Current Story Line.

Because everyone takes part in the same story, it is important to offer information regarding the ongoing plot. Newcomers and Old-timers alike may benefit from this section. Each paragraph represents innovative occurrences that greatly effect the Role Play as a group. These events are listed with the most recent at the top. They are also vaguely dated, for clarity purposes.
Remember to check this page often - as it will contain key facts about ongoing Role Play.




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The Role Play takes place after book 4, Ratha’s Challenge.

A fateful lightning storm and the Clan’s awareness of Fire brought an end to these violent, gore-wrought encounters. Battles before the Red Tongue’s passing are referred to as the Old Wars. Memories of those days remain etched upon the hides of even the youngest adults. The Un-Named are still enemies of the Clan, but scarcely do they approach. Only solitary drifters, desperate and blind towards their vulnerability, dare to launch an open assault.
Be aware however, that time and destiny have the power to corrupt and deceive.
The Un-Named still exist, and even when leering from the obscurity of shadows, their dangerous potential lingers, ever vigilant for the right moment to assemble, and attain revenge.

Since then, the Clan has discovered an eccentric group of Mammoth stalking felines, known as the Hunter Tribe. Constantly beneath the influence of a telepathic rhythm identified only as ‘The Song’, True-Of-Voice and his people seem estranged, and difficult to understand.
After a tense introduction, Ratha and the Named have allied themselves with the Hunters, in the hopes that both parties will learn new skills necessary for survival.



While the Hunters are eager to take part in this new treaty, the Mammoth herds are restless, and show signs of an early migration. True-Of-Voice and his people must leave their native land and follow them, despite any emerging curiosities.
The harrowing drought has ceased, and the Named are making preparations to abandon the Coast and reclaim home Ground. Most of the cubs are old enough to travel - those of the Clan must decide whether to leave before the next mating season, or swiftly after.



Both civilizations prepare for a voyage into the unknown.
The Un-Named have scattered. Although the drought has passed, it was hard on many. Prey is still scarce among those of the wild-fang, and a black law governs all. It is assumed that ’raiders’ capable of clear thought left long ago, to seek out more promising turf. Only the witless show their hides.



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