Grampus (Mastigoproctus giganteus)

These arthopods are also known as vinegaroons or whipscorpions. They resemble gigantic maroon scorpions with massive dark clow, but they lack the dreadful stings of true scorpions. Instead, there is a slender whip-like tail at the end of their abdomen. At the base of this tail is a gland which can expel clouds of noxious vapor. Grampuses are strictly carnivorous and live in forests, jungles, and swamps.

Danger Class: III
Characteristics
Roll
Average
STR
4D6+12
26
Move: 3
CON
2D6+12
19
Hit Points: 21
SIZ
3D6+12
22-23
Fatigue: 45
INT
2
2
POW
3D6
10-11
DEX
3D6
10-11

Hit Location
D20
Points
RH Leg
01
6/4
LH Leg
02
6/4
RB Leg
03
6/4
LBLeg
04
6/4
Abdomen
05-09
6/9
RC Leg
10
6/4
LC Leg
11
6/4
RF Leg
12
6/4
LF Leg
13
6/4
RF Claw
14-15
6/7
LF Claw
16-17
6/7
Thorax
18-20
6/9

Weapon
SR
Attack %
Damage
Pincer
6
50+1
1D8+2D6
Spray
3
100
Variable


Notes: The head is contained within the thorax. A grampus can attack with spray and both pincers in the same round. The pincers strike 3 strike ranks apart.

The most common spray smells strongly of vinegar and is 1 point acid, dissolving armor on all hit locations of the target. If all armor has been dissolved, it damages flesh instead. This spray has a range of 10 meters, and covers an area of 3 meters square.

The seond type of spray smells of chlorine, and is a poisonous gas with a potency of 3D6. If the gas's potency is resisted, the victim takes half the potency as damage. If not resisting, he takes full potency as damage. It is possible to hold one's breath while inside this cloud. The cloud covers a 3m-radius-area all around the grampus, and can be squirted up to 10 meters away, covering an area of 3 meters square.

The last type smells like formic acid and is squirted in a narrow stream. If it hits, the target takes 2D6 acid damage directly to a random hit location, losing armor first, then hit points.

Skills: Listen 50-2, Hide 60-13, Sneak 60-13.

Armor: 6-point chitin.