Welcome to my home page, which is primarily a showcase for my past, present and
future gaming projects. I have been an avid gamer since the 1960's, and had a stack
of at least 50 boardgames ( lots of Avalon Hill ) even in High School. In recent years
I have been lucky enough to have a regular circle of gaming companions, as well as
belonging to a club ( Schenectady Wargamers Association ) with regular monthly meets.
This site will be a work in progress, and will reflect games I have published, those I am
currently working on, maybe some free rules for miniatures, and whatever else I have
time to post. Special thanks to Kerry Anderson of Microgame Design Group and Jason
Kempton of Fiery Dragon Productions.

This is the original edition of The Marcher Lords, published by Microgame Design Group
in 2003. It was the first game I ever had published, and sadly was also my last with MDG
who later went out of business. The game features area movement, randomly drawn
reinforcements, and an interesting system of activation. Historically, it covers the period
directly after the Battle of Hastings (1066) when the Normans began the long, slow process
of conquering the kingdoms of Wales.

The Marcher Lords was reissued in 2005 by Fiery Dragon Productions. This new
version was almost identical to the original in terms of gameplay, but featured
better graphics and components and came packaged in a unique tin box. The game was
reprinted in late 2007 with even better quality counters, but the tin boxes were replaced
by more typical cardboard ones.

My second published design, also with Fiery Dragon Productions, was released
in the summer of 2008. Very different from The Marcher Lords, this is a hex-based
game representing a specific battle. In 1866, American Civil War veterans of Irish
descent invaded Canada and the Battle of Ridgeway was the largest battle of that
incursion. I always wanted to do a hex-based game like the ones I grew up playing
and this is the result, although it does have some more modern elements like
chit pull activations.
Put down the history books and grab a gore-splattered lab smock because
my newest game is about mad scientists re-animating the dead and sending
the monsters lumbering off to terrorize the town. This game is only in very
early playtesting at this point, but feedback has been very good so far. I'll
post more about it including some pics when I get some. Working title is:
"Attack of the Mad Scientists".
If you follow the link below it will take you to an article
I recently did for a blog on the Science Channel about
how to get your first boardgame published. Check it out!
The background music you are listening to is "Smokestack Lightning""
by The Yardbirds (written by Howlin' Wolf)