.`
.` | _
/ |.--` / .----.
''| | \ / .`| .-. .`| .----. .---. .--. / .-. '.----.
` | | / / / | | \' | | .--. | | .-. ' / .. \ | | | .--. \
| |/ / `'. |< . \| |< | ` < | | || | | || | | | ` |
| < | | | |\ | | | .-. | | | || | | || | | | | |
| |\ \ | |' | \ | | | /. | | |_.' .| | | || | | | ' |
| | \ `. | | \ | .' |'. .--' |'. _.' \ '' / | | '. | / /
/ | _\ `.\| '. '._.` \.--. | \.' '--' . | \| . .'
'. | `.-----` \| \ | / .'
\ | .` ' | ' /
\|.` | ' /||'
/ | _.| . .--' |
''| | .| .----. _.' | .---. ..____.`|.' __ |
` | |.' | | .--. | '. .. | | .-. ||.._ .' | .' \'
| |_| |< |_. ` \`' | | |.' '` < | `. '.
| _ | | _ > .' | | _ \ / | | `. \
| | | | | | ' /| ' .'. '.| | ` | '' | | ' '
| | | |_' '.-' \ \ \.| |. |.' / | \| |_ |' \ |
| | '._.`'.-----` `.' '/ \.| '._ '.____\ | '_.' /
/ | '..-` | '
'. | | __.`
\ | | /
\| |/
.-------------------------------------------------------------.
\ Kingdom Hearts Walkthrough/FAQ (US release) Final Release /
\ By Bryan Rivell /
\ E-Mail:
clonsrdangerous@msn.com /
\ /
\ /
'---------------------------------------------------'
o=============================================================================o
\ Table of Contents /
o=========================================================================o
1. Story --------------------------------------------------------------> [stry]
2. Controls -----------------------------------------------------------> [cntr]
3. Walkthrough --------------------------------------------------------> [wkth]
* For a quicker way to jump around the guide, use Ctrl+F to search for any of
the abbreviations in the brackets. For an even easier time, jump to the
Flowchart and then find where you are in the game. From there use Ctrl+F again
to jump to a section or Boss Fight.
o=============================================================================o
\ 1. Story [stry] /
o=========================================================================o
This is the basic story behind Kingdom Hearts, taken from the instruction book.
The Destiny Islands are a beautiful paradise where children's laughter abounds.
Day after day, Sora, Riku, and Kairi talk and dream of new places, new worlds
beyond their islands. They ponder the usual questions that adolescents do-about
the world outside, about their existence. Little do they know a great destiny
awaits them. One stormy night, a terrible darkness invades the Destiny Islands.
Thus does their journey begin...
Sora awakens in another world, in a place called Traverse Town. His hopes of
seeing new worlds are realized, but his friends Riku and Kairi are nowhere in
sight.
Meanwhile, Donald and Goofy have also arrived in Travers Town. They have come
from Disney Castle in search of a "key" and its owner. Their king, who has
mysteriously disappeared, has left them a cryptic message:
"Now, there's somebody with a 'key'-the key to our survival... we need that
key."
What is happening to this world?
The "somebody" mentioned by the missing king turns out to be Sora. To find
Kairi and Riku, Sora joins Donald and Goofy and embarks on an epic journey.
o=============================================================================o
\ 2. Controls [cntr] /
o=========================================================================o
===============================================================================
X Button ----------------------------> Confirm, execute selected action, attack
O Button --------------------> Cancel, jump, swim, surface when swimming/flying
Square Button ---> Use certain equipped abilities, descend when swimming/flying
Triangle Button -------------------> Makes party members attack selected target
Start -----------------------------------------------> Display menu, pause game
Select -----------------------------------------------> Enter first person view
Left Analog Stick -------------------------------> Move character, browse menus
Right Analog Stick ---------------------------------------> Browse Command Menu
D-Pad ----------------------------------------------------> Browse Command Menu
L1 ------------------------------------------------> Hold to display magic menu
R1 ------------------------------------------------------> Lock on/off an enemy
L2/R2 -------> Rotate camera in respective directions, switch targets in battle
Soft Reset --------------------------------> L1 + R1 + L2 + R2 + Start + Select
===============================================================================
o=============================================================================o
\ 3. Walkthrough [wkth] /
o=========================================================================o
~=============================================================================~
| A. AWAKENING [A0] |
~=============================================================================~
.-----------------------------------------------------------------------------.
| Enemies: Shadow |
| Darkside (Boss) |
|-----------------------------------------------------------------------------|
| Items: Potion |
'-----------------------------------------------------------------------------'
This part is a bit disorienting at first, as you have no idea where you are.
