Palatium

A single light resists any amount of darkness

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Optional rules that are mostly for the GM to figure out and remind the player of when tactically relevant.
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Forum Home > Homebrew Rules Changes RepliesViewsLast post by 
Streamlined Action System
0105 over a year ago
Poisons worth a Damn
089 over a year ago
Counterspelling
064 over a year ago
Streamlining Feats
076 over a year ago
Improved Combat Maneuvers
0135 over a year ago
Condensed Skill System
0136 over a year ago
Custom-Based Classes
0125 over a year ago
Fatigue System
0118 over a year ago
Armor as Soak and Level-based Defense
0274 over a year ago
Tight Quarters and Expanded Reach
0161 over a year ago
Shield Rules
0100 over a year ago
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