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Teh Keen Community Snoozeletter


Issue Three: I'm not Late am I?

 

Contents

1.1) Editorial

2.1) Tutorial: Crazy Patching

3.1) Interview

4.1) News

5.1) Fanfiction

6.1) Mortimer McMires Mindbender

 

Editorial by Mortimer McMire

This newsletters late, and, it appears you're still showing up. Even rats stop pushing the button after  five electric shocks [And I should know.] I'm lost for words, I really am. What is the POINT? The Keen newsletter is back up [unfortunately] so go away! Shoo! Begone foul Keeners!

Tutorial: Crazy Patching

Crazy patching is a method of finding Keen patches by sheer luck and intuition. You can be as dumb as a post and still succeed. [Which suits me fine.]

The first thing you'll need to do is get CKPatch, a set of utilities that allow you to 'modify' the Keen executables by copying them into memory, altering them and running the result. CKPatch can be downloaded from http://spatang.com/cl/download.php?id=181 Place the relevant CKPatch file in the Keen directory you want to modify and create two new files; xx.BAT and xx.PAT. The first file will run ckpatch and the patches. The only text it needs to contain is CKxPatch xx.PAT, where x is the episode you're editing. The second file will contain your patches. It must contain the text %ext ckx and %end at the beginning and end of the file respectively.

The most common commands you'll type in are %patch $[location] and %patch 0x0[location], where [location] is a number that tells CKPatch where in the file to edit. The first command requires you to enter a patch in hex, [e.g %patch $784A $90 $EB] while the second command allows you to input text. [e.g %patch 0x012F4 "My text"

Here we will be dealing with the first command. Real patching requires you to read and understand the code, then add the appropriate patch to make it do what you want. Crazy patching just involves trying a whole lot of stuff until something works. Do note however, its probbably good to have at least a rudimentary understanding of the code you're editing as crazy patching can be time consuming otherwise.

If you have no idea what the code does, just pick a location from random, such as 9876. Then convert it into a patch like %patch $9876 $90 $90 $90 $90. The four $90 commands will cause the game [usually] to crash when it reaches the modified code. Save your file and run xx.BAT. When the game crashes, you'll know what part of the code you've modified. Now you can check what your patches do.

Reopen your file, change the patch to have only one $90, this is equivalent to wiping one piece of the code out. Run the game and see what your patch does. Most of the time it will crash the game, but sometimes it will change something. If your patch fails, edit the patch making the location number one digit bigger. Graduly you will cover a large area of code. As you gain experience you can try patching other $'s such as $00 or $EB, you may even get some idea of how the code works.

One last note, the numbering system used in CKPatch is hexadecimal, it is a base 16 number system which counts as follows: 0,1,2,3,4,5,6,7,8,9,A,B,C,D,E,F,10,11...,19,1A,1B etc. so 29 + 1 is 2A not 30. and FF + 1 = 100

Interview: Black Diamond

Our interprid interviewer, Mykolig Jazfahrted managed to track down the Keener responsible for advizing Levellord on her mods.

MJ: SO, how do you see yourself in the Keen community?

BD: As an ILSOAP; I really don't register. All I do is... stuff.

MJ: Okay then. What first attracted you to the Keen community?

BD: Well, me and LL have been playing Keen and other such old games on each other's computers for a while, and last year she came over and asked to play Keen, and that was it.

MJ: Do you see yourself contributing anything to the Keen community?

BD: Just my incredible good looks.

MJ: Will you join the PCKF?

BD: Nah, I'm way to busy to join any chatrooms 'n' stuff. The last thing I joined I still havent visited and I think they still have me as a member.

MJ: How does it feel to be responsible for check the mods of the communities most dangerous and maladjusted modder?

BD: *long pause* Sometimes, late at night, I still cry.

MJ: Do you have any likes or dislikes?

BD: I like puppies. And chocolte. And dust, oh, and Keen of course. Um, I hate Polka, the accordion and polka dots. Basically anything Polka.

MJ: Uh, okay, I'm out of questions. cya.

*interview ends*

News

4.1) Commander Keen Christmas mod

Benvolio and Levellord have teamed up in the Keen Communities first co-operative mod. Benvolio gave 200%, which offset Levellords half assed effort. Considering it was released sometime after new years, we can expect their Easter mod to be completed sometime after Haloween.

