Recent News
 
RuneBiz Downtime *NEW*
Runecrafting Guild and Game - For all players! *NEW*
 RuneBiz site redone *again*
22 new RuneScape worlds
 KOREGuild site created.
  Meeting History
 Recent time downResizeable game Window
 
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RuneBiz News

RuneBiz Downtime

 15 August

            Due to laziness and a few other problems, (most of it enjoying RuneScape HD too much to take our eyes off of it), RuneBiz hasn't been updated since the 13th of July. During this period, all productivity halted to a zero, and we are sorry for you, the RuneBiz community. Do not fret, however, as we are now back for business. With a new school year starting, most of RuneBiz's staff members will not be able to edit RuneBiz as frequently as often, but look forward to new guides and a newer and better forums. 

 In other news...

The founder of RuneBiz, Cave'm is going to be moving to Florida within the next few months. RuneBiz will have no updates until Cave'm get acclimated to his new abode, and so that will probably be a week after the news is posted on RuneBiz.

RuneBiz and KOREGuild have been together for 3 months, and we feel it's appropriate to create our own community (much like other RuneScape helpsites like Zybez and RuneHQ), so look forward to another Forum Overhaul this month... We at RuneBiz also hoped you are enjoying RuneScape HD, and had a good 4th of July.

RuneScape News

Runecrafting Guild and Game - For all players!

 12 August

          Ever since a brave adventurer rediscovered Runecrafting, mages from the Wizards' Tower have been working hard to figure out its intricacies. In fact, so many have been drawn to Runecrafting's secrets that a guild has formed.
Not everything is rosy and happy in the guild. An argument has raged over the magical reaction that creates rune stones: are green or yellow orbs more important in the process? Agree to resolve their conflict and you'll find yourself in our newest minigame, The Great Orb Project!
The purpose of this team-based minigame is very simple: collect more coloured orbs than the opposing team. Watch out, though, as they will be pushing your orbs out of the way to stop you winning. This frenetic minigame offers few rules and a great alternative to conventional Runecrafting - all with a range of rewards, of course. Expect rune essence, Runecrafting XP and new magical equipment if you wipe the floor with your opponents.
The Runecrafting Guild also offers a number of features that are not tied to the minigame. The rune altar map helpfully shows the location of all altars; one mad wizard has learned how to repair abyssal pouches; and the head of the guild is working on a marvellous omni-talisman that combines the powers of all existing talismans into one.
Note that the guild is available to both free players and members - the Runecrafters want all the help they can get!
Summary
Where to find the Runecrafting Guild: The guild can be accessed through a portal, upstairs in the Wizards' Tower.
Requirements to access the Runecrafting Guild and minigame: Level 50 Runecrafting
Rune Mysteries
The guild is available on F2P, but some individual features are for members only

Access to:

A new guild
A fast-paced, team-vs-team Runecrafting minigame - The Great Orb Project
Various new items for runecrafters, including a new outfit
In other news...
Beyond the Runecrafting Guild, this update brings you a few small things that should make your lives easier...
Kazgar, Mistag and Dartog have been given right-click options so you can quickly ask them to guide you through the Lumbridge Swamp Caves. Elkoy, the guide from the Tree Gnome Village maze, has been given a similar option.
When you previously right-clicked on a chat message from another player, you were always offered the option to 'Add friend' and 'Add ignore'. If that player was already on your Friends list, those options weren't very useful, so we've replaced them with a new 'Message' option. This is identical to what would happen if you clicked on your friend in your Friends List. (This is not available on Quick Chat-only worlds.)
Tai Bwo Wannai village welcomes its newest arrival, Imiago. If you've completed Jungle Potion, he'll be willing to protect your calquat trees from disease in exchange for eight poison ivy berries.
The gardeners who protect bush patches have always demanded payment to look after poison ivy bushes. It's been pointed out on the Forums that poison ivy bushes never get diseased anyway, so the gardeners no longer offer to look after them.
We've also fixed the following bugs:
  • Treasure Trail sliding puzzle boxes were getting stuck, making them impossible to complete.
  • The roof of the Grand Exchange was failing to disappear correctly when you stood underneath it. Similar bugs were affecting the front of Varrock Palace and bits of the Warriors Guild.
  • The Amulet of Catspeak was incorrectly positioned on female characters.
  • The Amulet of Fury was not rendering correctly with the Bandos chestplate on male characters.
  • If you wore a blue snelm, your chathead was appearing yellow.
  • The 3D models for skillcapes were using too many polygons, resulting in bizarre graphical glitches. They have now been remodelled to resolve this problem; their appearance is largely unchanged, but you may notice some slight changes.
  • Mud pies were positioned incorrectly when you wielded them.
  • Flared trousers were rendering incorrectly with most boots.
  • The 'fine shirt' base kit had a glitch affecting the neck area on male characters.
  • The mind tiara was missing part of its model.
  • Baba Yaga's hair was clipping through her hat.
  • The progress hats from the Mage Training Arena were not rendering correctly with players' hair.
  • Radimus Erkle, master of the Legends' Guild, had a rendering problem with his cape.
  • The obsidian cape was rendering incorrectly with certain tops.
  • Bogrog was checking for the wrong Summoning level when players tried to exchange praying mantis pouches for shards.
  • Trimmed chaps and Wilderness capes were rendering incorrectly on female characters.
  • The mime mask and zombie mask items were displaying incorrectly during dialogue.
  • Players could walk through a rope barrier in the Varrock Museum.