After the lovely opening cinema, you take control of Sora, our main character.
You are asked to choose between a staff, a shield, and a sword. After you
choose one, you are asked to sacrifice one of them. The combination you pick
will determine your starting statistics, and what weapon you carry for this
brief sequence. Finally, your initial choice affects when Sora will learn
certain abilities. Please refer to the Abilities section for a full list of
Sora's abilities, and when he gains them. Here is a chart all the combinations.
For a list of Sora's learned abilities depending on your choice, please refer
to the Abilities section.
.--------------------------------------------.
| Choose | Sacrifice | STR | DEF | MP | AP |
|--------------------------------------------|
| Staff | Shield | 5 | 1 | 3 | 3 |
| Staff | Sword | 3 | 3 | 3 | 3 |
| Shield | Staff | 5 | 4 | 2 | 1 |
| Shield | Sword | 4 | 4 | 2 | 3 |
| Sword | Staff | 6 | 2 | 2 | 1 |
| Sword | Shield | 6 | 1 | 2 | 3 |
'--------------------------------------------'
Go with whatever combination you see fit. I chose the sword, then shield,
because I don't want to rely on Defense, since I am fairly good at dodging
attacks. Think about what compliments your skill as a player. Just don't lose
sleep over it ;).
As an added note, perfectionists should be aware that starting the game with 3
MP (by choosing the Staff) will allow them to end the game with 1 more MP than
normal. Your other stats will be low, but you can always make up for them with
status items that raise strength and defense. There is no such item for MP.
Also take into consideration the fact that choosing the Shield will result in
more item slots you can use in battle. It's a tough decision, but I'd go with
the extra MP.
After choosing, you will fall onto another platform similar to the first. Here
is your first real battle with the Heartless. This is a simple battle, and you
really shouldn't lose. Just keep attacking, and practice dodging.
.=============================================================================.
| Shadow (Opening Dream) |
|-----------------------------------------------------------------------------|
| Stats | HP: 10 ATK: 2 |
| | EXP: 1 DEF: 2 |
| | |
| Drops (Defeated) | HP balls |
|-----------------------------------------------------------------------------|
| Shadows are the basic creatures that you will fight in Kingdom Hearts. They |
| don't have a lot of HP, and they aren't very strong either. They tend to |
| attack in large groups, and will sink into the floor sometimes. You can't |
| hit them while they are in the floor. The only attack they seem to possess |
| is a scratching attack. For now, they only drop HP balls, but later they |
| drop munny, and items like Potions and Lucid Shards. |
'============================================================================='
Once you have defeated all of the enemies, you will fall onto yet another
platform. Inspect the door (use the d-pad or right analog stick to choose), and
a chest will appear behind you. Go ahead and open that to make a box appear.
Push it around if you want, but you need to hack it open to make a barrel
appear. You will also find a POTION in the crate. Walk over to the barrel and
choose lift, and the door finally opens. Walking through this door brings you
outside, where you will see three familiar faces (that is, if you are a Final
Fantasy player).
You need to talk to all three characters to continue. This is another little
choice that will affect the difficulty of the game. Depending on the responses
you give, you will get one of three messages. The message that says something
about leaving at dawn will allow you to level up the fastest, obviously making
the game easier. The message about leaving at noon will let you level up at a
normal rate, and leaving at dusk is the hardest, as you will level up slowly.
Here is a chart that you can use to determine what difficulty you will get.
Selphie: "What's most important to you?"
1. Being number one.
2. Friendship.
3. My prize possessions.
Wakka: "What do you want outta life?"
1. To see rare sights.
2. To broaden my horizons.
3. To be strong.
Tidus: "What are you afraid of?"
1. Getting old.
2. Being different.
3. Being indecisive.
Well, this chart is a little weird. To use it, answer Selphie and Wakka first,
and take the responses that you gave them and put the numbers in that order.