4.2) ModKeen Dreams edition released

Following hot on the footsteps of the Dreams CKPatch, the newest version of ModKeen allows you to export and import Commander Keen Dreams graphics. This will no doubt result in a whole new set of poorly rendered Keen junk.

4.3) A little Keen 4 mod.

Das Brot has twitched the Keen 4 graphics a bit. The result is completely differnt from Keen, only exactly the same. Get it here: http://spatang.com/host/dasbrotmod.zip

4.4) Alex87's new fangame.

Alex87 has released a new fangame that, unlike most, has an engine you can play on for 5 minutes without screaming! Get it here: http://host-a.net/getfile.php?usern=oioi&file=MaaEngine.rar

4.5)Keen 7? Yeah right.

It looks as though some fanboy built himself a Keen 7, ugly little engine and ripped graphics to boot. Like most fangames, this will remind you entirely of Levellords Shadow Keen 1 mod. If you dare, get it here: http://www.freewebtown.com/sa_games/Demos/Keen.exe

4.6)Thwarting Mort [as if.]

Benvolio, the master of large mazey levels, has released the fourth [or was it fifth?] totally unexpected mod. A dark and foresty affair, the mod can be raced through in no time. Get it here: http://andy.durdin.net/keen/modding/viewtopic.php?t=438

4.7) KeenRush strikes again!

Criminaly insane Keener KeenRush has finaly gotten over his perfectionisim and released a Keen 2 mod. Complete with levels that frustrated even the great Xky, its ShadowKeen 2.2 with better graphics! Get it here: http://andy.durdin.net/keen/modding/viewtopic.php?t=431&start=0 and don't come crying to me. Rumours that KR and LL are combinig into KeenLevelRush Lord are unfounded.

4.8) Ceclick in hot pursuit!

Keener Ceclick has released his one level mod early. [Like diaoreha he just couldn't keep it in.] Somewhat more like Keen 4 than Keen 1, this mod shows just what can be done with the Keen engine. And its scary. Get it here: http://andy.durdin.net/keen/modding/viewtopic.php?t=463

4.9) Captain Keen hides from Xky

After deliberating for hours on wether to release such a horror on the world, Captain Keen has released his 'Hiding from the Sky' mod, to the thunderous applause of Pong fans everywhere. Get it here, and remember, I warned you. http://andy.durdin.net/keen/modding/viewtopic.php?t=462

4.10 KeenFx

Now you don't have to put up with Keen 1's terrible sounds!You can design your own terrible sounds. Do so here: http://andy.durdin.net/keen/modding/viewtopic.php?t=450

 

5.1) Fanfiction.

Incomplete.

 

6.1) Mortimer McMires Mindbender

Sice [as expected] no one got last weeks mindbender  either, we'll try someting a little less artithmatic shall we? What is the next number in this sequence, and why? [The answer has something to do with letters.] 1, 5, 9, 15, 21...





Teh Keen Community Snoozeletter


Issue Two: Am I being annoying? Am I? Am I? Huh?

Contents:

1.1) Editorial

2.1) Tutorial: Keen Edit

3.1) Interview: OMG! Commander Keen![?]

4.1) News

5.1) Fanfiction

6.1) Mortimers mindbender

 

Editorial by M. McMire

Well well, well. It appears that a lot less has happend in th' ol community this month. Good riddance to bad rubbish if you ask me. Its about time you pathetic vermin got a life. Of course, if you're still reading this, that means not only are you still "keening" but you've actually bothered to vist this damn site just to be insulted. And as for my background music being annoying, isn't that the point? Get a clue morons!

And you wonder why I want to anhilate you all. Heck, you're still reading this aren't you? Drop dead get lost! piss off? Can't you take a hint?

You're STILL reading this? Oh for god's sake...

Tutorial: KeenEdit

[Because I was too lazy to learn how to use anything else.]

KeenEdit is an outdated DOS based utility for editing Keen 1-3 levels. It was never and probably will never be completed. [Thanks Andrew, way to pull a TUIT on us!] It has pitifuly few features, no mouse support, and doesn't take advantage of the massive advances in Keening technology that have occured since it was created.

