- WARHAMMER WORLD Common Knowledge & Languages - Version 1.1 by Jackdays LANGUAGES (arcane, normal, signs & secret): - Albionese [close dialect from Reikspiel. Based on the information from Giantslayer] - Aldrhun [written form of Khazalid. Means Old-runes] - Anoqeyån / Arcane Elf (Arcane) - Arabyan - Arcane Dwarf (Arcane) - Arcane Elf / Anoqeyån (Arcane) - Battle Tongue (Secret Language) - Beast Tongue [dialect from Dark Tongue. Commonly spoken by Beastmen] - Black Elven / Druhir [corrupted mix of Dark Tongue and Eltharin. Commonly spoken by Dark Elves] - Black Speech# / Dark Tongue - Breton - Cathayan**** - Classical - Daemonic (Arcane) - Dark Tongue / Black Speech# - Druhir / Black Elven [corrupted mix of Dark Tongue and Eltharin. Commonly spoken by Dark Elves] - Druidic# (Arcane) - Ebonian**** - Elemental**** (Arcane) - Eltharin - Estalian - Fan-Eltharin# [dialect from Eltharin. Commonly spoken by Wood Elves] - Fimar#### - Ghazkah# [dialect from Goblin Tongue. Commonly spoken by Goblins] - Goblin Tongue - Grumbarth / Ogrish# - Guild Tongue (Secret Language) - Halfling [fast, slurred dialect from Reikspiel, but is considered to be a separate language] - Harghazhakh# [dialect from Goblin Tongue. Commonly spoken by Hobgoblins] - High Cathayan**** (Arcane) - High Nehekharan (Arcane) - Hung** - Ikajo**** - Indhya**** - Khazalid [written from is known as Klinkarhun (Chisel-runes) and Aldrhun (Old-runes), which are different than magical Runes] - Khuresian**** - Kislevarin / Kislevian*** - Kislevian*** / Kislevarin - Klinkarhun [written form of Khazalid. Means Chisel-runes] - Kurgan - Lingua Praestantia / Magick (Arcane) [Ancient, pre-Colleges, Magick is little different dialect used still by the Hedgefolk/Hedge Magic-users, but still same language] - Magick / Lingua Praestantia (Arcane) [Ancient, pre-Colleges, Magick is little different dialect used still by the Hedgefolk/Hedge Magic-users, but still same language] - Malla-room-ba-larin - Mine Code, the##### (Secret Language) [Dwarfen sound-system, which is similar to morse code. They used in the mines] - Nehekharan - Nipponise**** - Nomad Tongue**** - Norse - Ogrish# / Grumbarth - Old Slann (Arcane) - Orgvar# [dialect from Goblin Tongue. Commonly spoken by Trolls] - Orrakh# [dialect from Goblin Tongue. Commonly spoken by Orcs] - Queekish - Ranger Signs (Secret Signs) - Ranger Tongue (Secret Language) - Reikspiel - Saurian - Scout Signs (Secret Signs) - Skinkian [Ssissyl'k#] - Snotgob# [dialect from Goblin Tongue. Commonly spoken by Snotlings] - Strigany### - Sylvanian+ [close dialect from Reikspiel] - Tar-Eltharin# [dialect of Eltharin. Commonly spoken by High- and Sea Elves] - Templar Signs (Secret Signs) - Thief Signs (Secret Signs) - Thieves' Tongue (Secret Language) - Tilean - Ungol - Wayar**** ---- OPTIONAL ---- I have created following Optional Rule for all the races and persons in the Warhammer World. This is little different idea than given in some official WFRP2 sourcebooks. The original concept can still be found from the bottom of this document and I will update that too. The idea is this - Every person (race) should have following Skills/Talents: - Common Knowledge (home); country or region where they are living/born. - Arcane/Common Knowledge (racial); racial knowledge, not