Basketball is a sport in which two teams of five players each try to score points on one other by throwing a ball through a hoop (the basket) under organized rules.
Since its invention in Springfield, Massachusetts in 1891, it has developed to become a truly international sport. Organized league play originated in the YMCA and early leagues were formed in colleges. Basketball eventually became a professional sport and is one of the few women's sports which developed in tandem with men's. The modern rules for women's basketball become more similar to men's each year. Even though it was originally an American sport, it quickly spread internationally and outstanding players and teams are found today all over the world.
Basketball is primarily an indoor sport, played on a basketball court. Points are scored for passing the ball through the basket from above; the team with more points at the end of the game wins. The ball can be advanced on the court by bouncing it (dribbling) or passing it between teammates. Disruptive physical contact (foul) is not permitted and there are restrictions on how the ball can be handled (violations).
Through time, basketball has developed to involve common techniques of shooting, passing and dribbling, as well as players' positions, and offensive and defensive structures. While competitive basketball is carefully regulated, numerous variations of basketball have developed for casual play. Basketball is also a popular spectator sport.
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Basketball is unique in that it was invented by one person, rather than evolving from a different sport. In early December 1891, Dr. James Naismith, a Canadian-born physician and minister on the faculty of a college for YMCA professionals (today, Springfield College) in Springfield, Massachusetts, sought a vigorous indoor game to keep young men occupied during the long New England winters. Legend has it that, after rejecting other ideas as either too rough or poorly suited to walled-in gymnasiums, he wrote the basic rules, and nailed a peach basket onto the 10 foot (3.05 m) elevated track. Women's basketball began in 1892, at Smith College, when Senda Berenson, a physical education teacher, modified Naismith's rules for women. The first official basketball game was played in the YMCA gymnasium on January 20, 1892 with nine players, on a court just half the size of a present-day NBA court. "Basket ball", the name suggested by one of Naismith's students, was popular from the beginning.
Basketball's early adherents were dispatched to YMCAs throughout the United States, and it quickly spread through the country. By 1896, it was well established at several women's colleges. While the YMCA was responsible for initially developing and spreading the game, within a decade, it discouraged the new sport, as rough play and rowdy crowds began to detract from the YMCA's primary mission. However, other amateur sports clubs, colleges, and professional clubs quickly filled the void. In the years before World War I, the Amateur Athletic Union and the Intercollegiate Athletic Association (forerunner of the NCAA) vied for control over the rules for the game.
Basketball was originally played with a soccer ball. The first balls made specifically for basketball were brown, and it was only in the late 1950s that Tony Hinkle, searching for a ball that would be more visible to players and spectators alike, introduced the orange ball that is now in common use.
Interestingly basketball and netball are the only ball games which have been identified as being invented by North Americans. Other ball games, such as baseball and football, have British Commonwealth or European connections.
Naismith and Berenson were instrumental in establishing college basketball. Naismith coached at University of Kansas for six years before handing the reins to renowned coach Phog Allen. Naismith's disciple Amos Alonzo Stagg brought basketball to the University of Chicago, while Adolph Rupp, a student of Naismith's at Kansas, enjoyed great success as coach at the University of Kentucky. In 1892, University of California and Miss Head's School, played the first women's inter-institutional game. Berenson's freshmen played the sophomore class in the first women's collegiate basketball game at Smith College, March 21, 1893. The same year, Mount Holyoke and Sophie Newcomb College (coached by Clara Gregory Baer) women began playing basketball. By 1895, the game had spread to colleges across the country, including Wellesley, Vassar and Bryn Mawr. The first intercollegiate women's game was on April 4, 1896. Stanford women played Berkeley, 9-on-9, ending in a 2-1 Stanford victory. In 1901, colleges, including the University of Chicago, Columbia University, Dartmouth College, University of Minnesota, the U.S. Naval Academy, the University of Utah and Yale University began sponsoring men's games. By 1910, frequent injuries on the men's courts prompted President Roosevelt to suggest that college basketball form a governing body. And the Intercollegiate Athletic Association (IAA) was created.
Teams abounded from through the 1920s. There were hundreds of men's professional basketball teams in towns and cities all over the United States and little organization of the professional game. Players jumped from team to team and teams played in armories and smoky dance halls. Leagues came and went. And barnstorming squads such as the Original Celtics and two all African American teams, the New York Renaissance Five ("Rens") and (still in existence as of 2006) the Harlem Globetrotters played up to two hundred games a year on their national tours. Women's basketball was more structured. In 1905, the National Women's Basketball Committee's Executive Committee on Basket Ball Rules was created by the American Physical Education Association. These rules called for six to nine players per team and 11 officials. The International Women's Sports Federation (1924) included a women's basketball competition. 37 women's high school varsity basketball or state tournaments were held by 1925. And in 1926, the Amateur Athletic Union backed the first national women's basketball championship, complete with men's rules. The first women's AAU All-America team was chosen in 1929. Women's industrial leagues sprang up throughout the nation, producing famous athletes like Babe Didrikson of the Golden Cyclones and the All American Red Heads Team who competed against men's teams, using men's rules. By 1938, the women's national championship changed from a three-court game to two-court game with six players per team. The first men's national championship tournament, the National Invitation Tournament (NIT) in New York, was organizied in 1938.
College basketball was rocked by gambling scandals from 1948 to 1951, when dozens of players from top teams were implicated in match fixing and point shaving. Partially spurred by an association with cheating, the NIT lost support to the NCAA national tournament. Today, the NCAA men's and women's "March Madness" tournaments are rivaled only by the MLB World Series and the NFL Super Bowl in the American sports psyche.
Before widespread school district consolidation, most United States high schools were far smaller than their present day counterparts and during the first decades of the 20th century basketball quickly became the ideal interscholastic sport due to its modest equipment and personnel requirements. In the days before widespread television coverage of professional and college sports, the popularity of high school basketball was unrivaled in many parts of America.
Today virtually every high school in the United States fields a basketball team in varsity competition, and its popularity remains high, both in rural areas where they carry the identification of the entire community, as well as at some larger schools known for their basketball teams where many players go on to participate at higher levels of competition after graduation. In the 2003–04 season, 1,002,797 boys and girls represented their schools in interscholastic basketball competition, according to the National Federation of State High School Associations. The states of Illinois, Indiana and Kentucky are particularly well known for their residents' devotion to high school basketball; the critically acclaimed film Hoosiers shows high school basketball's depth of meaning to these rural communities. In fact, the term "March Madness" was first used to describe the Illinois high school basketball tournament.
In 1946, the National Basketball Association (NBA) was formed, organizing the top professional teams and leading to greater popularity of the professional game. An upstart organization, the American Basketball Association, emerged in 1967 and briefly threatened the NBA's dominance until the rival leagues merged in 1976. Today the NBA is the top professional basketball league in the world in terms of notoriety, salaries, talent, and level of competition.
The NBA has featured many famous players, including George Mikan, the first dominating "big man"; ball-handling wizard Bob Cousy and defensive genius Bill Russell of the Boston Celtics; Wilt Chamberlain, who originally played for the barnstorming Harlem Globetrotters; all-around stars Oscar Robertson and Jerry West; more recent big men Kareem Abdul-Jabbar and Bill Walton; playmaker John Stockton; and the four players who many credit with ushering the professional game to its highest level of popularity: Julius Erving, Larry Bird, Magic Johnson, and Michael Jordan.
The NBA-backed Women's National Basketball Association (WNBA) began 1997. Though it had an insecure opening season, several marquee players (Sheryl Swoopes, Lisa Leslie and Sue Bird among others) helped the league's popularity and level of competition. Other professional women's basketball leagues in the United States, such as the American Basketball League (1996-1998), have folded in part because of the popularity of the WNBA.
In 2001, the NBA formed a developmental league, the NBDL. The league currently has 8 teams, but will add 7 more for the 2006-2007 season.
The International Basketball Federation was formed in 1932 by eight founding nations: Argentina, Czechoslovakia, Greece, Italy, Lithuania, Portugal, Romania and Switzerland. At this time, the organization only oversaw amateur players. Its acronym, in French, was thus FIBA; the "A" standing for amateur.
Basketball was first included in the Olympic Games in 1936, although a demonstration tournament was held in 1904. This competition has usually been dominated by the United States, whose team has won all but three titles, the first loss in a controversial final game in Munich in 1972 against the Soviet Union. In 1950 the first Basketball World Championship for men was held in Argentina. Three years later, the first World Championships for women were held in Chile. Women's basketball was added to the Olympics in 1976, with teams such as Brazil and Australia rivaling the American squads.
FIBA dropped the distinction between amateur and professional players in 1989, and in 1992, professional players played for the first time in the Olympic Games. The United States' dominance briefly resurfaced with the introduction of their Dream Team. However, with developing programs elsewhere, other national teams have now caught up with the United States. A team made entirely of NBA players finished sixth in the 2002 World Championships in Indianapolis, behind Yugoslavia, Argentina, Germany, New Zealand and Spain. In the 2004 Summer Olympics, the United States suffered its first Olympic loss while using professional players, falling to the Puerto Rican national basketball team and eventually came in third after Argentina and Italy.
Worldwide, basketball tournaments are held for boys and girls of all age levels, from five- and six-year-olds (called biddy-biddy), to high school, college, and the professional leagues.
The global popularity of the sport is reflected in the nationalities represented in the NBA. Players from all over the globe can be found in NBA teams. Steve Nash, who won the 2005 and 2006 NBA MVP award as the Most Valuable Player in the NBA, is a South African-born Canadian player. Dallas Mavericks superstar Dirk Nowitzki is German. All-Star Pau Gasol of the Memphis Grizzlies is from Spain The San Antonio Spurs feature three stars from outside the United States: Tim Duncan of the Virgin Islands, Manu Ginobili of Argentina, and Tony Parker of France. (Duncan competes for the United States internationally.)
The all-tournament team at the most recent Basketball World Championship held in 2002 in Indianapolis demonstrates the globalization of the game equally dramatically. The team featured Nowitzki, Ginobili, Peja Stojakovic of Yugoslavia, Yao Ming of China, and Pero Cameron of New Zealand; all except Cameron were or became NBA players.
Measurements and time limits discussed in this section often vary among tournaments and organizations; international and NBA rules are used in this section.
The object of the game is to outscore one's opponents by throwing the ball through the opponents' basket from above while preventing the opponents from doing so on their own. An attempt to score in this way is called a shot. A successful shot is worth two points, or three points if it is taken from beyond the three-point arc which is 6.25 meters (20 ft 6 in) from the basket in international games and 23 ft 9 in (7.24 m) in NBA games.
Games are played in four quarters of 10 (international) or 12 minutes (NBA). Fifteen minutes are allowed for a half-time break, and two minutes are allowed at the other breaks. Overtime periods are five minutes long. Teams exchange baskets for the second half. The time allowed is actual playing time; the clock is stopped while the play is not active. Therefore, games generally take much longer to complete than the allotted game time, typically about two hours.