That said; it is the most popular [and incredibly powerful] Keen 1-3 editor. It is simple and easy to use. Simply run Keenedit.exe [For some reason some people call this program Keen Wright, and there is much confusion.] You will be presented with a menu giving you eleven options. New Level [Create a new level] Open Level [Duh] Save Level [Will overwrite the last level you edited with the level you're editing now] Save Level AsLets you chose a level name] Level Overview [Incomplete and useless] Level Statistics [Just that] Change Tileset [and what Keen you're editing] Resume Editing [Guess] About The Editior [Incomplete, you'd think thats the first thing that would be done.] Help [Like Microsoft Tech support, absolutely useless.] and Quit. The more 'complex' options are explained below. Interestingly, you can edit the executable and change the menu text. [Its about 3/4 of the way through the file.]

Change Tileset: You can edit Keens 1-3 with this editor, and obviously you have to tell K.E which one you want. By default this is Keen1 [Marooned on Mars] but can be changed with this option.

Editing Keen: Here's where the editor is in a class of its own [the 'special needs' class!] After opening or creating a level, a blank level [with border!] is created. You can move around the level by using the arrow keys, and place a tile by pressing Space. To select a tile from the tileset, press 'T'  While selecting a tile, you can press 'Z' 'X' or 'C' to select three other tiles. Pressing 'Z' 'X' or 'C' in the level will place these tiles without you having to go back to the tileset and select them. [This means you can simultaneously place four different tiles, great for patterend backgrounds.] Other commands are 'L'ine and 'R'ectangle, which will draw a line or rectangle of whatever tile you've selected, and 'F'ill [A dangerous command, it fills an area with tiles, but if the area is too big, then KE will crash.]

Sprites: A level just isn't fun without enemies and bridges and such. To place these sprites, press 'S' A sprite selection screen will appear, with little pictures of each sprite. Select one and place it by pressing 'A' You can remove sprites by pressing shift + A Notice the 'custom' option in the sprite screen; this will allow you to place sprites other than those shown [usually bridges, levels or teleporters] Press 'K' to place Keen.

And thats about it, KeenEdit is as simple as its creator. [To whom the Keen community owes a great debt.]

Interview: Commander Keen.

Many have tried to track him down, but none have succeded until now. Yes, this month our newst member, Mykolig Jazfahted managed to interview Commander Keen himself at his [Mykolig's] Hamilton residence. You can catch the first part of the interview here: http://www.freewebs.com/gannalev/keen3.wma

MJ: Okay, perhaps we should  get it started. Um, you are William R. Blaze, is that correct?

WB: Yes, that is quite correct.

MJ:  So, do you have anything to say to your fans?

WB: Well, I've really enjoyed your support, and y'know you've been with me over the years, through the good times and the bad, and *sniff* *cough* *sniff* *sad sounding gibberish* yeah, your support was great. *more sniffing and coughing* Sorry.

MJ: Okay, um, what do you think about Id software refusing to release Commander Keen 7?

WB: Well, quite frankly I've never really liked them that much and um, well they can get stuffed, really.

MJ: Do you think you're fame has affected you in any way?

WB: Um, well, not entirely, quite frankly, uh, no. Not really, not at all.

MJ: Did you have any troubble being a child prodigy? y'know, not many children build interstellar spacships at the age of eight years, didn't have any problems with that?

WB: Uh, no, not really. Um, yeah I suppose I adapted rather well to everything 'n' that, um, well, yeah.

MJ: Now, your arch-nemesis, Mortimer McMire, if he is listening in right now, or gets wind of this interview, uh, do you have anything to say to him?

WB: Yes I do indeed. I know you're out there, I know you're watching me, and I don't give a damn. Bring it on buddy, I'll kick you butt so hard you're grandchildren won't be able to sit down.

MJ: *whistles* Tough words there from Mr Blaze. Now um, what do you think about your father changing the family name, y'know to help him get along is showbiz. Um, what do you think about that?

WB: I quite frankly didn't approve of it, I think you should always keep your name, thats part of your herritige. and uh, such yeah.

MJ: Now um, Andrew Kepple, whoose a fan, as it were, of yours, has repeatedly paradoided your attempts, ah, your, um, exploits, and has become quite famous for it actually. We have him here, would you like to speak to him?

WB: Um, yeah alright then, bring him in then.

*"Andrew Kepple" enters*

"AK": Uuuh, Hi Duh.

WB: Hi there.

"AK": Hahaha... you Keen! Hahaha...funny! Heheheh

WB: Mmmm, okay then, you wanted to say something or something?

"AK": Haah, Keen good! Duuh, you say something!

WB: Um, alright then, um... what?

"AK": Uuuuh, you say these Shikadi are TOAST! Hahahahaha!