provided to Humans. But I have added this to Beastmen. - Provincial Expertise (region); special knowledge inside a larger area (country or region), which gives more details on persons home area. Details of this Talent given below and many locations given in this document. - Speak Language (native); ability to speak own language Also remember that "location" means that this race can be found in multiple locations in the world, so you should give that location information. - PROVINCIAL EXPERTISE [Talents] - Description: You are deeply familiar with your homeland. Select a province or region within your native country. You receive a +10% bonus to all related Common Knowledge Tests. ----- CHAOS: - Beastmen: Common Knowledge (Beastmen, location), Speak Language (Dark Tongue/Black Speech# or Beast Tongue) --> Provincial Expertise: as per location (for example in The Empire: Provinces). - Chaos: Common Knowledge (none), Speak Language (Dark Tongue/Black Speech#) --> Provincial Expertise: none - Daemons: Arcane Knowledge (Daemonology), Common Knowledge (none or location), Speak Arcane Language (Daemonic), Speak Language (Dark Tongue/Black Speech#) --> Provincial Expertise: as per Daemonic origin (Khorne, Nurgle, Slaanesh, Tzeentch). DWARFS: - Dark-: Common Knowledge (Dwarfs, Dark Lands or Under-Empire), Speak Language (Khazalid) --> Provincial Expertise: as per Hold/City (the Gates of Zharr, Uzkulak, Zharr-Naggrund...etc.). - Common- / Mountain-: Common Knowledge (Dwarfs, Under-Empire), Speak Language (Khazalid, Reikspiel) --> Provincial Expertise: as per Hold in the Old World (Karak-Hirn, Karaz-a-Karak, Karak-Kadrin...etc.). - Expatriate-: Common Knowledge (Dwarfs, location), Speak Language (Khazalid, location) --> Provincial Expertise: as per location (for example in The Empire: Provinces). - Norse-: Common Knowledge (Dwarfs, Norsca), Speak Language (Khazalid, Norse) --> Provincial Expertise: as per Hold in the Norsca (Kraka Drak, Kraka Ornsmotek, Kraka Dorden...etc.). - Runic: Common Knowledge (none), Speak Arcane Language (Arcane Dwarf) [RARE] --> Provincial Expertise: none. ELVES: - Dark-: Common Knowledge (Elves, Naggaroth), Speak Language (Black Elven/Druhir*, Eltharin) --> Provincial Expertise: as per City in the Naggaroth (Clar Karond, Ghrond, Hag Graef, Har Ganeth, Karond Kar, Naggarond). - High- & Sea-: Common Knowledge (Elves, Ulthuan), Speak Language (Eltharin/Tar-Eltharin#) --> Provincial Expertise: as per Province in the Ulthuan (Averlorn, Caledor, Chrace, Cothique, Eataine, Ellyrion, Isles, Saphery, Shadowlands, Tiranoc, Yvresse) or Marienburg (sea Elves) - Wood-: Common Knowledge (Elves, Wood), Speak Language (Eltharin/Fan-Eltharin#) --> Provincial Expertise: as Wooden Realm (for example in the Old World: Athel Loren, Laurelorn, Great Forest...etc.). - Old Ones Language: Common Knowledge (none), Speak Arcane Language (Arcane Elf/Anoqeyån) [RARE] --> Provincial Expertise: none GOBLINOIDS: - Old World Goblinoids: Common Knowledge (Greenskins, location), Speak Language (Goblin Tongue) --> Provincial Expertise: as per larger location (for example: The Empire, the Border Princes, Dark Lands...etc.). Goblin Tongue Dialects: - Goblin: Speak Language (Goblin Tongue/Ghazkah#) - Hobgoblins: Speak Language (Goblin Tongue/Harghazhakh#) - Orcs: Speak Language (Goblin Tongue/Orrakh#) - Snotling: Speak Language (Goblin Tongue/Snotgob#) - Trolls: Speak Language (Goblin Tongue/Orgvar#) HALFLINGS: - Halfling: Common Knowledge (Halfling, the Empire), Speak Language (Halfling) --> Provincial Expertise: as per location (for example in The Empire: Provinces) or Moot. - Wayarhui++: Common Knowledge (Halfling, Lustria), Speak Language (Wayar****) --> Provincial Expertise: New World or Lustria HUMANS, Old World: - Albion: Common knowledge (Albion), Speak Language (Albionese) --> Provincial Expertise: as per Regions of Albion (Eastern Albion, Northern Albion, Southern Albion, Wester Albion) - Border Princes, the & Badlands: Common Knowledge (the Border Princes), Speak Language (Bretonnian or Reikspiel or Tilean) --> Provincial Expertise: as per Region in the Border Princes/Badlands (Eastern Border Princes, Northern Border Princes, Southern Border Princes, Wester Border Princes) - Bretonnia: Common Knowledge (Bretonnia), Speak Language (Breton) --> Provincial Expertise: as per Dukedoms in the Bretonnia (L'Anguille, Aquitaine, Artois, Bastonne, Bordeleaux, Brionne, Carcassonne, Couronne, Gisoreux, Lyonesse, Montfort, Mousillon, Parravon, Quenelles) - Empire, the: Common Knowledge (the Empire), Speak Language (Reikspiel) --> Provincial Expertise: as per Provinces in the Empire (Averland, Hockland, Middenland, Nordland, Ostermark, Ostland, Reikland, Stirland, Talabecland, Wissenland). - Empire, the (Sylvania): Common Knowledge (the Empire), Speak Language (Sylvanian), Speak Language (Reikspiel) --> Provincial Expertise: Sylvania. - Estalia: Common Knowledge (Estalia), Speak Language (Estalian) --> Provincial Expertise: as per Dukedoms in the Estalia (Bilbali, Magritta...etc.) - Kislev (Gospodar): Common Knowledge (Kislev), Speak Language (Kislevarin/Kislevian***) --> Provincial Expertise: as per Regions in the Kislev (Eastern Kislev, Northern Kislev, Southern Kislev, Wester Kislev) - Kislev (Ungol): Common Knowledge (Kislev), Speak Language (Ungol) --> Provincial Expertise: as per Regions in the Kislev (Eastern Kislev, Northern Kislev, Southern Kislev, Wester Kislev) - Remean Empire: Common Knowledge (Remean) [RARE], Speak Language (Classical) [RARE] --> Provincial Expertise: as per Provinces in the Remean Empire - Strigany: Common Knowledge (the Strigany###), Speak Language (Strigany###) --> Provincial Expertise: as per location (for example in The Empire: Provinces) - Tilean: Common Knowledge (Tilean), Speak Language (Tilean) --> Provincial Expertise: as per City-State in the Tilea (Miragliano, Remas, Tobaro...etc.) - Wasteland/Marienburg: Common Knowledge (Wasteland), Speak Language (Reikspiel) --> Provincial Expertise: Marienburg or Wasteland HUMANS, South: - Araby (Coast & Cities): Common Knowledge (Araby), Speak Language (Arabyan) --> Provincial Expertise: as per City-State in the Araby (Al-Haikk, Copher, Bel Aliad...etc.) - Araby (Desert Nomads): Common Knowledge (Great Desert****), Speak Language (Nomad Tongue****) --> Provincial Expertise: as per Regions in the Great Desert of Araby (Eastern Desert, Northern Desert, Southern Desert, Wester Desert) - Nehekharan, High: Common Knowledge (none), Speak Arcane Language (High Nehekharan) [RARE] --> Provincial Expertise: none - Nehekharan Empire: Common Knowledge (Nehekhara) [RARE], Speak Language (Nehekhara) [RARE] --> Provincial Expertise: as per City-State in the Nehekharan (Lahmia, Khemri, Numas...etc.) - Old World Colonies: Common Knowledge (South Lands), Speak Language (Breton or Estalian or Reikspiel or Tilean) --> Provincial Expertise: as per Regions in the South Land Jungles (Western Jungle) - Southlands / Ebonians: Common Knowledge (South Lands), Speak Language (Ebonian****) --> Provincial Expertise: as per Regions in the South Land Jungles (Eastern Jungle, Northern Jungle, Southern Jungle, Wester Jungle) HUMANS, East: - Cathay, Grand: Common Knowledge (Cathayan), Speak Language (Cathayan****) --> Provincial Expertise: as per Provinces in the Grand Cathay (Kitsevara##, Tsou##, Song Jian##, Shan Jiao##, Shuang Hsi##, Wei Ao##, Dongtan##, Celestial##, Hang Kuo##) - Cathay, High: Common Knowledge (none), Speak Arcane Language (High Cathayan****) [RARE] --> Provincial Expertise: none - Gospodar: Common Knowledge (Eastern Steppes), Speak Language (Cathayan****) --> Provincial Expertise: as per Regions in the Eastern Steppes (Eastern Steppes, Northern Steppes, Southern Steppes, Wester Steppes) - Ind (northern): Common Knowledge (Ind****), Speak Language (Indhya****) --> Provincial Expertise: as per Kingdom in the Northern Ind - Ind (southern): Common Knowledge (Sind****), Speak Language (Indhya****) --> Provincial Expertise: as per Kingdom in the Southern Ind - Khuresh, Hinterlands: Common Knowledge (Khuresh Hinterlands****), Speak Language (Khuresian****) --> Provincial Expertise: as per Kingdom in the Khuresh - Khuresh, Jungles: Common Knowledge (Khuresh****), Speak Language (Khuresian****) --> Provincial Expertise: as per Regions in the Khuresh Jungles (Eastern Khuresh, Northern Khuresh, Southern Khuresh, Wester Khuresh) - Nippon: Common Knowledge (Nippon****), Speak Language (Nipponise****) --> Provincial Expertise: as per Provinces in the Nippon Grand Cathay Provinces: - Cathay, Grand (south): Kitsevara## (Kamalayan Mountains between Ind and Cathay) - Cathay, Grand (south): Kun Tsou## (Lands between mountains of Kamalayan and River Chang) - Cathay, Grand (south): Song Jian## (Borderlands of Khuresh) - Cathay, Grand (west): Shan Jiao## (Lands bordering Mountains of Mourn south from River Chang) - Cathay, Grand (west): Shuang Hsi## (Desert lands bordering Mountains of Mourn) - Cathay, Grand (East): Wei Ao## (Southern Coastline) - Cathay, Grand (East): Dongtan## (Northern Coastline) - Cathay, Grand (North): Celestial## (Lands between Great Wall and River Jade. Imperial Lands) - Cathay, Grand (North): Han Kuo## (Peninsula north in the coastline) HUMANS, North: - Hung: Common Knowledge (Chaos Wastes), Speak Language (Hung**) --> Provincial Expertise: as per Tribe in the Hung-lands (Aghols, Chi-An, Dreaded Wo, Kuj, Man-Chu, Mung, Tu-Ka, Weitun, Yin) - Kurgan: Common Knowledge (Chaos Wastes or Eastern Steppes), Speak Language (Kurgan**) --> Provincial Expertise: as per Tribe in the Kurgan-lands (Avags, Dolgans, Gharhars, Hastlings, Khazags, Kvellings, Kul, Tahmaks, Tokmars, Yusak) - Norsca: Common Knowledge (Norsca), Speak Language (Norse) --> Provincial Expertise: as per Tribe in the Norsca (Aeslings, Baersonlings, Bjornlings, Graelings, Sarls, Skaelings, Vargs) HUMANS, West: - Ikadians (New World Mainland)*****: Common Knowledge (New World****), Speak Language (Ikajo****) --> Provincial Expertise: as per Tribe in the Ikadian-lands - Ikadians (New World Western Islands)*****: Common Knowledge (Islands****), Speak Language (Ikajo****) --> Provincial Expertise: as per Tribe in the Ikadian-lands - Norsca Colony: Common Knowledge (New World****), Speak Language (Norse) --> Provincial Expertise: Skeggi - Old World Colonies: Common Knowledge (New World****), Speak Language (Breton or Estalian or Reikspiel or Tilean) --> Provincial Expertise: as per Colony in the New World LIZARDMEN: - Lizardmen (Lustria): Common Knowledge (Lizardmen, Lustria), Speak Language (Saurian or Skinkian/Ssissyl'k#) --> Provincial Expertise: as per Temple-Cities in the New World or Lustria (Hexoatl, Tlaxtland, Xlanhuapec...etc.) - Lizardmen (South Lands): Common Knowledge (Lizardmen, South Lands), Speak Language (Saurian or Skinkian/Ssissyl'k#) --> Provincial Expertise: as per Temple-Cities in the South Lands (Cuexotl, Tlaqua, Zlatlan...etc.) - Slann (Lustria): Common Knowledge (Lizardmen, Lustria), Speak Arcane Language (Old Slann), Speak Language (Skinkian/Ssissyl'k#) --> Provincial Expertise: as per Temple-Citiesin the New World or Lustria (Hexoatl, Tlaxtland, Xlanhuapec...etc.) - Slann (South Lands): Common Knowledge (Lizardmen, South Lands), Speak Arcane Language (Old Slann), Speak Language (Skinkian/Ssissyl'k#) --> Provincial Expertise: as per Temple-Cities in the South Lands (Cuexotl, Tlaqua, Zlatlan...etc.) MAGIC: - Daemons / Daemonology / Chaos: Speak Arcane Language (Daemonic) - Dwarf / Rune Magic: Common Knowledge (none), Speak Arcane Language (Arcane Dwarf) [RARE] - Elf / High Magic: Speak Arcane Language (Arcane Elf/Anoqeyån) [RARE] - Elemental / Elemental Magic: Speak Arcane Language (Elemental****) - Human Grand Cathay / Eastern Magic / Chi-Sorcery: Speak Arcane Language (High Cathayan****) [RARE] - Human Nehekharan Empire / Necromancy: Speak Arcane Language (High Nehekharan) [RARE] - Magick / Hedge Magic: Speak Arcane Language (Magick/Lingua Praestantia) - Old Faith / Druidic Magic: Speak Arcane Language (Druidic)# [RARE] - Slann / High Magic: Speak Arcane Language (Old Slann) OGRES: - Ogre: Common Knowledge (Ogres, the Mourn or location), Speak Language (Grumbarth/Ogrish#) --> Provincial Expertise: as per Tribe in the Ogre Kingdoms (The Eyebiter Tribe, The Feastmaster Tribe, The Ironskin Tribe...etc.), or as per location (for example in The Empire: Provinces) SKAVEN: - Skaven: Common Knowledge (Skaven, Under-Empire), Speak Language (Queekish) --> Provincial Expertise: as per Clan amongs the Skaven (Eshin, Moulder, Pestilens...etc.) OTHER RACES: - Dragons: Common Knowledge (Dragons, location), Speak Language (any) - Elemental: Common Knowledge (Elemental****), Speak Arcane Language (Elemental****) --> Provincial Expertise: as per Elemental origin (Air, Earth, Fire, Metal, Water, Wood). - Fimir: Common Knowledge (Fimir), Speak Language (Fimar####) --> Provincial Expertise: as per area in location - Giants: Common Knowledge (location), Speak Language (Grumbarth/Ogrish#) --> Provincial Expertise: as per area in location - Nature & Fairie (Dryads, Spites, Treemen): Common Knowledge (Elves), Speak Language (Malla-room-ba-larin) --> Provincial