For example, if you told Selphie friendship, and Wakka to be strong, then you
would take the number 23. Find that number on the chart and go down until it
meets the number you chose for Tidus. Argh, this is confusing. Here's the
bloody chart:
You picked (Selphie, Wakka)
| 11| 12| 13| 21| 22| 23| 31| 32| 33|
-----------------------------------
You 1 | E | M | E | E | M | M | E | M | H |
Picked 2 | E | M | M | M | M | M | H | M | H |
(Tidus) 3 | E | M | H | M | M | H | H | H | H |
E = Fast leveling up. Easy. Your journey begins at dawn.
M = Normal leveling up. Medium. Your journey begins at noon.
H = Slow leveling up. Hard. Your journey begins in the dead of night.
For those of you who don't want to be confused by weird charts, just give the
three characters the first three answers to get fast leveling up, the second
answers for normal leveling up, or the last three answers for slow leveling up.
There, it didn't have to be that complicated did it?
-------------------------------------------------------------------------------
Once that ordeal is over with, you find yourself back in the dark place. After
fighting more Heartless, you will learn about a new feature, the Save Point.
After saving, continue up the new ramp that was built until you reach the next
platform. The next part is super sweet, and I think you will agree.
.=============================================================================.
| BOSS FIGHT: Darkside (Opening Dream) [A1] |
|-----------------------------------------------------------------------------|
| Stats | HP: 240 ATK: 2 |
| | EXP: 18 DEF: 2 |
| | |
| Drops (Defeated) | -- |
|-----------------------------------------------------------------------------|
| This boss shouldn't give you too much trouble, but it doesn't matter if you |
| die, as this is just a dream, after all (or is it... oooooh). |
| |
| Darkside isn't very agile, and you will be able to anticipate his attacks |
| most definitely. |
| |
| Attack 1: Summon Heartless |
| |
| Darkside's first attack isn't direct. He shoves his hand into the ground to |
| summon Heartless. This gives you an advantage. You can easily attack the |
| submerged hand from here, and you can kill the smaller creatures for HP |
| orbs. Also, if you're good, climb up onto his hand and walk along his arm. |
| You will get 2 tech points every time you hit Darkside's head. |
| |
| Attack 2: Energy Blast |
| |
| This attack IS direct, and much more deadly than attack #1. Darkside |
| releases charged energy that homes in on your position. If you feel |
| inexperienced, and want to conserve HP, keep moving, and you ought to be |
| able to dodge the blasts. If you feel lucky enough, stand your ground and |
| deflect the energy back at Darkside by swinging your weapon at just the |
| right moment. You will get Tech points for this, and it takes a good chunk |
| of his HP away, especially if you hit him with multiple blasts. Try to lock |
| onto his head before you try this to maximize the amount of Tech points you |
| get. |
'============================================================================='
Regardless of the outcome of the battle, you will finally wake up, back on
Destiny Islands.
~=============================================================================~
| B. DESTINY ISLANDS [B0] |
~=============================================================================~
.-----------------------------------------------------------------------------.
| Enemies: Shadow |
| Darkside (Boss) |
|-----------------------------------------------------------------------------|
| Items: Potion (unlimited) Seagull Egg |
| Coconut X2 Cloth |
| Hi-Potion X2 Drinking Water |
| Fish X3 Rope |
| Log X2 Empty Bottle |
| Mushroom X3 Pretty Stone (unlimited) |
|-----------------------------------------------------------------------------|
| Accessories: Protect Chain |
|-----------------------------------------------------------------------------|
| Keyblades: Kingdom Key |
'-----------------------------------------------------------------------------'
Sora lives with his friends Kairi and Riku on the Destiny Islands. They have
always dreamt about exploring faraway worlds that they could only guess
existed. Lately, the three friends have been building a raft, and this is
exactly what your first task is.
=====
Day 1
=====
After the awesome cut scenes, you are given control of Sora again. Your task is
to find material for the raft, because everyone else is a lazy bum.