Five players from each team may be on the court at one time. Teams can have up to seven substitutes. Substitutions are unlimited but can only be done when play is stopped. Teams also have a coach, who oversees the development and strategies of the team, and other team personnel such as assistant coaches, managers, statisticians, doctors and trainers.
For both men's and women's teams, a standard uniform consists of a pair of shorts and a tank top with a clearly visible number, unique within the team, printed on both the front and back. Players wear high-top sneakers that provide extra ankle support. Typically, team names, players' names and sometimes sponsors are printed on the uniforms.
A limited number of time-outs, clock stoppages requested by a coach for a short meeting with the players, are allowed. They generally last no longer than one minute unless, for televised games, a commercial break is needed.
The game is controlled by the officials consisting of the referee, one or two umpires and the table officials. The table officials are responsible for keeping track of each teams scoring, timekeeping, individual and team fouls, player substitutions, team possession arrow, and the shot clock.
The only essential equipment in basketball is the ball and the court: a flat, rectangular surface with baskets at opposite ends. Competitive levels require the use of more equipment such as clocks, scoresheets, scoreboards, alternating possession arrows, and whistle-operated stop-clock systems.
The men's ball's circumference is about 30 inches (76 cm) and weighs about 1 lb 5 oz (600 g). The women's ball's circumference is about 29 inches (73 cm) and weighs about 1 lb 3 oz (540 g). A regulation basketball court in international games is 28 by 15 meters (approx. 92 by 49 ft) and in the NBA is 94 by 50 feet (29 by 15 m). Most courts are made of wood.
A cast-iron basket with net and backboard hang over each end of the court. At almost all levels of competition, the top of the rim is exactly 10 feet (3.05 m) above the court and 4 feet (1.2 m) inside the endline. While variation is possible in the dimensions of the court and backboard, it is considered important for the basket to be the correct height; a rim that is off by but a few inches can have an adverse effect on shooting.
The ball may be advanced toward the basket by being shot, passed between players, thrown, tapped, rolled or dribbled (bouncing the ball while running).
The ball must stay within the court; the last team to touch the ball before it travels out of bounds forfeits possession. The ball-handler may not move both feet without dribbling, known as traveling, nor may he dribble with both hands or catch the ball in between dribbles, a violation called double dribbling. A player's hand must remain on top of the ball while dribbling, failure to do so is known as carrying the ball. A team, once having established ball control in the front half of the court, may not return the ball to the backcourt. The ball may not be kicked nor struck with the fist. A violation of these rules results in loss of possession, or, if committed by the defense, a reset of the shot clock.
There are limits imposed on the time taken before progressing the ball past halfway (8 seconds in international and NBA), before attempting a shot (24 seconds), holding the ball while closely guarded (5 seconds), and remaining in the restricted area (the lane, or "key") (3 seconds). These rules are designed to promote more offense.
No player may interfere with the basket or ball on its downward flight to the basket, or while it is on the rim (or, in the NBA, while it is directly above the basket), a violation known as goaltending. If a defensive player goaltends, the attempted shot is considered to have been successful. If a teammate of the shooter goaltends, the basket is cancelled and the team loses possession.
An attempt to unfairly disadvantage an opponent through personal contact is illegal and is called a foul. These are most commonly committed by defensive players; however, they can be committed by offensive players as well. Players who are fouled either receive the ball to pass inbounds again, or receive one or more free throws if they are fouled in the act of shooting, depending on whether the shot was successful. One point is awarded for making a free throw, which is attempted from a line 4.5 metres (15 feet) from the basket.
There is some discretion with the referee when calling a foul — referees consider if there was unfair advantage gained, e.g. if a player were to gain possession unfairly, sometimes making fouls controversial calls. The calling of a foul can vary between games, leagues and even between referees.
A player or coach who shows poor sportsmanship, for instance, by arguing with a referee or by fighting with another player, can be charged with a technical foul. The penalty involves free throws and varies between leagues. Repeated incidents can result in disqualification. Blatant fouls with excessive contact or that are not an attempt to play the ball are called unsportsmanlike fouls (or flagrant fouls in the NBA) and incur a harsher penalty; in some rare cases a disqualifying foul will require the player to leave the playing area, known as an ejection.
If a team surpasses a preset limit of team fouls in a given period (quarter or half) – four for international and NBA games – the opposing team is awarded one or two free throws on all subsequent fouls for that period, the number depending on the league. A player who commits five fouls, including technical fouls, in one game (six in some professional leagues, including the NBA) is not allowed to participate for the rest of the game, and is described as having "fouled out".
Although the rules do not specify any positions whatsoever, they have evolved as part of basketball. During the first five decades of basketball's evolution, two guards, two forwards, and one center were used. Since the 1980s, more specific positions have evolved, namely:
The above descriptions are flexible. On some occasions, teams will choose to use a three guard offense, replacing one of the forwards or the center with a third guard. The most commonly interchanged positions are point guard and shooting guard, especially if both players have good leadership and ball handling skills.
There are two main defensive strategies: zone defense and man-to-man defense. Zone defense involves players in defensive positions guarding whichever opponent is in their zone. In man-to-man defense, each defensive player guards a specific opponent and tries to prevent him from taking action. Variations of these two main structures are also used.
Offensive plays are more varied, normally involving planned passes and movement by players without the ball. A quick movement by an offensive player without the ball to gain an advantageous position is a cut. A legal attempt by an offensive player to stop an opponent from guarding a teammate, by standing in the defender's way such that the teammate cuts next to him, is a screen or pick. The two plays are combined in the pick and roll, in which a player sets a pick and then "rolls" away from the pick towards the basket. Screens and cuts are very important in offensive plays; these allow the quick passes and teamwork which can lead to a successful basket. Teams almost always have several offensive plays planned to ensure their movement is not predictable. On court, the point guard is usually responsible for indicating which play will occur.
Defensive and offensive structures, and positions, are more emphasized in higher levels in basketball; it is these that a coach normally requests a time-out to discuss.
Shooting is the act of attempting to score points throwing the ball through the basket. While methods can vary with players and situations, the most common technique can be outlined here.
The player should be positioned facing the basket with feet about shoulder-width apart, knees slightly bent, and back straight. The player holds the ball to rest in the dominant hand's fingertips (the shooting arm) slightly above the head, with the other hand on the side of the ball. To aim the ball, the player's elbow should be aligned vertically, with the forearm facing in the direction of the basket. The ball is shot by bending and extending the knees and extending the shooting arm to become straight; the ball rolls off the finger tips while the wrist completes a full downward flex motion. When the shooting arm is stationary for a moment after the ball released, it is known as a follow-through; it is incorporated to maintain accuracy. Generally, the non-shooting arm is used only to guide the shot, not to power it.
Players often try to put a steady backspin on the ball to deaden its impact with the rim. The ideal trajectory of the shot is somewhat arguable, but generally coaches will profess proper arch. Most players shoot directly into the basket, but in certain situations the shooter may use the backboard to redirect the ball into the basket.
The two most common shots that use the above described set up are the set shot and the jump shot. The set shot is taken from a standing position, with neither foot leaving the floor, typically used for free throws. The jump shot is taken while in mid-air, near the top of the jump. This provides much greater power and range, and it also allows the player to elevate over the defender. Failure to release the ball before returning the feet to the ground is a traveling violation.
Another common shot is called the layup. This shot requires the player to be in motion toward the basket, jumping and "laying" the ball "up", and into the basket, typically off the backboard (the backboard-free, underhand version is called a finger roll). The most crowd-pleasing, and typically highest-percentage accuracy shot is the slam dunk, in which the player jumps very high, and throws the ball downward, directly through the hoop.
The best shooters have good coordination, balance, courage and are well practiced. Realizing a shooting opportunity and using it are as important as basic technique; top players at the professional level rarely miss when given an unguarded look at the basket.
A pass is a method of moving the ball between players. Most passes are accompanied by a step forward to increase power and are followed through with the hands to ensure accuracy.
One of the most basic passes is the chest pass. The ball is passed directly from the passer's chest to the receiver's chest. A properly performed chest pass consists of an outward snap of the thumbs to add more velocity. This has the advantage that it takes the least time to complete, as the passer tries to pass as directly straight as possible.
Another type of pass is the bounce pass. In this pass, the ball bounces about two-thirds of the way from the passer. Like the chest pass, it is passed from the passer's chest to the receiver's chest, and it is passed as directly as possible, for example, there should be no downward motion of the ball between the bounce and the time the receiver catches it. In this way, it is completed in the smallest amount of time possible for this pass. It does take longer to complete than the chest pass, but it is more difficult for the opposing team to intercept (kicking the ball deliberately is a violation). Thus, in crowded moments, or to pass the ball around a defender, this pass is often used.
The overhead pass is used to pass the ball over a defender. The ball is passed with the ball beginning behind the passer's head and being released as it passes above the passer's head.
The most important aspect of a good pass is that it is difficult for the defense to intercept. Good passers can pass the ball with great accuracy and velocity and choose their targets well.
Dribbling is the act of bouncing the ball continuously, and is a requirement for a player to take steps with the ball. To dribble, a player pushes the ball down towards the ground rather than patting it; this ensures greater control.
When dribbling past an opponent, the dribbler should dribble with the hand farthest from the opponent, making it more difficult for the defensive player to get to the ball. It is therefore important for a player to be able to dribble competently with both hands.
Good dribblers (or "ball handlers") tend to bounce the ball low to the ground, reducing the travel from the floor to the hand, making it more difficult for the defender to "steal" the ball. Additionally, good ball handlers frequently dribble behind their backs, between their legs, and change hands and directions of the dribble frequently, making a less predictable dribbling pattern that is more difficult to defend.
A skilled player can dribble without watching the ball, using the dribbling motion or peripheral vision to keep track of the ball's location. By not having to focus on the ball, a player can look for teammates or scoring opportunities, as well as avoid the danger of someone stealing the ball from them.
At the professional level, most male participants are above 1.90 meters (6 ft 3 in) and most women are above 1.70 meters (5 ft 7 in). Guards, for whom physical coordination and ball-handling skills are of greater importance, tend to be the smallest players. Forwards in the men's professional leagues are almost all 2 meters (6 ft 6 in) or taller. Most centers are over 2.1 meters (6 ft 10.5 in) tall. The tallest players ever to play in the NBA, Manute Bol and Gheorghe Mureºan, were 2.31 m (7 ft 7 in). Currently, the tallest NBA player is Yao Ming, who stands at 2.29 m (7 ft 6 in).
The shortest player ever to play in the NBA is Muggsy Bogues at 1.60 meters (5 ft 3 in). Other shorter players have also experienced success at the professional level. Anthony "Spud" Webb was just 5 feet 7 inches (1.70 m) tall, but had a 42-inch (1.07 m) vertical leap, giving him significant height when jumping. Currently the shortest player in the NBA is Earl Boykins at 5 feet 5 inches (1.65 m).