RuneBiz News

RuneBiz Site Redone *again*
 27 June
 
           As we're sure you can see, RuneBiz has gone through another major overhaul. We had this feeling that RuneBiz did not have the same 'feel' as other help sites, so we've changed the design of the pages, the movement between guides and the advertisement for other clans/guilds. Don't worry about our guides, they are going to be redone, with pictures, very high detail, and a checklist for you to see which ones you have and have not done. Each guide will also have a checklist for you to check through, so you will know which items and which steps you have done. We feel this will be a great improvement over our former guides. And each guide with have it's own page. We are hoping this will generate a more professional feel from you, the RuneBiz community. Remember, RuneBiz is still new and is looking for new employees. Remember to fill the application form in the forums/email us the application form with your answers to runebizcorporation@yahoo.com.
 
 

RuneBiz News

KOREGuild Site Created

 24 June

         The Clan KORE, an affliate of RuneBiz, has decided to transform the clan into a Clan Community. The clan KORE still exists, but it now is for more clans joining, not against any clans. They also have a dedicated PEER1 Server, Teamspeak channels, and IRC channels that clans can purchase/recieve. 

The website is: http://www.kglounge.com

 In other news...

Sven has been fired from RuneBiz staff. He had pirated some images from another RuneScape help website, and that was strictly illegal and dishonest. The guides that he did write were very badly detailed and had a bad format for RuneBiz.

 Also, please to announce Narutonaruto (apparently he likes Naruto) into the RuneBiz staff. He is under the role of moderator of all shoutboxes and the forums, so if you see him on there be sure to say hello!

RuneScape News

22 new RuneScape Worlds

 8 August 2008

Recently, we launched 22 new worlds to cater for player growth in Australia, Belgium, Brazil, Denmark, Germany, Ireland, Mexico, Netherlands and New Zealand. The 22 new worlds also host many of our popular activities, such as Barbarian Assault, Castle Wars, Clan Wars, Fist of Guthix, LootShare, Pest Control, F2P trade, TzHaar Fight Pits and Vinesweeper.
More worlds will be added as we expand into more countries. Please visit the Themed World page for information on themes of these new worlds.

RuneScape News

Meeting History
5 August
Having helped Jorral in Making History, it's time to pay him another visit in Meeting History. He's been busy digging around old and dusty manuscripts and has come across a set of interesting notes about the Enchanted Key; so, with the 'hot and cold' key in hand, get ready to discover another of its bizarre abilities! You can guarantee that it'll give you a greater insight into the past of RuneScape.
Many questions will be answered as part of this sequel to Making History.
Summary
Where to start Meeting History: Speak to Jorral in the Outpost, north-west of West Ardougne.
Requirements to complete Meeting History: Making History
Druidic Ritual

Access to:

A new area to explore
The chance to understand more of RuneScape's early history

In other news...
Our Graphics team has been busily fixing bugs again, including the following:
  • The Grim Reaper hood from 2007's Hallowe'en event was causing your head to disconnect from your neck
  • The Amulet of Fury was looking different depending on whether you were male or female
  • Armoured skirts were stretching if you used the bone crossbow
  • The Wilderness Agility Course stepping stones weren't very well aligned with their lava pit.
  • The roof in the Burgh de Rott shop wasn't disappearing, even if your Graphics Options said it should.
We've also adjusted Commander Zilyana's behaviour in the God Wars Dungeon, so she's less inclined to wander aimlessly in the middle of the room while people shoot her from the edges.

RuneScape News                         

Resizable Game Window
 
 5 August

Resizable Game Window

We have introduced a new and optional way of viewing RuneScape HD: a resizable game window. This feature is available to both free players and members.

The new feature will adjust your RuneScape HD game window to fit the size of your browser. So, if you expand or maximise your browser, your game window will expand too, filling all of the available space. If you reduce the size of your browser, your game window will reduce with it.

This feature is completely optional. You may activate or deactivate it via the Graphics Options, either on the login screen or in-game (accessed via the spanner icon).

The resizable game window is only available for RuneScape HD. It is not available for the RuneScape version of the game.
How does this differ from fullscreen?

The main difference is that fullscreen will completely fill your screen. It will do so if your browser is minimised, maximised or anywhere inbetween. The resizable feature allows you to view the RuneScape game at whatever size you want - just reduce or increase the size of your browser and the game window will follow.

When playing RuneScape HD using the resizable game window, your interfaces will be arranged in the manner as fullscreen mode. This means that your tabs will be arranged across the bottom of the game screen.

Unlike fullscreen, the resizable game window is available to both free players and members.

Note: If you have a slow computer and you make the resizable window very large, you may find the game slows down a bit. If this happens, just make the window a bit smaller or, if you prefer, turn it off using the Graphics Options menu.