Your task is to find the following items:
1 Cloth
2 Logs
1 Length of Rope
Kairi asks you to return when you have found them all. Turn around and walk
along the shore to start your search. You will almost immediately find the
first LOG underneath the pier. Continue onward, but turn right to see a small
shack. Inside is a Save Point, and an exit to the upper level. Exit the shack
on the upper level. You can also get up here by jumping onto the roof of the
shack from outside. Cross the pier and search the small island for another LOG.
The last two items are on the other side of this half of Destiny Island. (You
cannot access the other half of the island quite yet). Trek across the beach to
the next development of shacks. Head up the ramps connected to the massive tree
and enter the hut here. On the wall is the CLOTH you are looking for, so just
walk into it to grab it.
Back outside on the balcony, look down and to the right until you see a little
kid swinging a stick. Head towards him to a small deck area (the place you were
questioned in before, in the dream world). Check the corner of the platform for
the ROPE. Congratulations! That's all we need for the raft.
=======
DUELING
=======
You have probably talked to many of the characters by now, and noticed that
they ask you to duel. Accept the offer to duel, and get ready to fight.
.=============================================================================.
| DUEL: Wakka [B1] |
|-----------------------------------------------------------------------------|
| Wakka is on the beach with his Blitzball, and he's pretty easy to beat too. |
| When the match starts, wait until he throws the ball, and hit it back at |
| him, much like you may have done with Darkside. When done correctly, Wakka |
| will sustain damage, and be stunned, giving you an opportunity to pull off |
| a single combo on him. You also get 1 Tech point for doing it. If he jumps |
| in the air to chuck the ball at you ("Take this!"), try to hit it back, and |
| you will get 2 Tech points. |
'============================================================================='
.=============================================================================.
| DUEL: Selphie [B2] |
|-----------------------------------------------------------------------------|
| Not too much strategy here. You will get tech points if you can hit her |
| weapon back at her (a jump rope I guess? Apparently it is according to |
| Julie Lee. Thanks for the tip). Other than that, just keep hitting her, and |
| she'll go down in no time. |
'============================================================================='
.=============================================================================.
| DUEL: Tidus [B3] |
|-----------------------------------------------------------------------------|
| Tidus is on a higher platform where you found the Rope for the raft. |
| Fighting Tidus is a little harder than his two friends. Tidus likes to jump |
| and swing his stick a lot, and it causes a lot of damage. Try to avoid |
| these assaults while getting attacks of your own in. Aerial combos work |
| well here, so you shouldn't have too much of a problem. Try to get a few |
| good combos in if you get behind him, especially if he starts to taunt. |
'============================================================================='
==========
3-Way Duel
==========
Talk to Tidus after defeating all three of them in single battle, and you can
now choose to fight all three of the characters. This is obviously very tough.
The strategy that I found most effective was to focus on them one at a time,
starting with Selphie. Corner her, but keep moving to avoid Blitzballs. She
should go down eventually. After Selphie, focus your attacks on Wakka. It's too
risky to stand around waiting for him to chuck the blitzball, so just combo him
into submission. When you just have Tidus left, use the same strategy you used
earlier, and you should win. You get a POTION for winning this battle. Of
course, you will probably find an easier way of winning; it just depends on
luck and skill. I was at Level 6 by the time I beat them!
.=============================================================================.
| DUEL: Riku [B4] |
|-----------------------------------------------------------------------------|
| Riku is found on the tall island where you found the second raft Log. This |
| is by far the toughest of the duels, as Riku is a skilled swordsman (at |
| least compared to everyone else), and his ground recovery attack is lethal. |
| This is definitely a hit and run battle, because if you button mash, I |
| guarantee you will fail (unless you are very, very lucky). What I like to |
| do is rush in after he attacks, hit him once, and jump away. If you get |
| around to his backside (for example, when he is taunting) you can risk |
| pulling a combo on him. This takes a while, but once you get the hang of |
| it, you will be able to defeat him any time you try. Be VERY careful when |
| you knock him on his back, his recovery move kicks you right in the face |
| and takes about 1/4 of your HP away. Winning this battle nets you another |
| POTION, and also changes the score. (The score doesn't affect anything in |
| particular, as far as I know). This battle really isn't too tough if you |
| are at least Level 6. |
'============================================================================='
When you are all tuckered out from battling, return to Kairi to give her the
pieces. In return, you get a HI-POTION, and the well-deserved chance to rest.