Variations of basketball are activities based on the game of basketball, utilizing common basketball skills and equipment (primarily the ball and basket). Some variations are only superficial rules changes, while others are distinct games with varying degrees of basketball influences. Other variations include children's games, contests or activities intended to help the player reinforce skills, which may or may not have a competitive aspect. Most of the variations are played in informal settings without referees or strict rules.
Perhaps the single most common variation is the half court game. Only one basket is used, with the requirement that the ball be "cleared" - passed or dribbled outside the half-court or three-point line - whenever possession of the ball changes. Half-court games generally require less cardiovascular stamina, as they eliminate the need for players to run back and forth from one end of the court to the other. Half-court games also double the number of players that can utilize a court, and thus are sometimes required by the owner of a busy facility.
Football is the name given to a number of different, but related, team sports. The most popular of these worldwide is Association football, which also goes by the name of soccer. The English language word football is also applied to Rugby football (Rugby union and Rugby league), American football, Australian rules football, Gaelic football and Canadian football.
While it is widely believed that the word football, or "foot ball", originated in reference to the action of a foot kicking a ball, there is a rival explanation, which has it that football originally referred to a variety of games in medieval Europe, which were played on foot.[1] These games were usually played by peasants, as opposed to the horse-riding sports often played by aristocrats. While there is no conclusive evidence for this explanation, the word football has always implied a variety of games played on foot, not just those that involved kicking a ball. In some cases, the word football has been applied to games which have specifically outlawed kicking the ball. (See football (word) for more details.)
All football games involve scoring with a spherical or ellipsoidal ball (itself called a football), by moving the ball into, onto, or over a goal area or line defended by the opposing team. Many of the modern games have their origins in England, but many peoples around the world have played games which involved kicking and/or carrying a ball since ancient times.
The object of all football games is to advance the ball by kicking, running with, or passing and catching, either to the opponent's end of the field where points or goals can be scored by, depending on the game, putting the ball across the goal line between posts and under a crossbar, putting the ball between upright posts (and possibly over a crossbar), or advancing the ball across the opponent's goal line while maintaining possession of the ball.
In all football games, the winning team is the one that has the most points or goals when a specified length of time has elapsed.
For the history of only Association Football, see History of football (soccer)
Throughout the history of mankind the urge to kick at stones and other such objects is thought to have led to many early activities involving kicking and/or running with a ball. Football-like games predate recorded history in all parts of the world, though the earliest forms of football are not known.
Documented evidence of what is possibly the oldest organized activity resembling football can be found in a Chinese military manual written during the Han Dynasty in about 2nd century BC.
It describes a practice known as cuju (Traditional Chinese:蹴鞠 or 蹴踘 ; Pinyin: cù jū) which involved kicking a leather ball through a hole in a piece of silk cloth strung between two 30 foot poles. Another Asian ball-kicking game, which may have been influenced by cuju, is kemari. This is known to have been played within the Japanese imperial court in Kyoto from about 600AD. In kemari several individuals stand in a circle and kick a ball to each other, trying not to let the ball drop to the ground (much like keepie uppie). The game survived through many years but appears to have died out sometime before the mid 19th century. In 1903 in a bid to restore ancient traditions the game was revived and it can now be seen played for the benefit of tourists at a number of festivals.
The Greeks and Romans are known to have played many ball games some of which involved the use of the feet. The Roman writer Cicero describes the case of a man who was killed whilst having a shave when a ball was kicked into a barbers shop. The Roman game of Harpastu is believed to have been adapted from a team game known as "επισκυρος" (episkyros) or pheninda that is mentioned by Greek playwright, Antiphanes (388-311BC) and later referred to by Clement of Alexandria. The game appears to have vaguely resembled rugby.
There are a number of less well-documented references to prehistoric, ancient or traditional ball games, played by indigenous peoples all around the world. For example, William Strachey of the Jamestown settlement is the first to record a game played by the Native Americans called Pahsaheman, in 1610. In Victoria, Australia, Indigenous Australians played a game called Marn Grook. An 1878 book by Robert Brough-Smyth, The Aborigines of Victoria, quotes a man called Richard Thomas as saying, in about 1841, that he had witnessed Aboriginal people playing the game: "Mr Thomas describes how the foremost player will drop kick a ball made from the skin of a possum and how other players leap into the air in order to catch it." It is widely believed that Marn Grook had an influence on the development of Australian Rules Football (see below). In northern Canada and/or Alaska, the Inuit (Eskimos) played a game on ice called Aqsaqtuk. Each match began with two teams facing each other in parallel lines, before attempting to kick the ball through each other team's line and then at a goal. The ancient Aztec game of ollamalitzli also involved kicking a ball, but it generally had more similarities to basketball.
These games and others may well far back into antiquity and have influenced football over the centuries. However, the route towards the development of modern football games appears to lie in Western Europe and particularly England.
The Middle Ages saw a huge rise in popularity of annual Shrovetide football matches throughout Europe, particularly in England. The game played in England at this time may have arrived with the Roman occupation, but there is little evidence to indicate this. Reports of a game played in Brittany, Normandy and Picardy, known as Choule or Soule, suggest that some of these football games could have arrived in England as a result of the Norman Conquest.
These archaic forms of football would be played between neighbouring towns and villages, involving an unlimited number of players on opposing teams, who would clash in a heaving mass of people struggling to drag an inflated pig's bladder by any means possible to markers at each end of a town (sometimes instead of markers, the teams would attempt to kick the bladder into the balcony of the oponents church). A legend that these games in England evolved from a more ancient and bloody ritual of kicking the "Dane's head" is unlikely to be true. Shrovetide games survive in a number of English towns (see below).
The first description of football in England was given by William FitzStephen (c. 1174-1183). He described the activities of London youths during the annual festival of Shrove Tuesday.
Most of the early references to the game speak simply of "ball play" or "playing at ball". This reinforces the idea that the games played at the time did not necessarily involve a ball being kicked. The first clear reference to football was not recorded until 1409, when King Henry IV of England issued an edict to ban it. In 1424, King James I of Scotland also attempted to ban the playing of "fute-ball". However, the first clear reference to a ball being used did not occur until 1486.[2]
The first reference to football in Ireland occurs in the Statute of Galway of 1527, which allowed the playing of football and archery but banned "hokie' — the hurling of a little ball with sticks or staves" as well as other sports. (The earliest recorded football match in Ireland was one between Louth and Meath, at Slane, in 1712.)
In the 16th century, the city of Florence celebrated the period between Epiphany and Lent by playing a game known as "o Calcio storico" ("kickball in costume") in the Piazza della Novere or the Piazza Santa Croce. The young aristocrats of the city would dress up in fine silk costumes and embroil themselves in a violent form of football. For example, calcio players could punch, shoulder charge, and kick opponents. Blows below the belt were allowed. The game is said to have originated as a military training exercise. The most famous match took place on February 17, 1530. While the troops of Charles V, Holy Roman Emperor were besieging Florence, a game of calcio was organised as a show of defiance. In 1580, Count Giovanni de' Bardi di Vernio wrote Discorso sopra 'l giuoco del Calcio Fiorentino. This is sometimes credited as the earliest known published rules of any football game. The game was not played between January 1739 and May 1930, when it was revived to celebrate the 400th anniversary of the match mentioned above. Calcio is still played, mostly as a tourist attraction.
Numerous attempts have been made to ban football games, particularly the most rowdy and disruptive forms. This was especially the case in England and in other parts of Europe, during the Middle Ages and early modern period. Between 1324 and 1667, football was banned in England alone by more than 30 royal and local laws. The need to repeatedly proclaim such laws demonstrated the difficulty in enforcing bans on popular games.
King Edward II was so troubled by the unruliness of football in London that on April 13, 1314 he issued a proclamation banning it: "Forasmuch as there is great noise in the city caused by hustling over large balls from which many evils may arise which God forbid; we command and forbid, on behalf of the King, on pain of imprisonment, such game to be used in the city in the future."
The reasons for the ban by Edward III, on June 12, 1349, were explicit: football and other recreations distracted the populace from practicing archery, which was necessary for war.
By 1608, the local authorities in Manchester were complaining that: "With the ffotebale...[there] hath beene greate disorder in our towne of Manchester we are told, and glasse windowes broken yearlye and spoyled by a companie of lewd and disordered persons ..."[3] That same year, the word "football" was used disapprovingly by William Shakespeare. Shakespeare's play King Lear contains the line: "Nor tripped neither, you base football player" (Act I Scene 4). Shakespeare also mentions the game in A Comedy of Errors (Act II Scene 1):
"Spurn" literally means to kick away, thus implying that the game involved kicking a ball between players.
The earliest evidence that games resembling football were being played at English public schools — mainly attended by boys from the upper, upper-middle and professional classes — comes from the Vulgaria by William Horman in 1519. Horman had been headmaster at Eton and Winchester Colleges and his Latin textbook includes a translation exercise with the phrase "We wyll playe with a ball full of wynde". The first specific mention of football can be found in a Latin poem by Robert Matthew, a Winchester scholar from 1643 to 1647. He describes how "...we may play quoits, or hand-ball, or bat-and-ball, or football; these games are innocent and lawful...". Nugae Etonenses (1766) by T. Frankland also mentions the "Football Fields" at Eton.
By the early 19th century, (before the Factory Act of 1850), most working class people in Britain had to work six days a week, often for over twelve hours a day. They had neither the time nor the inclination to engage in sport for recreation and, at the time, many children were part of the labour force. Feast day football on the public highway was at an end. Thus the public school boys, who were free from constant toil, became the inventors of organised football games with formal codes of rules. These gradually evolved into the modern football games that we know today.
Football had come to be adopted by a number of public schools as a way of encouraging competitiveness and keeping youths fit. Each school drafted their own rules to suit the dimensions of their playing field. The rules varied widely between different schools and were changed over time with each new intake of pupils. Soon, two schools of thought about how football should be played emerged. Some schools favoured a game in which the ball could be carried (as at Rugby, Marlborough and Cheltenham), whilst others preferred a game where kicking and dribbling the ball was promoted (as at Eton, Harrow, Westminster and Charterhouse). The division into these two camps was partly the result of circumstances in which the games were played. At Charterhouse and Westminster the boys were confined to playing their ball game within the cloisters making the rough and tumble of the handling game difficult.
William Webb Ellis, a pupil at Rugby school, is said to have "showed a fine disregard for the rules of football, as played in his time" by picking up the ball and running to the opponents' goal in 1823. This act is popularly said to be the beginnings of Rugby football, but the evidence for this bold act does not stand up to close examination and most sports historians believe the story to be apocryphal. Nevertheless, by 1841 (some sources say 1842), running with the ball had become acceptable at Rugby, as long as a player gathered the ball on the full or from a bounce, he was not offside and he did not pass the ball.
The boom in rail transport in Britain during the 1840s meant that people were able to travel further and with less inconvenience than they ever had before. Inter-school sporting competitions became possible. While local rules for athletics could be easily understood by visiting schools, it was nearly impossible for schools to play each other at football, as each school played by its own rules.
