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SKINNIG CHARACTER'S
PS U WILL NEED TANK VEIWER, TANK CREATOR AND SKIRT PAD 2 USE THIS
IF U NEED 2 NOW HOW 2 USE IT GO 2 www.freewebs.com/gogsiege
* = b_i_glb_tree-dead-02; Some that are put to gether
These are actuall character skins that I have collected:
0 = b_t_xxx_rvr_static,b_c_edm_dk-06;
1 = b_t_xxx_rvr_static-simple,b_c_edm_dk-06; Devil’s Rage – (reddish black)
0 = b_t_sn02_flr_brdr-strght-04x04-a,b_sfx_bluestars_01; 1 = b_t_gi_rails-1a,b_sfx_diamondring01_tsd-simple;
0 = b_sfx_armor_shock,b_sfx_armor_freeze,b_sfx_blueflame_03,b_sfx_016;
1 = b_sfx_armor_shock,b_sfx_armor_freeze,b_sfx_blueflame_03,b_sfx_016; Kist-sky
0 = b_c_edm_dl-07;
1 = b_c_pos_a1_pant_010,b_c_edm_dl-07; (Zelda the Great - purple splotches)
0 = b_i_cav_gems-05-static;
1 = b_i_cav_gems-05-static; Summoner (all red)
0 = b_t_keep01_teleport-floor-a,b_d_scorch;
1 = b_t_keep01_teleport-floor-b,b_d_scorch; (Pure black character)
MORE SKINSSSSSSSSSSSSSSSSS
* = b_i_glb_tree-dead-02; * = b_i_glb_tree-fallen-01; * = b_i_glb_tree-palm-01; * = b_i_glb_troughs; * = b_i_glb_trunk-iron; * = b_i_glb_trunk-long; * = b_i_glb_tsd-test-static; * = b_i_glb_tub-blacksmith; * = b_i_glb_vase-02; * = b_i_glb_vase-03; * = b_i_glb_vase-04; * = b_i_glb_vase-05; * = b_i_glb_vase-broken-02; * = b_i_glb_vase-broken-03; * = b_i_glb_vase-broken-04; * = b_i_glb_vase-broken-05; * = b_i_glb_wall-lamp-01; * = b_i_glb_wanted-poster-01; * = b_i_glb_washbin; * = b_i_glb_washboard * = b_i_glb_waypoint-06-shad; * = b_i_glb_waypoint-green; * = b_i_glb_white; * = b_i_glb_window-chapel; * = b_i_glb_woodcarving; * = b_i_glb_wood-cedar; * = b_i_glb_wood-fire; * = b_i_glb_wood-oak; * = b_i_glb_wood-oak-dark; * = b_i_glb_wood-oak-fence; * = b_i_glb_woodpile-burnt; * = b_i_glb_yellow; * = b_i_glb_lamp-oil-03; * = b_i_glb_lamp-post; * = b_i_glb_lamp-posts; * = b_i_glb_lamp-table; * = b_i_glb_lamp-wall; * = a_c_ebb_gom_fs1_at; * = b_i_glb_book-magic-18; * = b_c_edm_me; * = b_i_glb_bottle-blue-01; * = b_i_glb_campfire; * = b_i_glb_cross-01; * = b_i_glb_crystal-red; * = b_i_glb_fire-dynamic; * = b_i_glb_frag-generic-02; * = b_i_glb_galaxy; * = b_i_glb_ice-shard; * = b_i_glb_jewel-01; * = b_i_glb_legion-flag; * = b_i_glb_table-stump; * = b_i_glb_tsd-test-static; * = b_i_ice_dead-tree-01; * = b_i_grs_sign-elddim; * = b_i_des_cactus-ylw; * = b_i_cav_gem-01; * = b_i_cav_gems-01-static; * = b_i_cav_gems-02-static; * = b_i_cav_gems-03-static; * = b_i_cav_gems-04-static; * = b_i_cav_gems-05-static; * = b_i_cav_gems-06-static; * = b_i_cav_monument-02; * = b_i_cav_pot-02; * = b_i_csl_candlestand-01; * = b_i_csl_cobweb-11; * = b_i_csl_