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Hacking and Jokering Tutorials
   

HACKING CODES

1st download the ps2dis and the slus file for thug2 .Open the ps2dis and goto open (found under the file toolbar button) and open the slus file. You will notice that everything has gone blue. Goto analyzer(found on toolbar) set it to ''invoke analyzer''. Wait for it to do that. Type ctrl+ g, it will bring up a list. double click one which makes sence to you. Thentype in the code that it takes you to. You will notice that there is only 8 letter codes there, you need to guess the last 8 numbers e.g. the last 8 numbers could be 00000000 or 00000001 and so on.... If that has not proved any affect then hit spacebarand F3, this will bring you to another set of codes, this is where you will think ''oo, ive found a code'' butno,you will need to edit the last eight numbers. I always try 00000001 or sumthing. Then go test it!

Ps2dis

SLUS_209.65 (Thanks to BioHacker for providing me with these downloads)

Extra Labels 

 

Jokering Guide

A jokered code is a code you can turn on and off durring a game.

to start off lets just use a code that i know.

We will be jokering inf text.

ok this is a 1 line code

this is how the layout will look

******** ********

00000000 00000000

******** ********

00000000 00000000

the *'s represent the Comand you will be fixing to the code.

the 0's stand for the code itself

now for the demo

ok for on we will use

D047DC58 00000200 which is the on command. this comand stands for the L3 button

now for the inf text

20420a7b 00000000

now for the off comand which we will make R3 as the off command.

D047DC58 00000300

now for the last line we take the code 20420a7b 00000000 and change it to 20420a7b 3F800000

so the code will look like this

D047DC58 00000200

20420A7B 00000000

D047DC58 00000300

20420A7B 3F800000

CONGRATS WE JUST JOKERED OUR FIRST CODE

NOW IF YOU HAVE 2 LINES U JUST DOUBLE THIS PROCESS

Ok here are all the comands u can use 

L3 and Up =D047DC58 00001200
L3 and Down = D047DC58 00004200
L3 and Left = D047DC58 00008200
L3 and Right =D047DC58 00002200
R3 and Up = D047DC58 00001400
R3 and Down = D047DC58 00004400
R3 and Left = D047DC58 00008400
R3 and Right = D047DC58 00002400

L3 = D047DC58 00000200
R3 = D047DC58 00000300

Select = D047DC58 00000100

L3 and Select = D047DC58 00000300
R3 and Select = D047DC58 00000500

Triangle = D047DC58 00000010
Square = D047DC58 00000080
X = D047DC58 00000040
Circle D047DC58 00000020

R1 = D047DC58 00000008
R2 = D047DC58 00000002
L1 =D047DC58 00000004
L2 = D047DC58 00000001

R1 and Triangle = D047DC58 00000018
R2 and Triangle = D047DC58 00000012
R1 and Square = D047DC58 00000088
R2 and Square = D047DC58 00000082
R1 and X = D047DC58 D03940C8 00000048
R2 and X = D047DC58 D03940C8 00000042
R1 and Circle = D047DC58 00000028
R2 and Circle = D047DC58 00000022
L1 and Triangle = D047DC58 00000014
L2 and Triangle = D047DC58 00000011
L1 and Square = D047DC58 00000084
L2 and Square = D047DC58 00000081
L1 and X = D047DC58 00000044
L2 and X = D047DC58 00000041
L1 and Circle = D047DC58 00000024
L2 and Circle = D047DC58 00000021

 

Thanks to Loc Moo

Finding Slus Files

Using the DVD drive in your computer (or a friend that has one), copy the SLUS file off of the game. If the game is in CD-ROM format (instead of DVD), a normal CD drive will work fine. The SLUS files usually have a name like "SLUS_###.##". For example, the GTA3 SLUS file is named "SLUS_200.62". Some start with SCUS, and PAL format discs have ones that start with SLES. There are other variations out there, but that should cover the majority of them.

Hacking Your Own Multi

First off go to this hex converter type in some random numbers into the hex box and click on yhe decimal box. Then replace those four numbers into the $$$$ below.

2830edd8 0196$$$$

2830edf1 0196$$$$

Finding the Master Code for Your Game

Socom is the example in this tutorial.

