:: Home :: Forum :: Guestbook :: Shoutbox :: Help :: ::
::Site::

Home
Add to Favorites
Set as Homepage
Affiliation
Archives
Awards
Staff
Legal

::Interaction::

Forums
Guestbook
Polls
Shoutbox

::The Zelda Games::

The Legend of Zelda
The Adventure of Link
A Link to the Past
Link's Awakening
Ocarina of Time
Majora's Mask
Oracle of Ages
Oracle of Seasons
Four Swords
The Windwaker
Four Sword Adventures
The Minish Cap
The Twilight Princess
The Phantom Hourglass

::Hyrule::
::The Hyrule Times::

2011?
InformeroftheSages
Our last update was in 2009. To those of you who still frequent this site, thank you. I expect things to get up running again towards the end of this year - and then - we will once again return to our glory days of 2003. To my dear friends, Dinker and Linker, I apologize. It took me 503 days, 9 hours, and 10 minutes to update your affiliate link. You deserve better than a 1 year, 4 month, 16 day, 9 hour, and 10 minute wait. Thank you for sticking by me all this time. Be sure to check out DNL over to the right!

I look forward to the end of this year - get ready for the Summer of Zelda 2010 recap!

Posted by:InformeroftheSages on January 28th, 2011 at 10:06 AM

Twilight Ramblings
InformeroftheSages
[UPDATE:] It seems I am about a week behind on this, forgive me, Dinker, and Linker, but one of my oldest and greatest affiliates, Dinker n' Linker have recently redone/recreated their wonderful site, which I urge you all to visit here. I'll have the link on the right hand side updated shortly. And on another affiliate note, although The Random Plane has been offline for quite some time, I have spoken with its creator and I do not think that it is quite yet dead, so therefore, it remains on my affiliate list. [/UPDATE]

Well. Here I am once again. But this time around it's been less than a year since my last update, so I can't help but feel a bit of undeserved elation. It feels good to be sitting here working on all this again, and although I write with the usual lack of significant updates, I'd like to share a few of my musings, or more accurately, discover just how I feel about several things as I write. So just a few updates prior to this one, way back in 2007, I spoke briefly of how I disliked Twilight Princess. Back then, I had played a mere few hours into the game, already knowing how every boss battle and the final ending sequence was going to unfold. I was a fool and in my excitement to learn as much as I could about the game before it was officially released in America, I had gone on YouTube and watched all the leaked boss battles. Once I actually got my hands on the game, I found that it was boring and as utterly non-enchanting as a videogame can be. I put it aside and didn't even think of revisiting it until the beginning of this summer. Enough time had finally passed that I had forgotten the majority of what I once knew of the game, and having not adventured into Hyrule in quite some time, I decided to pick it up again. And this time, I played it to completion. And once again, my verdict is the same: Twilight Princess just feels very static and mechanical. The graphics are nice, some of the musical arrangements are decent (yes, "decent"; my expectations were quite high. The main field theme was especially disappointing in my opinion), but the gameplay and story left much to be desired. Gameplay, for the most part, has not changed since The Wind Waker, and even that didn't really change much from Ocarina of Time. And in the latter two, I feel like it worked beautifully, but something about TP just felt too rigid. Right from the beginning, Link is sent on a quest to collect the three Fused Shadow pieces. After tediously destroying an inordinate amount of bugs to collect "tears of light", Link finally manages to dispel the majority of the twilight from Hyrule, and to what avail? So Zant can once again be seen in his silly outfit, and so that the player can be treated to a brief and almost unnecessary set of cutscenes, before once again being sent on a quest to collect 3 pieces of the Twilight Mirror. Oh, and somewhere along the line, Ganondorf was thrown into the mix. And he's still as legit as ever, it's just that his introduction just seems out of the blue, and Zant's role as his puppet seems unconvincing - never once did I feel like Hyrule was doomed when in the Twilight - the races of Hyrule just went about their business as usual. But I'm getting off track - so finally, Link collects the pieces of the mirror in some of the most unlikely locations. Why is one kept in an ice mansion? And why, after laboring to get all the way to the City in the Sky, are the residents so unfriendly? After having that idiotic Oocoo thing follow Link around the whole game, one would think that once Link finally helped it get back to it's proper city, it'd actually be useful. False. And why the heck is the City a dungeon right from the second Link lands there? Lastly, why, why, why was the Temple of Time turned into a dungeon? In my opinion, the Temple of Time is way too sacred of a place for Zant to enter, let alone seal away a piece of the mirror. The temple was pretty enjoyable, although for some reason, as the game progressed, the dungeons actually got...shorter and easier? Yeah, don't know about that. At least the Temple of Time could have had a legit boss. The arachnid akin to the reincarnation of Queen Gohma was a bit...pitiful. As was the Dominion Rod. The Dominion Rod has appeared in other forms in other Zelda games, but this time it just felt like it was thrown into the mix just to try to prolong the story as much as possible. But enough griping about the dungeons. Let's discuss other aspects of the games. For the first time I can remember in a Zelda game, I actually felt no desire to pursue any of the sidequests or interact with any of the NPCs. Games like ALTTP, OOT, MM, and TWW - all these games created a sort of atmosphere that was conducive to exploring and embarking on nonprofitable sidequests or learning more about the individual NPCs' situations. In TP, all the NPCs felt forced. Remember that annoying mailman? Yeah. Hyrule Castle Town, however, was absolutely teeming with NPCs. There were so many of them, it was almost overwhelming, but that didn't make a difference, because none of them were fun to interact with, and most of them had silly dialogue. The game on a whole, felt like a to-do list: Get the fused shadows. Get the mirror shards. Beat Zant. Beat Ganondorf.