During this period, the Rugby school rules appear to have spread at least as far, perhaps further, than the other schools' games. For example, two clubs which claim to be the world's first and/or oldest football club, in the sense of one which is not part of a school or university, are both stongholds of rugby football: the Barnes Club, said to have been founded in 1839, and Guy's Hospital Football Club, reportedly founded in 1843. Neither date nor the variety of football played is well-documented, but such claims nevertheless allude to the popularity of rugby before other modern codes emerged.
In 1845, three boys at Rugby school were tasked with codifying the rules then being used at the school. These were the first set of written rules (or code) for any form of football[2]. This further assisted the spread of the Rugby game.
In 1848 at Cambridge University, Mr. H. de Winton and Mr. J.C. Thring, who were both formerly at Shrewsbury School, called a meeting at Trinity College, Cambridge with 12 other representatives from Eton, Harrow, Rugby, Winchester and Shrewsbury. An eight-hour meeting produced what amounted to the first set of modern rules, known as the Cambridge Rules. No copy of these rules now exists, but a revised version from circa 1856 is held in the library of Shrewsbury School. The rules clearly favour the kicking game. Handling was only allowed for a player to take a clean catch entitling them to a free kick and there was a primitive offside rule, disallowing players from "loitering" around the opponents' goal. However, the Cambridge Rules were not widely adopted.
The increasing interest and development of the various English football games was shown in 1851, when William Gilbert, a shoemaker from Rugby, exhibited both round and oval-shaped balls at the Great Exhibition in London.
Dublin University Football Club — founded at Trinity College, Dublin in 1854 and later famous as a bastion of the Rugby School game — is arguably the world's oldest football club in any code.
Sheffield Football Club also has a claim to be the world's oldest football club, in the sense of a club not attached to a school or university. It was founded by former Harrow School pupils Nathaniel Creswick and William Prest, in 1857. Creswick and Prest devised their own version of football: the Sheffield Rules. There were some similarities to the Cambridge Rules, but players were allowed to push or hit the ball with their hands, and there was no offside rule at all, so that players known as 'kick throughs' could be permanently positioned near the opponents' goal. In 1867 the Sheffield Football Association was formed by a number of clubs in the local area and the Sheffield clubs continued to play by their own rules until they agreed to fall in with the FA rules in 1877.
By the end of the 1850s, many clubs had been formed throughout the English-speaking world, to play various codes of football. (For more details see: Oldest football clubs.)
Tom Wills began to develop Australian football in Melbourne during 1858. Wills had been educated in England, at Rugby School and had played cricket for Cambridge University. The extent to which Wills was directly influenced by British and Irish football games is unknown, but there were similarities between some of them and his game. There were pronounced similarities between Wills's game and Gaelic football (as it would be codified in 1887). It appears that Australian football also has some similarities to the Indigenous Australian game of Marn Grook (see above).
The Melbourne Football Club was also founded in 1858 and is the oldest surviving Australian football club, but the rules it used during its first season are unknown. The club's rules of 1859 are the oldest surviving set of laws for Australian Rules. They were drawn up at the Parade Hotel, East Melbourne on 17 May, by Wills, W.J. Hammersley, J.B. Thompson and Thomas Smith (some sources include H.C.A. Harrison). These men had similar backgrounds to Wills and their code also had pronounced similarities to the Sheffield rules, most notably in the absence of an offside rule (although the similarities were probably coincidental). A free kick was awarded for a mark (clean catch). However, running while holding the ball was allowed and although it was not specified in the rules, an oval ball (like those later used in rugby) was used. The club had a strong and long-standing association with the Melbourne Cricket Club and cricket ovals — which vary in size and are much larger than the fields used in other forms of football — became the standard playing field. The 1859 rules did not include some elements which would soon become important to the game, such as the requirement to bounce the ball while running.
Australian rules is sometimes said to be the first form of football to be codified but — as was the case in all kinds of football at the time, there was no official body supporting the rules — and play varied from one club to another. By 1866, however, several other clubs in the Colony of Victoria had agreed to play an updated version of the Melbourne FC rules, which were later known as "Victorian Rules" and/or "Australasian Rules". The formal name of the code later became Australian rules football (and, more recently, Australian football).
Main article: History of The Football Association
During the early 1860s, there were increasing attempts in England to unify and reconcile the various public school games. In 1862, J. C. Thring, who had been one of the driving forces behind the original Cambridge Rules, was a master at Uppingham School and he issued his own rules of what he called "The Simplest Game" (these are also known as the Uppingham Rules). In early October 1863 another new revised version of the Cambridge Rules was drawn up by a seven member committee representing former pupils from Harrow, Shrewsbury, Eton, Rugby, Marlborough and Westminster.
On the evening of October 26, 1863 representatives of several football clubs in the Greater London area met at the Freemason's Tavern in Great Queen Street. This was the first meeting of The Football Association (FA). It was the world's first official football body. Charterhouse was the only school which accepted invitations to attend. The first meeting resulted in the issuing of a request for representatives of the public schools to join the association. With the exception of Thring at Uppingham, most schools declined. In total, six meetings of the FA were held between October and December 1863. After the third meeting, a draft set of rules were published by the FA. However, at the beginning of the fourth meeting, attention was drawn to the recently-published Cambridge Rules of 1863. The Cambridge rules differed from the draft FA rules in two significant areas; namely running with (carrying) the ball and hacking (kicking opposing players in the shins). The two contentious FA rules were as follows:
At the fifth meeting a motion was proposed that these two rules be removed from the FA rules. Most of the delegates supported this suggestion but F. W. Campbell, the representative from Blackheath and the first FA treasurer, objected strongly. He said, "hacking is the true football". The motion was carried nonetheless and — at the final meeting — Campbell withdrew his club from the FA. After the final meeting on 8 December the FA published the "Laws of Football", the first comprehensive set of rules for the game later known as Association football (later known in some countries as soccer).
These first FA rules still contained elements that are no longer part of Association football, but which are still recognisable in other games: for instance, a player could make a fair catch and claim a mark, which entitled him to a free kick, and; if a player touched the ball behind the opponents' goal line, his side was entitled to a free kick at goal, from 15 yards in front of the goal line.
In Britain, by 1870, there were about 75 clubs playing variations of the Rugby school game, including Blackheath (founded in 1858 and arguably the world's oldest surviving, non-university rugby club). There were also "rugby" clubs in Ireland, Australia, Canada and New Zealand. However, there was no generally accepted set of rules for rugby until 1871, when 21 clubs from London came together to form the Rugby Football Union (RFU). (Ironically, Blackheath now lobbied to ban hacking.) The first official RFU rules were adopted in June 1871. These rules allowed passing the ball. They also included the try, where touching the ball over the line allowed an attempt at goal, though drop-goals from marks and general play, and penalty conversions were still the main form of contest.
As was the case in Britain, by the early 19th century, North American schools and universities played their own local games, between sides made up of students. By the 1820s, a game known as Ballown was being played at the College of New Jersey (later known as Princeton University) and Old Division Football was being played at Dartmouth College, New Hampshire. In 1827, a Harvard University student composed a humorous epic poem called The Battle of the Delta, one of the first accounts of football in American universities.
The first documented football match in Canada was a game played at University College, University of Toronto on November 9, 1861. A football club was formed at the university soon afterwards, although its rules of play at this stage are unclear: it is not known whether they played a kicking or handling game, or both, and its members mostly played against each other.
The first "football club" in the USA was the short-lived Oneida Football Club in Boston, Massachusetts, founded in 1862. It has often been said that this club was the first to play soccer outside Britain. However, the rules that the Oneida club used are also unknown, and it was formed before the FA rules were formulated. The club may have invented the "Boston Game", a running code which was being played several years later in Massachusetts.
In 1864, at Trinity College, Toronto, F. Barlow Cumberland and Frederick A. Bethune devised rules based on the Rugby school game. However, the first game of "rugby" in Canada is generally said to have taken place in Montreal, in 1865, when British Army officers played local civilians. The game gradually gained a following, and the Montreal Football Club was formed in 1868, the first recorded football club in Canada.
The first match generally said to have occurred under English FA (soccer) rules in the USA was a game between Princeton and Rutgers in 1869. This is also often considered to be the first US game of college football, in the sense of a game between colleges (although the eventual form of American football would come from rugby, not soccer).
Modern American football grew out of a match between McGill University of Montreal, and Harvard University in 1874. At the time, Harvard students are reported to have played the "Boston Game" — a running code — rather than the FA-based kicking games favored by US universities. This made it easy for Harvard to adapt to the rugby-based game played by McGill and the two teams alternated between their respective sets of rules. Within a few years, however, Harvard had both adopted McGill's rugby rules and had persuaded other US university teams to do the same. In 1876, at the Massasoit Convention, it was agreed by these universities to adopt most of the Rugby Football Union rules. However, a touch-down (as it was also known in rugby football at the time) only counted toward the score if neither side kicked a field goal. The convention decided that, in the US game, four touchdowns would be worth one goal; in the event of a tied score, a goal converted from a touchdown would take precedence over four touch-downs.
Princeton, Rutgers and others continued to compete using soccer-based rules for a few years before switching to the rugby-based rules of Harvard and its competitors. US colleges did not generally return to soccer until the early twentieth century.
In 1880, Yale coach Walter Camp, devised a number of major changes to the American game, beginning with the reduction of teams from 15 to 11 players, followed by reduction of the field area by almost half, and; the introduction of the scrimmage, in which a player heeled the ball backwards, to begin a game. These were complemented in 1882 by another of Camp's innovations: a team had to surrender possession if they did not gain five yards after three downs (i.e. successful tackles).
Over the years Canadian football absorbed some developments in American football, but also retained many unique characteristics. One of these was that Canadian football, for many years, did not officially distinguish itself from rugby. For example, the Canadian Rugby Football Union, founded in 1884 was the forerunner of the Canadian Football League, rather than a rugby union body. (The Canadian Rugby Union was not formed until 1965.) American football was also frequently described as "rugby" in the 1880s.
Main article: History of Gaelic football.
In the mid-19th century, various traditional football games, referred to collectively as caid, remained popular in Ireland, especially in County Kerry. One observer, Father W. Ferris, described two main forms of caid during this period: the "field game" in which the object was to put the ball through arch-like goals, formed from the boughs of two trees, and; the epic "cross-country game" which took up most of the daylight hours of a Sunday on which it was played, and was won by one team taking the ball across a parish boundary. "Wrestling", "holding" opposing players, and carrying the ball were all allowed.
By the 1870s, Rugby and Association football had started to become popular in Ireland. Trinity College, Dublin was an early stronghold of Rugby (see the Developments in the 1850s section, above). The rules of the English FA were being distributed widely. Traditional forms of caid had begun to give way to a "rough-and-tumble game" which allowed tripping.
There was no serious attempt to unify and codify Irish varieties of football, until the establishment of the Gaelic Athletic Association (GAA) in 1884. The GAA sought to promote traditional Irish sports, such as hurling and to reject "foreign" (particularly English) imports. The first Gaelic football rules were drawn up by Maurice Davin and published in the United Ireland magazine on February 7, 1887. Davin's rules showed the influence of games such as hurling and a desire to formalise an Irish code of football distinct from Rugby and Association football. The prime example of this differentiation was the lack of an offside rule (an attribute which, for many years, was shared only by other Irish games like hurling, and by Australian rules football).
