____ _ _ _ _ _ _____ _____ ____ ____ ____ _____ _ / ___\/ \ /|/ \/ \ /|/ \/ \ /|/ __/ / __// _ \/ __\/ _X __/ (_) | \| |_||| || |\ ||| || |\ ||| | _ | __\| / \|| \/|| / | \ \___ || | ||| || | \||| || | \||| |_// | | | \_/|| /| \_| /_ _ \____/\_/ \|\_/\_/ \|\_/\_/ \|\____\ \_/ \____/\_/\_\\____X____\ (_) _____ _ _____ _ _____ _____ ____ ____ ___ _ ____ _____ /__ __X \ /|/ __/ / \ / __// __// _ \/ _\\ \// / _ \/ __/ / \ | |_||| \ | | | \ | | _| / \|| / \ / | / \|| __\ | | | | ||| /_ | |_/\| /_ | |_//| |-||| \_ / / | \_/|| | \_/ \_/ \|\____\ \____/\____\\____\\_/ \|\____//_/ \____/\_/ _____ ____ _____ ____ _____ / __// __\/ __// _ X__ __\ | | _| \/|| \ | / \| / \ | |_//| /| /_ | |-|| | | \____\\_/\_\\____\\_/ \| \_/ _ _ _____ _____ _ _____ _ ____ _ / \/ \ /|/__ __X __// \ /|/__ __X \/ _ \/ \ /| | || |\ || / \ | \ | |\ || / \ | || / \|| |\ || | || | \|| | | | /_ | | \|| | | | || \_/|| | \|| \_/\_/ \| \_/ \____\\_/ \| \_/ \_/\____/\_/ \| _________________ An FAQ by dtroi50 _________________ This document has been tested in Internet Explorer, Netscape Navigator, Mozilla Firefox, and Opera. _ | | _ | | / \____| |____________________________________________________________________ |0 Contents \ | ____ ____________________________________________________________________/ \_/ | | | | |_| ******************************************************************************* * Unfortunately, during this playthrough I missed the stats for Marrionette. * * Due to this, these stats may not show up for a while. That's the reason. * * They'll be up in a couple weeks; Sorry for any inconvenience. * ******************************************************************************* | + Sign denotes a finished section - Denotes WIP Section | |_____________________________________________________________________________| Author's note [ANOTE] + I. INTRODUCTION [01IN] + II. SWORDSMAN [02SDMN] + A. MAX [02MX] + B. BALBAROY [02BR] + C. AMON [02AN] + III. WARRIOR [03WARR] + A. LUKE [03LK] + B. GORT [03GT] + IV. KNIGHT [04KNT] + A. KEN [04KN] + B. MAE [04MA] + C. ARTHUR [04AT] + D. EARNEST [04ES] + E. PELLE [04PL] + F. VANKAR [04VK] + G. GUNTZ [04GZ] + H. KOKICHI [04KK] + V. ARCHER [05ACHR] + A. HANS [05HN] + B. DIANE [05DN] + C. LYLE [05LL] VI. HEALER [06HLR] + A. LOWE [06LW] + B. KHRIS [06KS] + C. GONG [06GN] + D. TORASU [06TU] VII. MAGE [07MGE] + A. TAO [07TO] + B. ANRI [07AN] + C. DOMINGO [07DG] + D. ALEF [07AF] VIII. MISCELLANEOUS [08MISCELL] A. ADAM [08AD] B. BLEU [08BU] C. JOGURT [08JG] + D. MUSASHI [08MS] E. HANZOU [08HZ] F. ZYLO [08ZY] + IX. BOSS PROFILES [09BP] A. RUNE KNIGHT [09RK] + B. SKELETON [09SK] + C. MARIONETTE [09MR] D. GHOUL [09GL] + E. MASTER MAGE [09MM] + F. LASER EYE [09LE] + G. SILVER KNIGHT [09SK] + H. ELLIOT [09ET] + I. HELLHOUND [09HH] + J. BALBAZAK [09BB] K. KANE [09KN] L. MISHAELA [09MA] M. DEMON MASTER [09DM] N. CHAOS [09CS] O. RAMLADU [09RD] P. COLLOSUS [09CL] PA. FIRE [09CL1] PB. THUNDER [09CL2] PC. ICE [09CL3] Q. DARKSOL [09DK] R. DARK DRAGON [09DD] X. ENEMY PROFILES [10EP] + XI. MINIBOSS PROFILES [11MP] XII. GAME SCRIPT [12GS] - A. CHAPTER 1 [12C1] + B. CHAPTER 2 [12C2] + C. CHAPTER 3 [12C3] + D. CHAPTER 4 [12C4] + E. CHAPTER 5 [12C5] F. CHAPTER 6 [12C6] G. CHAPTER 7 [12C7] H. CHAPTER 8 [12C8] XIII. CLASSES AND PROMOTION [13CP] + XIV. SHOP GUIDE [14SG] + XV. SECRET CHARACTERS [15SC] - XVI. WEAPON GUIDE [16WG] + APPENDICIES A. CLOSING [AACLSNG] + B. CREDITS/THANKS TO [ABCRDT] + C. LEGAL INFORMATION [ACLGLINF] + D. CONTACT INFO [ADCNTINF] + E. VERSION HISTORY [AEVSNHIS] + MMMMM ..... If the M's and periods don't line up, switch your browser's default font to 'Courier New' or 'Terminal'. ~`~`~`~`~`~`~`~`~`~`~ Author's note [ANOTE] ~`~`~`~`~`~`~`~`~`~`~ Parts of this guide are extremely long. It is not recommended that you read this guide through in one sitting. Also, when looking through it, search for the section using ctrl+f and the codes on the table of contents. I strongly recommend you only read what you are looking for. _ | | _ | | / \____| |____________________________________________________________________ |1 Introduction [01IN] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| Here you are in Shining Force, one of the many games in the Sega Smash Pack 2. In this game, you will encounter many characters, some of them are optional; some of them will be extremely hard to find, and some are not worth the trouble. I have documented everything about each character in this FAQ. Enjoy. |WHAT THIS GUIDE CONTAINS| This FAQ started as a character FAQ being done for an unFAQed game by someone with nothing better to do. It's still for an unFAQed game, by someone with nothing better to do, but it's more than a character FAQ. It's a fully functional enemy FAQ, a soon-to-be boss FAQ, a partial game script, partial character FAQ and you can expect to see updates coming with more. |MY STANDING ON THIS GAME| I've played through this twice before, and currently have two files in it: A personal file and an FAQ file. That means this FAQ is being written as I play along, which is why the characters and game script are lacking. I documented enemy stats on my last playthrough, hoping to do an FAQ on it. I'm adding more and more as I go along. GAME CONTROLS You can configure the controls on the menu, but here are the basics, using the default controls. The format will be: Keyboard Key-Genesis Key-Action A-A-Confirm things, scroll through text, and open menu. S-B-Opposite of A; use to cancel selection or choose opposite from highlighted option. D-C-Same as A Enter-Start-Confirms things on the escape menu and scrolls through text in the opening menu. Escape-N/A-Opens the escape menu during gameplay. This menu allows you to continue or quit. _ | | _ | | / \____| |____________________________________________________________________ |2 Swordsman [02SDMN] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| These are characters that use swords, and some of them use different ones. The Swordsman type has two classes: Swordsman ugraded to Hero and Birdman upgraded to Sky Warrior. _ | | _ | | / \____| |____________________________________________________________________ |2 Max [02MX] \ |A ____ ____________________________________________________________________/ \_/ | | | | |_| SDMN>HERO Max is your first character. I recommend training him because, whether you like it or not, you have to have him in your party. If you don't train him, he'll be a complete waste of space 'til you get the Chaos Breaker, at which point he'll be strong enough to throw into the fray once in a while. NOTE: Max actually is the name of the character, although you can name him. Stats [Starting] LEVEL: 1 HP: 12/12 MP: 8/8 EXP: 0 ATK: 14 DEF: 4 MOVE: 6 AGILITY: 4 WEAPON: MIDDLE SWORD, EQUIPPED MAGIC: Egress, LVL 1 _ | | _ | | / \____| |____________________________________________________________________ |2 Balbaroy [02BR] \ |B ____ ____________________________________________________________________/ \_/ | | | | |_| Stats [Starting] LEVEL: 5 HP: 14/14 MP: 0 EXP: 0 ATK: 17 DEF: 12 MOVE: 7 AGILITY: 12 WEAPON: Middle Sword, EQUIPPED MAGIC: N/A _ | | _ | | / \____| |____________________________________________________________________ |2 Amon [02AN] \ |C ____ ____________________________________________________________________/ \_/ | | | | |_| Stats [Starting] LEVEL: 5 HP: 15/15 MP: 0 EXP: 0 ATK: 16 DEF: 9 MOVE: 7 AGILITY: 10 WEAPON: Middle Sword, EQUIPPED MAGIC: N/A _ | | _ | | / \____| |____________________________________________________________________ |3 WARRIOR [03WARR] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| Warriors are powerful characters. They specialize in fighting with axes, and rival the strength of some of the most powerful characters in the game. High attack and defense allows them to hold the fort for a long time, kill the crap out of enemies, and smash horrible run-on sentences that go on a long time without providing any useful information. _ | | _ | | / \____| |____________________________________________________________________ |3 Luke [03LK] \ |A ____ ____________________________________________________________________/ \_/ | | | | |_| WARR>GLDR Luke is the first warrior you'll get. He is well powered, especially when trained, but still inferior to Gort. When faced with a choice between the two, I don't reccomend Luke as your first choice. Stats [Starting] LEVEL: 1 HP: 9 MP: 0/0 EXP: 0 ATK: 14 DEF: 7 MOVE: 6 AGILITY: 4 WEAPON: Short Sword, equipped MAGIC: N/A _ | | _ | | / \____| |____________________________________________________________________ |3 Gort [03GT] \ |B ____ ____________________________________________________________________/ \_/ | | | | |_| This guy is definitely the stronger of the two. When faced with a choice between them, I'd take him 99.999999999999999999999% of the time. I definitely recommend this guy. Stats [Starting] LEVEL: 2 HP: 12 MP: 0/0 EXP: 0 ATK: 16 DEF: 8 MOVE: 6 AGILITY: 4 WEAPON: Handaxe, equipped MAGIC: N/A _ | | _ | | / \____| |____________________________________________________________________ |4 KNIGHT [04KNT] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| Knights use spears or lances, which gives them some leeway. With a lance, a character will be more powerful, but extremely short-ranged. With a spear, they will be slightly weaker but with a long range. Since the battlefield is divided into squares, I can show you a diagram of their range: L S K= Knight LKL SSS L= Lance L SSKSS S= Spear SSS Each letter is one square. S _ | | _ | | / \____| |____________________________________________________________________ |4 Ken [04KN] \ |A ____ ____________________________________________________________________/ \_/ | | | | |_| KNT>PLDN Ken is your first Knight. I do reccomend using him because at first you don't have many knights, but later, after the acquisition of Pelle and Vankar, you'll want to drop him to make way for better characters. Stats [Starting] LEVEL: 1 HP: 8/8 MP: 0/0 EXP: 0 ATK: 13 DEF: 6 MOVE: 7 AGILITY: 5 WEAPON: Spear, Equipped MAGIC: N/A _ | | _ | | / \____| |____________________________________________________________________ |4 Mae [04MA] \ |B ____ ____________________________________________________________________/ \_/ | | | | |_| KNT>PLDN Mae is like Ken. She's good at first but I don't recommend keeping her past chapter III. She's got moderate attack and defense, but you get better Knights. Stats [Starting] LEVEL: 2 HP: 12 MP: 0/0 EXP: 0 ATK: 14 DEF: 7 MOVE: 7 AGILITY: 7 WEAPON: Bronze Lance, equipped MAGIC: N/A _ | | _ | | / \____| |____________________________________________________________________ |4 Arthur [04AT] \ |C ____ ____________________________________________________________________/ \_/ | | | | |_| KNT>PLDN Arthur is pathetic. He starts at a low level with very little HP. His advantage? He can cast magic eventually. Whoop-de-doo. You get 4 characters who are all about casting magic. For your own sake, leave Arthur alone. Stats [Starting] LEVEL: 4 HP: 9 MP: 0/0 EXP: 0 ATK: 15 DEF: 6 MOVE: 7 AGILITY: 7 WEAPON: Bronze Lance, equipped MAGIC: N/A _ | | _ | | / \____| |____________________________________________________________________ |4 Earnest [04ES] \ |D ____ ____________________________________________________________________/ \_/ | | | | |_| KNT>PLDN To tell the truth, I've never actually tried Earnest. There are Knights that are much better than him, so I never saw a point. If you want good power and other stats, use Pelle or Vankar. Stats [Starting] LEVEL: 8 HP: 21 MP: 0/0 EXP: 0 ATK: 21 DEF: 11 MOVE: 7 AGILITY: 11 WEAPON: Bronze Lance, equipped MAGIC: N/A _ | | _ | | / \____| |____________________________________________________________________ |4 Pelle [04PL] \ |E ____ ____________________________________________________________________/ \_/ | | | | |_| KNT>PLDN Pelle is among the best characters in the game. He starts off very powerful, and only gets better. In the later chapters, give him a Halberd or the Valkyrie to use him to his full potential. LEVEL: 8 HP: 18 MP: 0/0 EXP: 0 ATK: 30 DEF: 19 MOVE: 7 Agility: 15 WEAPON: Bronze Lance, equipped Magic: N/A _ | | _ | | / \____| |____________________________________________________________________ |4 Vankar [04VK] \ |F ____ ____________________________________________________________________/ \_/ | | | | |_| KNT>PLDN Vankar is among the best characters in the game. He starts off with decent stats, but, with some work, you can make him the kickass guy that I have him as now. LEVEL: 8 HP: 29 MP: 0/0 EXP: 0 ATK: 21 DEF: 12 MOVE: 7 Agility: 11 WEAPON: Bronze Lance, equipped Magic: N/A _ | | _ | | / \____| |____________________________________________________________________ |4 Guntz [04GZ] \ |G ____ ____________________________________________________________________/ \_/ | | | | |_| SMKN>SBRN Guntz is among the characters in the game. He does massive damage, and takes minimal. My overall reccomendation for Knight weapons: Give Pelle a Halberd, Vankar the other Halberd, and give Guntz the Valkyrie, which is as powerful as the Halberds but it has a longer range. LEVEL: 8 HP: 15 MP: 0/0 EXP: 0 ATK: 25 DEF: 18 MOVE: 4 Agility: 11 WEAPON: Bronze Lance, equipped Magic: N/A _ | | _ | | / \____| |____________________________________________________________________ |4 Kokichi [04KK] \ |H ____ ____________________________________________________________________/ \_/ | | | | |_| WKNT>SKYL Notes: FLY Kokichi is an amazing character. He is able to fly, but is still amazingly strong, if you'll invest time into him. By the end of the game, if you invested enough training in him, Kokichi should be rivaling Guntz's power. LEVEL: 7 HP: 16 MP: 0/0 EXP: 0 ATK: 22 DEF: 10 MOVE: 6 Agility: 12 WEAPON: Bronze Lance, equipped Magic: N/A _ | | _ | | / \____| |____________________________________________________________________ |5 ARCHER [05ACHR] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| Archers are long-range masters. They lean towards low defense-high speed, but are fairly well-rounded. They start off with a long range, but still unable to attack close, but eventually their range lengthens, but they're hand-to-hand handicap remains. They start off with a range like this (C being archer and A being range): A A A A C A A A A And eventually get like this: A AAA AA AA AA C AA AA AA AAA A _ | | _ | | / \____| |____________________________________________________________________ |5 Hans [05HN] \ |A ____ ____________________________________________________________________/ \_/ | | | | |_| ACHR>BWMS Hans starts off fairly powerful. In chapters one and two you will be decieved by his adequacy. By chapter three, that adequacy will be gone, which is okay since you have to trade off some characters at that point and you get Diane in that chapter. Use him until you get Diane. Stats [Starting] LEVEL: 1 HP: 12/12 MP: 0/0 EXP: 0 ATK: 14 DEF: 5 MOVE: 5 AGILITY: 6 WEAPON: Wooden arrow, Equipped MAGIC: N/A _ | | _ | | / \____| |____________________________________________________________________ |5 Diane [05DN] \ |B ____ ____________________________________________________________________/ \_/ | | | | |_| ACHR>BWMS COMING SOON _ | | _ | | / \____| |____________________________________________________________________ |5 Lyle [05LL] \ |C ____ ____________________________________________________________________/ \_/ | | | | |_| ASKT>SKNT Unlike the other knights, Lyle doesn't fight with polearm weapons. He is an amazing Archer-type character. He can pick off with high attack from a safe distance. He is one of your must-haves from chapter 6 on. Stats [Starting] LEVEL: 8 HP: 14/14 MP: 0/0 EXP: 0 ATK: 32 DEF: 8 MOVE: 7 AGILITY: 9 WEAPON: elven arrow, Equipped MAGIC: N/A _ | | _ | | / \____| |____________________________________________________________________ |6 HEALER [06HLR] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| Healers are extremely useful characters. It is recommended that you have at least one in your party at all times. They cast magic that restores HP or removes curses. Weak in attack, but essential for a good party. _ | | _ | | / \____| |____________________________________________________________________ |6 Lowe [06LW] \ |A ____ ____________________________________________________________________/ \_/ | | | | |_| HLR>VICR Lowe is a decent character that you should use for a few chapters. He's a good healer, but you get much better. Keep him awhile, but I recommend dropping him for Torasu eventually. Stats [Starting] LEVEL: 1 HP: 11/11 MP: 11/11 EXP: 0 ATK: 10 DEF: 5 MOVE: 5 AGILITY: 5 WEAPON: Wooden Staff, Equipped MAGIC: Heal (1) _ | | _ | | / \____| |____________________________________________________________________ |6 Khris [06KS] \ |B ____ ____________________________________________________________________/ \_/ | | | | |_| HEAL>VICR Khris is a very good healer, and, after giving her the power staff, can be pretty powerful too. You may or may not want to keep her, I have no strong opinions either way, but she's good. Stats [Starting] LEVEL: 2 HP: 11/11 MP: 10/10 EXP: 0 ATK: 10 DEF: 5 MOVE: 5 AGILITY: 4 WEAPON: Wooden Staff, Equipped MAGIC: Heal (1) _ | | _ | | / \____| |____________________________________________________________________ |6 Gong [06GN] \ |C ____ ____________________________________________________________________/ \_/ | | | | |_| MNK>MSMK Gong is a decent healer, he even gets AURA (2) eventually, but, once promoted, unless constantly trained, he falls behind. If he falls too far behind in stats, he will no longer be of any use. In that case, you'll have no choice but to bench him. Stats [Starting] LEVEL: 1 HP: 11/11 MP: 8/8 EXP: 0 ATK: 11 DEF: 4 MOVE: 5 AGILITY: 6 WEAPON: N/A MAGIC: Heal (1) _ | | _ | | / \____| |____________________________________________________________________ |6 Torasu [06TU] \ |D ____ ____________________________________________________________________/ \_/ | | | | |_| COMING SOON _ | | _ | | / \____| |____________________________________________________________________ |7 MAGE [07MGE] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| Mages are characters who specialize in spellcasting. It's recommended that you have at least one in your party at all times but it's not as pressing as having a healer. _ | | _ | | / \____| |____________________________________________________________________ |7 Tao [07TO] \ |A ____ ____________________________________________________________________/ \_/ | | | | |_| MAGE>WIZD Tao is a decent mage. Use her for a while, as she can gain up to Blaze (4). I eventually stopped using her, but you can use here for the whole game. Stats [Starting] LEVEL: 1 HP: 10/10 MP: 7/7 EXP: 0 ATK: 8 DEF: 4 MOVE: 5 AGILITY: 6 WEAPON: Wooden Staff MAGIC: Blaze (1) _ | | _ | | / \____| |____________________________________________________________________ |7 Anri [07AN] \ |B ____ ____________________________________________________________________/ \_/ | | | | |_| MAGE>WIZD Anri has one downside: she has to keep up. Seriously, she gets Blaze level 2, Freeze 4, and if I recall correctly she also gets Bolt 1 or 