Choose to go to bed, and the story will progress.
=====
Day 2
=====
The second half of the island is now open, and there are new tasks to complete.
You can't go on a journey without food and water, after all.
You can reach the second half of the island by going through the door Kairi was
blocking earlier, or by going over to the massive tree and jumping into the
hole in the cliff wall to the left of it.
Riku and Kairi are chillin' on this side of the island, and you should talk to
both of them. Start with Riku, who will challenge you to a race. The winner
gets naming rights of the raft! Start the race by running along the wooden
pier, but be careful because it falls. Riku can fall through too. Head right
around the tower, and beeline straight for the ramp in the far distance (even
better, go a little to the left, so you can jump on the ramp). An alternate
strategy is to jump at the ladder on the tower, and climb up to use the zip
line. This gets you to the ramp very quickly, but the sacrifice is the long
climb up the ladder. Head up the ramp, and jump across to the star shaped
plant. Jump up and touch it, and then face back the way you came, and jump
across the trees. Fall from this platform, and then take the pier back to
Kairi. Don't worry if you don't win, you can always race again. Riku, however,
will still name the raft. If you do win, you will get a Pretty Stone. You can
sell these for 30 munny, and that's about it.
===============
COLLECTING FOOD
===============
It's time to collect more items for the lazy denizens of the island. Kairi
gives you a list of food needed, and she will give you some really good hints
on where to find most of it. Try it yourself before you use this guide, but if
you are stuck, here's a list.
COCONUTS: Behind Kairi is a grove of Coconut trees. Keep striking the trees
until you find an edible Coconut, and pick it up. The edible ones are colored
yellow. Keep striking the trees for the second Coconut. You can also get the
Coconuts by striking the trees on the island that you fought Riku on.
MUSHROOMS: You will find some Mushrooms at the base of the watchtower on the
side of the island with the raft. Still on this side of the island, look for
a boulder behind the raft that you can move out of the way. The second
Mushroom is right in here. The third one is kind of tricky to find. Back on
the first half of the island, talk to Wakka to learn of the "Secret Place".
The camera will zoom in on where you should explore. Enter this area and go
all the way to the end to find the Mushroom. Take a look around while you are
in there. Try to find the chocobo!
FISH: This isn't too hard. Though the fish are rather small, you should
be able to see them from a distance and swim out to catch them. You need
three.
DRINKING WATER: Go to any of the springs that flow from the cliffs on
the island, and you will receive the water.
SEAGULL EGG: Right before the pier that leads to the island that you
fought Riku on are three trees. Climb up the skinny one, and jump
backwards off of it to get the egg. That's all of the items!
There is one more item you can get right now. You may have noticed a hole in
the wall next to the watchtower with a chest in it. Simply bring the crate in
the nearby bushes over, and use it to climb into the hole. The chest contains a
PROTECT CHAIN, which you should equip.
Back at the raft, you get another HI-POTION and the chance to rest. Choose to
do so.
=========
INVASION!
=========
Later that night, Sora is checking things out during the storm, when suddenly,
the Heartless appear again. Don't bother attacking them, as they are impervious
to your weapon. Instead, go back to Riku's island, where you will find him
greeting the darkness. Sora will obtain the Keyblade, and now you can destroy
the shadow creatures! Spend some time leveling up if you want, but eventually
you want to head to the door that appeared in front of the Secret Place.
.=============================================================================.
| Shadow (Destiny Islands) |
|-----------------------------------------------------------------------------|
| Stats | HP: 12 ATK: 6 |
| | EXP: 1 DEF: 6 |
| | |
| Drops (Defeated) | HP balls |
| | Items: Potion - 5% |
'============================================================================='
.=============================================================================.
| BOSS FIGHT: Darkside (Destiny Islands) [B3] |
|-----------------------------------------------------------------------------|
| Stats | HP: 300 ATK: 6 |
| | EXP: 60 DEF: 6 |
| | |
| Drops (Defeated) | -- |
|-----------------------------------------------------------------------------|
| This is basically the same fight as before, except he has a new attack and |
| more HP. If you are around level 7, you should have no problem at all. |
| Darkside uses the same Attack #1 and Attack #2. |
| |
| Attack 3: Darkside throws a giant sphere of darkness into the air, causing |
| it to rain little blobs of energy that hurt you. Keep moving! |
| |
| Remember that you need to win this battle, so don't hesitate to use any |
| Potions you have stocked. |
'============================================================================='
~=============================================================================~
| C. TRAVERSE TOWN [C0] |
~=============================================================================~
.-----------------------------------------------------------------------------.