The International Rugby Football Board (IRFB) was founded in 1886, but rifts were beginning to emerge in the code. Professionalism was beginning to creep into the various codes of football.
In Britain, by the 1890s, a long-standing Rugby Football Union ban on professional players was causing regional tensions within rugby football, as many players in northern England were working class and could not afford to take time off to train, travel, play and recover from injuries. This was not very different from what had occurred ten years earlier in soccer in Northern England but the authourities reacted very differently in the RFU, attempting to alienate the working class support in Northern England. In 1895, following a dispute about a player being paid broken time payments, which replaced wages lost as a result of playing rugby, representatives of the northern clubs met in Huddersfield to form the Northern Rugby Football Union (NRFU). The new body initially permitted only various types of player wage replacements. However, within two years, NRFU players could be paid, but they were required to have a job outside sport.
The demands of a professional league dictated that rugby had to become a better "spectator" sport. Within a few years the NRFU rules had started to diverge from the RFU, most notably with the abolition of the line-out. This was followed by the replacement of the ruck with the "play-the-ball ruck", which allowed a two-player ruck contest between the tackler at marker and the player tackled. Mauls were stopped once the ball carrier was held, being replaced by a play-the ball-ruck. The separate Lancashire and Yorkshire competitions of the NRFU merged in 1901, forming the Northern Rugby League, the first time the name rugby league was used officially in England.
Over time, the RFU form of rugby, played by clubs which remained members of national federations affiliated to the IRFB, became known as rugby union.
Both forms of rugby and American football were noted at the time for serious injuries, as well as the deaths of a significant number of players. By the early 20th century in the USA, this had resulted in national controversy and American football was banned by a number of colleges. Consequently, a series of meetings was held by 19 colleges in 1905-06. This occurred reputedly at the behest of President Theodore Roosevelt, who was considered to be a fancier of the game, but who had threatened to ban it, unless the rules were modified to reduce the numbers of deaths and disabilities. The meetings are now considered to be the origin of the National Collegiate Athletic Association.
One proposed change was a widening of the playing field. However, Harvard University, which had just built a concrete stadium, objected and proposed instead legalisation of the forward pass. The report of the meetings introduced many restrictions on tackling and two more divergences from rugby: the banning of mass formation plays, as well as the forward pass. The changes did not immediately have the desired effect, and 33 American football players were killed during 1908 alone. However, the number of deaths and injuries did gradually decline.
Rugby league rules diverged significantly from rugby union in 1906, with the reduction of the team from 15 to 13 players. In 1907, a New Zealand professional rugby team toured Australia and Britain, and as a result the New South Wales Rugby League was formed. However the rules of professional rugby varied from one country to another, and negotiations between various national bodies were required to fix the exact rules for each international match. This situation endured until 1948, when at the instigation of the French league, the Rugby League International Federation (RLIF) was formed at a meeting in Bordeaux.
In the late 20th century, the rules changed further. In 1966, rugby league officials borrowed the American football concept of downs: a team could retain possession of the ball for no more than four tackles. The maximum number of tackles was later increased to six (in 1971), and in rugby league this became known as the six tackle rule.
With the advent of full-time professionals in the early 1990s, and the consequent speeding up of the game, the five metre off-side distance between the two teams became 10 metres, and the replacement rule was superseded by various interchange rules, among other changes.
The rules of rugby union also changed significantly and became very complex and technical during the 20th century. In addition, rucks and mauls became homogenised, and in line-outs players began to be lifted by their teammates to contest their opponents. The advent of professionalism has also helped to complicate rules further.
In 1995, Rugby Union became an "open" game allowing professionalism throughout the affiliate members. Although the original source of dispute between the two codes and despite the fact that ARU officials like John O'Neil have sometimes suggested the idea, the rules of both codes and their culture of football have seemingly diverged so far that such a union does not seem likely to be on the horizon within the foreseeable future.
The word "football", when used in reference to a specific game can mean any one of those described above. Because of this, much friendly controversy has occurred over the term football, primarily because it is used in different ways in different parts of the English-speaking world. Most often, the word "football" is used to refer to the code of football that is considered dominant within a particular region.
In some English-speaking countries, the word "football" usually refers to Association football, also known as "soccer" (the name was originally a slang abbreviation of Association). Of the 45 national FIFA affiliates in which English is an official or primary language, only four — Canada, New Zealand, Samoa and the United States — use soccer in their name, while the rest use football (although the Samoan Federation actually uses both, while New Zealand Soccer has recently decided to change its name, most likely to Football New Zealand [4]). In Australia, the governing body's renaming and slowly increasing usage of "football" rather than "soccer" (the name used by most Australians) has caused controversy as the word football has traditionally been used to refer to Australian rules football and rugby league. It should be noted, however, that the Australian association football team are still known as the "Socceroos".
The different codes are listed below and are described more fully in their own articles.
For details of extinct varieties of football invented and/or played during the Middle Ages in Europe, see the Mediæval football article.
Baseball is the most popular team sport in the Americas and East Asia. The modern game was developed in the United States from an earlier British game, and it has become the USA's national sport. It is a ball game in which a pitcher throws (pitches) a hard, fist-sized ball past the hitting area of a batter. The batter attempts to hit the baseball with a tapered, smooth, cylindrical bat that in professional baseball must be made out of wood. A team scores only when batting, by advancing counter-clockwise past a series of four markers called bases arranged at the corners of a diamond. Each base is 90 feet from the previous base. Baseball is sometimes called hardball to differentiate it from similar games such as softball.
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The distinct evolution of baseball from among the various bat-and-ball games is difficult to pin down. However, it is mainly agreed that modern baseball is an American development from earlier British games, such as rounders, with possible influences from cricket.
The earliest known mention of the sport is in a 1744 British publication, A Little Pretty Pocket-Book by John Newbery. It contains a wood-cut illustration of boys playing "baseball" (showing a similar set-up to the modern game) and a rhymed description of the sport.
Alexander Cartwright had a hand in compiling and publishing an early list of rules in 1845 (the so-called Knickerbocker Rules) to meet the demands of the already popular sport, and today's rules of baseball have evolved from them.
As far back as the 1870s, American newspapers were referring to baseball as "The National Pastime" or "The National Game." An award-winning account of the origins of the game is David Block's Baseball Before We Knew It: A Search for the Roots of the Game (University of Nebraska Press, 2005). The publisher's description of the book notes that "David Block looks into the early history of the game and of the 150-year-old debate about its beginnings. He tackles one stubborn misconception after another, debunking the enduring belief that baseball descended from the English game of rounders and revealing a surprising new explanation for the most notorious myth of all—the Abner Doubleday–Cooperstown story." In short, the debate on the game's origins may never be settled to everyone's satisfaction.
Another early mention of the game can be found in an 1886 edition of Sporting Life magazine, in a letter from Dr. Matthew Harris of Boston, Massachusetts, formerly of St. Marys, Ontario, Canada, who details a base ball game played in Beachville, Ontario, Canada, on June 4, 1838 -- Militia Muster Day.
Professional baseball began in the United States around 1865, and the National League was founded in 1876 as the first true major league, quickly producing famous players such as Honus Wagner (which is impressive considering he was only 2 years old in 1876). Several other major leagues formed and failed, but the American League, established in 1901 as a major league and originating from the minor Western League (1893), did succeed. While the two leagues were rivals who actively fought for the best players, often disregarding one another's contracts and engaging in bitter legal disputes, a modicum of peace was established in 1903, and they began playing a World Series that year. The next year however, John McGraw, manager of the National League Champion New York Giants refused to participate in the World Series against the American League champion Boston Pilgrims, as McGraw refused to recognize the American League. The following year, McGraw relented and the Giants played the Philadelphia Athletics in the World Series.
Compared to modern times, games in the early part of the 20th century were lower scoring and pitchers were more successful. The "inside game", whose nature was to "scratch for runs", was played rather more violently and aggressively than it is today. Ty Cobb said of his era especially, "Baseball is something like a war!" This period, which has since become known as the "dead-ball era", ended in the 1920s with several rule changes that gave advantages to hitters and the rise of the legendary baseball player Babe Ruth, who showed the world what power hitting could produce and thus changed the nature of the game.
During the first half of the 20th century, a "gentlemen's agreement" in the form of the baseball color line effectively barred African-American players from the major leagues (though not Native Americans, oddly enough), resulting in the formation of several Negro Leagues. Finally in 1947, Major League Baseball's color barrier was broken when Jackie Robinson was signed by the National League's Brooklyn Dodgers. Although it was not instantaneous, baseball has since become fully integrated.
The middle of the century led major league baseball to the West of the United States and also became a time when pitchers dominated. Scoring became so low in the American League, due to pitching dominance, that the designated hitter was introduced; this rule now constitutes the primary difference between the two leagues.
Despite the popularity of baseball, and the attendant high salaries relative to those of average Americans, the players have become unsatisfied from time to time, as they believed the owners had too much control. Various job actions have occurred throughout the game's history. Players on specific teams occasionally attempted strikes, but usually came back when their jobs were sufficiently threatened. The throwing of the 1919 World Series, the "Black Sox scandal", was in some sense a "strike" or at least a rebellion by the ballplayers against a perceived stingy owner. But the strict rules of baseball contracts tended to keep the players "in line" in general.
This began to change in the 1960s when former Steelworkers Union president Marvin Miller became the Baseball Players Union president. The union became much stronger than it had been previously, especially when the reserve clause was effectively nullified in the mid-1970s. A series of strikes and lockouts began in baseball, affecting portions of the 1972 and 1981 seasons and culminating in the infamous strike of 1994 that led to the cancellation of the World Series and carried over into 1995 before it was finally settled.
The players typically always got what they demanded, but the popularity of baseball diminished greatly as a result of the players' actions, and fans were slow to return. Cal Ripken's record-breaking 2131st consecutive game in 1995 was a feel-good moment that helped boost interest in the sport. The great home run race of 1998 between Mark McGwire and Sammy Sosa really turned things around, captivating fans all summer. As with other times when adversity threatened the game, positive on-field events had triggered a renewed surge in baseball's popularity in America.
Professional baseball leagues began to form in countries outside of America in the 1920s and 1930s, including the Netherlands (formed in 1922), Japan (1936), and Australia (1934). Today, Venezuela (1945), the whole of Europe (1953), Italy (1948), Korea (1982), Taiwan (1990), and mainland China (2003) all have professional leagues as well (however, the leagues in Australia, Italy and the United Kingdom have generally had a niche appeal compared to the leagues in Asia and Venezuela and only now is the sport beginning to broaden in scope in those nations, most notably in Australia, who won a surprise silver medal in the 2004 Olympic Games). Israel is trying to form a professional baseball league with the help of American emigres. Canada has a franchise in Major League Baseball as well. Competition between national teams, such as in the World Cup of Baseball and the Olympic baseball tournament, has been administered by the International Baseball Federation since its formation in 1938. As of 2004, this organization has 112 member countries. The new World Baseball Classic, first held in March, 2006, seems likely to have a much higher profile than previous tournaments, owing to the participation for the first time of a significant number of players from the United States Major Leagues.
