The apparent crudeness of my designs are deliberate. I am capable of making more accurate and finely scaled 3D models, but it would be too tedious and take out much of the fun for me (not to mention accelerate Repetitive Strain Injury on my hand...it's so hard to draw with a mouse; I've got to get one of those graphic pen tablets.) I take shortcuts, like using boxy octagons and hexagons instead of tubes, or pass on the smaller details and just put them in the texture maps. Keeping the shapes simple helps make the resulting toy easy to build (though you'll still notice in some works it can be unavoidable). These are for casual hobbyists, not hardcore modellers. Maybe in the future I will find the time to do finely detailed and really accurate models... but certainly not today.
I'm a lawyer. I live in Quezon City, Philippines, but right now I'm studying for my PhD in Halifax, Nova Scotia (Canada) on a scholarship grant. I've travelled extensively throughout North America, Europe, Southeast Asia, Northeast Asia, and Australia. Next year, I hope to wrap up my doctoral dissertation, and start raising a family.
From the time I was a kid, I've had a doodling habit that I've never shaken off. When I was little I doodled all sorts of spaceships and airplanes, and even made my own comic books out of my dad's legal-size paper. Throughout school, college, and law school, I doodled on the margins of all my notebooks, especially when I got bored. Now, it looks like I am doodling in 3D!
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