| Enemies: Shadow Leon (Boss) |
| Soldier Guard Armor (Boss) |
|-----------------------------------------------------------------------------|
| Items: Postcard X6 Pretty Stone X2 |
| Mega Potion X3 Mythril Shard X3 |
| Cottage Elixir X3 |
| Mega Ether X2 Mythril X2 |
| Camping Set 100 munny |
| Potion X2 |
|-----------------------------------------------------------------------------|
| Accessories: Brave Warrior |
|-----------------------------------------------------------------------------|
| Magic: Fire |
|-----------------------------------------------------------------------------|
| Abilities: Dodge Roll |
'-----------------------------------------------------------------------------'
Sora is awakened by Pluto, and finds himself in a strange new environment. You
are in Traverse Town, where people from all different worlds are showing up
after their own worlds are destroyed by the Heartless. You will come back here
often after completing other worlds to buy new weapons, armor, and items and to
check up on certain things you find (I'll explain all of that later).
For now, start to explore the First District, the one you are in now. Down at
the lowest part of the district is the Item Shop, which is run by Donald's
nephews, Huey, Dewey, and Louie. You don't have any munny yet, so you can't buy
anything. You can, however, sell your Pretty Stone for 30 munny. Also, use R1
to target the fan (press L2 until it's targeted) and then jump from the counter
and strike it to get a POSTCARD. Sweet. Take it and mail it in the big mailbox
down near the Item Shop. You get a COTTAGE for mailing it, and another item
every time you mail more. There are a total of 10 Postcards in Traverse Town.
Take the stairs to the right of the Accessory Shop and look to the right and
you will see crates in the corner. Push the big crate over to the Accessory
Shop, and jump onto the roof from here. There is a POSTCARD up here in a chest
to the left. Mail this one for a MYTHRIL SHARD.
Well, after you've explored the district, head into the Accessories Shop, which
is on the first raised platform of the district. The shop is run by none other
than Cid from FFVII! Talk to him, and he will suggest you explore other
districts to find your friends. Open the chest on the shelf for a MYTHRIL
SHARD.
Behind the Accessories Shop is another shop run by moogles. It isn't open yet,
unfortunately. Beyond this shop is the door to the Second District.
As soon as you enter this new area, you are attacked by Heartless again! They
just don't stop do they? Run around the entire District to clear it of enemies.
This is a very good way of gaining Experience and munny. If you want to fight
more of them, leave the area and return.
There are a couple of chests you can get now. Immediately to the right when you
enter is an awning with a chest on it. Jump on the raised corner of the wall
and jump to the awning to grab onto it. The chest contains a POSTCARD, which
you can mail back in the First District for an item. You get a MEGA-POTION for
the third Postcard.
At the other end of this district is a church type building with stained glass
windows. As you are walking towards it, look to the right and jump onto a low
roof. From here, jump straight across to the church type building (the ledge is
a bit hard to see, but you should be able to grab onto it). From here, look to
the left, and jump towards the treasure chest, jamming the analog stick to the
right so that you grab the ledge. The chest here contains a Mega-Potion.
As you enter different houses in this District, Goofy and Donald will just miss
you as they look for Leon.
You won't find much of interest in the Dalmatian's house just yet. Pongo and
Perdita's 99 puppies are missing, ever since their world was destroyed. It is
your job to find them and bring them back for prizes! See the detailed section
near the end of the guide for more details. You won't find much in the Hotel
and the Gizmo Shop, except you can fight a LOT of Heartless here. They stop
coming after a while, but not before you fight a good 40 of them. You can get a
lot of Experience and munny for killing them all!
There is a door you can access from the lower part of this district that leads
to the Alley. You can also head into the alley through the Dalmatian's House.