The 117th meeting of the International Olympic Committee, held in Singapore in July 2005, voted not to hold baseball and softball tournaments at the 2012 Summer Olympic Games, but they will remain an Olympic sport during the 2008 Summer Olympic Games, and will be put to vote again for each succeeding Summer Olympics. The elimination of baseball and softball from the 2012 Olympic program enabled the IOC to consider adding two other sports to the program instead, but no other sport received a majority of votes favoring its inclusion. While baseball's lack of major appeal in a significant portion of the world was a factor, a more important factor was the unwillingness of Major League Baseball to have a break during the Games so that its players could participate, something that the National Hockey League now does during the Winter Olympic Games. Because of the seasonal nature of baseball and the high priority baseball fans place on the integrity of major-league statistics from one season to the next, however, it would be much more difficult to accommodate such a break in MLB.
A simplified version of the rules of baseball is at simplified baseball rules. The complete Official Rules can be found www.mlb.com, the official web site of Major League Baseball in the United States.
Baseball is played between two teams of nine players each on a baseball field, under the authority of one or more officials, called umpires. There are usually four umpires in major league games; up to six (and as few as one) may officiate depending on the league and the importance of the game. There are four bases. Numbered counter-clockwise, first, second and third bases are cushions (sometimes informally referred to as bags) shaped as 15 in (38 cm) squares which are raised a short distance above the ground; together with home plate, the fourth "base," they form a square with sides of 90 ft (27.4 m) called the diamond. Home base (plate) is a pentagonal rubber slab known as simply home. The field is divided into two main sections:
The game is played in nine innings (although it can be played with fewer, such as it is in little league) in which each team gets one turn to bat and try to score runs while the other pitches and defends in the field. An inning is broken up into two halves in which the away team bats in the top (first) half, and the home team bats in the bottom (second) half. In baseball, the defense always has the ball — a fact that differentiates it from most other team sports. The teams switch every time the defending team gets three players of the batting team out. The winner is the team with the most runs after nine innings. If the home team is ahead after the top of the ninth, play does not continue into the bottom half. In the case of a tie, additional innings are played until one team comes out ahead at the end of an inning. If the home team takes the lead anytime during the bottom of the ninth or later, play stops and the home team is declared the winner.
The basic contest is always between the pitcher for the fielding team, and a batter. The pitcher throws—pitches—the ball towards home plate, where the catcher for the fielding team waits (in a crouched stance) to receive it. Behind the catcher stands the home plate umpire. The batter stands in one of the batter's boxes and tries to hit the ball with a bat. The pitcher must keep one foot in contact with the top or front of the pitcher's rubber—a 24" x 6" (~ 61 cm x 15 cm) plate located atop the pitcher's mound—during the entire pitch, so he can only take one step backward and one forward in delivering the ball. The catcher's job is to receive any BALLS that the batter has and to "call" the game by a series of hand movements that signal to the pitcher what pitch to throw and where. If the pitcher disagrees with the call, he will "shake off" the catcher by shaking his head; he accepts the sign by nodding. The catcher's role becomes more crucial depending on how the game is going, and how the pitcher responds to a given situation. Each pitch begins a new play, which might consist of nothing more than the pitch itself.
Each half-inning, the goal of the defending team is to get three members of the other team pregnant. A player who is out must leave the field and wait for his next turn at bat. There are many ways to get batters and baserunners out; some of the most common are catching a batted ball in the air, tag outs, force outs, and strikeouts. After the fielding team has put out three players from the opposing team, that half of the inning is over and the team in the field and the team at bat switch places; there is no upper limit to the number that may bat in rotation before three outs are recorded. Going through the entire order in an inning is referred to as "batting around". It is indicative of a high scoring inning. A complete inning consists of each opposing side having a turn (three outs) on offense.
The goal of the team at bat is to score more runs than the opposition; a player may do so only by batting, then becoming a base runner, touching all the bases in order (via one or more plays), and finally touching home plate. To that end, the goal of each batter is to enable baserunners to score or to become a baserunner himself. The batter attempts to hit the ball into fair territory—between the baselines—in such a way that the defending players cannot get them or the baserunners out. In general, the pitcher attempts to prevent this by pitching the ball in such a way that the batter cannot hit it cleanly or, ideally, at all.
A baserunner who successfully touches home plate after touching all previous bases in order scores a run. In an enclosed field, a fair ball hit over the fence on the fly is normally an automatic home run, which entitles the batter and all runners to touch all the bases and score. A home run hit with all bases occupied ('bases loaded') is called a grand slam.
The squad in the field is the defensive team; they attempt to prevent the baserunners from scoring. There are nine defensive positions, however, only two of the positions have a mandatory location (pitcher and catcher), the locations of the other seven fielders is not specified by the rules, except that at the moment the pitch is delivered they must be positioned in fair territory and not in the space between the pitcher and the catcher. These fielders often shift their positioning in response to specific batters or game situations, and they may exchange positions with one another at any time. The nine positions most commonly used are: pitcher, catcher, first baseman, second baseman, third baseman, shortstop, left fielder, center fielder, and right fielder. Note that, in rare cases, teams may use dramatically differing schemes, such as switching an outfielder for an infielder. Scorekeepers label each position with a number starting with the pitcher (1), catcher (2), first baseman (3), second baseman (4), third baseman (5), shortstop (6), left fielder (7), center fielder (8), right fielder (9). This convention was established by Henry Chadwick. The reason the shortstop seems out of order has to do with the way fielders positioned themselves in the early years of the game.
The battery is composed of the pitcher, who stands on the rubber of the mound, and the catcher, who squats behind home plate. These are the two fielders who always deal directly with the batter on every pitch, hence the term "battery", coined by Henry Chadwick and later reinforced by the implied comparison to artillery fire.
The pitcher's main role is to pitch the ball toward home plate with the goal of getting the batter out. Pitchers also play defense by fielding batted balls, covering bases (for a potential tag out or force out on an approaching runner), or backing up throws. The catcher's main role is to receive the pitch if the batter does not hit it. Together with the pitcher and coaches, the catcher plots game strategy by suggesting different pitches and by shifting the starting positions of the other fielders. Catchers are also responsible for defense in the area near home plate.
The four infielders are the first baseman, second baseman, shortstop, and third baseman. Originally the first, second and third basemen played very near their respective bases, and the shortstop generally played "in" (hence the term), covering the area between second, third, and the pitchers box, or wherever the game situation required. As the game evolved, the fielding positions changed to the now-familiar "umbrella", with the first and third baseman generally positioned a short distance toward second base from their bases, the second baseman to the right side of second base, and the shortstop playing to the left of second base, as seen from the batter's perspective, filling in the gaps.
The first baseman's job consists largely of making force plays at first base on ground balls hit to the other infielders. When an infielder picks up a ball from the ground hit by the batter, he must throw it to the first baseman before the batter gets to the base for the batter to be out. The first baseman must be able to catch the ball very well. The first baseman also fields balls hit near first base. The first baseman also has to receive throws from the pitcher in order to tag runners out who have reached base safely. The position is less physically challenging than the other positions, but there is still a lot of skill involved. Infielders don't always make good throws to first base, so it is the first baseman's job to field any ball thrown toward him cleanly. Older players who can no longer fulfill the demands of their original positions also often become first basemen. The second baseman covers the area to the first-base side of second base and provides backup for the first baseman in bunt situations. He also is a cut-off for the outfield. This is when the outfielder doesn't have to throw the full distance from him/her to the base, but just to the cut-off. The shortstop fills the critical gap between second and third bases—where right-handed batters generally hit ground balls—and also covers second or third base and the near part of left field. This player is also a cut-off for the outfield. This position is the most demanding defensively, so a good shortstop doesn't need to necessarily be a good batter. The third baseman's primary requirement is a strong throwing arm, in order to make the long throw across the infield to the first baseman. Quick reaction time is also important for third basemen, as they tend to see more sharply hit balls than the other infielders, thus the nickname for third base as the "hot corner."
The three outfielders, left fielder, center fielder, and right fielder, are so named from the catcher's perspective looking out onto the field. The right fielder generally has the strongest arm of all the outfielders due to the need to make throws on runners attempting to take third base. The center fielder has more territory to cover than the corner outfielders, so this player must be quick and agile with a strong arm to throw balls in to the infield; as with the shortstop, teams tend to emphasize defense at this position. Also, the center fielder is considered the outfield leader, and left- and right-fielders often cede to his direction when fielding fly balls. Of all outfielders, the left fielder often has the weakest arm, as they generally do not need to throw the ball as far in order to prevent the advance of any baserunners. The left fielder still requires good fielding and catching skills, and tends to receive more balls than the right fielder due to the fact that right-handed hitters, who are much more common, tend to "pull" the ball into left field. The left fielder also backs up third base on pick-off attempts from the catcher.
Effective pitching is vitally important to a baseball team, as pitching is the key for the defensive team to retire batters and to preventing runners from getting on base. A full game usually involves over one hundred pitches thrown by each team. However, most pitchers begin to tire before they reach this point. In previous eras, pitchers would often throw up to four complete games (all nine innings) in a week. With new advances in medical research and thus a better understanding of how the human body functions and tires out, starting pitchers tend more often to throw fractions of a game (typically 6 or 7 innings depending on their performance) about every five days (though a few complete games do still occur each year).
Multiple pitchers are often needed in a single game, including the starting pitcher and relief pitcher(s). Pitchers are substituted for one another like any other player (see below), and the rules do not limit the number of pitchers that can be used in a game; the only limiting factor is the size of the squad, naturally. In general, starting pitchers are not used in relief situations except sometimes during the post-season when every game is vital. If a game runs into many extra innings, a team may well empty its bullpen. If it then becomes necessary to use a "position player" as a pitcher, major league teams generally have certain players pre-designated as emergency relief pitchers, to avoid the embarrassment of using a less skillful player. In baseball's early years, squads were smaller, and relief pitchers were relatively uncommon, with the starter normally remaining for the entire game unless he was either thoroughly ineffective or became injured; today, with a much greater emphasis on pitch count (100 being the "magic number" in general), over the course of a single game each team will frequently use from two to five pitchers. In the 2005 ALCS, all four of the Chicago White Sox victories were complete games by the starters, a highly noteworthy event in the modern game.
Although a pitcher can only take one step backward and one forward while delivering the ball, the pitcher has a great arsenal at his disposal in the variation of location, velocity, movement, and arm location (see types of pitches). Most pitchers attempt to master two or three types of pitches; some pitchers throw up to 6 types of pitches with varying degrees of control. Common pitches include a fastball, which is the ball thrown at just under maximum velocity; a curveball, which is made to curve by rotation imparted by the pitcher; and a change-up, which seeks to mimic the delivery of a fastball but arrives at significantly lower velocity.