Expertise: as per area in location SOME NOTES: # Something that was originally in WFRP1 Core Rulebook, page 291, Language Summary. ## Cathay should probably be divided to couple of different areas, because it is huge country with many different cultures/provinces. I use information found from following GW-article that uses old WFRP1 project done by Scott Hover: http://us.games-workshop.com/games/warhammer/bretonnians/painting/wd314_davetaylor/background.htm. Also good info can be found from Warseer Project: http://warseer.com/rules/warhammer_fantasy_rules/warhammer_armies_cathay_fan_project. Celestial name comes from the books of Jack Yeovil, where ambassadore of Cathay in the Empire is refered as Celestial. Maybe this is the central/capital area of Grand Cathay? ### From the WFRP Companion (WFRP2 sourcebook). #### From Warpstone Issue 25 (WFRP2 fan-source): Fimir - Ruinous Inheritance. ##### From Slayer novels (Gotrek & Felix Saga). Used in the Orcslayer and Elfslayer. * Tome of Corruption (WFRP2 sourcebook), page 110, Dark Tongue. ** In Old World Bestiary (WFRP2 sourcebook) these were just titled TRIBAL, but in Tome of Corruption (WFRP2 sourcebook) they became separated languages. *** This was originally Kislevian, but in the Realm of the Ice Queen (WFRP2 sourcebook) it became Kislevarin. **** Partly (or fully) own creation or possibly from other fan-source. No official source. Southern tribes are mentioned to be Ebonians in few fan-sources. ***** I found from following site reference to New World native humans. They were called Ikadians: http://legacywfrp.pbwiki.com/Naggaroth + From the Night's Dark Masters (WFRP2 sourcebook), page 88, Optional Rule: Sylvanian Provincial Features. ++ The language Wayar is connected to mysterious small race found from the Jungles of Lustria, which is called Wayarhui presented in the WFB:Lizardmen history. There is specualations that these three feet tall creatures are just wild Lustrian Halflings. ALSO TO CHECK: - http://www.liberfanatica.net/LF4download.html - http://warhammeronline.wikia.com/wiki/Language ---- ORIGINAL ---- CHAOS: - Beastmen: Common Knowledge (none or current location), Speak Language (Dark Tongue/Black Speech# or Beast Tongue) - Chaos: Common Knowledge (none or current location), Speak Language (Dark Tongue/Black Speech#) - Daemons: Common Knowledge (none or current location), Speak Arcane Language (Daemonic), Speak Language (Dark Tongue/Black Speech#) DWARFS: - Dark-: Common Knowledge (Dark Lands, Dwarfs or Under-Empire), Speak Language (Khazalid) - Common- / Mountain-: Common Knowledge (Dwarfs or Under-Empire), Speak Language (Khazalid, Reikspiel) - Expatriate-: Common Knowledge (Dwarfs, current location), Speak Language (Khazalid, current location) - Norse-: Common Knowledge (Norsca or Under-Empire), Speak Language (Khazalid, Norse) - Runic: Common Knowledge (none), Speak Arcane Language (Arcane Dwarf) [RARE] ELVES: - Dark-: Common Knowledge (Elves, Naggaroth), Speak Language (Black Elven/Druhir*, Eltharin) - High- & Sea-: Common Knowledge (Elves, Ulthuan), Speak Language (Eltharin/Tar-Eltharin#) - Wood-: Common Knowledge (Elves), Speak Language (Eltharin/Fan-Eltharin#) - Old Ones: Common Knowledge (none), Speak Arcane Language (Arcane Elf/Anoqeyån) [RARE] GOBLINOIDS: - Old