column-spider-01; * = b_i_csl_ftn-liquid-blue; * = b_i_csl_ftn-liquid-red; * = b_i_csl_tapestry-01; * = b_i_csl_torch-gold; * = b_i_cav_crystal-01; * = b_i_cav_fungus-blue; * = b_a_shd_024; * = b_a_shd_025; * = b_a_shd_032; * = b_a_shd_068; * = b_a_shd_073; * = b_a_shd_083; * = b_a_shd_084; * = b_a_shd_085; * = b_c_ebb_dg-eyes; * = b_c_edm_molten_dynamic; * = b_c_edm_ph-03; * = b_c_edm_st; * = b_c_na_bs; * = b_sfx_fireball-01; * = b_i_glb_book-magic-09; * = b_i_glb_book-magic-10; * = b_i_glb_book-magic-16; * = b_i_glb_book-magic-18; * = b_i_glb_book-magic-22; * = b_i_glb_book-magic-23; * = b_i_glb_bottle-attribute-010; * = b_i_glb_charm-01; * = b_i_glb_ice-shard; * = b_i_glb_jewel-01; * = b_i_glb-banner-bandit-01; * = b_sfx_blueflare_03,b_sfx_016; (good Skin) * = b_t_ce_shields-composite1; * = b_t_dgn02_cos-seal; * = b_t_dgn02_lava-entry-tunnelwall-8x8; * = b_t_dm00_statue-goldsniffer-a; * = b_t_for01_for_wall-b; * = b_t_grdn_compass-a; * = b_t_gom_yuckywall; (lava gom) * = b_t_keep01_teleport-floor-b; * = b_t_keep01_keep_wall-win-a; (cool one) * = b_t_lk01_lakeshore-barrier-water-b; * = b_t_lc01_rvr_04x08-01; * = b_t_lc01_rvr_dynamic; * = b_t_lc01_rvr_fall-mist-08x08-static; (yellow lave) * = b_t_sn02_flr_brdr-strght-08x04-a; (black and white) * = b_sfx_sparkle_02,b_sfx_016,b_sfx_star_01; (very cool skin i made) * = b_sfx_001,b_sfx_011,b_sfx_018,b_sfx_019,b_sfx_sblueflare_02; * = b_sfx_armor_fireshot,b_sfx_armor_shock,b_sfx_armor_freeze; (MY SKIN) * = b_i_glb_cart-carvavan-01,b_c_edm_mu-03,b_i_glb_ice,b_c_edm_sc-02,b_i_glb_ice,b_c_gah_fb_hair_027; * = b_i_glb_galaxy,b_c_edm_mg,b_i_glb_mist-larger-01,b_c_edm_sc-02b_i_glb_mist_larger_dyn,b_i_csl_round-02; * = b_i_cav_urn-02; * = b_i_glb_tsd-test-static; * = b_i_glb_table-stump; * = b_i_glb_seaweed-01; * = b_i_glb_medallion-01; * = b_i_glb_medallion-02; * = b_t_gi_ballfan; (cool moveing spell) * = b_c_edm_ph-02; (try this one) * = b_c_edm_sh-static; (cool this) * = b_i_csl_candlestand-01; * = b_i_csl_cobweb-11; (spider) * = b_i_csl_door-cell; (cave) * = b_i_csl_torch-gold; (gold)
* = b_sfx_blueflare_03,b_sfx_016; * = b_c_edm_sl-02; * = b_c_edm_sp; * = b_c_edm_st; (that one very cool) * = b_c_edm_wp-02; * = b_c_edm_dk-06; (nice dragon red) * = b_c_edm_dl-07; (purple dragon skin) * = b_c_edm_fn-02; * = b_c_edm_gh-static; (static) * = b_c_edm_ht-dynamic; (very very cool skin moveing) * = b_c_edm_li; * = b_c_ecm_fe; * = b_c_ecm_sk-03; * = b_c_ecm_tg-02; * = b_d_blood_01; * = b_c_gah_fg_hair_014; * = b_i_cav_pot-02; (nice for head) * = b_i_csl_ftn-liquid-blue; (cool static blue) * = b_i_csl_ftn-liquid-red; (cool static red)(on