New web: Chaos Revolution

Go to http://chaosrevolution.site50.net

DCoop

DCoop: Current status
v0.1f - Released on 08\08\08

Already implemented and added features:

  • Message fadeout, 4 stacks, 8 - 5 - 5 - 5.
  • DXMessage (something like LocalizedMessage)
  • MD6 hasher
  • Admin Login enhancement (passwords are stored as MD6 hashes, possible IP \ ID framing)
  • Brand new U2-like hud (for HudMode=0)
  • Multi-layered user levels:
    • [0] Normal
    • [1] +Special
    • [2] #Moderator
    • [3] !Admin
    • [4] *RootAdmin
    • [5] ~ServAdmin
    • with diff icon representatives.
  • Ability to ban players temporarily (with mapchanges) and permanently.
  • Ability to ban players by excact IP, IP mask (like 192.168.* or 192.*.*.125), ID (excact ID or mask)
  • An easy banning system: BanId [Id] [Optional num GC]. If GC is higher then 0 then it will be a temporary ban, otherwise permanent.
  • Enhanced TraceIdent
  • PSay, ASay, SSay, RSay, SpecSay, CSay, MSay...
  • ULevels and login msgs shown only to players with level >= MinShowLev
  • UserNames are shown only to players with level >= MinShowUser
  • You can PSay DCoop (Id=0) to privately send a message to the log. Vice-versa, server admin can use SC PSay [Id] to make DCoop send a private message to that player
  • Bunch of ServerAdmin in console Commands (SC...)
  • Ultimate ScoreBoard
  • FOV changes when you are moving at high speed
  • Configurable multijumping
  • Working duckjumping
  • Real crouching
  • Fixed replication for some 3 admin commands
  • Permanent score, spree, deaths, ulevel, uname
  • Ability to "disintegrate" from server but actually be there
  • Configurable HUD colors
  • Killing sprees
  • Multi kills
  • Simple faces using a texture and Enhanced DFaces which render themselves.
  • 5 (may increase) overridable handlers.
  • Ability to replace decorations \ pawns \ inventories (careful with last one).
  • Local Time and Server Time are displayed in scoreboard.
  • Ability for admins to disable fire \ altfire.
  • Authority table.
  • VoteEnd (disable \ enable end voting)
  • VoteMap (override next map voting)
  • VoteSkip (skip the map voting)
  • VoteKick (kick player voting)
  • VoteCancel (cancel ending countdown voting)
  • Ending countdown
  • Customizable InventoryRespawnTime
  • Ability to make monsters drop all their inventory when killed
  • Ability to show endings of maps
  • Map flow control overrides
  • Ability to use cool URLs (1337!!!)
  • Time limit overrides
  • Custom class overrides
  • Customizable FFKill and Suicide score penalties.
  • Protection against 5 known hacks
  • Different customizable message when player was kicked
  • Customizable message when player leaves \ joins.
  • Protection of UData
  • Players dont jump off pawns (:P)
  • Loads of UCommands
  • Fixed invisibility bug with weapons
  • Anti-telefrag
  • Fixed Accessed Nones with playerpawns
  • Fixed some "Assertion Failed"s
  • "Money" which is awarded as you deal damage to a pawn, a "inventory shop" using it.
  • Another "inventory shop" this time using frags.
  • Enhanced ViewPlayer
  • Gradi HUD
  • Bounding boxes
  • Perfect compass
  • Custom compass points
  • 3d CP radar
  • Permanent inventory option
  • Ranks
  • Package checker
  • Console checker
  • Level boundaries
  • Ultimate command that NO other FPS games \ gametypes have: REZ
  • 3d Boundary radar
  • More to add!!!

DCoop Discussion