World Goblinoids: Common Knowledge (Greenskins), Speak Language (Goblin Tongue) - Eastern Goblinoids: Common Knowledge (Dark Lands or Ind or Khuresh or Eastern Steppes, Greenskins), Speak Language (Goblin Tongue) - Southern Goblinoids: Common Knowledge (Araby or Southlands, Greenskins), Speak Language (Goblin Tongue) Goblin Tongue Dialects: - Goblin: Speak Language (Goblin Tongue/Ghazkah#) - Hobgoblins: Speak Language (Goblin Tongue/Harghazhakh#) - Orcs: Speak Language (Goblin Tongue/Orrakh#) - Snotling: Speak Language (Goblin Tongue/Snotgob#) - Trolls: Speak Language (Goblin Tongue/Orgvar#) HALFLINGS: - Halfling: Common Knowledge (Halfling), Speak Language (Halfling) - Wayarhui++: Common Knowledge (Lustria), Speak Language (Wayar****) HUMANS, Old World: - Albion: Common knowledge (Albion), Speak Language (Albionese) - Border Princes, the & Badlands: Common Knowledge (the Border Princes), Speak Language (Bretonnian or Reikspiel or Tilean) - Bretonnia: Common Knowledge (Bretonnia), Speak Language (Breton) - Empire, the: Common Knowledge (the Empire), Speak Language (Reikspiel) - Empire, the (Sylvania): Common Knowledge (the Empire), Speak Language (Sylvanian), Speak Language (Reikspiel) - Estalia: Common Knowledge (Estalia), Speak Language (Estalian) - Kislev (Gospodar): Common Knowledge (Kislev), Speak Language (Kislevarin/Kislevian***) - Kislev (Ungol): Common Knowledge (Kislev), Speak Language (Ungol) - Remean Empire: Common Knowledge (Remean) [RARE], Speak Language (Classical) [RARE] - Strigany: Common Knowledge (the Strigany###), Speak Language (Strigany###) - Tilean: Common Knowledge (Tilean), Speak Language (Tilean) - Wasteland/Marienburg: Common Knowledge (Wasteland), Speak Language (Reikspiel) HUMANS, South: - Araby (Coast & Cities): Common Knowledge (Araby), Speak Language (Arabyan) - Araby (Desert Nomads): Common Knowledge (Great Desert****), Speak Language (Nomad Tongue****) - Nehekharan Empire (Ancient): Common Knowledge (none), Speak Arcane Language (High Nehekharan) [RARE] - Nehekharan Empire (Later): Common Knowledge (Nehekhara) [RARE], Speak Language (Nehekhara) [RARE] - Old World Colonies: Common Knowledge (South Lands), Speak Language (Breton or Estalian or Reikspiel or Tilean) - Southlands / Ebonians: Common Knowledge (South Lands), Speak Language (Ebonian****) HUMANS, East: - Cathay, Grand (Ancient): Common Knowledge (none), Speak Arcane Language (High Cathayan****) [RARE] - Cathay, Grand (south - Kamalayan Mountains between Ind and Cathay): Common Knowledge (Kitsevara##), Speak Language (Cathayan****) - Cathay, Grand (south - Lands between mountains of Kamalayan and River Chang): Common Knowledge (Kun Tsou##), Speak Language (Cathayan****) - Cathay, Grand (south - Borderlands of Khuresh): Common Knowledge (Song Jian##), Speak Language (Cathayan****) - Cathay, Grand (west - Lands bordering Mountains of Mourn south from River Chang): Common Knowledge (Shan Jiao##), Speak Language (Cathayan****) - Cathay, Grand (west - Desert lands bordering Mountains of Mourn): Common Knowledge (Shuang Hsi##), Speak Language (Cathayan****) - Cathay, Grand (East - Southern Coastline): Common Knowledge (Wei Ao##), Speak Language (Cathayan****) - Cathay, Grand (East - Northern Coastline): Common Knowledge (Dongtan##), Speak Language (Cathayan****) - Cathay, Grand (North - Lands between Great Wall and River Jade. Imperial Lands): Common Knowledge (Celestial##), Speak Language (Cathayan****) - Cathay, Grand (North - Peninsula north in the coastline): Common Knowledge (Han Kuo##), Speak Language (Cathayan****) - Cathay, Grand (Central): Common Knowledge (Celestial##), Speak Language (Cathayan****) - Gospodar: Common Knowledge (Eastern Steppes), Speak Language (Cathayan****) - Ind (northern): Common Knowledge (Ind****), Speak Language (Indhya****) - Ind (southern): Common Knowledge (Sind****), Speak Language (Indhya****) - Khuresh, Hinterlands: Common Knowledge (Khuresh Hinterlands****), Speak Language (Khuresian****) - Khuresh, Jungles: Common Knowledge (Khuresh****), Speak Language (Khuresian****) - Nippon: Common Knowledge (Nippon****), Speak Language (Nipponise****) HUMANS, North: - Hung: Common Knowledge (Chaos Wastes), Speak Language (Hung**) - Kurgan: Common Knowledge (Chaos Wastes or Eastern Steppes), Speak Language (Kurgan**) - Norsca: Common Knowledge (Norsca), Speak Language (Norse) HUMANS, West: - Ikadians (New World Mainland)*****: Common Knowledge (New World****), Speak Language (Ikajo****) - Ikadians (New World Western Islands)*****: Common Knowledge (Islands****), Speak Language (Ikajo****) - Norsca Colony: Common Knowledge (New World****), Speak Language (Norse) - Old World Colonies: Common Knowledge (New World****), Speak Language (Breton or Estalian or Reikspiel or Tilean) LIZARDMEN: - Lizardmen (Lustria): Common Knowledge (Lustria, Lizardmen), Speak Language (Saurian or Skinkian/Ssissyl'k#) - Lizardmen (South Lands): Common Knowledge (South Lands, Lizardmen), Speak Language (Saurian or Skinkian/Ssissyl'k#) - Slann (Lustria): Common Knowledge (Lustria, Lizardmen), Speak Arcane Language (Old Slann), Speak Language (Skinkian/Ssissyl'k#) - Slann (South Lands): Common Knowledge (South Lands, Lizardmen), Speak Arcane Language (Old Slann), Speak Language (Skinkian/Ssissyl'k#) MAGIC: - Daemons / Daemonology / Chaos: Speak Arcane Language (Daemonic) - Dwarf / Rune Magic: Common Knowledge (none), Speak Arcane Language (Arcane Dwarf) [RARE] - Elf / High Magic: Speak Arcane Language (Arcane Elf/Anoqeyån) [RARE] - Elemental / Elemental Magic: Speak Arcane Language (Elemental****) - Human Grand Cathay / Eastern Magic / Chi-Sorcery: Speak Arcane Language (High Cathayan****) [RARE] - Human Nehekharan Empire / Necromancy: Speak Arcane Language (High Nehekharan) [RARE] - Magick / Hedge Magic: Speak Arcane Language (Magick/Lingua Praestantia) - Old Faith / Druidic Magic: Speak Arcane Language (Druidic)# [RARE] - Slann / High Magic: Speak Arcane Language (Old Slann) OGRES: - Ogre: Common Knowledge (the Mountains of Mourn or current location, Ogres), Speak Language (Grumbarth/Ogrish#) SKAVEN: - Skaven: Common Knowledge (Skaven, Under-Empire), Speak Language (Queekish) OTHER RACES: - Dragons: Common Knowledge (Dragons), Speak Language (any) - Elemental: Common Knowledge (Elemental****), Speak Arcane Language (Elemental****) - Fimir: Common Knowledge (Fimir), Speak Language (Fimar####) - Giants: Common Knowledge (none or current location), Speak Language (Grumbarth/Ogrish#) - Nature & Fairie (Dryads, Spites, Treemen): Common Knowledge (Elves), Speak Language (Malla-room-ba-larin)