster than Human or Covenant Frigates and can garrison five units, but is unshielded

 

Cruiser: Heretic Battle Submarine, fires powerful torpedoes and is shielded, but not as heavily armoured as the Covenant cruiser.  Can "deploy" to arm an anti-air weapon

 

Destroyer: Boarding Craft, can hijack(convert) enemy naval units

 

Heavy Weapons Factory:

Pummel: Sentinel Crusher

 

Anti-Air Mobile: Sentinel Destroyer

 

Artillery: Heretic Wraith Mortar Tank

 

Fortress:

Bounty Hunter: Heretic Elite Minor with Carbine

 

UNIQUE UNIT: Sentinel Enforcer (flying unit, has rapid fire, long range ballistics)

 

Deployable Cannon: Sentinel Cannon

 

Airbase:

Fighter: Heretic Ranger

Fast Fighter: Heretic Banshee

Advanced Fighter: Heretic Seraph Interceptor

 

Bomber: Heretic Banshee armed with a Fuel Rod Cannon

Heavy Bomber: Heretic Bulkier Banshee armed with FRC

Advanced Bomber: Heretic Seraph Bomber

 

Air Transport: Apparition

 

NEW BUILDING: Heretic Hijacker Training

Trains Heretic Hijackers, who can steal enemy tanks, Capital Ships, and buildings.

 

Mech Factory:

Scout: Heretic Scout Bike.

 

Strike Mech: Heretic Mobile Plasma Cannon

Heavy Strike Mech: Larger Heretic Mobile Plasma Cannon

 

Mech Destroyer: Hunter, has a large splash damage radius and does more damage to troopers.  Slow, but tougher than standard Mech Destroyers.

 

Assault Mech: Sentinel Assault

 

Heretics cannot build "Jedi" units.


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