2. She's an amazing mage, but, you have to keep up. Much like Gong, if she drops behind for a little bit, she falls short for the whole game. With dedication, she can become a strong character. LEVEL: 3 HP: 10 MP: 12/12 EXP: 0 ATK: 16 DEF: 4 MOVE: 5 Agility: 8 WEAPON: Power Staff, equipped Magic: Blaze (1) _ | | _ | | / \____| |____________________________________________________________________ |7 Domingo [07DG] \ |C ____ ____________________________________________________________________/ \_/ | | | | |_| MGCR Domingo is a flying character that casts magic. If you train him, he'll probably get good, but you get him in chapter four. The chapter with the most characters. You'll have to make the choices of who to keep and who to leave behind. LEVEL: 1 HP: 15 MP: 15/15 EXP: 0 ATK: 11 DEF: 15 MOVE: 5 Agility: 20 WEAPON: N/A Magic: Freeze (1) _ | | _ | | / \____| |____________________________________________________________________ |7 Alef [07AF] \ |D ____ ____________________________________________________________________/ \_/ | | | | |_| MAGE>WIZD COMING SOON _ | | _ | | / \____| |____________________________________________________________________ |8 MISCELLANEOUS [08MISCELL] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| There are certain characters that don't have a class in particular. Most of them have a strange class that only one of them belong to. These characters are documented in here because it's a waste of space to make a new class header for one character. _ | | _ | | / \____| |____________________________________________________________________ |8 Adam [08AD] \ |A ____ ____________________________________________________________________/ \_/ | | | | |_| COMING SOON _ | | _ | | / \____| |____________________________________________________________________ |8 Bleu [08BU] \ |B ____ ____________________________________________________________________/ \_/ | | | | |_| COMING SOON _ | | _ | | / \____| |____________________________________________________________________ |8 Jogurt [08JG] \ |C ____ ____________________________________________________________________/ \_/ | | | | |_| YGRT Jogurt is arguably the worst character in the game. For one thing, his stats never exceed 1, also his level never increases. If by some miracle he manages to kill an enemy, you get a Jogurt ring. It makes whatever character it is equipped to look like Jogurt. Who cares? Leave him alone. LEVEL: 1 HP: 1 MP: 0/0 EXP: 0 ATK: 1 DEF: 1 MOVE: 7 Agility: 1 WEAPON Magic: N/A _ | | _ | | / \____| |____________________________________________________________________ |8 Musashi [08MS] \ |D ____ ____________________________________________________________________/ \_/ | | | | |_| COMING SOON _ | | _ | | / \____| |____________________________________________________________________ |8 Hanzou [08HZ] \ |E ____ ____________________________________________________________________/ \_/ | | | | |_| COMING SOON _ | | _ | | / \____| |____________________________________________________________________ |8 Zylo [08ZY] \ |F ____ ____________________________________________________________________/ \_/ | | | | |_| Zylo is amazing at first. Until he's promoted, he does 30+ damage (remember, it's chapter 3, so this is amazing), moves amazingly far and can automatically move anywhere in a wooded area. When he's promoted, he starts to suck. If you invest time in him, he'll catch up, but he'll fall short and require shaftage if you don't. Stats [Starting]: LEVEL: 9 HP: 22 MP: 0/0 EXP: 0 ATK: 28 DEF: 14 MOVE: 7 Agility: 13 WEAPON: None Magic: N/A _ | | _ | | / \____| |____________________________________________________________________ |9 BOSS PROFILES [09BP] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| COMING SOON 35% Complete _ | | _ | | / \____| |____________________________________________________________________ |10 ENEMY PROFILES [10EP] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| Armed Skeleton: HP: 36 MP: None ATK: 62 DEF: 33 MOVE: 5 Agility: 32 Spells: None Artillery: HP: 14 MP: None ATK: 24 DEF: 15 MOVE: 4 Agility: 14 Spells: None Belial: HP: 21 MP: 35 ATK: 26 DEF: 20 MOVE: 6 Agility: 22 Spells: Bolt(1) Muddle(1) Blue Dragon: HP: 50 MP: None ATK: 63 DEF: 32 MOVE: 5 Agility: 42 Spells: None Bow-rider: HP: 18 MP: None ATK: 40 DEF: 11 MOVE: 7 Agility: 14 Spells: None Cerberus: HP: 27 MP: None ATK: 42 DEF: 26 MOVE: 7 Agility: 38 Spells: None Chimera: HP: 56 MP: None ATK: 65 DEF: 30 MOVE: 6 Agility: 40 Spells: None Dark Dwarf: HP: 12 MP: None ATK: 12 DEF: 8 MOVE: 4 Agility: 5 Spells: None Dark elf: HP: 16 MP: None ATK: 26 DEF: 9 MOVE: 6 Agility: 10 Spells: None Dark mage: HP: 13 MP: 26 ATK: 10 DEF: 6 MOVE: 5 Agility: 9 Spells: Blaze level 2 Dark Priest: HP: 16 MP: 25 ATK: 21 DEF: 9 MOVE: 5 Agility: 10 Spells: Heal(1) Demon Master: HP: 27 MP: 46 ATK: 43 DEF: 24 MOVE: 6 Agility: 45 Spells: Freeze level 3 Dire Clown: HP: 15 MP: None ATK: 18 DEF: 11 MOVE: 5 Agility: 7 Spells: None Durahan: HP: 22 MP: None ATK: 39 DEF: 28 MOVE: 5 Agility: 13 Spells: None Evil Puppet: HP: 14 MP: 15 ATK: 14 DEF: 10 MOVE: 5 Agility: 7 Spells: Freeze(1) Gargoyle: HP: 18 MP: 20 ATK: 26 DEF: 15 MOVE: 6 Agility: 20 Spells: Muddle(1) Giant Bat: HP: 14 MP: None ATK: 11 DEF: 6 MOVE: 7 Agility: 9 Spells: None Goblins: HP: 12 MP: None ATK: 9 DEF: 6 MOVE: 5 Agility: 5 Spells: None Golem: HP: 17 MP: None ATK: 28 DEF: 28 MOVE: 4 Agility: 16 Spells: None Hellhound: HP: 19 MP: None ATK: 10 DEF: 13 MOVE: 7 Agility: 13 Spells: None High Priest: HP: 20 MP: 33 ATK: 13 DEF: 14 MOVE: 6 Agility: 13 Spells: Heal 4 Horseman: HP: 24 MP: None ATK: 53 DEF: 16 MOVE: 7 Agility: 17 Spells: None Ice worm: HP: 30 MP: 12 ATK: 40 DEF: 25 MOVE: 5 Agility: 26 Spells: sleep Jet: HP: 28 MP: None ATK: 45 DEF: 32 MOVE: 7 Agility: 33 Spells: None Lizard man: HP: 20 MP: None ATK: 24 DEF: 12 MOVE: 6 Agility: 12 Spells: None Mannequin: HP: 16 MP: None ATK: 16 DEF: 10 MOVE: 5 Agility: 8 Spells: None Master Mage: HP: 22 MP: 32 ATK: 33 DEF: 13 MOVE: 5 Agility: 26 Spells: Freeze level 2 Minotaur: HP: 31 MP: None ATK: 46 DEF: 30 MOVE: 5 Agility: 31 Spells: None Pegasus Knight: HP: 18 MP: None ATK: 21 DEF: 16 MOVE: 7 Agility: 12 Spells: None Rune Knights: HP: 14 MP: None ATK: 16 DEF: 7 MOVE: 7 Agility: 7 Spells: None Sea bat: HP: 22 MP: None ATK: 20 DEF: 14 MOVE: 7 Agility: 14 Spells: None Shell fish: HP: 25 MP: None ATK: 23 DEF: 16 MOVE: 6 Agility: 23 Spells: None Silver Knight: HP: 16 MP: None ATK: 18 DEF: 12 MOVE: 7 Agility: 11 Spells: None Skeletons: HP: 15 MP: None ATK: 21 DEF: 16 MOVE: 6 Agility: 7 Spells: None Sniper: HP: 13 MP: None ATK: 15 DEF: 5 MOVE: 5 Agility: 7 Spells: None Steel Claw: HP: 25 MP: None ATK: 43 DEF: 31 MOVE: 5 Agility: 31 Spells: None Torch Eye: HP: 28 MP: None ATK: 42 DEF: 32 MOVE: 6 Agility: 27 Spells: None Worm: HP: 17 MP: None ATK: 20 DEF: 16 MOVE: 4 Agility: 16 Spells: None Wyvern: HP: 32 MP: None ATK: 39 DEF: 30 MOVE: 7 Agility: 31 Spells: None Zombie: HP: 15 MP: None ATK: 18 DEF: 13 MOVE: 5 Agility: 7 Spells: None _ | | _ | | / \____| |____________________________________________________________________ |12 GAME SCRIPT [12GS] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| Health Warning: This section covers word-for-word everything that was said in the game. It is extremely long and I don't recommend you read the whole thing at once. If you need to skip to the next chapter (Classes and promotion), use the code below: [13CP1] Opening screen: In ages long forgotten... Light fought Darkness for control of the world. Dark Dragon led the evil hordes of Darkness. The Ancients fought back with the Power of Light. Dark Dragon was defeated and cast into another dimension. The Lord of Darkness vowed to return in 1,000 years. Time passed, and Dark Dragon was forgotten by all. Ten centuries of peace ruled the land of Rune. Until the kingdom of Runefaust brought war and fear to Rune. Hordes of evil creatures ravaged every land. Here and there, strongholds of Good still held out... awaiting a Hero who could wield the Powers of Light! Simone: Wow! Dark Dragon, Ancients... Let's see now, what else does this old book say? Hmmm. One thousand years have passed since they vanquished Dark Dragon. And this book says Dark Dragon threatened to return right about now. I bet anything that Dark Dragon is behind the evil hordes of Runefaust! I need to tell someone about this! But who would listen to a kid like me? I think Dark Dragon's coming back! Will you help us? C'mon, it'll be an adventure! (Select new game and name your character. Although you can choose a name, his name really is Max. I'll refer to him as Max) Nice to meet you, Max! I'm Simone. Come back often and tell me everything! You need to get going! Evil spreads farther across Rune with every passing day. =.=.=.=.=.=.=.=.=.= CHAPTER 1: Runefaust Invasion =.=.=.=.=.=.=.=.=.