Aberwyvern

A setting for Kethmar


General

 The people of the area seem to be a mixture of a hearty native population with Tousan and Albion stock, mostly black haired with pale or ruddy skin and black eyes. But centuries of rule by Albion lords have insured that redheaded or blond people can be seen amongst them and bright green or blue eyed children are common enough to be unremarkable. With the influx of foreign Walloons you can be sure there will be even more integration in the near future. The people are divided into small communities spread throughout the valleys, older towns being inhabited mostly by the homogenous peoples of the region with some small half elf and halfling populations. Walloon towns have an entirely different flavour and stand out both in style and in the culture of the Walloons who inhabit them. The disposition of both cultures is hospitable and friendly though the Walloons are quicker to rouse to battle than the mountain dwelling Bon Folk though once roused, nothing short of death or victory will still their blood.

Bon Folk

 Towns and smaller settlements that have a typical prefix of Bon or more rarely Ban or Ben are the settlements of the local peoples. The word bon itself is a word which harkens back to the distant past when the people would settle on hills or other elevated places for mutual defence. In the course of time the term has come to mean town or village. This is puzzling to the newcomer Walloons for whom Ban/Ben/Bon refers to a burial mound. The homes of the dead.

 Each of these towns and villages have a distinct character native to the area with clustered homes around a central square, usually around a well, statue or large rock, or some other object of interest to the town's foundation. Public buildings are closest to the center followed by private homes and businesses of the oldest families, then the poorest classes or those who work in the fields mines and forests to make their living.

 They are controlled by a Hetman who is elected locally by the peoples in popular assembly. Other leaders include Patrons who hold moral and religious authority and direct the towns in worship of Jupiter. Also, there are locally raised sergeants who muster and train the men in war, sport or public works. All in all there is an overwhelming sense of community and pride within these small mountain communities.

Walloons

 The more recent Walloon settlements are fewer and different for all their similarities there is much that doesn't compare. For instance, among the Walloons the religious authority in the form of druids who are not anointed of Kannara in the usual sense and have more influence than the secular leadership. Indeed even the secular leaders are sometimes druids themselves. The secular leadership are also the military leaders for much is expected of them by their followers even to the point of being a leader of men in faith, war and enterprise. These men are usually of heroic proportions with minds a match in intellect what their bodies have in sheer physical strength.

 The towns themselves are built down along the river and lake as opposed to high places. To make up for the loss of security the people have built the familiar rampart and ditch structures commonly found back in Ceardith, like those of Toddheim only not so massive in scale. Houses are round instead of squared, with high thatched roofs and usually quite large, although not always. Much depends on the wealth and influence of the man, though no man goes without in the village as there is an almost communal sense of shared wealth where even the Ceanned (headman) is expected to pay for festivals and celebrations from his own wealth to the benefit of all.

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