Now, all griping aside, there were some cool things in the game. The main characters were all beautifully rendered, Link, Ganondorf, and Zelda all looked amazing. Zant and Midna looked ridiculous, and honestly, I have no idea why they were thrown into the game. I enjoyed the Hidden Village western style shootout, although in the big picture, that whole village was really unncessary (it can be argued that the majority of any videogame is unnecessary, but what I mean is, Link visited the Hidden Village pretty much once and then was done with it forever. There was no reason to go back there). I really enjoyed the throwbacks to old Zelda games, like the bomb-arrows, some of the enemies, and the golden pyramid that engulfed Hyrule Castle. The final stage of the final battle on Hyrule Field with Ganondorf was pretty fun, but other than the boss battle in Arbiter Grounds, the rest of the battles were uninteresting and on the whole, way too easy.

After playing through TP, I returned after almost five years, to The Wind Waker, and in revisiting it, I found it to be incredibly refreshing and enthralling. I had no serious issues with the graphics before and accepted them; but this time around, the graphics seemed beyond acceptable, they seemed gorgeous. The musical pieces and the soundtrack are so enchanting. I actually feel immersed in Link's world and I enjoy nothing more than sailing the Great Sea or wasting time interacting with random NPCs or just fooling around with items. TWW feels like a game of epic proportions. TP was supposed to be the biggest Zelda adventure yet, and Hyrule Field certainly was gigantic, as was most of Hyrule - but the storyline/gameplay/adventure? Pitifully short. When I think of TWW, I think of standing on random mountain cliffs, listening to the background music fading away as nothing but the wind fills the speakers; I think of crawling in the small passageways underneath islands, being sent to the black abyss by random mice; I think of navigating my way around the Forsaken Fortress, working my way through it as the game progresses; I think of visiting the countless islands and exploring their every nook and cranny - these are the things that make the game so much fun to play, these are the things that create this ambience that Hyrule is filled with countless adventures and mysteries. Similarly, when I think of OOT, I think of exploring The Lost Woods, chilling with the Gorons at Death Mountain, having fun with the Windmill guy, creeping around the bottom of the Kakariko Well or silently flitting around the Graveyard. I think of the places, characters, music, and moments that completely immerse me into the game and make it believable and enjoyable. TP...had none of that. And this is nothing new, no novel discovery - I've spoken about this before, the "magic" of most Zelda games, the "experience" - TP just proves to be the exception to the series, I guess. ! Lastly: I did enjoy the twist of the Hero of the Past that taught Link his moves (the "Hero's Shade" as some people call him) - I felt like it nicely added to some of the mysteries of the Zelda universe that are yet to be finally figured out. Hopefully the next Zelda game that is supposed to be released on the Wii will be loaded with similar odds and ends. And just for the record, I do not think that TWW was a phenomenal game - it's a great game, especially compared to TP, but it has the most pitiful ending of any Zelda game in the series. From the farewell to the King of Hyrule to bubble credits? Fail.

Once again, just some more ranting and ramblings, I'll update again if I feel all this building up again.

Until then, take care.
Posted by:InformeroftheSages on September 12, 2009 at 12:56 AM

Time's Ascension
InformeroftheSages
It really is amazing, the passage of time. One year and four days ago I proclaimed that The Hyrulian Network was not dead and that we were still alive. The news flash was brief and I left only imparting the message to go play Ocarina of Time again, which I have myself once again have relived twice more in the past 369 days. And once again, despite my age, despite the changing context of my life since I created this site, despite the ever-growing complexity of interests and priorities since I first played Ocarina of Time - I still find it as magical and as enjoyable as ever.

I haven't mentioned it in the past several updates, mainly because there have been slim to none, and to update the site with the same news every year would eventually become trite and insipid, but... THN is five years old, as of October 22nd, 2008. It really is hard for me to believe. This site started out as a personal tribute to the Legend of Zelda series, an outlet for my interest in creating webpages and a gateway to my emergence in the Zelda community. Since then, THN has been plagued with promises of updates, of content, of a revolution, of a revival. The majority of those never came, and my sincerest apologies for the few of you who still visit this site, expecting something new and novel to arise.