= [01C1] Varios: Max? Max? C'mon, kid, wake up! I didn't hit you that hard. Keep your guard up, kid. Those beasts of Runefaust will tear you to pieces! OK, that's enough for today. You'd better take it easy for a while. (You go into the building closeby and meet Lowe) Lowe: Well, Max, had enough swordplay for today? I don't know how you keep at it hour after hour. I'm dead tired after about 15 minutes! (You return to speak to Varios) Varios: You have the makings of a great fighter, Max. You'll be tested soon enough. Guard: Lord Varios, the king has sent for you. You must come at once! Varios: Of course. Lead the way, guardsman. I fear the worst, Max! Prepare yourself for true battle immediately! (Varios and the guard head for the castle while Max heads back inside to see Lowe) Lowe: Did you see Varios's face? He went pale! Something really big is happening. Let's split up and see if we can't find out what's going on. I'll see you later. (Max goes up to the castle) King of Guardiana: ...that is the story, Varios. Varios: Mmmm... Then, your majesty, we have no choice but to send Max, a young fighter. Oh, Max. Good. I was going to look for you. First, listen to the King. (Max goes up to the king and talks to him) King of Guardiana: For centuries, our people have watched the Gate of the Ancients, as its guardians. Beyond that gate lies we know not what, not even if it is of the Light or the Darkness. But the Ancients knew, and they sealed it beyond the gate and set us as guards. And now we find that we may have failed in our mission, our reason for existence. Signs have been seen that forces of Runefaust are at the Gate of the Ancients! Whatever evil they are planning, we must stop it at all costs and at once! Varios: But we must not panic the people. A small group of young but skilled warriors... Nova: Yes! He could do it. He could leave town unnoticed and have a chance to succeed, perhaps. King of Guardiana: Yes, Nova, I agree. Max! Will you take the task? (At this point you are given an option. Select yes) Very well! Now, return to town and gather your troops. Come back when you're ready. (Max leaves the castle to rally his troops. They find him first) Luke: Wait, Max! Nova sent us. We're going with you. I am Luke the warrior. Ken: Ken the knight, at your service, Max! I'll follow wherever you lead. Tao: I am Tao. I'm only an apprentice mage, but I'll do my best. Hans: I am Hans, an elven archer. I'm coming, but don't put me in the front lines, OK? (Luke, Ken, Tao and Hans join the Shining Force) (They go to Headquarters; Lowe comes down the path) Lowe: Hey, Max! Don't try to sneak out of town without me! (Lowe joins the shining force) (Nova comes down the path) Nova: Now that you have your comrades, return to the king and hear his final commands. I'll follow your progress and offer advice as you face the vile hordes of Runefaust. Lowe: Well, that's settled. See you at headquarters! (Lowe goes to headquarters. Max returns to the castle) King of Guardiana: You have your troops, but you need supplies. Take this to purchase what you need. A cart will take you to the Gate of the Ancients. Go now and carry out your task! (The Shining force now leaves Guardiana and is taken to the Gate of the Ancients) Lowe: Max! Goblins! Runefaust must be up to something! Tao: We can take them, Max! (Several monsters are up ahead searching for something) Rune Knight: Move it, vermin! Find the key to this blasted door! C'mon, we're almost in! Where is that blasted key? What? Blast it! Those fools from Guardiana are here! (An earthquake destroys part of the area) Shining Force: Earthquake! Rune Knight: Attack, goblins and dwarves! Strike a blow for the honor of Runefaust! (The Shining Force decides to leave before fighting. Max casts Egress and goes instead to a nearby Monastery) Gong: I am Gong. I have fought the evil of Runefaust for many years. I will aid you. (Gong joins the Shining Force) (The Shining Force returns to the gate and defeats the Rune Knight) Rune Knight: Fools... you have won here, but Lord Kane of Runefaust is even now attacking Guardiana! (Rune Knight dies) Nova: If that creature spoke truly, we must return to help defend Guardiana! (They leave the gate of the ancients. The Earthquake has blocked their short route and soldiers from Runefaust block the other way) Nova: The earthquake blocked the road. Head north, but be ready for battle. Rune Knight: No one enters Guardiana while we live! For Darksol! Dark Dwarf #1: Death to Guardiana! Dark Dwarf #2: Death to Guardiana! (Max and the Shining Force fight the Runefaust soldiers and win. They then enter Guardiana to find it in ruins) Nova: Well done, Shining Force! Now, enter Guardiana and find out what's happened there! Guard: You made it back! You're a little late. We were almost overrun by Runefaust! We held them off, but we've suffered greatly, as you'll see as you wander around. Most of our knights were lost in the battle... many homes were damage. But we held! We'll keep watch here. Runefaust is bound to attack again, sooner or later. (Max goes up to the castle and speaks to a guard) Guard: Hurry, Max! Kane of Runefaust has injured the King and Lord Varios! (Max goes into the throne room) Varios: Go away, Kane! I don't understand what you are talking about! Kane: Anyway, the treasure of Guardiana is in my hand now. Varios: I won't let you take that! Just leave! Kane: Sword of Darkness! Show me your power!! (Varios dies) (Mae, his daughter, enters the room) Mae: No! Father! I... I can't believe it! I'll, I'll... (Mae attacks Kane, but fails) Kane: Now, Guardiana is unworthy of my attention. Farewell, fools! (Kane suddenly disappears) Mae: Max! Look to the king! King of Guardiana: Max... Mae... I don't think I'll live much longer, though Varios protected me. Listen, the gate of the Ancients is the only access to the Tower. And the gate can be opened only by the key. You must find it before it falls into the hands of evil! You should never let them open the gate! Find out why Runefaust is interested in the gate... Please... Mae... Daughter of the great Varios, help Max... Avenge your father! And be strong... Mae: Your Majesty... King of Guardiana: Please tell my daughter, Anri, in Manarina... to stay strong, for her people... (The King dies) Mae: Now is not the time for tears and grief. Alterone should be our next goal. Max! Let's go find that key! I don't want to see any more of these tragedies. (Mae joins the Shining Force) Mae: I'll await you at headquarters. Be quick! (Max leaves the castle and goes to the tavern, which was untouched by the monsters from Runefaust. The barkeep explains that Gort, an old warrior, fought the monsters off) Barkeep: The monsters would have wrecked my shop, but the old guy drove them off. Gort: You know, that little fracas made me want to fight again. Max, I'm joining up! (Gort joins the shining force) Gort: I'll be at headquarters. (Max exits Guardiana and heads northeast in the direction of Alterone) Nova: Max! Enemies await you on the road to Alterone. Take all precautions! (Max and the Shining Force destroy the monsters and enter Alterone) Nova: Excellent! Kane will have to do better than that to stop you. On to Alterone! (The town was quiet. Max found few to talk to) Mishaela: Greetings, Max. With my powers I can see the future. Care to know your fate? (Select Yes) Death lies to the north. Go back to Guardiana, for your doom awaits if you continue. Man: You must be Max, right? (Select Yes) I knew it! I lived in Guardiana until a few months ago. I just heard a rumor. A friend of mine told me that Guardiana was totally wiped out. Is that true? (Select Yes) I hoped it wasn't true. The friend who told me about it went to inform the castle. (Max goes up to the castle) King of Alterone: What? Runefaust attacked Guardiana? Hard to believe. Follow me, Max. I have a... tactician we should consult on this matter. (Max follows the king into a basement) King of Alterone: I'm sorry about this, but I must protect Alterone. (The tactician turns out to be Kane) Kane: Surprised, Max? Alterone has already surrendered! Put him in a prison cell! I'll decide how to best dispose of him in a day or two. (Guards take Max to a prison cell) King of Alterone: Kane, you promised that Alterone would not be involved in any of this! Kane: Quiet, fool! Or I'll throw you in the cell with him! Take him away. (The guards take Max to a cell. There is already someone in the cell: A friar. He offers to perform his duties) Friar: I came to tell the king to fight, but Kane had already convinced him to surrender. Even though I am in prison, I can still perform my duties. (Allows you to save, promote, cure, and raise) (Examine the door) [The bars are solid. There's no way to break them.] (Max hears footsteps drawing closer) Khris: The time has come to strike back at Runefaust! I'm letting you out. Please help me save Alterone! I'll fight alongside you. I can heal too! (Khris joins the Shining Force) Khris: We can't go this way. They'll spot us for sure. There's a secret passage. Use it to escape. I'll be at headquarters. (Khris turns to the Friar) Khris: Please be patient a little longer. I'll get you out of here soon. (Khris pulls up the floorboards to reveal a secret passage. The passage leads to Headquarters, which lead into town) (After coming into town, they were immediately discovered) Kane: Lowly worms, I shall crush you beneath my heel. Attack, soldiers of Runefaust! Rune Knight: Lord Kane, Lord Darksol commands you to return to Runefaust immediately. Kane: Tell him I'm on my way. Rune Knight: Yes, sir. (Rune Knight leaves) Kane: A shame I can't stay to watch you meet your doom! My troops can handle the likes of you. (Kane leaves) (Max and the others fight off Kane's soldiers and return to the castle) Nova: Max, there's no time to lose. Kane must be found and stopped at all costs. Find out all you can and be sure to talk to the king of Alterone! King of Alterone: Max, I wasn't myself. Kane had some power over me. Can you forgive me? (Select Yes) Thank you! I want to help you. Search the dragon head to reveal a secret passage! (Max searches the Dragon Head and finds a chain. He pulls it and the waterfall stops, revealing a door. He goes through the door) Game: The Legacy of the Ancients, the Door, the Key... What can it all mean? No matter what the cost, the mystery must be solved, and Runefaust's plans foiled. END CHAPTER 1 =.