There is a single chest to the left in the corner containing a POTION, and you
can get two more chests if you jump up onto the Hotel balconies. You can get up
there via the low roof in the middle of the alley. The chest on the far right
balcony contains a PRETTY STONE (it is kind of hidden, look over the ledge of
the balcony), and the one on the far left balcony holds a POTION.
Head back into the Second District and enter the Third District from there (if
the Gizmo Shop is to your left, and you are facing the two alleys, the one on
the right leads to the Third District). You won't find much here except for a
bunch of battles with the Heartless. Fight to your heart's content, and then
return to the first district.
Back in the Accessories shop, talk to Cid who tells you to keep looking for
your friends. As you exit the Shop, something will finally happen. In fact, you
will be drawn into battle!
.=============================================================================.
| BOSS FIGHT: Leon (Traverse Town) [C1] |
|-----------------------------------------------------------------------------|
| Stats | HP: 120 ATK: 8 |
| | EXP: 30 DEF: 8 |
| | |
| Drops (Defeated) | -- |
|-----------------------------------------------------------------------------|
| I recommend that you are at level 9 if you plan to win this battle. You |
| will earn your first ability by level 9, but the ability you learn will |
| depend on what weapon you used in the beginning. Scan isn't much use, but |
| equip Combo Plus or Guard if you have learned either. |
| |
| Leon seems pretty intent on obtaining your Keyblade, but Sora just ain't |
| gonna let that happen. Instead, he decides to fight this Gunblade wielding, |
| magic using warrior. This is a tough fight. |
| |
| Squall... um, Leon will attack normally with his gunblade (he does use the |
| trigger) and this causes massive damage to Sora. You should deal with this |
| fight exactly how you did with Riku. Keep your distance, and use a hit and |
| run tactic. This should prevent Leon from dealing too much damage. |
| |
| If you keep your distance for too long, Leon will start to cast a fire |
| spell on you. Don't let it hit you! Run up and combo him, and quickly run. |
| Aerial attacks work well, also. |
| |
| Don't worry if you don't win, it's not necessary. If you do win, however, |
| you will get an Elixir later, as well as a bunch of Experience points. |
'============================================================================='
After the cutscenes, talk to Yuffie and then open the chest on the table to get
an ELIXIR (make sure you talk to Yuffie, you need her advice to open the
chest!). Before you talk to Leon, hit the right side of the clock until it
reads 7:00. This causes a chest with a MYTHRIL to appear. Talk to Leon again.
Out in the alley, he suggests that you go for the leader, but you should fight
for Experience and items. Your goal is the Third District, but return to the
First District to get a MEGA-POTION from Aerith (in front of the Accessory
Shop). It is also a wise choice to save. Also, when entering the First District
from the second, look to the right and jump over this small wall to find a
safe. Open it for a POSTCARD. Mail this one for a MEGA-ETHER.
.=============================================================================.
| Soldier |
|-----------------------------------------------------------------------------|
| Stats | HP: 24 ATK: 8 |
| | EXP: 3 DEF: 8 |
| | |
| Drops (Defeated) | HP balls |
| | Munny |
| | Items: Potion - 2% |
| | Spirit Shard - 8% |
| | Protect Chain - 1% |
|-----------------------------------------------------------------------------|
| Soldiers are bigger than Shadows, but you usually won't fight as many at |
| one time as you did with Shadows. These Heartless attack by quickly |
| dashing at you. You can block their attacks by swinging your Keyblade |
| right when they dash, and you will get Tech Points. Aerial combos tend |
| to work very well against them. |
'============================================================================='
In the Third District, Goofy and Donald will finally meet you. Suddenly, parts
of armor fall from the sky and form into a huge enemy! It's a good thing you
found Goofy and Donald when you did.
