Link the Swordmaster's Lair

Last Update: 11/25/07 11:28 AM EST

To all who visit:

This page is really an area to dump files that are needed online, but I will also have some files for entertainment.

The good stuff is in the Download section, and projects that I am currently working on are listed under Stuff.  Do note that most things in Download will be in a .zip format.

Things you'll see here:

I also "support" the Sonic Robo Blast 2 game, and have made Quake 3 mod maps for Mega Man Arena.  Most downloads on this site will have some relation to one of those subjects...

What's Happening Now:

11/14/08

Wow...has it been a year already?  Ironically, I'm in the same situation as my last post, only I have a PS3 now - been enjoying all of that + my Wii and XB360 stuff.



11/25/07

As a bit of a birthday present to moi (29th), I bought myself an Xbox 360 Elite.  I'll probably be spending quite a bit of time jumping back and forth between Halo 3 and FFXI then.....I plan on getting the WotG expansion on Xbox withing the next month as well.



10/27/07

Yay!  I'm not dead!

Over the past year, I have started playing Final Fantasy XI and got a PSP - both are very nice and consume lots of my time.  I went to Tekko 1/2 today and had quite a lot of fun (almost one some stuff too...).  If I feel like it, I may just update the site again soon.....or not...

08/24/06

(Sorry for the 3 month delay....)
The following message seems to have been removed from the ModDB profile for MMA, but this explains my current position with Mega Man Arena.  Though I do not agree with the direction the game is going, I wish everyone working on it the best, and I hope it is a success.

Jumping Ship

By LinkTSwordmaster | Tue 8th Aug, 2006 @ 1:04:55pm

I'm probably doing this a tad later than I should have, but I have decided to stop working for MMA. This is my last year in school, and I am very busy right now trying to get everything in order. Also, the project's direction and speed has changed quite a bit from when t0aster had originally let me in. As he has not been around for some time, I'm further pushed to leave.

Anyways, I'd just like to say thanks to him and all of MMA's other creators for giving me experience - I've learned quite a bit more about what works and what does not when mapping, and I hope to refine my skills by moving on to a place of higher education.

So to conclude, I hope that MMA will continue to be worked on and that it turns into something fun for everyone. I'll make sure to pass along my files and things to Mega_Bastard - I'm sure you can find a better use for spinning ice. XD XD

Thanks for the good times MMA - sorry I cannot be there till the end - it was fun,

LinkTS

05/16/06

Yay! Only four days between updates this time!

Things are running smoothly over at MMA, the Vile model is almost finished, so once he is in-game, I'll post some screens of him in a previous map I did.  Also, I'll be putting screens of my new maps (lots of good ones) in the MMA section of this site and on ModDB - so keep checking here for updates!

05/12/06

These updates need to be more frequent.....Anyways, I'm doing maps again, beat both games mentioned below, started playing PSO Blue Burst again, and there is now a public release of MMA!  All who want it can go to the official MMA website (listed on the left side of this page).  Now that things are starting to run again, I hope to have the MMA part of this page completed soon and update.....more frequently.

03/30/06

Another loooong gap between updates - I've been playing Metroid Prime - Hunters and Kingdom Hearts 2 while waiting for the MMA coder to return from Iraq.  Now that he has, I expect to be active online a lot more during April.  Check back soon for......something I guess......

01/12/06

Aside from working on the GM map for MMA, I also got a new MMORPG - FlyFF (I really need to kick my addiction to MMOs....)

01/05/06

Um, happy new year everyone?  I kinda was busy over the holidays, so I will instead be finishing the Gravity Man map with the next week or two.  Afterwards, I will be making a Chill Penguin map.  Screenshots will be posted in the MMA forums once I get them ready.

12/18/05

Things are moving along very quickly now.  I have completed the Upgrader Model for MMA (it can be found in the forums on their site), and I will be placing all of my effort into the new Gravity Man map that I will be making within the next day or two.

12/15/05

See?  I actually updated without waiting a month this time.  XD

I have the Upgrade Capsule model textured and error-free for Mega Man Arena now, but I can't figure out how to add the upgrade pats menu to it.  Once I do have that fixed though, I'll start passing it around to the other mappers.

12/14/05


After all of the crazy stuff - planning RPGs, playing RPGs - I finally have a project I'm working on.

I'm now part of the Mega Man Arena development team as one of their mappers.  Within the next day or so, I'll be posting status reports up on this site so that they can see how far along I am with the stuff I'm working on.

Mega Man Arena can be found at their official site : thinksurvival.com/mma/index.php
They also have a profile setup over at MODDB.com (just search for the game's name).

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