I need to find the Address and Value for the Master Code using the PS2dis
Now I open up the PS2dis and load the Slus_971.34 and press Ctrl+I then open up Slus_972.05 right when I opened up Slus_971.34 the line that your on is the Address. Look below for more information.
1.
Address
00140008  70000c28         ENTRYPOINT      padduw     at, zero, zero
Address     Value                 Label                   Command      Registers
 
Well now our Address for our Master Code is
00140008 change the first ("0") to ("F")
So now our Address for the Master Code is
F0140008
 
2. Now we need to find the Value of the Master Code
Press Ctrl+g and put in the box scePadRead click it
now we need to find Triangles
Triangle=/_\ or \_/

2.Value
0016fbe8  14600003     bne        v1, zero, $0016fbf8    (+4\_/__0016fbf8)
Address      Value      Command         Registers              Referer
 
Our Referer is not "jal memcpy"
So we go to the next Triangle
 
0016fbf0  10000009   beq        zero, zero, $0016fc18    (+10\_/__0016fc18)
Address      Value       Command         Register                     Referer
 
Well our Referer is not "jal memcpy" so we go to the next triangle
 
0016fbf8 0c05bec0  jal                $0016fb00      (-62 /_\scePadGetDmaStr)
Address   Value       Command     Register                    Referer

Our Referer is not "jal memcpy" so we go to the next triangle
 
0016fc0c  0c1098e8     jal               $004263a0     (+711141\_/memcpy)
Address   Value         Command    Register                  Referer

Well finally we find "jal memcpy"
jal=command
memcpy=Referer
So our Value of the code is 0016FC0C+3 and we get 0016FC0F. If you look above we get 0016FC0C using the Master04 Program. So our final code is F0140008 0016FC0F ("HEX")("RAW")

Converting
Code Breaker
FA7A7C6E 32BBF899
 
Action Replay/Gameshark V.2
0E3C7DF2 1853E59E
EE88C72E BCBF9792

Gameshark V.3+V.4
F450B622 D36C4C16
 
ARMAX Converting
You need to download The MAXcrypt v1.2 and a Converter. Once you have it would be a good  thing to read the readme file in the the MAXcrypt v1.2. Now for example i use the Infinite  Ammo for Air Force Delta Strike.
 
1. Open up the MAXcrypt v1.0 and put This in the Input box
Infinite Ammo
N6Y3-DPPA-UV0D3
DMH8-EBJM-ZG10B
EBWF-T5NJ-ZQYJA
 
2. Now push Decrypt and you should get this
Infinite Ammo
02A59387 80800000
03BF8A60 000003E7
03BF8AD0 000003E7
**TO KNOW HOW MANY LINES YOU NEED FOR THE CODE LOOK BELOW**
02A59387 80800000=DON'T NEED THIS
03BF8A60 000003E7=NEED THIS
03BF8AD0 000003E7=NEED THIS
or take the the 2nd line of the code same with 3rd line, 4th line and so on........

Now you need to know what command to use in this case 000003E7 is a 16-Bit Write value. For
more info look below
Address                 Value
AAAAAAAA     XXXXXXX0 - 8-Bit Write
AAAAAAAA     XXXXXX00 - 8-Bit Write
AAAAAAAA     XXXXX000 - 16-Bit Write
AAAAAAAA     XXXX0000 - 16-Bit Write
AAAAAAAA     XXX00000 - 32-Bit Write
AAAAAAAA     XX000000 - 32-Bit Write
AAAAAAAA     X0000000 - 32-Bit Write
AAAAAAAA     00000000 - 32-Bit Write
0=Value
A=Address
X=Zeros
Ex:
00008746 would be a 32-Bit Write cause 8746 fits with XXXX0000
cause 8746 has 4 digits and ther're 4 zero's
X=Zeros
0=8746(Value)
 
Now Back to the guide.........
03BF8A60
03BF8AD0
you need the 1st and 2nd digit of both codes so we have ("03") we look at the 16-bit writes on the Command Page. We get ("11") in AR, Put ("11") where the ("03") was. We should get this