WB: Um, alright, These Shikadi are toast.

"AK": Hahaha! Good! Good! *much gibberish, dragged out*

MJ: Now, um, you're on an OE to NZ, how are you finding our country?

WB: Uh, its a nice place, bit different from home, but, uh, nice. Yeah.

MJ: Now, you've visited many planets, and seen some horrible things, have the affected you at all?

WB: Um, I cry myself to sleep evary night, and somethimes I cut myself to see me bleed.

MJ: Uh, all right then, Op, almost forgot, are you Commander Keen?

WB: You tell me, you're doing the interview.

MJ: Okay, have you ever used the name Billy Blaze?

WB: Um, not that I remember, no.

MJ: Well, um, I guess thats it, its all I can think of, want to grab a snack, we have some questions from your fans.

*interview ends*

News

4.1) Levellord caught!

Keener Levellord, was caught this month pirating music and software, and as a consequence, has had her acess to computers severly restricted. This terrible event means that now the Keen community has entered a second renaissance, and is now more active than ever.

4.2) DNF released!

FInally, after years of delay, it done! Andrew Kepple has completed the neverending project, and, if you like Andy's animations you can watch it here [Or smash your head against a wall, its pretty much the same thing.]

4.3) Id Software Hates Keen!

Speaking from their headquaters on top of Diablo volcano [In the pacific] Id Software spokeshenchman Yousef Bin Haad had the following to say: http://www.freewebs.com/gannalev/interview.wma Of course I was shocked and you can hear my official response: http://www.freewebs.com/gannalev/laugh2.wav

4.4) MultiMania begins Keen music editor

Keener Multimania has announced that he has created a Dos Keen 4-6 music editor and unfortunately is planning to  convert it  to windows. It exports Keen music and allows you to change the level music is played in. How anyone can stomach Keen music is beyond me, but you can check it out here: http://p072.ezboard.com/fpubliccommanderkeenforumfrm17.showMessage?topicID=1079.topic

4.5) Kangarus Gyrfalcon Suggests maybe making a possible game!

Keener KG is thinking about maybe making a Keen related game if enough people support and help him. Despite my efforts, it looks like he might. Discourage him here: http://p072.ezboard.com/fpubliccommanderkeenforumfrm17.showMessage?topicID=1078.topic

4.6) Odd language mod?

The Keen community may get an odd language mod. You can suggest an odd language here:  http://p072.ezboard.com/fpubliccommanderkeenforumfrm17.showMessage?topicID=1072.topic Remember, if you can't understand it, then you can enjoy Keen even more!

4.7) Mortimer McMire mod

Genius314 has announced that he is making three mods featuring the one and only Gannalech. At least there's some sense in the Keen community. Support him here: http://p072.ezboard.com/fpubliccommanderkeenforumfrm17.showMessageRange?topicID=1067.topic&start=1&stop=20

4.8) Genius314  Starts ANOTHER mod!

Yep, 314 has begun a lego keen inspired mod. Why is anyone's guess, but then this whole community idolizes Keen, so logic doesn't apply here. http://p072.ezboard.com/fpubliccommanderkeenforumfrm17.showMessage?topicID=1075.topic

4.9) Keen video.

Alex87 is creating a Keen video, such a pity that Keen will now be appearing in other media. You can check it out here: http://p072.ezboard.com/fpubliccommanderkeenforumfrm17.showMessage?topicID=1073.topic which is a pity.

4.10) Me and Keen

Creative Madman [he's half right] has created a two player game with which I've had much fun with, a little buggy, but very nice. Get it here: http://p072.ezboard.com/fpubliccommanderkeenforumfrm17.showMessageRange?topicID=1044.topic&start=1&stop=20

4.11 KeenRush stalls!

   

KeenRush has stalled on his new mod, but unfortunately it looks like it'll be released anyway. Read the dtails here: http://p072.ezboard.com/fpubliccommanderkeenforumothercommanderkeenstuff.showMessageRange?topicID=1021.topic&start=1&stop=20

4.12) TMST ti make Keen movie?

Yes, the epitome of insanity TMST has decided to make a Keen MOVIE. featuring the entire Keen cast. I expect Mortimers role will make the movie a hit. http://p072.ezboard.com/fpubliccommanderkeenforumothercommanderkeenstuff.showMessage?topicID=1020.topic

4.13)  Keen celebrates his 14th birthday!

