Update-3/11/07
The download for the game has finally been updated to what it should be. So that includes a new loading screen GUI and in game GUI and one other, this update also has added a new tile set so you can now view the maps properly with out weird distorted areas.
Thats all for now!
Good and Bad news...
Well for anyone of you watching any progress of my game...I am halting production on it while waiting for a new engine to come out so I will be able to use that instead. Trust me it will be plenty worth it seeing as how I will be able to do much more much faster with it! But dont get bummed Miroth Oblvion IS COMING BACK! I will still be on to make maps once in a while because the maps i make will still be transferrable to the new engine so I look forward to that as well as i hope you do too!
Thank you for your support!
Sincerly, Eric and the Team.
If the server status seems to always be saying offline please check here to make sure that the ip connection or port connection have not changed.
Current Ip: 24.247.9.211
Current Port #: 4001
Welcome!
Miroth Oblivion is a free Online RPG which sticks you on either side of a war waging between two empires.
Just to forewarn anyone reading this the game is in its early alpha testing.
But anyone can play it and don't expect the server to be up very often. thank you and enjoy!
2/17/07-Update
Finally I have figured out how to paperdoll correctly so paperdoll will be taking affect over time now (this means items like armor and weapons will show up on your characters sprite)
2/16/07-Update
The game is back in progress after my zero time available between school and other things. I'm going to cut back on the making of items and work more on getting interesting features into the game as well as many new areas!
1/5/07-Update
I have finally figured out how to completely make my own scripts for my game, although they are rather simple but none the less they are usefull.
The first one I added was a healing area which can be found in the Miroth Church.
The seconded one which I am having trouble with is a teleporting spell.
And finally I have come up with a name for the creators of the game it will be under MO-Team
I would also like to congratulate Bugknight for becoming an honorary mapper in the game, Congrats!
(Last thing I almost forgot to add but fishing has been scraped do to its incompatibility with my game...sorry)
1/2/07-Update
I have made it so that your level is displayed directly next to your name while playing....sadley it took me about 4-5 tries to finally get it right then I lost the script for it...But I now have a smaller script and it works just as good!
12/16/06-Update
Today I had to redo my scripting taking fishing out...because I'm getting a bigger and better fishing script which will have a lvling system. Also I am attempting to get a highscore system into my game (it would pop-up and show the top 5 players by lvl) thats all for today!
12/15/06-Update
Today I managed to get fishing in my game and am planning to work a leveling system into by the help of a friend who is now in the credits and I am going to work on getting Blacksmithing with a leveling system in the game as well!
12/13/06-Update
The website is in overhaul mode! I'm adding a ton of new things like the download is now up! so check that out under the download link. And lastly I'm still aiming to get my screenshots out this weekend. So I'm hoping everyone enjoys what is done of the game!
12/12/06-Update
I fixed the lag in the game by sacrificing the scrolling maps...And had a little system crashing issue. But anyways I will have the game up for download as soon as possible! (And screen shots around friday)