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Welcome to the uNs web page.  If your new to the site, the menu on the left is used to browse the web page.  The area you are reading this text in is what will be called your main screen.  It is where you will see the pages displayed that you picked off the menu.  If you have any problems with this website feel free to post on the message board or drop us an E-mail.  Our E-mail is found in the contact section of the web page.  You will find only E-mail addresses of those who have agreed to show their E-mails.  Please try not to spam our addresses with useless crap that no one cares about.

For those of you who have no idea who the hell the uNs Clan is and have found the page by surfing; we are a clan in a game called Socom II U.S. Navy Seals.  For more information about the game please check www.sony.com  also if your interested in gaming along with us post on our message boards and we will make sure your contacted.

ReconSEALs2004@yahoo.com


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The SOCOM II Ranking System

SOCOM II Ranking System Explained
We have the scientific method for increasing your rank in SOCOM II.

  

Are you one of the thousands of SOCOM II players confused about how the
online multiplayer ranking system works? Sure, the general concept is
simple: win and go up, lose and go down. But for those who want to know
the finer points and exact details, we got the word straight from
Zipper Interactive. Read on to find out how to maximize your potential in
the world of Navy SEALs.


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The SOCOM II Ranking system is based on the Chess Ranking system
developed by Dr. Arpad Elo. However, it is much more complex in order to take
into consideration the SOCOM II game format which has multiple players
per team, multiple rounds, and individual performance differences. Your
Score (as seen when you select a player from the Player Ranking Screen)
is the master value that tracks your relative ability vs. other
players.

The SOCOM II Ladder is just an indexing of every player's Score (i.e.
the player with the highest score will be #1, the second highest #2,
etc). Your position on this ladder determines your ranking as indicated
below:

ADMIRAL = Top 10 Players
CAPTAIN = The Next 5% of Players
LT. COMMANDER = The Next 25% of Players
LIEUTENANT = The Next 55% of Players
ENSIGN = The Remaining 15% of Players

The first time you play SOCOM II online you start with 1000 points. If
the highest ranked Ensign does not have 1,000 points, you would be
ranked as a Lieutenant before you even played a Round. Even though you have
yet to accumulate any statistics, you would have a better ranking than
many players that have been playing SOCOM II online because they may
have lost games and died a lot while you have not.

The primary means to improve your Score is by winning Games (not
Rounds, full Games). In almost all cases, if you win a Game your score will
go up and if you lose a Game your score will go down. The following
factors will effect how large or small your score will move in any single
game:

Relative Strength of the Teams: The Scores of members of your team are
compared against the Scores of the opponent's team to determine who is
'expected' to win. Winning against stronger teams will increase your
Score faster while winning against weaker teams will increase your Score
much slower.

Number of Players in the Game: Full 16-player Games have larger Score
moves than say an 8-player Game.

Number of Rounds won by losing team: If you win by a sweep (i.e.
winning the first 6 Rounds in a best of 11 Game), your Score will go up more
than if you just won by one Round (i.e. winning 6 Rounds and losing 5
Rounds in a best of 11 Game).

Individual Performance: Doing more to contribute to the victory like
getting more Kills, having less Deaths, rescuing Hostages, creating
Breaches, destroying Bases, etc. will result in a larger personal Score
increase.

One last thing to take into account, courtesy of producer Seth Luisi:
"It is important to note that the "score" on the player stats and the
"score" at the end of the game are not directly related. The score on the
Player Stats screen is actually a "Rating" and not the score. This
rating is affected by your score at the end of the game plus other factors
including the ratings of the people you were playing against. This
seems to be the biggest point of confusion with the SOCOM II Player
rankings."

Hit Count

 
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