Its been over 14 years since Keen1 was released on the 14th of december 1990 2:35pm revolutionizing the gaming industry.. Let us all mourn this anniversary of this disaster by observing five miniutes silence.

4.14) Keen is a... rabbit?

Keener Benovilo has sprung another mod on the Keen community. Joyfully, it is one that has nothing to do with keen! You can check out this wonderful mod here: http://www.keengrid.net/ckgalaxy/tgmm.php?way=one&id=39

4.15) Zap that Zot!

Sadly, Keener Ceclick has created a sequel to his Kidnapped Keen mod. So much for live and learn. Get it here: http://www.keengrid.net/ckgalaxy/tgmm.php?way=one&id=40

4.16) Keen is DEAD!

Ah, if only: http://p072.ezboard.com/fpubliccommanderkeenforumfrm18.showMessage?topicID=25.topic

4.17) Welcome Mykolig!

The Keen Community Snoozletter welcomes Mykolig Jazfahted as a contributor to this 'fine' publication. Mykolig is 17, has brown hair and eyes, and is avalible. :)

 

5.1) Fanfiction

Since no one bothered to send anything; here's chapter two of our last FF.

Chapter 2:

A rain of bullets thudded into it, but it hardly even flinched. Desperatly Altain searched for a weak spot, but no matter where they shot, there was no affect.

Whump!

A huge lump of masonry thudded into the platoon, killing half of them instantly. The creature turned, a green fireball eliminated the rest. Altain ran. THere were screams, horrible horrible screams as civilians fled the masaacre. But what was worse, so much worse, was when the screams stopped. He turned a corner... and saw it. It was the last thing he saw. Seconds later his head and body parted company.

 


"So uh Lindsey, why exactly are you here? I mean, its not everyday that the ruler of half a planet turns up in your bedroom."

Lindsey looked downcast. She edged toward Keens bed and sat down. She was quiet for a long, long time. "Keen, something bads happening back home. Something real bad. The Tiamat empire is being attacked, whole towns just destroyed... everyone... its terrible. I've never seen anything like it. We don't know what... it is. It... oh God its terrible."

And so Keen sat back and listened as the terrible tale unfolded. 

 

6.1) Mortimer McMires' Mindbender.

I see nobody solved last months puzzle. But then again, this is the Keen community. Perhaps something simpler this month.

This number is infinite, and contains a pattern that allows you to write out the whole number. What is the 20th, 21st and 22nd digits of this number?  1.34526905381...

 

The recording purporting to be that of Id Software is a paradoy and was conducted by Mykolig Jazfahted. Andrew Durdin did not participate in the interview in our interview section, but damn it, thats what he would've said had he been there.





Teh Keen Community Snoozletter


Issue 1: Osama is our friend.

Contents:

1.1)Editor's blabber

2.1)Tutorial; Tileinfo

3.1)Interview; Levellord

4.1) News

5.1) Fanfiction

 

1.1) Editors blabber.

Welcome Keen fans, I didn't know you had the mental capacity to read. I guess you learn something new every day, or at least I do! I bet you're looking forward to a newsletter packed full of the events occuring in your pathetic little 'community', well get stuffed! All the content in this newsletter is approved by me! And I don't intend on making this a plesant or enjoyable experience. For all I care you can go sit an a tack. Get lost. Drop dead.

-MM, editor

 

2.0)Tutorial; Tileinfo

What is it?

Tileinfo is a utility created by Keenfan Xtraverse which saves a patcher from patching lines and lines of code to alter each tiles properties, it has a simple easy to use interface and can be used to make some very creative tilesets. It works by putting all the information into a .tli [tileinfo] file and making a .Bat and .Pat file duo to patch the tileinfo file from.

How do I use it?

When you first run the tileinfo program, you will be presented with an editing window, the first thing you'll want to do is load some tiles. Do this by clicking 'load tiles' , then browse your way to the tileset of your mod.

Once you've got some tiles to edit properties for, you'll want to either open an existing file [see below] or make a new tileinfo file. If making a new file, click 'Import' then make your way to a decompressed Keen executable, preferably one of the same episode as your tileset. This is easier than making tile properties from scratch as, 1.)Doing this often causes animation problems, and 2.)Many of your tiles will be the same as the origional tiles.

Having loades some properties, we now save our file by clicking 'save' But- before you do this, check  to the right of the editing window, the little bow labeled 'episode' should have the same number in it as your tileset and mod, otherwise there will be patching problems.

