Trackname: Dogbone Raceway Long Course
Version: 0.8 beta
Year of creation: 2003
Racing sim: NASCAR Racing 2003
Author(s): Rob King (netfindr)
Email(s): robking(at)ripnet.com; kingrob982001(at)msn.com;
kingrob98(at)yahoo.com
--------------------------------------------------------------------------------
Type: Fictional
AI: Partial AI, no limp included.
Mod support: All, most testing with Trans-Am So Far
Name of original track:
Description: 16 Turn Road Course, most info an be found in the us pits
forum, will place into final readme.
Description by Dathyr1 of the pits:
Your road track is very nice 3 mile track with the series of rolling
esses at the beginning, a long straight to a watkins glen type chicane,
and a nice long main straight past the pits. You make the first turn
off the main straight of the track a bit scarey, by coming down full
steam and go up over a little rise, and then to do a hard brake to make
the first turn and into esses. I like it and seems to add excitement to
the track. Took me several laps to figure out the tempo of the track.
Far as the grip of the track, it doesnt seem too bad for me. The last
practice session i did on it, I figured out a way to get through the
watkins glen type chicane without having to even touch the road strips
in third gear and by using the car sway a little. My fastest time on
the track so far is 1:31.238 with TA mod.
The track is nice and wide to do passing anywhere and transistions of
track are very good to go from your straights to esses and turns on the
track. Dont know what other details you plan for the track but so far
is very good. Didnt get a chance to check tire temps over several laps.
Will see how that goes tonight.
With your current horizon, it gives the track an open countryside
European atmosphere like a bullrun.
Installation instructions: (optional)
Changes since last version: Track length reduced from 3.103 to 3.096
miles. Added wire fences alongthe whole length of the track. Tire
walls added in sections, elevation changed, (gradients reduced, some
caused many bumps, unexpected ones). Backstretch kink widened,
and smoothened out. Chicane reworked to watkins glen type.
Rumble's lowered to 0.05 meters from 0.11, and most widened from 1
meter to 1.5 meters in width. Turn 12 reworked, to allow better exit.
Pit lane moved closer to track, and exit is now in turn 1. I
found too many crashes could be caused by the early merge. Pit
lane lengthened, there is approx 20 meters between each stall
now. Concrete patches installed in every corner but the banked
corner, which is banked at 13.56 degrees.
Known Bugs: Pace lap(s), suck terribly, i need help in these
depts. Ai is erratic at times, but fairly racey.
Credits: Project Wildfire: - http://www.projectwildfire.com - mainly
for the asphalt from kyalami, and mosport, as well as other textures
The US Pits: - http://www.theuspits.com - some textures and horizon's
used from tracks here.
I used the Tom Pabst curbing texture to help create my blue rumble
strips. I used an overlay and mulitply layer over top to get the
desired colour.
Distributing websites:
--------------------------------------------------------------------------------
AGREEMENT OF USE
Storage or Use of this track by installation into a racing simulator
constitutes
agreement with this and the following statements:
1) This track may not be sold or distributed for commercial purposes,
or money
exchanged for this track or any part thereof.
2) This track may not be redistributed without written consent of the
original
author, with exception of the sites listed above.
3) This track cannot be modifed without written consent of the original
author.
4) Pieces of this track (not including the .ptf file) may be extracted
and used for
other tracks, but cannot be used in projects for commercial purposes,
and credit
to the original author should appear in a readme that is distributed
with the new project.
5) This track must always maintain an unmodified copy of this readme in
whatever form it
is distributed.
6) This track is covered by implied intellectual property laws, in that
it is the property
of the author.
7) This track is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE.
Screenshots:





Download Update Here
Download Track Here