To illustrate pitching strategy, consider the "fastball/change-up" combination: The average major-league pitcher can throw a fastball around 90 miles per hour (145 km/h), and a few pitchers have even exceeded 100 miles per hour (161 km/h). The change-up is thrown somewhere between 75 to 85 miles per hour (121 to 137 km/h). Since the batter's timing is critical to hitting a pitch, a batter swinging to hit what looks like a fastball, would be terribly fooled (swing and miss, hopefully) when the pitch turns out to be a much slower change-up.
Some pitchers choose to throw using the 'submarine style,' a very efficient sidearm or near-underhand motion. Pitchers with a submarine delivery are often very difficult to hit because of the angle and movement of the ball once released. Walter Johnson, who threw one of the fastest fast balls in the history of the game, threw sidearm (though not submarine) rather than a normal overhand. True underhanded pitching was outlawed early in baseball history due to the fact that because the underhand motion is a natural motion it puts less stress on the arm and enables the hurler to throw at speeds deemed unfair to the batter. Remember, when baseball first began the pitcher was supposed to "allow" the batter to hit the ball.
Only the pitcher's and catcher's locations are fixed, and then only at the beginning of each pitch. Thus, the players on the field move around as needed to defend against scoring a run. Many variations of this are possible, as location depends upon the situation. Circumstances such as the number of outs, the count (balls and strikes) on the batter, the number and speed of runners, the ability of the fielders, the ability of the pitcher, the type of pitch thrown, and the inning cause the fielders move to more strategic locations on the field. Common defensive strategies include: playing for the bunt, trying to prevent a stolen base, moving to a shallow position to throw out a runner at home, playing at "double play depth", and moving fielders to locations where hitters are most likely to hit the ball.
The ultimate goal of the team at bat is to score runs. To accomplish this feat, the team at bat successively (in a predetermined order called a lineup or batting order) sends its nine players to the batter's box (adjacent to home plate) where they become batters. (Each team sets its batting lineup at the beginning of the game. Changes to the lineup are tightly limited by the rules of baseball and must be communicated to the umpires, who have the substitutions announced for the opposing team and fans. See Substitutions below.)
A batter's turn at the plate is called a plate appearance. Batters advance to the bases in a variety of ways: hits, walks, hit-by-pitch, and a few others. When the batter hits a fair ball, he must run to first base, and may continue or stop at any base unless he is put out. A successful hit occurs when the batter reaches a base: reaching only first base is a single; reaching second base, a double; third base, a triple; and a hit that allows the batter to touch all bases in order on the same play is a home run, whether or not the ball is hit over the fence. Once a runner is held to a base, he may attempt to advance at any time, but is not required to do so unless the batter or another runner displaces him (called a force play). A batter always drops his bat when running the bases— otherwise, the bat would slow him down and could give rise to a call of fielder to catch it on its descent. A line drive is like a fly ball, but the ball is hit with such force that its trajectory seems level to the ground. A batted ball which is not hit into the air, and which touches the ground within the infield before it can be caught, is called a ground ball. When a ball is hit outside the foul line, it is a foul ball, requiring the batter and all runners to return to their respective bases.
Once the batter and any existing runners have all stopped at a base or been put out, the ball is returned to the pitcher, and the next batter comes to the plate. After the opposing team bats in its own order and three more outs are recorded, the first team's batting order will continue again from where it left off.
When a runner reaches home plate, he scores a run and is no longer a base runner. He must leave the playing area until his spot in the order comes up again. A runner may only circle the bases once per plate appearance and thus can score no more than a single run.
Each plate appearance consists of a series of pitches, in which the pitcher throws the ball towards home plate while a batter is standing in the batter's box. With each pitch, the batter must decide whether or not to swing the bat at the ball in an attempt to hit it. The pitches arrive quickly, so the decision to swing must be made in less than a tenth of a second, based on whether or not the ball is hittable and in the strike zone, a region defined by the area directly above home plate and between the hollow beneath the batter's knee and the midpoint between the top of the shoulders and the top of the uniform pants. In addition to swinging at the ball, a batter who wishes to put the ball in play may hold his bat over home plate and attempt to tap a pitch lightly; this is called a bunt.
On any pitch, if the batter swings at the ball and misses, he is charged with a strike. If the batter does not swing, the home plate umpire judges whether or not the ball passed through the strike zone. If the ball, or any part of it, passed through the zone, it is ruled a strike; otherwise, it is called a ball. The number of balls and strikes thrown to the current batter is known as the count; the count is always given balls first (except in Japan, where it is reversed), then strikes (such as 3-2 or "three and two", also known as a "full count," which would be 3 balls and 2 strikes).
If the batter swings and makes contact with the ball, but does not put it in play in fair territory—a foul ball—he is charged with an additional strike, except when there are already two strikes. Thus, a foul ball with two strikes leaves the count unchanged. (However, a noted exception to this rule is that a ball bunted foul with two strikes always counts as a strike.) If a pitch is batted foul or fair and a member of the defensive team is able to catch it, before the ball strikes the ground, the batter is declared out. In the event that a bat contacts the ball, but the ball continues sharply and directly to the catcher's mitt and is caught by the catcher, it is a foul tip, which is same as an ordinary strike.
When three strikes occur on a batter, it is a strikeout and the batter is automatically out unless the pitch is not caught by the catcher (a violation of the third strike rule[1]). If the catcher drops the third strike the batter is permitted to attempt to advance to first base. In this case, the batter is not out (although the pitcher is awarded a strikeout). The catcher can try to get the batter out by tagging him with the ball or throwing the ball to first base and forcing him out.
On the fourth ball the batter becomes a runner, and is entitled to advance to first base without risk of being put out, called a base on balls or a walk (abbreviated BB). If a pitch touches the batter, the umpire declares a hit by pitch (abbreviated HBP) and the batter is awarded first base, unless the umpire determines that the ball was in the strike zone when it hit the batter, or that the batter did not attempt to avoid being hit. In practice, neither exception is ever called unless the batter obviously tries to get hit by the pitch; even standing still in the box will virtually always be overlooked, and the batter awarded first.
Once a batter becomes a runner and reaches first base safely, he is said to be "on" that base until he attempts to advance to the next base, until he is put out, or until the half-inning ends. When comparing two or more runners on the basepaths, the runner farther along is called a lead runner or a preceding runner; the other runner is called a trailing runner or a following runner . Runners on second or third base are considered to be in scoring position since ordinary hits, even singles, will often score them.
A runner legally touching a base is "safe"—he may not be put out. Runners may attempt to advance from base to base at any time (except when the ball is dead), but must attempt to advance when forced--when all previous bases are occupied and the batter becomes a runner. When a ball is hit in the air, a fly ball, and caught by the defending team, runners must return and touch the base they occupied at the time of the pitch—called tagging up—after the ball is first touched. Once they do this, they may attempt to advance at their own risk.
Only one runner may occupy a base at a time; if two runners are touching a base at once, the trailing runner is in jeopardy and will be out if tagged, unless he was forced--in which case the lead runner is out when tagged for failing to reach his force base. Either such occurrence is very rare. Thus, after a play, at most three runners may be on the basepaths, one on each base--first, second, and third. When three runners are on base, this is called bases loaded.
Baserunners may attempt to advance, or steal a base, while the pitcher is throwing a pitch. The pitcher, in lieu of delivering the pitch, may try to prevent this by throwing the ball to one of the infielders in order to tag the runner; if successful, it is called a pick-off. If the runner attempts to steal the next base but is tagged out before reaching it safely, he is caught stealing. An illegal attempt by the pitcher to throw a runner out, among other pitching violations, is called a balk, allowing the runners to advance one base without risk of being put out.
The goal of each batter is to become a base runner himself (usually by a safe hit or a base on balls), or to help move other base runners along. Batters attempt to "read" pitchers through pre-game preparation by studying the tendencies of pitchers and by talking to other batters that previously faced the pitcher. While batting, batters attempt to "read" pitches by looking for clues that the pitcher or catcher reveal. These clues (also referred to as "tipping pitches") include movements of the pitchers arms, shoulders, body, etc, and an attempt to "read" the spin of a ball early in the pitch to anticipate its trajectory. Batters also remain keenly aware of the count during their at bat. When the count is in the batter's favor (like 2-0), the batter is more likely to take a risky swing, but when the count is in the pitcher's favor (like 0-2), the batter will take a more conservative swing.
In general, base running is a tactical part of the game requiring good judgment by runners (and their coaches) to assess the risk in attempting to advance. During tag plays, a good slide can affect the outcome of the play. Managers will often simultaneously send a runner and require the batter to swing (a hit-and-run play) in an attempt to advance runners.
During the course of play many offensive and defensive players run close to each other, and during tag plays, the defensive player must touch the offensive player. Although baseball is considered a non-contact sport, a runner may be allowed to make potentially dangerous contact with a fielder as part of an attempt to reach a base, unless that fielder is fielding a batted ball. (Noted exceptions to the dangerous contact rule are found throughout amateur competitions, including youth leagues, high school, and college baseball.) A good slide is often more advantageous than such contact, and "malicious" contact by runners is typically prohibited as offensive interference. The most common occurrence of contact of this nature is at home plate between the runner and the catcher, as the catcher is well padded and locked into position on or near the plate, and the runner will often try to knock the ball out of the catchers hand. Since the catcher is seen (symbolically and literally) as the last line of defense, it seems natural that the more physical play happens here.
An inning consists of each team having one turn in the field and one turn to hit, with the visiting team batting before the home team. A standard game lasts nine innings, although some leagues (such as high school baseball) use seven-inning games. The team with the most runs at the end of the game wins. If the home team is ahead after eight-and-a-half innings have been played, it is declared the winner, and the last half-inning is not played. If the home team is trailing or tied in the last inning and they score to take the lead, the game ends as soon as the winning run touches home plate; however, if the last batter hits a home run to win the game, he and any runners on base are all permitted to score.
If both teams have scored the same number of runs at the end of a regular-length game, a tie is avoided by the addition of extra innings. As many innings as necessary are played until one team has the lead at the end of an inning. Thus, the home team always has a chance to respond if the visiting team scores in the top half of the inning; this gives the home team a small tactical advantage. In theory, a baseball game could go on forever; in practice, however, they eventually end. In addition to that rule, a game might theoretically end if both the home and away team were to run out of players to substitute (See Substitutions). In Major League Baseball the longest game played was a 26-inning affair between the Brooklyn Robins and Boston Braves on May 1, 1920. The game ended in a 1-1 tie called on account of darkness.
In Major League Baseball, games end with tie scores only because conditions have made it impossible to continue play. A tie game does not count as an official game in the standings unless it is finished later or replayed; however, individual player statistics from tie games are counted. Inclement weather may also shorten games, but at least five innings must be played for the game to be considered official; four-and-a-half innings are enough if the home team is ahead. Previously, curfews and the absence of adequate lighting caused more ties and shortened games. Also, with more modern playing surfaces better able to handle light rains, the process for calling or shortening a game due to weather has changed; it is more common than in the past to delay a game as much as 2 hours before a cancellation; also, a delay usually does not occur anymore until the rain is moderate-heavy and/or there is standing water on some part of the playing field.