Tileinfo will now create the tileinfo, bat and pat files, if any files of the same name are present, they will be overwritten. Most likely you will already have a bat and pat file prepared, in this case cut and paster the patch from the pat file into your own pat file, which will then use the tileinfo file.

Simalarly,  clicking 'open' will allow you to open an existing tileinfo file.

Editing tile properties:

First click on the image of the tile whose properties you want to alter [in the minature picture of your tileset on the left] On the right of the window you will see the tile surrounded by three bars and a window labeled 'block behaviour', its number,  and two windows labeled 'general behaviour' and  'animation frames'

The block behaviour dictates wether the tile blocks, is slippery, etc. You can select the behaviour from the window, it will then apply to the top of the tile As for the three other bars, they will apply the behaviour to the sides and bottom of the tile. Indented is on, flush is off. The behaviours are 'nothing' 'blocking' 'smooth' and 'ice', pretty descriptive of their behavior. The smooth and ice behaviours are blocking when applied to the sides or bottom of the tile. The smooth behaviour will make Keen slip along the block if he is already moving across it. Nothing, when applied to the sides or the bottom of the block will allow Keen to pass through that direction, but not back [experiment]

The 'general behaviour' dictates what the tile does if Keen can touch it [nonblocking]  Again the list is pretty descriptive, please note that the 'ankh' and 'bullet' cannot be used in Keen1-2, and the teleporter cannot be used in Keen3. 'Masked' tiles use the tile next to them as a mask, blocking certain areas and not others. [experiment] Foreground tiles always appear in front of Keen.

Animation frames are the final propery. If a tile is animated, it will use either the next one or three tiles as a loop and animate between them. You only need to animate the first tile for the rest to become animated. The animated tiles will all have the same properties as the first tile.

 

3.1) Interview with Levellord

Levellord is a short time Commander Keen fan, responsible for making a record number of fans break down in tears at various times over the past year.

 

Mark: Okay then, you're Levellord; so uh...what?

LL: Yep.

Mark: Well then, whats it like being interviewed for your own newsletter?

LL: Depressing, I make such poor interview material.

Mark: Describe yourself?

LL: A psychotic N.Z chick with no life.

Mark: What exactly do you do in the Keen Community?

LL: Terrorize it.

Mark: Any great achievements?

LL: I once almost got Fleex banned from the PCKF

Mark: Any plans for the future?

LL: Nah, not really, I'm not that Keen.

 

4.1) Teh News this month

This month has seen a burst of activity in the Keen community with mods, patches, artwork and even a minigame for the mobile. Our editor briefs us on these happenings.

4.2) The Patchwork Mod Mk II

Once again the Keen Community pools their meagre talent in a desperate bid to make something worth playing. If its anything like the last one, they'll fail. Being a mod composed of artwork concepts and levels sent in by all Keen fans, you'll get to see a mod that suck in every way possible. This isn't because the Kenn fans suck [they do.] but because Levellord, who's compiling the mod, deletes all contributions and replaces them with her own work. Send your crap to six_different_people@hotmail.com, or check out the forum at http://p072.ezboard.com/fpubliccommanderkeenforumfrm17.showMessage?topicID=1029.topic

4.3) Keen gets mobile

A [beta] of a Keen game for the mobile has been created and released by Keen fan z hyphen one, so now you brain dead morons can waste more of your lives playing Keen, in more places than ever. I hope you get hit by a truck. http://p072.ezboard.com/fpubliccommanderkeenforumfrm17.showMessage?topicID=1056.topic

4.4) Keens minigame madness

BBalzacs has created a mini keen game, and despite having the programming skills of a dead gerbil, its not half bad Check it out at http://p072.ezboard.com/fpubliccommanderkeenforumfrm17.showMessage?topicID=1048.topic

4.5) XkyKeen 4 in the pipeline

Xky Rauh has announced [gradual] work on XkyKeen 4, the sequel to his XkyKeen1-3 series. As the only Keen fan whose artwork doesn't totaly suck [only partialy] Xky's mod looks to break Keening records, pushing the Keen 4 engine to its [pitiful] limits. The name could be more inventive though.