11BF8A60 000003E7
11BF8AD0 000003E7
 
Converted Codes
CodeBreaker
1B99AF4A 000003E7
1B09AF4A 000003E7
 
Action Replay
C13F745E BCA99E6A
C13F74CE BCA99E6A
 
Hex(Also Works on Gameshark V.3 And Code breaker)
11BF8A60 000003E7
11BF8AD0 000003E7
 
Gameshark V.3
15601938 9C34150A
15601B38 9CB4158A
 
Condensing Codes
 

Basic

Condensing Multi-line codes
is a pretty easy task, especially if you
caught onto it early in the PS2 days.

your going to be taking
0xxxxxxx xxxxxxxx
and changes it to
2xxxxxxx xxxxxxxx

if you didnt understand that you are going to
be changing a Zero (0) to a Two (2)
and for the values thsi is where the
ASii Charts knowledge comes in handy

Im going to use Soul Caliber 2 (JAP) as an example
you want to take the folling codes

Unlock Characters...
Sophitia
003FBF60 00000003
Seung Mina
003FBF61 00000003
Yoshimitsu
003FBF62 00000003
Charade
003FBF63 00000003
Cervantes
003FBF64 00000003

and condense it to

All Characters
203FBF60 03030303
003FBF64 00000003

You are going to take the first line
003FBF60 00000003
and change the Zero to a Two
203FBF60 00000003

Now you are going to break up the value into
Four parts 00000003 becomes 00 00 00 03

if you noticed the pattern in the values of each code
you realize that each one ends in 03
now incorperate 03 into the broken up value to
give you 03 03 03 03,
bring it back together to give you 03030303.
you code now is 203FBF60 03030303
Test it out.
Testing....

TEsting Results...
the code '203FBF60 03030303' gives you
Sophitia, Seung Mina, Yoshimitsu, & Charade
but you still have Cervantes '003FBF64 00000003'
which is only one line just add the one code
to the existing code you have.

Giving you Your Final Code
Unlock All Characters
203FBF60 03030303
003FBF64 00000003

 

Advanced

Welcome Back to another adventure in Hacking, Todays lesson
is Advanced condensing using the 4xxxxxxx xxxxxxxx

Last time we used Soul Caliber as an example, why not again?
We will be using unlock all the movies in the Demo Theater Codes
Raphael
003FBF73 00000003

Talim
003FBF74 00000003

Yunsung
003FBF75 00000003

Cassandra
003FBF76 00000003

Mitsurugi
003FBF77 00000003

Taki
003FBF78 00000003

Voldo
003FBF79 00000003

Nightmare
003FBF7A 00000003

Astaroth
003FBF7B 00000003

Ivy
003FBF7C 00000003

Kilik
003FBF7D 00000003

Xiaghua
003FBF7E 00000003

Maxi
003FBF7F 00000003

Necrid
003FBF80 00000003

Heihachi
003FBF81 00000003

Sophitia
003FBF82 00000003

Seung Mina
003FBF83 00000003

Yoshimitsu
003FBF84 00000003

Charade
003FBF85 00000003

Cervantes
003FBF86 00000003

Whoa 19 Codes!!! lets see if we can lower that
CMX has a code up so i'll use it as thee example

003FBF73 00000003
403FBF74 00040001
03030303 00000000
103FBF84 00000303
003FBF86 00000003

Making adavanced Codes is pretty easy like the basics
you sumtimes have to deal with the extra line of coding,
but its a must if you want your results

Well Rafael is a given so lets just add it
003FBF73 00000003

ok your going to take Talim's Line 003FBF74 and turn it to
403FBF74 00040001 - why 00040001 as the value?
cause it a high value, yeah you could of had FFFFFFFF but would you all that you wanted? mess with the values to get different results.

003FBF73 00000003
403FBF74 00040001

now there are 18 more characters to get! i know thats alot
that means 18 more 03s? nope
take the address/command and  incorperate the 03s in it
so you will have 03030303 00000000, why 00000000 (no value) think logically how can you adda value to a value that already exist.. i think i'll just up before i confuse you.

now test it
003FBF73 00000003
403FBF74 00040001
03030303 00000000

testing.....
Results..
003FBF73 00000003 gave you rafael
403FBF74 00040001
03030303 00000000 gave you
Talim
Yunsung
Cassandra
Mitsurugi
Taki
Voldo
Nightmare
Astaroth
Ivy
Kilik
Xiaghua
Maxi
Necrid
Heihachi
Sophitia
Seung Mina

you still have 3 more characters to go
Yoshimitsu
Charade
Cervantes

Since Yoshi address comes next in line we'll use it
"003FBF84 00000003"
CMX used Yoshimitsu & Charade in one line and forgot about
Cervantes, but o well life goes on.

