Mournhold! (City of Lights, City of Magic!)

The following segments here will be for Mournhold, the Capital City of
Tameril, or something like that, if I could only spell it right!
Goblin Army! (Never Goes Away!)
Now, if you go to the Temple Reception Area, talk to the person behind
the desk. He will ask you to do "service to our lady," the great
goddessAlexmia! Your first service to go to the bottom of the Mournhold
, deep into the underground, abandoned city. Follow the instructions
that are given to you. Keep following the logical sewer locations, for
example, don't go anywhere that sounds strange, even if it sounds like
fun. The goblin Army is not in the ancient gardens! NO! You will know
if you are on the right path if you go to the ancient battle feild.
From then on, just follow the doors that are not locked, contine. The
two goblin Warcheifs will be a surpise when you find them, but they are
nothing more than large goblin Brusiers. You can finsih them off
easily. For the two goblin Altimers, go into the residential ruins, and
go into the building on the left. They are not goblins, but people, so
don't be fooled! Once you have done this you can go back and retrieve
your reward! 15,000 gold peices! Yeah!
Cleasening the Shrine! (break out the Windex!)
After recieving your glorious reward, you now must complete the task of
cleasening the Shrine of the Dead, of evil...stuff. The directions are
fairly simple, it is best to have the Mage follow you until the
entrance to the shrine. Once you have left him outside, you may now
kill the five demons in there. They are very much like skeletons, but
are more... Mage-like. They will summon bonewalkers all the time, and
will shoot spell after spell at you. After you have killed all five,
you can walk the Mage to the shrine, and he will clean it! It looks
cool too! Who knew, that cleaning could be so...much...fun...(snooze)
You reward is a dumb spear that will sheild you, but not much. Good for
me, I spent a lot of time doing this, and they might as well have given
me garbage! WTF!?!
Finding the Band! (Orchestra, or other?)
Ok, so maybee you got a little confused when you saw the word band, but
its not. Its just a ring. To find the band, you must go into the
abandoned crypt under the sewer (why is everything in the sewer?) It
says to go to the crypt, but NOT the crypt that you might have seen
eariler when you went to the shrine. Once in the sewers, go as NW as
possible, and you should find the entrance. Once you are inside, you
will have to fight your way to the back of the crypt, where a
mysterious man trys to keep the "band" from corrupting anyone else. He
will attack you in order to protect it, but he is easy to kill, for the
average level 19. The band has no special power, and is only worth 30
gold.Once you have got the band, you can go speek to Alexmia herslef,
and get your reward! Nothing!
Attack on Mournhold (Finally, some action!)
Once you have retrieved the band, wait 24 hours, and then talk to
someone. They will say that there is an attack going on in the Plaza!
As soon as you go into the plaza, you find the all the guards attacking
a ton of semi-mechanical creatures! You can join in the fight, and
battle to victory! Yeah! That's pretty much it, but it will open a trap
door to a legendary Dwemner palace! It even has a weather machine!
Weather or Not
After you have got some info on a worthless guild, you are now given
the chance to go deep inside that palace, and change the weather so
that it is an ashstorm! Go inside the Dwemner Palace, and go deep
inside, defeating emenys as you go. At one of the hallways there will
be a rockslide blocking the way, so you must plant EXPLOSIVES! Look at
where there are many small rocks gathered together in the slide. Hit A,
if you have a Dwemner Scathel Charge. If not, go into some of the rooms
and look inside the chests. Once you have planted the charge, you have
to run, FAST! After you have done so, crawl through the opening.
Continue on from there, and go into the Kings Walk. The door past there
will lead you into a huge cavern, with a massive pool of water in the
bottom. Go to the suspended middle, and put in the Powered device in
the power box. When you do, turn right around and you will see three
different levers, all of which will give different weather, based on
their combination. Pull a level, and watch the wall in the distance
change to a different picture. To get ash storm, pull the first lever
on the right.
Here are some other effects. 1.Rain 2. Always
Night 3. Rain/Flood 4.Cloudy 5.Lava!
Help the King!
At this point, you must find pieces of an Ancient blade, but it can not
be done until you have done some tasks for the King. King Hlaolo, to be
exact. The first thing that you must do for them, is get some inside
info about a conspiracy, or something like that. You must go to the
Winged Guar, and find an orc that will give you some information. You
are supposed to use a codeword that thing King gives you, but the orc
couldn't give less of a damn. The thing is, is that the queen is
planning on being attacked. You should report back to the King, and
tell about the info. He then decides to make new plans for you, and for
you to protect the queen from the alleged attack. To find the queens
chambers, head into the room behind the throne, and into the room right
after that. Like the instructions, you should hind behind the paper
wall thing in the middle room. Wait for the next night, and wait until
3 assasins come sneaking through the door. They won't do anything
unless you attack. They are part of the Dark Brotherhood, and have
valuable aromor!