castels) * = b_i_gob_tesla-coil-01; (spicail) * = b_w_misc_fire_poker; (static poker) * = b_d_scorch; (black static) * = b_t_dm01_rvr_water-2a-1; (water static) * = b_t_for01_rvr_static; (cool water static) * = b_t_for01_rvr_fall-top-static; (white and water ST) * = b_t_for01_rvr_fall-top-08-static; (more white and small water ST) * = b_t_for01_rvr_fall-bottom-static; (white ST) * = b_t_for01_rvr_fall-bottom-08-static; (white ST) * = b_t_for01_for_wall-b; (tress) * = b_t_grdn_water-fountain-flow-a; (very nice ST skin SEA) * = b_t_grdn_water-fountain-pool-a; (ST skin sea slow) * = b_t_grdn_marble-grey-sundial; (for head) * = b_t_grdn_marble-grey-detail-b; (for head) * = b_t_gyp_tent2roof-4x8; (for head) * = b_t_grs01_rvr_water-static; (water ST) * = b_t_keep01_teleport-floor-a; (for head) * = b_t_keep01_teleport-floor-b; (for head) * = b_t_keep01_teleport-floor-c; (for head) * = b_t_keep01_keep_floor-c; (for head) * = b_t_th01_stars-a; * = b_t_dgn11_dgn_h2o-01x04-a; (ST move fast) * = b_t_xxx_rvr_static; (very cool ST with red) * = b_t_xxx_rvr_static-simple; (very Cool skin moveing ST with red) * = b_gui_ig_mnu_combat-magic; (make it 2 times)
Custom Heads!
Look On Ur Party.gas And Look For Cusstom_Head = ; And Then Put What Every U Want...
* = m_c_gah_fb_hlmt_type1; * = m_c_gah_fb_hlmt_type2; * = m_c_gah_fb_hlmt_type3; * = m_c_gah_fb_hlmt_type4; * = m_c_gah_fb_hlmt_type5; * = m_c_gah_fb_hlmt_type6; * = m_c_gah_fb_hlmt_type7; * = m_c_gah_fb_hlmt_type8; * = m_c_gah_fb_hlmt_type9; * = m_c_gah_fb_hlmt_type10; * = m_c_gah_fb_hlmt_type11; * = m_c_gah_fb_hlmt_type12; * = m_c_gah_fb_hlmt_type13; * = m_c_gah_fb_hlmt_type14; * = m_c_gah_fb_hlmt_type15; * = m_c_gah_fb_hlmt_type16; * = m_c_gah_fb_hlmt_type17; * = m_c_gah_fb_hlmt_type18; * = m_c_gah_fb_hlmt_type19; * = m_c_gah_fb_hlmt_type20; * = m_c_gah_fb_hlmt_type21; * = m_c_gah_fb_hlmt_type22; * = m_c_gah_fb_hlmt_type23; * = m_c_gah_fb_hlmt_type24; * = m_c_gah_fb_hlmt_type25; * = m_c_gah_fb_hlmt_type26; * = m_c_gah_fb_hlmt_type27; * = m_c_gah_fb_hlmt_type28; * = m_c_gah_fb_hlmt_type29; * = m_c_gah_fb_hlmt_type30; * = m_c_gah_fb_hlmt_type31; * = m_c_gah_fb_hlmt_type32; * = m_c_gah_fb_hlmt_type33; * = m_c_gah_fb_hlmt_type34; * = m_c_gah_fb_hlmt_type35; * = m_c_gah_fb_hlmt_type36; * = m_c_gah_fb_hlmt_type37; * = m_c_gah_fb_hlmt_type38; * = m_c_gah_fb_hlmt_type39; * = m_c_gah_fb_hlmt_type40; * = m_c_gah_fb_hlmt_type41; * = m_c_gah_fb_hlmt_type42; * = m_c_gah_fb_hlmt_type43; * = m_c_gah_fb_hlmt_type44; * = m_c_gah_fb_hlmt_type45; * = m_c_gah_fb_hlmt_type46; * = m_c_gah_fb_hlmt_type47; * = m_c_gah_fb_hlmt_type48; * = m_c_gah_fb_hlmt_type49; * = m_c_gah_fb_hlmt_type50; * = m_c_gah_fb_hlmt_merik; |