=.=.=.=.=.=.=.=.= Chapter 2: Spirit of the Holy Spring =.=.=.=.=.=.=.=.=.= [12C2] Game: Max and the Shining Force followed Kane's trail to the town of Rindo... (Max enters Rindo. He finds out that Kane bought all the ships in town except the mayor's ship, which isn't for sale. He also meets a crazy inventor named Dr. Crock. After that, he goes to the mayor's house and talks to him.) Mayor: Yes, I'm the Mayor, Kane of Runefaust bought all our ships and sailed away. So sorry, no ships are left. My ship? You can't have it! Now please leave. (They leave Rindo and head northeast to Manarina. They are suddenly attacked. After a long and hard battle, they enter Manarina.) Nova: Max, now enter Manarina! We must inform Anri about Guardiana! (They find out that Manarina attacked them thinking they were from Runefaust) Anri: Yes, I am Anri. What? What about Guardiana, and my father? Who are you? I don't have to listen to this nonsense from someone I don't even know. Go away now! Nova: Wait, Princess Anri! Please listen to Max! Anri: Nova! Nova: This is Max. He is leading the fight against the Runefaust army. Anri: But my father... the Sword of Light... and Guardiana... is it true, Nova? Nova: Yes, your majesty, it is all true, I'm afraid. Anri: I... I need to be alone for a while... Nova: We understand, your majesty. But do not let your grief overwhelm you... Anri: I... I must be alone now... (Anri leaves) Nova: Max, Princess Anri is in great sorrow. Please go to her and talk to her. Remind her of her duty to Guardiana. Our people need her now. (Max goes to the second floor. He'll pass Arthur on the way) Anri: I know my duty now, Max. It is to hunt Kane down and make him pay for what he did. I'll fight with you. I'm sure that's why my father would want me to do. (Anri joins the Shining Force) Anri: I'll be at headquarters. Vengeance shall be ours! (Max goes downstairs and talks to Otrant) Otrant: Do you want to find the key to the Accursed Door before the Runefaust army finds it? (Select Yes) A legend tells that the Pool of the Ancients below is tied in with the Accursed Door. To reach the pool, you first need the Orb of Light from the Cavern of Darkness. Defeat the monsters in the cavern, and the orb is yours. Then return to me. Max! Enter the cavern and retrieve the Orb of Light! (They enter the cavern. There are several monsters there) Nova: Behold the dreaded Cavern of Darkness! You must defeat the monsters to gain the orb! (They fight through the forces and get the orb) Skeleton: No! It cannot be! After all these centuries... (Skeleton dies) Nova: Max, the Orb of Light must be within that chest. Take it quickly! (Max leaves the cavern and talks to Otrant) Otrant: Use the orb at the pool behind the secret door below! (Max goes down to the pool and meets the spirit) Spirit: How long I have waited for this summons! Max, you are a hero without peer! The legacy of the Ancients is an evil being that has been sealed away for 1,000 years. Darksol now searches for the key to unlock that seal. You must stop him! (The spirit vanishes. Max goes back to Otrant) Otrant: The Orb of Light has chosen you, Max, to battle the evil that threatens Rune. You are truly the servants of the Powers of Light, the Shining Force! Cross the sea from Rindo and go to the Eastern Continent. You must stop Kane! (Max goes upstairs and talks to Arthur) Arthur: I want to fight again. I can help you against Runefaust. I'm coming with you! (Arthur joins the Shining Force) Arthur: I'll be at headquarters. Call me when you're ready to go into battle! (Max returns to Rindo. The circus has arrived, but the Mayor's Grandson is lost in the circus.) Mayor: I have a favor to ask of you. Grant it and the ship is all yours. What do you say? (Select Yes) My grandson is missing. If you find him and bring him back, my ship is yours. So, Max, please find my grandson! (Max goes into the circus. He finds not he Mayor's Grandson, but Mishaela and her troops) Mishaela: Well, Max, remember me? You'll soon wish you'd taken my advice in Alterone! Come, my pets! Look who's come to play with you. Why, it's the Shining Force! I leave you in good hands, Max. I have more vital matters to attend to right now! (Max and the Shining Force fight Mishaela's Marrionette) Marrionette: Fools! Light will never defeat the Darkness... (Marrionette dies. The mayor's grandson comes out from behind a crate) Grandson: She... that evil woman... was going to take me to Runefaust to feed me to a dragon! Thank you! I'm going home and I'm never leaving! (Max goes back to the Mayor) Mayor: Thank you so much, Max. Take my ship. It's all yours now! Nova: This ship will do just fine. Let's gather the Shining Force and leave at once! (Max goes to the ship, only to find Mishaela on it. She begins to burn it) Mishaela: You defeated my pets, but you won't bother me any more. You're going to burn! (She burns it more) Mishaela: Burn, Max, burn! You'll serve as an example to all who dare oppose Runefaust. Good riddance, insect! (She disappears) Nova: Max, run! The ship's going down! (Max returns to the mayor) Mayor: What! They burnt your ship? Now we have no single ship in this town! The only other town with ships is Uranbatol. But it's a long way from here. Are you still determined to go? (Select Yes) Uranbatol is very remote. It's far to the northeast. Go to Shade Abbey first. Ask my son all the details about the journey. Son: Head north to Shade Abbey. You shouldn't have much trouble finding it. (Max goes north to Shade Abbey) Amon: Help! My name is Amon. Please save Balbaroy. He'll die unless you help. (Max passes the graveyard on his way into the church. Lots of graves have been dug up. Some of the locals follow him in. Suddenly, the Friar comes in) Balbaroy: Run! It's a trap! Friar: Been praying, and well you might! (The Friar turns into Darksol and all the people turn into undead monsters) Darksol: You and your pitiful Shining Force cannot be saved by prayers! You won't escape! How fitting that you perish in a former chapel of Light! I leave you now in the care of my minions, who know well what to do with you... Undead! Dispose of these pests once and for all! (Max fights Darksol's monsters and wins) Balbaroy: I am Balbaroy! I was turned to stone by Darksol when he took the bodies of the dead. (Balbaroy joins the Shining Force) Balbaroy: I will join you to fight Darksol's evil. (Max goes outside and talks to Amon) Amon: Thank you for saving Balbaroy. Let me go with you so I too can fight evil. (Amon joins the Shining Force) Amon: To reach Uranbatol, you must go through Bustoke. We will guide you there. I will join your friends. Game: Max and the Shining Force head toward Bustoke. What awaits them there? The legacy of the Ancients is still a mystery. Will they ever solve it? END CHAPTER 2 =.=.=.=.=.=.=.=.=.= CHAPTER 3: The Secret Weapon of Runefaust =.=.=.=.=.=.=.=.=.= [12C3] Game: The Shining Force arrived in Bustoke, a town built into a mountainside. (All the men in town have been taken to work in the quarry by Runefaust. Their only warrior capable of saving them was insane and dangerous) Alchemist: I am a master alchemist. I can make anything! Can I help you? (Select Yes) First you must help me. To cure Zylo, I need to make Lunar Dew. But to do that, I need Moon Stone! You must go to the quarry, find Moon Stone, and bring it back to me! (Max enters the small one-room castle. He finds the queen and Diane the Archer in there) Queen: I have been waiting for warriors of the Shining Force. Are you one of them? (Select Yes) Great! You must help us. The Runefaust army took our men to dig in the quarry. They're looking for a weapon of the Ancients, a Laser Eye. Diane can lead you there. If Zylo were sane, he could surely help. Diane: If you're going to the quarry to rescue the men, you can count me in! (Diane joins the Shining Force) Diane: I'll be at headquarters. (Max heads into te quarry) Dark Priest: Master, we have found it! Master Mage: The Laser Eye! At last! This is the end of that cursed Shining Force! Get rid of those men from Bustoke. They are of no further use to us. Skeleton: Alert, Intruders. Master Mage: What? The Shining Force! Stop them! We must have time to remove the Laser Eye! (Max fights them and ploughs through into the cave) Master Mage: You think you've won, but you've failed. The Laser Eye is ours now! (Master Mage dies) Nova: Max, the Moon Stone lies inside the cavern. (Max gets the moon stone and takes it back into town) Alchemist: You! Did you bring Moon Stone? (Select Yes) Yes, that is Moon Stone. I will make Lunar Dew immediately. Here you go. Lunar Dew! Zylo will make a full recovery. (Max goes further up the mountain to Zylo's cell and opens the door) Zylo: What do you want? Leave me alone or I'll tear you apart! (Max pours the Lunar Dew in Zylo's mouth) Zylo: Yuk! Awful taste. But I'm myself again. What a relief! I can never repay you for this, but I'm going to join the Shining Force! (Zylo joins the Shining Force) Zylo: I'll wait at headquarters. (Max returns to town and goes into the house of an inventor named Kokichi. Kokichi is working in the basement. Max searches the machine) Kokichi: What are you doing? Don't touch anything, you meddler! New in town, eh? Go out back and I'll show you my latest invention. (Max goes out the door in the basement. He comes onto a