Dirty Dan

DirtyDan's Characters
My characters for WotC's D&D, by version 3.5 rules.

Gor'thag Darkhide <bgsound src="http://www.freewebs.com/sesoron/makoro.mid" loop=infinite>

Gor'thag Darkhide
Orc Male
Orc Paragon 3 / Druid 5 / Blighter 8 / Warshaper 1

"Because you're an elf!"
Strength22+6
Dexterity14+2
Constitution14+2
Intelligence10+0
Wisdom25+7
Charisma6-2
Hit Points142
Armor Class25
Base Attack+12/+7/+2
Fortitude Save+17
Reflex Save+6
Will Save+18

Feats
1st: Power Attack
3rd: Improved Bull Rush
6th: Improved Sunder
9th: Practiced Spellcaster- Blighter
12th: Heavy Armor Proficiency
15th: Shock Trooper
Skills (Total=Ranks+Ability+Miscellaneous)
Concentration +22=20+2+0
Spellcraft +20=20+0+0
Knowledge (Nature) +19=19+0+0
Listen +10=3+7+0
Abilities
Darkvision 90ft
No Light Sensitivity
Elf Slayer
Deforestation
Blightfire (DC 23)
Sustenance
Undead Wild Shape 4/day (8 HD Small-Large)
Speak with Dead Animal 1/day
Contagious Touch 2/day
Animate Dead Animal 1/day
Unbond 1/day
Morphic Immunities
Morphic Weapons

Spells

Blighter 17 (Close 65ft; Medium 270ft; Long 1080ft)
6 Orisons
6 1st Level
6 2nd Level
5 3rd Level
4 4th Level
4 5th Level
3 6th Level
2 7th Level
0 8th Level


Possessions
10356 GP, +1 Adamantine Flail, +1 Scythe, +5 Adamantine Half Plate, +2 Light Steel Shield, +2 Breastplate, Periapt of Wisdom +2, Tome of Understanding +5, +2 Shocking Burst Anarchic Scythe, +2 Vicious Spell-Storing Greatsword, Rod of Withering, +2 Undead Controlling Tower Shield, Masterwork Composite Longbow (Strength bonus +6), 200ft Hemp Rope, Grappling Hook, Dessicated Mistletoe, Deer Skeleton, Elk Skeleton, Squirrel Skeleton, Rat Zombie.

Background
Gor'thag was, believe it or not, once a druidic witch doctor of his silvan orc tribe. He was a strong leader of his people, and fought bravely for them even when an army of Silvanesti elves, led by druids of the Seeker religion, advanced upon the tribe, claiming that the orcs were an abomination of nature and a cancer upon their forest, when in fact they had been coexisting with the woodland and all its creatures since they had arrived. When the orcs were at last driven out by superior elven numbers, Gor'thag gave up on his old homeland and cast off his druidic powers, forever forsaking the blessing of the forest, for he saw the forest and the elves as one in the same, desiring now to destroy them both. He and the one remaining of his hangers-on, the warrior Jamal (7E), set off to find a new life as Gor'thag found new power stemming from his hatred of all that grows: the dark blessings of the spirits of decay that constitute the art of the blighter.

Personality
Gor'thag is extremely intolerant of a great number of things. He will allow neither druids nor the Silvanesti elves to survive unfought in his presence, and he is fairly distasteful of other elves and to a lesser extent rangers. But, ironically, the most frequent object of Gor'thag's wrathful castigation has been Jamal (7E), a fellow orc who does not in any way share Gor'thag's philosophy of the technological advancement of orc kind. He respectfully puts up with the human Lawrence Valdimir, but frequently makes jabs at the previous invasion of his land by orcs, led by the wicked Ostian wizards though they may have been.



Music is Mako Reactor from Final Fantasy VII by Nobuo Uematsu.
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