.=============================================================================.
| BOSS FIGHT: Guard Armor (Traverse Town) [C2] |
|-----------------------------------------------------------------------------|
| Arm Stats | HP: 84 ATK: 11 |
| | EXP: -- DEF: 10 |
| | |
| Drops (Defeated) | HP balls |
|-----------------------------------------------------------------------------|
| Leg Stats | HP: 196 ATK: 11 |
| | EXP: -- DEF: 10 |
| | |
| Drops (Defeated) | HP balls |
|-----------------------------------------------------------------------------|
| Body Stats | HP: 120 ATK: 8 |
| | EXP: 110 DEF: 8 |
| | |
| Drops (Defeated) | Brave Warrior |
|-----------------------------------------------------------------------------|
| You should be around level 10 for this next encounter. |
| |
| This boss has multiple targets that you will have to eliminate one by one. |
| The most devastating part of this boss is the hands. You will probably want |
| to take them out first. The boss has a spinning attack that will send you |
| flying, and will take a fair amount of HP away. Concentrate on hacking off |
| one limb at a time. |
| |
| Whenever you destroy a limb, it will disappear, leaving many HP balls |
| behind. If Donald or Goofy are hurting bad, let them get the Spheres. Goofy |
| and Donald come equipped with many potions that they won't be afraid to use |
| if anyone is hurt. If they run out, it's up to you to do the healing. |
| |
| The torso is the toughest part of the Guard Armor. Just keep hacking away |
| at it once the limbs are gone, and you should emerge victorious. |
'============================================================================='
You get a BRAVE WARRIOR accessory when you win the battle.
Back in town, Leon will give you 100 MUNNY and he will give you an ELIXIR if
you managed to beat him. Also, Donald and Goofy will teach you the FIRE SPELL
and the DODGE ROLL ability. You can also now access the Journal.
Walk over towards the Cafe, where you will see a strange blue mark on the
ground. This is a Trinity Mark, and they allow you to access certain areas when
Goofy and Donald are in your party. Choose the Trinity option to be transported
up to a ledge with another POSTCARD. This one can be mailed for a MYTHRIL.
There is another Trinity Mark in the corner of this district near the front
gates. Use it to get a bunch of MUNNY. Joy!
In the second district, enter the Hotel and pick up a PRETTY STONE in the Red
Room.
Enter the Gizmo Shop and exit through the other door. Outside there is a ladder
that leads to a higher ledge. From here, turn left and travel down the length
of the brown-roofed building. There is a small hole that leads to the Third
District. Before you go through, look to the left to see a treasure chest right
on the ledge. Open this for a MYHTRIL SHARD. Now head through the hole to the
Third District. Press R1 to lock onto an object in the corner. Another
POSTCARD! Mail this one for an ELIXIR. Still in the Third District, walk behind
the Lady and the Tramp Statue to find another Trinity mark. This one gives you
a CAMPING SET and a bunch of MUNNY. You can quickly get back to the First
District by unlocking the large double doors in this area (examine the keyhole).
One last thing to do. Back in the Third District, look for the door with the
flame on it. Cast your new fire spell on it to open it, and you will find
yourself in a darkened cavern area. Jump carefully across the moving stones to
the house on the other side (make sure not to fall off, you'll have to start
over again). Enter the hole on the left side of the house. Here you will meet
Merlin and the Fairy Godmother. You can't do much here for now, but there is a
save point and a Trinity mark nearby. Use it to get a bunch of munny and a
MEGA-ETHER. That's about it for now. You can practice your magic if you want.
Before you set off on your adventure, make sure to equip any abilities, buy and
equip new weapons and armor, and equip items. You should buy about 10 Potions,
and Donald's Morning Star and Goofy's Smasher. Also consider going into the
menu and reconfiguring Goofy and Donald's AI menu. It may help you out in a
pinch. When you are ready, find a save point and teleport to the Gummi Ship.
After a long and somewhat tedious tutorial (especially if you choose to watch
any of the other ones) you will be able to choose where to fly to next. You
have two choices. When you select one of the mystery worlds, you will see a
little message appear that says "battle lv. __". This is just rating how hard
the Heartless on this world will be. For now, you can only choose two different
worlds, one with a battle level of one, and the other with a battle level of
two. For now, let's head to the level one battle world.
The Gummi ship battles are the most boring parts of the game, even to people
who like spaceship shoot-'em-ups. The aiming is tough, and objects that you
think are below you are usually deceivingly high, causing you to often run into
them. Anyway, this first battle isn't too tough. Just keep shooting the
spaceships, asteroids, and panel-type things to collect items. You may find it
easier to collect items if you hold O to slow down. After a while, you will see
the new world looming in the distance as it gets closer and closer, until you
finally realize that it's...