ledge.) Kokichi: Watch carefully! Here I go! Kokichi's Assistant: Good luck, Kokichi. (Kokichi flies around for a while then loses control, and eventually crashes) Kokichi's Assistant: Well, it didn't work this time either... (Max leaves Bustoke and heads north for Pao bridge) Nova: Look, they are trying to block our way to the bridge. Attack them, Shining Force! (Max fights and wins. He proceeds to the bridge) Nova: Head for the bridge. We need to get across quickly! (Max goes onto the bridge. There are monsters there to guard it. Across on the other side he sees a Silver Knight and a Knight talking. He also sees the Laser Eye) Silver Knight: Traitor! You've betrayed Lord Kane! Pelle: I own no allegiance to you or him, foul fiend that he is! Silver Knight: You are only a mercenary. You do what we pay you to do! Pelle: Here, I return your gold. I shall no longer follow your orders, toad! Silver Knight: If you are not with us, then you are against us! I will have the pleasure of killing you myself! (The Silver Knight charges and Pelle backs up. He falls off the side of the bridge) Pelle: Vile fiend! Aiiiieeeee... Silver Knight: Ha, ha! Thus fall all who dare to oppose the will of Darksol! (Max fights through and kills the Laser Eye and the Silver Knight, but still sustains heavy casualties) Silver Knight: You may have beaten us here, but General Elliot will stop you in Pao! (Silver Knight dies) (Pelle climbs back up the side of the mountain) Pelle: Whew! I thought I was a goner, but I caught a branch and just hung on. A great battle! I don't know who you are, but I want to tag along! (Pelle joins the Shining Force) Nova: A good job of getting to that Laser Eye. Hurry on to Pao. Evil is afoot! Game: With Laser Eye gone, the Shining Force heads toward the moving town of Pao. Knowing that Runefaust is gathering its forces, our heroes hurried onward. END CHAPTER 3 =.=.=.=.=.=.=.=.=.= CHAPTER 4: The Great Fortress of Balbazak =.=.=.=.=.=.=.=.=.= [12C4] Game: The Shining Force reached the Pao Prairie to discover that Pao was a town of wagons! (It seems that they are preparing to leave. There are various barrels and crates out on the ground. Max goes to meet the Friar. Inside the Friar's house, max looks out the window to see Jogurt, the one he met at Gong's Monastery, lying on a carpet. Suddenly Jogurt jumps, then goes to headquarters. He then goes to the local pub and meets Elliot) Elliot: Greetings, Max! I am General Elliott of Runefaust. Will you listen to me? (Select Yes) Good, for what I have to say should interest you... Runefaust has been corrupted by Darksol. He came from nowhere to sway our king. Darksol told King Ramladu that the world would be his to rule forever. All he needed was the legacy of the Ancients, Darksol claimed. Our King listened. Though I hate Darksol and his plans, I am a loyal subject of King Ramladu. When we meet next, Max, it will be on the battlefield! Our king is fully under Darksol's influence. All this warfare is Darksol's doing. If you defeat me in battle, please free Runefaust from Darksol's clutches! (Max wanders around the village. He finds Earnest, a knight from Uranbantol whose town had been destroyed by General Balbazak. He then talks to the Queen of Pao who decides it's time to leave) (Pao Leaves) Kokichi: Wow! What a flight! I've never been this far from Bustoke before! Hey down there! I want to help you fight those nasty Runefaust beasties. Whoa! It won't stop! I'll be right back, I think. Just wait a moment. I'm joining up, youngster. I figure you need some experience on this team! (Kokichi had flown in, still on his machine) (Kokichi joins the Shining Force) Kokichi: I'll be at headquarters. (Max also finds Vankar, a knight from Pao) Vankar: Hey, are you Max? My name is Vankar. Did you hear about me in Pao? (Select Yes) Good, good, I was pretty famous there. But now I'm looking for adventure. (Select yes) I heard about you in Pao. I'm joining up! No, no, don't thank me, it's my pleasure! (Vankar joins the Shining Force) Vankar: I'll be at headquarters. (Max goes out to the Pao Prairie) Elliot: The time for battle has come. For King Ramladu! Nova: General Elliott is said to be the finest swordsman in all of Rune. Take care, Max! (Max fights Elliot and wins) Elliot: Perhaps you have the strength to rescue King Ramladu and Runefaust! Stop Darksol! Promise that you will free Runefaust, known as Protectora before Darksol came... (Elliot dies) Nova: Elliott was a great warrior...too bad he was our enemy. But look, the traveling town of Pao is coming up again! (Pao stops not too far from where Elliot lay. Max enters the town) (Max goes into the item shop and finds a man with an incubator. They hatch the Domingo egg) Domingo: ...Thing indeed! How rude! (Domingo joins the Shining Force) Domingo: I'll be at Headquarters. (Max meets the shepherd, who tells him that a giant metal monster is terrorizing the sheep. It turns out to be Guntz, from Rindo) Guntz: Hey, I'm Guntz. I came looking for you. I'm a great fighter in this steam suit! Look at these moves! The ol' Doc finally got it working! (Guntz joins the Shining Force) Guntz: I'll be at headquarters. (Max leaves town and goes north to Uranbantol and Balbazak's fortress. He finds guards their waiting for him) Nova: Max, you must break through to reach the harbor. Be careful, but be quick! (Max fights and wins) Earnest: Get away, you overgrown mutt! I'm not stopping until I finish Balbazak! Hellhound: Grrrrr! Snarrrl. (Earnest gets attacked) Earnest: Arrrgghh! I've...got...to get through. Eat steel, you mutt. (Earnest stabs the Hellhound with his lance) Earnest: Now if I can ...just find...Balbazak...before I die... (Earnest leaves. Max follows him) Earnest: Back off or...it's you! Let's join forces. We can help each other you. (Earnest joins the Shining Force) Earnest: I'll go ahead...wait! The secret door vanished! But that won't stop me! Charge! Charge! I really could use some rest. I'm going back to your headquarters. Seen you soon! (Earnest has made a hole in the wall. Max enters it and comes out in the devastated town of Uranbantol. After hearing of Elliot's death, Balbazak became frightened and holed up in the harbour guarding their only ship) Balbazak: At last we meet, Max. Soon you and your misfits will trouble us no longer! Nova: Yes, that is Balbazak, a commander of the Runefaust army. You must destroy him! (Max fights through the docks and comes to the ship. Balbazak is still alive) Balbazak: Max! Take the ship, but please, spare my life! Please! (Select Yes) Thank you! Take the ship, go after Darksol! Darksol: Balbazak, you betrayed me! Balbazak: No, no, please Darksol! Leave me in peace! Darksol: You disgust me, Balbazak! Leave you in peace? I will leave you in pieces! Balbazak: Forgive me! Darksol: Too late, worm! Receive your punishment for failure! (Darksol casts Desoul on Balbazak) Balbazak: I am dying, Max...You must kill Darksol...free Runefaust... (Balbazak dies) Darksol: Take the ship, as that fool said. You will not survive the voyage! Ha, ha, ha! Game: Thus did the Shining Force free Uranbatol and set sail for a land of legend... END CHAPTER 4 _ | | _ | | / \____| |____________________________________________________________________ |13 CLASSES AND PROMOTION [13CP] [13CP1] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| First off, my class guide: --------------------------------------- | Name | Unpromoted | Promoted | --------------------------------------- | Max | SDMN | HERO | --------------------------------------- | Balbaroy | BDMN | SKYW | --------------------------------------- | Amon | BDMN | SKYW | --------------------------------------- | Luke | WARR | GLDR | --------------------------------------- | Gort | WARR | GLDR | --------------------------------------- | Ken | KNT | PLDN | --------------------------------------- | Mae | KNT | PLDN | --------------------------------------- | Arthur | KNT | PLDN | --------------------------------------- | Earnest | KNT | PLDN | --------------------------------------- | Pelle | KNT | PLDN | --------------------------------------- | Vankar | KNT | PLDN | --------------------------------------- | Guntz | SMKN | SBRN | --------------------------------------- | Kokichi | WKNT | SKYL | --------------------------------------- | Hans | ACHR | BWMS | --------------------------------------- | Diane | ACHR | BWMS | --------------------------------------- | Lyle | ASKT | SKNT | --------------------------------------- | Lowe | HEAL | VICR | --------------------------------------- | Khris | HEAL | VICR | --------------------------------------- | Gong | MNK | MSMK | --------------------------------------- | Torasu | HEAL | VICR | --------------------------------------- | Tao | MAGE | WIZD | --------------------------------------- | Anri | MAGE | WIZD | --------------------------------------- | Domingo | MGCR | N/A | --------------------------------------- | Alef | MAGE | WIZD | --------------------------------------- | Adam | RBT | CYBG | --------------------------------------- | Bleu | DRGN | GRDR | --------------------------------------- | Jogurt | YGRT | N/A | --------------------------------------- | Musashi | SMR | N/A | --------------------------------------- | Hanzou | NINJ | N/A | --------------------------------------- | Zylo | WRLF | WFBN | --------------------------------------- --------------------------------------- | Class name | Stands for | --------------------------------------- | SDMN | Swordsman | --------------------------------------- | HERO | Hero | --------------------------------------- | BDMN | Birdman | --------------------------------------- | SKYW | Sky Warrior | --------------------------------------- | WARR | Warrior | --------------------------------------- | GLDR | Gladiator | --------------------------------------- | KNT | Knight | --------------------------------------- | PLDN | Paladin | --------------------------------------- | SMKN | Steam Knight | --------------------------------------- | SBRN | Steam Baron | --------------------------------------- | WKNT | Winged Knight | --------------------------------------- | SKYL | Skylord | --------------------------------------- | ACHR | Archer | --------------------------------------- | BWMS | Bowmaster | --------------------------------------- | ASKT | Assault Knight | --------------------------------------- | SKNT | Strike Knight | --------------------------------------- | HEAL | Healer | --------------------------------------- | VICR | Vicar | --------------------------------------- | MNK | Monk | --------------------------------------- | MSMK | Master Monk | --------------------------------------- | MAGE | Mage | --------------------------------------- | WIZD | Wizard | --------------------------------------- | MGCR | Magic Creature | --------------------------------------- | RBT | Robot | --------------------------------------- | CYBG | Cyborg | --------------------------------------- | DRGN | Dragon | --------------------------------------- | GRDR | Great Dragon | --------------------------------------- | YGRT | Yogurt | --------------------------------------- | SMR | Samurai | --------------------------------------- | NINJ | Ninja | --------------------------------------- | WRWF | Werewolf | --------------------------------------- | WFBN | Wolf Baron | --------------------------------------- PROMOTION Some things to know about promotion before I go in-depth: * Characters cannot be promoted until level 10 * Unpromoted characters can only advance to level 20 before promotion * Upon promotion, a character's stats decrease and the characters level is reduced to 1, but they get a new class and the stats come back and increase eventually * Characters that cannot be promoted can exceed level 20 * YGRT, MGCR, SMR and NINJ are the classes that have no promotion The absolute best time to promote is level 20 (see above). You can promote any time before level ten, but level twenty is the best. When you promote, stats go down a certain amount. They go down the same amount no matter what level you promote at. Ergo, if you promote later, you will end up with higher stats at level 1 promoted than if you promoted at level 10. Summary: Late Promotion = Pwnage. _ | | _ | | / \____| |____________________________________________________________________ |14 SHOP GUIDE [14SG] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| WEAPONS --------------------------------------- | | | | | | |U| | | | | | | |G| | | | |r| | | | |R| | |u|A| | | |a| | |D| |u| | |a|l| |B| |n| | |r| |n| | |r|t| |u| |b| | |a|P|e| | |d|e|R|s| |a|W| |g|r|f| | |i|r|i|t| |n|a|R|o|o|a| | |a|o|n|o|P|t|r|u|n|m|u| | |n|n|d|k|a|o|a|d|i|p|s| | Weapon Name |a|e|o|e|o|l|l|o|a|t|t| --------------------------------------- | Short Sword |X|X| | | | | | | | | | --------------------------------------- | Middle Sword | | |X|X| | | | | | | | --------------------------------------- | Long Sword | | | | |X| | | | | | | --------------------------------------- | Steel Sword | | | | | | |X|X| | | | --------------------------------------- | Broadsword | | | | | | | | | |X|X| --------------------------------------- | Spear |X|X|X| | | | | | | | | --------------------------------------- | Bronze Lance |X|X|X|X| | | | | | | | --------------------------------------- | Power Spear | | | |X|X| |X| | | | | --------------------------------------- | Steel Lance | | | | | | |X| | | | | --------------------------------------- | Chrome Lance | | | | | | | |X| |X|X| --------------------------------------- | Hand Axe |X|X| | | | | | | | | | --------------------------------------- | Middle Axe | | | |X|X| | | | | | | --------------------------------------- | Battle Axe | | | | | | |X|X| | | | --------------------------------------- | Great Axe | | | | | | | | | |X|X| --------------------------------------- | Wooden Staff |X|X|X| | | | | | | | | --------------------------------------- | Power Staff | | |X|X|X| |X| | | | | --------------------------------------- | Guardian Staff| | | | | | | |X| | | | --------------------------------------- | Holy Staff | | | | | | | | | |X|X| --------------------------------------- | Wooden Arrow |X|X|X| | | | | | | | | --------------------------------------- | Steel Arrow | | | |X|X| | | | | | | --------------------------------------- | Elven Arrow | | | | | | |X|X| | | | --------------------------------------- | Assault Shell | | | | | | | | | |X| | --------------------------------------- | Buster Shot | | | | | | | | | | |X| --------------------------------------- Items ----------------------------------------------- | Item name |G|A|R|B|P|U|W|R|D|P|R| Price | ----------------------------------------------- | Medical Herb |X|X|X|X|X|X|X|X|X|X|X| 10 | ----------------------------------------------- | Healing Seed |X|X|X|X|X|X|X|X|X|X|X| 200 | ----------------------------------------------- | Antidote | | |X|X|X|X|X|X|X|X|X| 20 | ----------------------------------------------- | Angel's Wing |X|X|X|X|X|X|X|X|X|X|X| 40 | ----------------------------------------------- _ | | _ | | / \____| |____________________________________________________________________ |15 Secret Characters [15SC] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| In this game, there are several characters that are optional. If you don't get them, it's still possible to play through the game. Here is a list of who they are and how to get them. ~`~`~`~`~ Gong ~`~`~`~`~ CHAPTER 1 After you get to the Gate of the Ancients, cast Egress with Max and you'll be transported outside. Go east to a thing that looks like a farm. That's the Monastery. Gong is chopping wood in the farthest northwestern ~`~`~`~`~ Gort ~`~`~`~`~ CHAPTER 1 After you beat battles 1 and 2, go to the tavern in Guardiana (on the eastern side. There is a narrow path between some trees leading up to it) and talk to Gort. He'll join you. ~`~`~`~`~ Guntz ~`~`~`~`~ CHAPTER 2 Go into Dr. Crock's house (Furthest building northeast in Rindo) and have the little skit there. Unless you do this, you will not acquire Guntz in chapter 4. CHAPTER 4 After Pao moves, go to the pen with all the sheep in it. Talk to Guntz there (if you saw him in chapter 2, he'll be here. If not, you can't get him). He'll join you and go to HQ. ~`~`~`~`~ Kokichi ~`~`~`~`~ CHAPTER 3 Talk to him in Bustoke. It's the house above the ridge with a board on it. He's in the basement. Talk to Kokichi and his assistant and they will give a demo of the wings he's using. While Kokichi is flying, it breaks down and he crashes. CHAPTER 4 After Pao moves the first time, Kokichi will crash there (as long as you met him in Chapter 3). He'll then join you and show up at HQ. ~`~`~`~`~ Vankar ~`~`~`~`~ CHAPTER 4 Talk to Vankar before Pao leaves. After they leave, he'll stay behind. Talk to him and he'll join you. ~`~`~`~`~ Domingo ~`~`~`~`~ CHAPTER 2 In Manarina, get the Domingo egg from a machine. The machine is in a room branching off the library. Keep it with you. CHAPTER 4 After you beat Elliot, there is someone in the Item Shop who has a hatching machine. Use that to hatch Domingo. ~`~`~`~`~ Jogurt ~`~`~`~`~ CHAPTER 1 In the monastery where you get Gong, Jogurt is there at the southeastern corner. Talk to him. CHAPTER 4 Before Pao leaves, go into the Friar's hut and behind his desk (You will see a vase blocking your way. Move so the vase is directly to your left, go down one square, and go left to get behind). Go beside the bed. If you look in the top- left corner of the screen, you'll see Jogurt lying on a carpet. When you go beside the bed, you'll see Jogurt jump. He has now joined you and will be at headquarters. ~`~`~`~`~ Arthur ~`~`~`~`~ CHAPTER 2 In the library, go up the set of stairs. You'll see Arthur there. Talk to him. Now go fight the cavern battle. CHAPTER 2 After the cavern battle, retrn to where you talked to him originally and he'll join you. ~`~`~`~`~ Lyle ~`~`~`~`~ CHAPTER 5 In Rudo, in the tower, you'll see a centaur with yellow hair. This is Lyle. Talk to him and he'll join you. ~`~`~`~`~ Musashi ~`~`~`~`~ ~`~`~`~`~ Hanzou ~`~`~`~`~ _ | | _ | | / \____| |____________________________________________________________________ |16 Weapon Guide [16WG] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| --------------------------------------- | L E G E N D F O R N O T E S | --------------------------------------- | Shown as | Denotes | --------------------------------------- | C | Curse; curses user and | | | hurts user every turn | --------------------------------------- | B | Blaze; Weapon can cast | --------------------------------------- | F | Freeze; Weapon can cast | --------------------------------------- | T | Bolt; Weapon can cast | --------------------------------------- | 1 | Level of spell | --------------------------------------- | 2 | Level of spell | --------------------------------------- | 3 | Level of spell | --------------------------------------- | 4 | Level of spell | --------------------------------------- | D | Desoul; Weapon can cast | --------------------------------------- | U | Unable to buy; weapon | | | only available specially | --------------------------------------- | P | Class must be promoted | | | to use | --------------------------------------- | I | Increased range | --------------------------------------- | S | Able to steal MP | --------------------------------------- | /K | Unable to break | --------------------------------------- --------------------------------------- | Weapon | ATK| Price | Notes | --------------------------------------- | S W O R D S | --------------------------------------- | Short Sword | 5 | 100 | | --------------------------------------- | Middle Sword| 8 | 250 | | --------------------------------------- | Long Sword | 12 | 750 | | --------------------------------------- | Steel Sword | 18 | 2500 | P | --------------------------------------- | Broad Sword | 20 | 4800 | P | --------------------------------------- | Doom Blade | 25 | N/A | UP | --------------------------------------- | Katana | 30 | N/A | UP | --------------------------------------- | Sword of | 36 | N/A | UPT2 | | Light | | | /K | --------------------------------------- | Sword of | 40 | N/A | UPD1 | | Darkness | | | /K | --------------------------------------- | Chaos | 40 | N/A | UPF3 | | Breaker | | | /K | --------------------------------------- | A X E S | --------------------------------------- | Handaxe | 7 | 200 | | --------------------------------------- | Middle Axe | 11 | 500 | | --------------------------------------- | Battle Axe | 16 | 2600 | | --------------------------------------- | Heat axe | 22 | N/A | UPB2 | --------------------------------------- | Great Axe | 26 | 10000 | P | --------------------------------------- | Atlas Axe | 33 | N/A | UPB3 | --------------------------------------- | A R R O W S | --------------------------------------- | Wooden Arrow| 8 | 320 | | --------------------------------------- | Steel Arrow | 13 | 1200 | | --------------------------------------- | Elven Arrow | 18 | 3200 | I | --------------------------------------- | Assault | 27 | 4500 | IP | | Shell | | | | --------------------------------------- | Buster Shot | 35 | 12400 | IP | --------------------------------------- | P O L E A R M S | --------------------------------------- | Spear | 6 | 150 | | --------------------------------------- | Bronze lance| 9 | 300 | | --------------------------------------- | Power Spear | 15 | 900 | | --------------------------------------- | Steel Lance | 18 | 3000 | P | --------------------------------------- | Halberd | 25 | N/A | UPT1 | --------------------------------------- | Chrome Lance| 22 | 4500 | P | --------------------------------------- | Devil Lance | 35 | N/A | UPC | --------------------------------------- | Valkyrie | 35 | N/A | UP | --------------------------------------- | S T A V E S | --------------------------------------- | Wooden Staff| 4 | 80 | | --------------------------------------- | Power Staff | 12 | 500 | | --------------------------------------- | Guardian | 18 | 3200 | P | | Staff | | | | --------------------------------------- | Holy Staff | 26 | 8000 | P | --------------------------------------- | Demon Rod | 35 | N/A | UCS | --------------------------------------- ------------------------------------------ | W E A P O N C O M P A T I B I L I T Y | ------------------------------------------ | Weapon | Classes | ------------------------------------------ | Short Sword | SDMN BDMN WARR | ------------------------------------------ | Middle Sword| SDMN BDMN WARR | ------------------------------------------ | Long Sword | SDMN BDMN | ------------------------------------------ | Steel Sword | HERO SKYW | ------------------------------------------ | Broadsword | HERO SKYW SMR NINJ | ------------------------------------------ | Katana | HERO SKYW SMR NINJ | ------------------------------------------ | Doom Blade | HERO SKYW SMR NINJ | ------------------------------------------ | Sword of | HERO | | Light | | ------------------------------------------ | Sword of | HERO SKYW | | Darkness | | ------------------------------------------ | Chaos | HERO | | Breaker | | ------------------------------------------ | Handaxe | WARR | ------------------------------------------ | Middle Axe | WARR | ------------------------------------------ | Battle Axe | WARR | ------------------------------------------ | Heat Axe | GLDR | ------------------------------------------ | Great Axe | GLDR | ------------------------------------------ | Atlas Axe | GLDR | ------------------------------------------ | Wooden Arrow| ACHR | ------------------------------------------ | Steel Arrow | ACHR ASKT BWMS SKNT | ------------------------------------------ | Elven Arrow | ACHR ASKT BWMS SKNT | ------------------------------------------ | Assault | BWMS SKNT | | Shell | | ------------------------------------------ | Buster Shot | BWMS SKNT | ------------------------------------------ | Spear | KNT SMKN WKNT | ------------------------------------------ | Bronze Lance| KNT SMKN WKNT | ------------------------------------------ | Power Spear | KNT SMKN WKNT PLDN SBRN | | | SKYL | ------------------------------------------ | Steel Lance | PLDN SBRN SKYL | ------------------------------------------ | Halberd | PLDN SBRN SKYL | ------------------------------------------ | Chrome Lance| PLDN SBRN SKYL | ------------------------------------------ | Devil's | PLDN SBRN SKYL | | Lance | | ------------------------------------------ | Valkyrie | PLDN SBRN SKYL | ------------------------------------------ | Wooden Staff| MGE HEAL | ------------------------------------------ | Power Staff | MGE HEAL WIZD VICR | ------------------------------------------ | Guardian | VICR WIZD | | Staff | | ------------------------------------------ | Holy Staff | VICR | ------------------------------------------ | Demon Rod | WIZD | ------------------------------------------ _ | | _ | | / \____| |____________________________________________________________________ |A CLOSING [AACLSNG] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| That's it for Shining Force Characters. I hope this gave you an informed decision of which character to use. For any questions/comments send an email to dtroi50@canada.com. If any information in here is inaccurate or missing, I would like to know. Please in that case send an email with the correct information and you will be creditted. _ | | _ | | / \____| |____________________________________________________________________ |B CREDITS/THANKS TO [ABCRDT] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| Thanks to... My brother, who bought SSP2 My other brother, who gave me his file to gather data for this FAQ Sega, for making such a great game Everyone, for not making an FAQ for this game yet Alexander Davidson, creator of Metapad, the ultimate text editor Credits... Written by dtroi50 game created by Sega Featured in Sega collection: Sega Smash Pack 2 _ | | _ | | / \____| |____________________________________________________________________ |C LEGAL INFORMATION [ACLGLINF] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| This document is solely intended for personal, private use. Using this document for anything else without permission is a violation of copyright. This includes, but is not limited to, hosting this guide, claiming it as your own, using it as part of a public display, etc. All copyrights and trademarks contained in this document are property of their respective owners. All sites mentioned on the list below have permission to use this guide. GameFAQs (www.gamefaqs.com) Neoseeker (www.neoseeker.com) IGN (faqs.ign.com) Copyright 2005, dtroi50 a/k/a Tom Ingram. This document is 64% complete _ | | _ | | / \____| |____________________________________________________________________ |D CONTACT INFO [ADCNTINF] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| For any questions/comments/etc. send an email to dtroi50 @canada.com (remove the space when sending the email) and I'll get back to you ASAP. If you get my email answering machine, it will be because I'm on vacation in which case I'll get back to you eventually. EMAIL POLICY QUESTIONS ABOUT THE GUIDE Any and all questions about my FAQ must have the subject "RE: Your FAQ". These questions include help, recommendations, requesting to be added to the list of allowed sites and reports of sites misusing it. SPAM If you use this email address to send spam your address will be blocked, so don't bother. UNACCEPTABLE TYPING If you type in l33t speak, ALL CAPS, AlTeRnAtE cApS, no caps, teh n00bz0rz speak, or other crap I can't understand your address will be blocked, and an offensive message will probably be sent back insulting everyone short of your Aunt's goldfish. _ | | _ | | / \____| |____________________________________________________________________ |E VERSION HISTORY [AEVSNHIS] \ | ____ ____________________________________________________________________/ \_/ | | | | |_| VERSION 0.25 15149 bytes long. Finished sections 1, 2, 2A, 3, 3A, 4, 4A, 9, 10, 11, 12. Partially finished sections 3B, 4A, B, C, D, E, F, G, H. COMING IN LATER VERSIONS Character locations, boss profiles, enemy profiles. VERSION 0.41 51.14551 KB long. Finished sections 1, 2, 2A, 3, 3A, 3B, 4, 4A, 4B, 5, 5A, 6, 6A, 6B, 6C, 7, 7A, 7B, 10, 13, 14, AA, AB, AC, AD, AE, PRFCE VERSION 0.60 80.26074 KB long. VERSION 0.64 87.72949 KB long. Missing sections 5C, 6D, 7D, 8A, 8B, 8D, 8E, 9C, 9D, 9J, 9K, 9L, 9M, 9N, 9O, 9P, 9P1, 9P2, 9P3, 9Q, 9R, 11, 12, 12E, 12F, 12G, 12H.