4.6) Levellord begins ShadowKeen 4

Regretably Levellord didn't stop with ShadowKeen 3. In a pathetic atempt to emulate the talent that is Xky, [Get a hint LL, copy someone with talent] Levellord is planning on creating three more episodes of ShadowKeen to torment us with. As such, I have hired a blind mute to type this for fear the very mention of this project will contaminate me with stupidity.

4.7) The Ian Burton adventure

Yet another mod by nooB Ian Burton. [cough!*self indulgence*cough!]What compels mental weaklings like this to do Keen stuff eludes me, but I think it is some sort of hero worship. Look at it at http://p072.ezboard.com/fpubliccommanderkeenforumfrm17.showMessage?topicID=1059.topic

                    

4.8) Levelord starts a comic strip

Oh God, its not enough that she spamms the PCKF with hacks ['mods' is being far too nice] but now she's started a comic strip in order to persuede Keener Ilsoap to finnish his shadowlands series. It might just work too, if Ilsoap has any mercy he'll put us out of our misery by killing LL before another strip goes to press. It can be found [unfortunately] on this site.

4.9) Xtraverse in Patch-o-mania

Keener Xtraverse has decoded the way sprites work in Keen1 The way is now open for literaly hundreds of patch combinations, which means no doubt, a flurry of mods. I think I'll go whack my head against the wall in horro. You can check it out here: http://andy.durdin.net/keen/modding/viewtopic.php?t=393

4.10) Keen:Modding patches galore

In a simalar [depressing] vein, the Keen vorticons forum has a raft of new patches for Keen1 and 2 Most of them are so pathetic I won't bother listing them, but for you they're probbably a godsend so go check them out.

4.11) Xky promoted to deputy admin

In a bout of insanity, Keener Andrew Durdin has allowed Xky Rauh full control of Keen: Modding while he is away. No doubt the forums will now colapse into a degraded mix of spam and pointlessness. I guess not all news is bad then.

 

5.1) Fanfiction

This section is open to any and all contributions, ranging from serials to short stories to limericks [preferably dirty] Currently we're running a serial by Levellord, but feel free to contribute.

 

The Darkness

*sniff*

"Ah, and how is my project today?"

"Doing well sir, as you can see."

*sob!*

"Hmmmm, interesting, but slower than I expected. Triple the dosage."

"But sir, thats lethal!"

"Are you questioning me Zyklyr? I said triple the dosage, and you'll do it or take a dose yourself!"

"Yes Mr McMire.

*whimper*


Keen smiled. There was nothing quite like that feeling of satisfaction after a gard days work. The completed Elastisuit gleamed in the ligh that made its way through his secret clubhouses' window. It was finaly complete, he couldn't wait to test it out. Mars would be ideal, it did have a much lower gravity, now-

"Biiilllly! Diiiinnneerr!"

"Aww nuts!" mumbled Keen. Testing would have to wait, other responsibilities called. Said responsibilities turned out to be a plate of asparagus surprise. "Ugh!" mumbled Keen "I don't know if this stuff's alive, but it'll sure kill me." "MOM! Billy said dinner was yuck!" wailed his little sister. "Now now Billy, asparagus is good for you. You want to build those muscles don't you?" "Try saving a planet, now that will build muscles" grumbled Keen. After a brief but unplesant meal, Keen retired to his bedroom .

Unfortunately, he wasn't alone.

"Whoah! Princess Lindsey? What the...?"

"Hey Billy! s'that your girlfriend?" said Keens [older and uglier] brother. With a deft flick of his hand Keen procured and used his neural stunner. Keens brother fell to the floor stunned. Sometimes being a super genius had its advantages.

 

6.1) Mortimers Mindbenbing  Puzzle

 

I have ten dominoes, each consisting of two halves, each half bearing a number between 1 and 4. e.g. [1|4] [2|3] In all, I have every combination of numbers possible [e.g. every domino is unique] There is thus 5 1's, 5 2's, etc in total.

I arrange these dominoes into a grid 4 by 5 numbers [not dominoes moron!] high and wide. I then multiply the numbers along each row and column and get the following results:

|  |  |  |  |  |  8

|  |  |  |  |  | 768

|  |  |  |  |  | 12

|  |  |  |  | 108

36 4 64 18 48

What numbers are in what squares?

Winner will get ther picture painted by Levellord [Or alternativly, she can mutilate someone elses picture.] Send answers to six_different_people@hotmail.com


 

And thats the end of this piece of junk. Thanks to me [Mortimer] for editing and Levellord for prove-reading this document.



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