
I've brought the Official Updates section up to speed finally. With the recent unbalanced trade removal, Runescape has been difficult to bear with. I can't even hand my friend a few hundred noted lobsters because he needs them for the future, or ask my friend to help me make bow string by running my flax to me. I'll get around this, and also hope on the idea that they are planning on developing some sort of a gifting system that helps both the normal player and continues to stop real world traders. I understand what Jagex's purpose was; real world trading is bad, and anyone that does it is pathetic on every scale. You need the money? Do it a legit way like getting a job, loser. Anyway, that's about it with the updates. New pages are still pending.

After a week of toil and hardship coming from the many angry faces of the Runescape community, Jagex has come to their senses (as expected) and has announced that some editing will be done to help accommodate the issues of the players. There has been nothing done yet, but a few changes to a few systems will be completed as well as a new "item-lending" system in the works. The Grand Exchange will also see a makeover. In other news, the Bestiary and Jargon sections are under construction right now, and I don't see an upcoming release date for either of them as they are both pretty long. More ideas will be coming to the website, as well as a list of possible role playing classes and a connection to the Pescaderia boards.

Today was a very big day for Runescape. Jagex made so many new changes to the game, all being extremely drastic to how the game works. You can see them all in the Official Updates section; everything under December was released today! The message boards had a player rush of complaints of all forms, with the result of 3 of my 5 ongoing suggestion threads dying in the process. Luckily I saved my two most important ones.
In other news, if you check over to the Skill Guide section you'll notice that each skill now has a list of quests which offer experience in that specific skill. Before you max out a skill, make sure you've completed all of the quests listed for it so you don't miss out on free experience! That is all for today's updates.

It has been a very long time since I last updated; unfortunately I lost taste in it for a while. Perhaps for the next few days I may work on it once more, but I cannot make a promise as of now. The Official Updates section has been properly brought up to date.
One thing I am excited about is the new Summoning skill mentioned now for the past month which will be available sometime early 2008, most likely in January. This skill will feature the ability to summon a diverse amount of creatures, with numerous different functions. Some may include combat functions, while others may aid you in skills. The different functions these will bring are unknown at the moment, but there are some interesting sketches that were given to us in order to satisfy our hunger. Here are some:






The anticipation begins!

Ignore that last News report, I've completed the Interface section tonight! I had a little spare time and got my wits together to finish the job, and now it's completely done. Now that that project-of-a-section is over, I have another large section to make (not going to reveal any information, and it'll take a very long time) and who knows what else I might find worthy of adding for tomorrow.