Your going to use the Basic Condensing Guide from Earlier!
so you now have
103FBF84 00000303 - which gives you Yoshimitsu & Charade

so far your code is
003FBF73 00000003
403FBF74 00040001
03030303 00000000
103FBF84 00000303

and all you need is Cervantes. Just add is line '003FBF86 00000003'
Final Code
003FBF73 00000003
403FBF74 00040001
03030303 00000000
103FBF84 00000303
003FBF86 00000003

P.S.
Yeah the code could of been made shorter!!!
you could combine Yoshi, Charde, and Cervantes in one line
103FBF84 00000303
003FBF86 00000003
would of become
203FBF84 00030303

and your final code would of been...
003FBF73 00000003
403FBF74 00040001
03030303 00000000
203FBF84 00030303

save you one more line of coding.
Original Soul Caliber 2 codes By CMX of CMGSCCC

Please Keep in mind...
0xxxxxxx 00000003
1xxxxxxx 00000303
2xxxxxxx 00030303
2xxxxxxx 03030303
 
Code Codensing For Lord Of The Rings:Two Towers

Mission Grade Modifier(Perfect)

Aragon-Weathertop
0A0F4645 00000000

Aragon-Gates Of Moria
0A074645 00000000

Aragon-Balin's Tomb
0A1F4645 00000000

Aragon-Amon Hen
0A174645 00000000

Aragon-Fangorn Forest
0A2F4645 00000000

Aragon-Plains Of Rohan
0A274644 00000000

Aragon-The Westfold
0A3F4644 00000000

Aragon-Gap Of Rohan
0A374644 00000000

Aragon-Helm's Deep-The Deeping Wall
0A4F4644 00000000

Aragon-Helm's Deep-Breached Wall
0A474644 00000000

Aragon-Helm's Deep-Hornburg Courtyard
0A5F4644 00000000

Aragon-Tower Of Orthanc
0A574644 00000000

Take the first code for Aragorn which is 0A0F4645 00000000(Aragorn-Weathertop) and add it so it would be your first line of coding.
0A0F4645 00000000

now take the 2nd code from Aragorn which is 0A074645 00000000 (Aragon-Gates Of Moria) now convert this 0A074645 00000000 to HEX then you get 004648E4 00000000 now take the first 0 of the code and put a 4, so then you have this in hex 404648E4 00000000
now you need to have a value where the zeros are. let's try 00090001 so then we have 404648E4 00090001 convert this to code breaker which becomes 4AF07585 C4CC1681
so far we have this
0A0F4645 00000000
4AF07585 C4C61681

Now were going to test this
Testing................
Aragorn levels that are perfect
Weathertop
Gates Of Moria
Balin's Tomb
Amon Hen
Fangorn Forest 
Plains Of Rohan

Levels that aren't perfect
The Westfold
Gap Of Rohan
Helm's Deep-The Deeping Wall
Helm's Deep-Breached Wall
Helm's Deep-Hornburg Courtyard
Tower of Orthanc

well know we know we need to change the value in this cause all levels weren't perfect.
4AF07585 C4C61681 convert to HEX
404648E4 00090001
we need to change 00090001 into a bigger value.

so we have 6 levels that Aragorn weren't Perfect so we take 2x how many levels were not perfect which were 6.so 2x6=12 now we go to our calculator on our computer we go to scientific and push dec and put 9 which was the first number for our value + 12 is how many levels weren't perfect and we get 21 in dec now change it to hex and we get 15. no we need our value which is 00090001 now we need to put 15 where the 9 is so it should look like this 00150001 and keeping the last 1.

so now we have the code
404648e4 00150001
convert to Codebreaker
4AF07585 C4B21681

Here's the code
All Levels Perfect(Aragorn)
0A0F4645 00000000
4AF07585 C4B21681

 


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