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Chill Out!

Stressed out or just wanna chill?  This is the place for you!

Below there are several extra's including a really cool Wrestling Sim, Flash games, an easy to use web page builder to test out your potential & other stuff, all completely FREE!



Easily Create A Webpage!

You can use this application to create a webpage, it's really easy to use but if you do have problems using it try enabling the "Help Status" option as it tells what each button does when click on them!  Enjoy ;)!

", "", "", "", "" , "This puts in the closing tags when your document is complete." ) jBold = new HTMLtag ( "B", "2", "Enter the text to be BOLD", " ", "", "", "This will be bold", "" , "The text placed between the and the will be BOLD" ) jItalics = new HTMLtag ( "I", "2", "Enter the text to be ITALICIZED", " ", "", "", "This will be in italics", "" , "The text placed between the and the will be ITALICIZED" ) jPre = new HTMLtag ( "PRE", "2", "Enter the text to be PREformatted", "
", "", "
", "This will be PREformatted", "" , "The text placed between the
 and the 
will be PREformatted" ) jPara = new HTMLtag ( "P", "2", "Enter the text for a PARAGRAPH", "

", "", "

", "Start of a PARAGRAPH that continues until the start of next PARAGRAPH.", "" , "The text placed after the

will be a separate PARAGRAPH until the next

" ) jBreak = new HTMLtag ( "BR", "1", "", "
", "", "", "", "" , "This tag forces a line break, start of the next line." ) jRule = new HTMLtag ( "HR", "1", "", "


", "", "", "", "" , "This tag puts a (horizontal rule) line on the page." ) jH1 = new HTMLtag ( "H1", "2", "Enter the text for the HEADLINE", "

", "", "

", "This will be a top level HEADLINE", "" , "The text placed between the

and the

will be the HEADLINE." ) jH2 = new HTMLtag ( "H2", "2", "Enter the text for the HEADLINE", "

", "", "

", "This will be a next to top level HEADLINE", "" , "The text placed between the

and the

will be the HEADLINE." ) jH3 = new HTMLtag ( "H3", "2", "Enter the text for the HEADLINE", "

", "", "

", "This will be a third from top level HEADLINE", "" , "The text placed between the

and the

will be the HEADLINE." ) jCenter = new HTMLtag ( "Center", "2", "Enter the text to be CENTERED", "
", "", "
", "This will be a CENTERED", "" , "The text placed between the
and the
will be the CENTERED." ) jOL = new HTMLtag ( "OL", "3", "Enter FIRST item for (Numbered) ORDERED LIST", "
  1. ", "
  2. ", "
", "This is one item in the numbered list", "Next item in the numbered list" , "Create an ORDERED LIST by placing multiple items between
  • and
  • " ) jOL.inserttext2 = "Enter NEXT item for ORDERED LIST" jUL = new HTMLtag ( "UL", "3", "Enter FIRST item for (Plain) UNORDERED LIST", "
    • ", "
    • ", "
    ", "This is one item in the plain list", "Next item in the plain list" , "Create an ORDERED LIST by placing multiple items between
  • and
  • " ) jUL.inserttext2 = "Enter NEXT item for UNORDERED LIST" jLI = new HTMLtag ( "LI", "2", "Enter the text for an item in a LIST", "
  • ", "", "
  • ", "This is an item in a LIST", "" , "The text placed between the and the will one item in a LIST. Requires OL or UL." ) jDL = new HTMLtag ( "UL", "4", "Enter item for DEFINITION LIST", "
    ", "
    ", "
    ", "Item to be defined", "Definition of the item" , "DEFINITION LISTS have two elements: item and definition. Enter the item." ) jDL.inserttext2 = "Enter the definition " jDL.tagmiddle2='
    ' jDT = new HTMLtag ( "DT", "2", "Enter item for a DEFINITION LIST", "
    ", "", "
    ", "This is item for a DEFINITION LIST", "" , "The text placed between the
    and the
    will one item in a LIST. Requires DL." ) jDD = new HTMLtag ( "DD", "2", "Enter definition for a DEFINITION LIST", "
    ", "", "
    ", "This is definition in a DEFINITION LIST", "" , "The text placed between the
    and the
    will one item in a LIST. Requires DL." ) jImageL = new HTMLtag ("Image", 2, "Enter the URL (e.g., sample.gif)", ' ', "URL to graphic (e.g. sample.gif)" , "", "Enter the URL for the graphic (e.g., sample.gif) for LEFT alignment" ) jImage = new HTMLtag ("Image", 2, "Enter the URL (e.g., sample.gif)", ' ', "URL to graphic (e.g. sample.gif)" , "", "Enter the URL for the graphic (e.g., sample.gif)" ) jImageR = new HTMLtag ("Image", 2, "Enter the URL (e.g., sample.gif)", ' ', "URL to graphic (e.g. sample.gif)" , "", "Enter the URL for the graphic (e.g., sample.gif) for RIGHT alignment" ) jAnchor = new HTMLtag ("Anchor", 5, "Enter the URL (e.g., http://www.yahoo.com)", ' ', '', "http://www.yahoo.com", "Yahoo (description here)", "Enter the URL (e.g., http://www.yahoo.com/index.html) followed by the description." ) jAnchor.inserttext2 = "Enter description (e.g., Yahoo)" function About (form) { alert('HTMLjive 1.2 (C) 1996 Ray Daly www.cris.com/~raydaly/htmljive.html') } function Save (form) { alert('No SAVE function is available. You must "cut & paste" your document into another application.') } function HjButton (form,selection) { // ...all HTML button call this routine if (helpon) { if (confirm(selection.helptext)){ addHTML (form,selection) } }else{ addHTML (form,selection) } } function addHTML (form,selection) { // ...add text to value ot TextArea cancel = false addText=selection.tagstart if (modeindex==2) { // ...insert mode if (selection.insertmode != 1 ) { // ...if none, skip it all addText += addHTMLinsert (selection, addText, form) if (addText == selection.tagstart) { cancel = true } } } if (modeindex==1) { // ...sample mode addText = addText + selection.sampletext + selection.tagmiddle + selection.sampletext2 } if (modeindex==0) { // ...simple mode addText += selection.tagmiddle } addText += selection.tagend if (cancel == false) { // ...put text into TextArea unless canceled form.TEXT.value += addText } } function addHTMLinsert (selection, addText, form) { // ...insert mode // ...addText alread as .tagstart, cancel=false // ...insertmodes 1=none, 2=insert, 3=lists (UL and OL), 4=DL list, 5=anchor if (selection.insertmode ==2) { // ...simple insert (eg.... i = "" i = prompt (selection.inserttext, "") if ((i != null) && (i != "")) { // ...if input add addText = i }else{ addText = "" } } if (selection.insertmode == 3) { // ...UL and OL lists addText = "" i = "" i = prompt (selection.inserttext, "") if ((i != null) && (i != "")) { addText = i while ((i != null) && (i != "")) { // ...get next until null i=prompt (selection.inserttext2, "") if ((i != null) && (i != "")) { addText=addText + selection.tagmiddle + i } } } } if (selection.insertmode == 4) { // ...DL list i= "dummy" j = i addText = "" count = 0 while ((i != null) && (i != "") && (j != null) && (j !="")) { // ...get next until null ++count i = "" i = prompt (selection.inserttext, "") // ... used for debugging form.TEXT.value += "-->" + i + "<--" if ((i != null) && (i != "")) { j = "" j=prompt (selection.inserttext2, "") if ((j != null) && (j != "")) { if (count > 1){ addText += selection.tagmiddle2 } addText=addText +i + selection.tagmiddle + j } } } } if (selection.insertmode == 5) { // ...Anchor addText = "" i = "" i = prompt (selection.inserttext, "") // ... used for debugging form.TEXT.value += "-->" + i + "<--" if ((i != null) && (i != "")) { j = "" j=prompt (selection.inserttext2, "") if ((j != null) && (j != "")) { addText=i + selection.tagmiddle + j } } } return addText } function preview(form) { msg=open("","DisplayWindow","toolbar=no,directories=no,menubar=yes"); msg.document.write(form.TEXT.value); } HTMLjive Document:


    Save Your Town In This Adventure Game!

    BALDO'S GATE

    BALDO'S GATE

     
     

    STATUS

     

    Gold =

     Life =

     Armor Class =

     Experience =

     Attack Damage =

      Level =

         

     ACTIONS

    ENEMY

     INVENTORY

     

    Sword-

     Hit Points =

    Shield-

     

     

    Armor-

     

      STORE

    Amulet-

    Ring-

     


     

    Items

    ITEM

    ABILITY

    Sword- Gives a bonus to your attack
    Shield- Absorbs damage
    Armor- Improves armor class
    Amulet- Raises heal power
    Ring- Increases chance of hitting

    Tips- Save your money for later in the game when very important items become available. Some items must be purchased to beat the game. Choose your opponents wisely you do not have to fight every opponent. Every time you search you risk hitting a trap or being robbed. If you can hit an invisible monkey then you can hit anything.


    My Page Can Read Your Mind!

    ESP

    Extrasensory Perception

    I bet it can read YOUR mind!

    The Simplest But Most addictive Game Ever!

    Pong

    Press the button below the window to play.
    Move the paddle by putting your cursor on the dashes.

    \\\ \\\ \\\ \\\ \\\ \\\ \\\ \\\ \\\ \\\ \\\ \\\ \\\ \\\ \\\ \\\ \\\

    Score:



    Become The Commissioner Of A Pro Wrestling Company!

    Promotion Wars is a FREE Wrestling Simulation game!  The main game let's you become the Commissioner of either the World Wrestling Federation (now called World Wrestling Entertainment...God know's why they changed it to THAT) or a new fast rising promotion called World Wrestling All-Stars, and is a pretty good although the commentary cna get a bit repetitive after a while!  There are also LOTS of scenario's you can download which enable you to play different variations of the main game, as well as start up your own Pro Wrestling promotion (I reccommend 'xtreme' because the aim is to start your own hardcore promotion as The LEGEND Mick Foley with the main show called "Too Xtreme For TV")!

    The download file is only about 1MB in size & is an .EXE (self-extracting) file so it should be simple enough to install without the need for any extra software!

    Download Promotion Wars!



    FREE Online Games!

    Ricochet!
    Play A Flash Version Of Ricochet!
    Blocks!
    Wipe Out All The Blocks In This Brain-Teasing Game!
    Cornered!
    Build Walls To Corner The Red Robots Before They Destroy EVERYTHING!
    Roach Roundup!
    Roundup The Roaches Before They Infest The Whole House!
    Snake!
    Help Snakey Escape The Maze In This Great Flash Version Of The Mobile Game!




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