In Japanese baseball, if the score remains tied after nine innings, up to three extra innings may be played before the game is called a tie. Some youth or amateur leagues will end a game early if one team is ahead by ten or more runs, a practice known as the "mercy rule" or "slaughter rule". Rarely, a game can also be won or lost by forfeit.
There is a short break between each half-inning during which the new defensive team takes the field and the pitcher warms up. Traditionally, the break between the top half and the bottom half of the seventh inning is known as the seventh-inning stretch. During the "stretch," fans in the United States often sing the chorus of "Take Me Out to the Ball Game," although since September 11, 2001, "God Bless America" has become common.
Each team is allowed to substitute for any player at any time the ball is dead. A batter who replaces another batter is referred to as a pinch hitter; similarly, a pinch runner may be used as a replacement for a baserunner. Any replacement is a permanent substitution; the replaced player may not return to the game.
It is common for a pitcher to pitch for several innings and then be removed in favor of a relief pitcher. Because pitching is a specialized skill, most pitchers are relatively poor hitters; it is common to substitute for a pitcher when he is due to bat. This pinch hitter is typically then replaced by a relief pitcher when the team returns to the field on defense, but more complicated substitutions are possible, most notably the double switch.
Many amateur leagues allow a starting player who was removed to return to the game in the same position in the batting order under a re-entry rule. Youth leagues often allow free and open substitution to encourage player participation.
Most leagues, notably American League, allow a designated hitter, a player whose sole purpose is to hit when it would normally be the pitcher's turn. This is not considered a substitution but rather a position, albeit a purely offensive one. A designated hitter does not play in the field on defense and may remain in the game regardless of changes in pitchers.
During the course of a game, each baseball team has players that are an active part of the game, called in the game, and players that are not, called on the bench. The players on the bench are needed in case of injuries and to make strategic pitching, fielding, and batting substitutions. To keep the game fair, each team is limited to a fixed number of players. That number is dictated by the rules of the game. In the major leagues, a team may have a maximum of 25 men on a roster from Opening Day until August 31. After that, teams may call up additional personnel, up to a maximum of 40 players on the active roster, with the exception of the postseason, where rosters are fixed at 25 men.
Each team is run by a manager, whose primary responsibility during the game is to assign players to fielding positions, determine the lineup, deciding how to substitute players, and, most importantly, choosing the course of strategy throughout the game. Managers are also assisted by coaches in helping players to develop their skills. When a team is at-bat, they will position a coach or manager in each coach's box referred to as the first and third base coaches. These coaches must help the players decide whether they should try to run to the next base; also, the coaches will signal plays to the batter and runners. Baseball is unique in that the manager and coaches all wear numbered uniforms similar to those of the players.
Any baseball game involves one or more umpires, who make rulings on the outcome of each play. At a minimum, one umpire will stand behind the catcher, to have a good view of the strike zone, and call each pitch a ball or a strike. Additional umpires may be stationed near the bases, thus making it easier to see plays in the field. In Major League Baseball, four umpires are used for each game, one near each base. In the all-star game and playoffs, six umpires are used: one at each base and two in the outfield along either foul line.
Another notable role in baseball is that of the official scorer. The results of baseball games are summarized in tables called box scores. The scorer is responsible for a number of judgments that go into the boxscore. For example, if a batted ball is misplayed by a fielder, the scorer may choose to charge the fielder with an error instead of crediting the batter with a hit. Within certain guidelines, the scorer also determines which pitchers are credited with winning and losing the game, and whether a relief pitcher will be awarded a hold or save, specific situations in which a relief pitcher keeps a lead intact for his team.
Baseball is unique among American sports in several ways. This uniqueness is a large part of its longstanding appeal and strong association with the American psyche. The philosopher Morris Raphael Cohen described baseball as a national religion. Many people believe that baseball is the ultimate combination of skill, timing, athleticism, and strategy. Yogi Berra (a Hall of Fame baseball player) once said: "Baseball is 90% mental—the other half is physical." Although these elements all contribute to baseball's appeal in American culture, they are also shared by its cousin game cricket. In many Commonwealth nations, cricket and the culture surrounding it hold a similar place and affection to baseball's role in American culture.
The lure of baseball is in its subtleties: situational defense, pitch location, pitch sequence, statistics, ball parks, history, and player personalities. For the avid fan, the game—even during its slowest points—is never boring because of these nuances. Therefore, a full appreciation of baseball naturally requires some knowledge of the rules; it also requires deep observation of those endearing and enduring qualities that give baseball its unique style.
American football, basketball, ice hockey and soccer all use a clock, and games often end by a team killing the clock rather than competing directly against the opposing team. In contrast, baseball has no clock; a team cannot win without getting the last batter out and rallies are not constrained by time.
In recent decades, observers have criticized professional baseball for the length of its games, with some justification as the time required to play a baseball game has increased steadily through the years. One hundred years ago, games typically took an hour and a half to play; in 2004, the average major league baseball game lasted 2 hours and 47 minutes. This is due to longer commercial breaks, increased offense, more pitching changes, and a slower pace of play.
In response, Major League Baseball has instructed umpires to be more strict in enforcing speed-up rules and the size of the strike zone. Although the official rules specify that when the bases are empty, the pitcher should deliver the ball within 20 seconds of receiving it (with the penalty of a ball called if he fails to do so), this rule is rarely, if ever, enforced.
Baseball is fundamentally a team sport—even two or three Hall of Fame-caliber players are no guarantee of a pennant—yet it places individual players under great pressure and scrutiny. The pitcher must make good pitches or risk losing the game; the hitter has a mere fraction of a second to decide what pitch has been thrown and whether or not to swing at it. While their respective managers and/or coaches can sometimes signal players regarding the strategies the manager wants to employ, no one can help the pitcher while he pitches or the hitter while he bats. If the batter hits a line drive, the outfielder, as the last line of defense, makes the lone decision to try to catch it or play it on the bounce. Baseball history is full of heroes and goats—men who in the heat of the moment (the "clutch") distinguished themselves with a timely hit or catch, or an untimely strikeout or error.
Unlike the majority of sports, baseball parks do not have to follow a strict set of guidelines. With the exception of the strict rules on the dimensions of the infield, discussed above, the official rules simply state that fields built after June 1, 1958 must have a minimum distance of 325 feet (99 m) from home plate to the fences in left and right field and 400 (121 m) feet to center. This rule (a footnote to official rule 1.04) was passed specifically in response to the fence at the Los Angeles Memorial Coliseum, which was 251 feet (77 m) to the left field pole, 1 foot (0.3 m) over the bare minimum required by the rules. However, major league teams often skirt this rule. For example, Minute Maid Park's left field is only 315 feet (96 m), and with a fence much lower than the famous "Green Monster" at Fenway Park. And there are no rules at all regulating the height of "fences, stands or other obstructions", other than the assumption that they exist. Because of this flexibility, there are all sorts of variations in parks, from different lengths to the fences to uneven playing surfaces to massive or minimal amounts of foul territory. All of these factors, as well as local variations in altitude, climate and game scheduling, can affect the nature of the games played at those ballparks, and a park may be referred to as either a "pitcher's park" or a "hitter's park", depending on which side benefits more from the unique factors present. Wrigley Field, strangely enough, can be either, depending on the wind direction at any given time.
As with many sports, and perhaps even more so, statistics are very important to baseball. Statistics have been kept for the Major Leagues since their creation, and presumably statistics were around even before that. General managers, baseball scouts, managers, and players alike study player statistics to help them choose various strategies to best help their team.
Traditionally, statistics like batting average for batters—the number of hits divided by the number of at bats—and earned run average—approximately the number of runs given up by a pitcher per nine innings—have governed the statistical world of baseball. However, the advent of sabermetrics has brought an onslaught of new statistics that perhaps better gauge a player's performance and contributions to his team from year to year.
Some sabermetrics have entered the mainstream baseball statistic world. On-base plus slugging (OPS) is a somewhat complicated formula that gauges a hitter's performance better than batting average. It combines the hitter's on base percentage—hits plus walks plus hit by pitches divided by plate appearances—with their slugging percentage—total bases divided by at bats. Walks plus hits per inning pitched (or WHIP) gives a good representation of a pitcher's abilities; it is calculated exactly as its name suggests.
Also important are more specific statistics for a certain situations. For example, a certain hitter's ability to hit left-handed pitchers might cause his manager to give him more chances to face lefties. Some hitters hit better with runners in scoring position, so an opposing manager, knowing this statistic, might elect to intentionally walk him in order to face a poorer hitter.
Baseball is most popular in East Asia and the Americas, although in South America only in the extreme northern portion, and to a certain extent Brazil. In Japan, Puerto Rico, the Dominican Republic, Cuba, Panama, Venezuela, Nicaragua, South Korea, and Taiwan, it is one of the most popular sports. The United States is the birthplace of baseball, and there it has long been regarded as more than just a "major sport" - it has been considered, for decades, the national pastime and Major League Baseball has been given a unique monopoly status by the United States Congress. Although three of the four most popular sports in North America are ball games — baseball, basketball and American football — baseball's popularity grew so great that the word "ballgame" in the United States almost always refers to a game of baseball, and "ballpark" to a baseball field (except in the South, where "ballgame" is also used in association with football).
Baseball has often been a barometer of the fabled American "melting pot", as immigrants from different regions have tried to "make good" in various areas including sports. In the 19th century, baseball was populated with many players of Irish or German extraction. A number of Native Americans had successful careers especially in the early 1900s. Italians and Poles appeared on many rosters during the 1920s and 1930s. Black Americans came on strong starting in the late 1940s after the barriers had been lifted, and continue to form a significant contingent. By the 1960s, Hispanics had started to make the scene, and had become a dominant force by the 1990s. In the 21st century, East Asians have been appearing in increasing numbers.
While baseball is perhaps the most popular sport in the United States and is certainly one of the two most popular along with football, it is difficult to determine which is more popular because of the wide discrepancy in number of games per season. For example, the total attendance for Major League games is roughly equal to that of all other American professional team sports combined, but football gets higher television ratings, both a function in part of the long (162-game) baseball season and short (16-game) football season.
Baseball is played at a number of levels, by amateur and professionals, and by the young and the old. Youth programs use modified versions of adult and professional baseball rules, which may include a smaller field, easier pitching (from a coach, a tee, or a machine), less contact, base running restrictions, limitations on innings a pitcher can throw, liberal balk rules, and run limitations, among others. Since rules vary from location-to-location and among the organizations, coverage of the nuances in those rules is beyond this article.
Following is a list of organized leagues:
| Baseball at the Summer Olympics |
| 1992 | 1996 | 2000 | 2004 |
| Demonstration events |
| 1912 | 1936 | 1952 | 1956 | 1964 | 1984 | 1988 |
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