A lot has changed in life. A lot. I've noticed a lot of my affiliates depart, I've noticed a lot of Zelda sites close down. Many people have assumed that I, too, perished somewhere along the years, since my presence in the community has been close to nonexistent. I've still been keeping up to date with my affiliates and the Zelda community, but most of my continuing observance was done in a most detached sense. In the last couple weeks, I've slowly become more present in the community, and it's an ascension that I will continue to pursue.

Despite higher priorities and greater interests in life, I honestly cannot say that I have lost interest in the Zelda series, the Zelda community, or this site, for that matter. My passion for it is as strong as it ever was, and my hope is that it is this passion that will keep this site alive forever, for as long as I live, regardless of whether or not it receives content or consistent updates.

I'd like to congratulate Exploding Deku Nut on their sixth birthday, and I'd like to briefly comment on Darth's update. He mentioned that his lack of updates have not been due to lack of time, but to lack of interest, and that he is now going to continue EDN's existence in the direction that he enjoys and views worthy of further fostering. To all the fan-made Zelda sites that still exist today: I urge you not to shut your site down, even if you have lost interest in the series. If you put a lot of time and effort into your site, it was obviously because you loved what you were doing, and I believe that your site should stand alive forever, even if dormant, as a tribute to that golden age where your site once flourished. I know THN and DNL will do so, and I implore you to let your site forever retain its former glory by keeping it alive.

So. Where to now? I don't really know. The future is a long time, something that I can't predict. I can definitely guarantee that THN is not dead and that it will continue to receive updates, even if they are as trivial and as annual as this one. I have no shame and I hold no sorrow for the inconsistency of updates. They have always been this way, and to superficially update just out of habit... I that as going against the very principles that created the premise of this site.

As for me, I'll be around the community, I've returned, and I guess, so has The Hyrulian Network in a sense.

I wish you a great Thanksgiving weekend and happy holidays for the remainder of the year.

Let's do this.

Posted by:InformeroftheSages on Novemeber 25, 2008 at 3:59 PM

Eternal Time
InformeroftheSages
We're not dead. Go play Ocarina of Time or A Link to the Past in the meantime.
Posted by:InformeroftheSages on Novemeber 21, 2007 at 11:29 AM

Informing the Nachos
InformeroftheSages
Alright so I heard the Zelda Medley from Super Smash Bros. Brawl today, and I must say it's pretty amazing and instilled in me a desire to play Zelda again. Listen to it here.

The nachos have been informed.
Posted by:InformeroftheSages on June 26, 2007 at 5:28 PM

Well, say, hey.
InformeroftheSages
2007. Wow. It's been forever since I last posted anything, so I hope that this rant will, at the very least, assuage your concerns (if any), about the lack of vitality here at The Hyrulian Network.

There's no excuse for my absence. I haven't been detained with personal affairs, I'm not trapped in my busy life, and I haven't lost interest in the Zelda series. I've always had time for THN, but in the end, I simply stopped updating it on a regular basis.

No, I'm not lazy, and no, I haven't lost my passion for this site.

The truth is, The Hyrulian Network, in its few years of existence, has always been devoid of any content. I started this site simply to help channel my passion for the Zelda series. Since I don't pay to keep this site alive, I've always been extremely limited on what content I can provide, due to restrictions involving just about everything (hard drive space, language support (pHp, Perl - all that other good stuff) , bandwidth (of course, due to the aforementioned restrictions, there wasn't exactly an insane amount of people who visited this site, so in reality, bandwidth isn't really and issue)).

I've struggled to provide content from the very beginning, and at long last I'm glad I can finally be free of such an irritating burden. I always was more interested in interacting with people then I was just hosting files. There are plenty of other "big" Zelda sites out there that can quench your insatiable thirst for information and content. I visit those sites everyday, and what I've found lacking in them is life. I'm not talking about a lack of activity (I have no right to discuss such matters), but rather, about a lack of personal spice. These sites deliver. They present. We all love them. But they're all the same. There's no personal inflection. It's like reading a dictionary.

And if there's one thing I've always given to THN, it's my opinion. And now I realize, that's all THN needs. The one thing this site has always had are my rants. My thoughts, my opinion, my feelings. And that's what THN is, anyway. It's mine.

And having finally understood something so blatantly obvious, I must offer my apologies to those of you who expected this site to bloom into some media shrine. It was never going to happen, and it probably would have ended in some chaotically suicidal destruction.

I'm not saying THN will never have content, but if you've got your hopes up high, I'm sorry, THN isn't the place for you. Return sometime, once again, in the distant future. I hope maybe that which you so desire from THN will then be found.

So.

Why exactly have I just been idly sitting around? Ah. I mentioned this in 2006, and I mention it again: the Zelda series is degenerating - it's in decline. Twilight Princess is out. The Zelda community had fallen, and everyone was hoping that TP would serve as some sort of revival.

But it didn't. The masses didn't return, and the magic OOT once inspired seems lost forever. I'm not surprised. I expected this. The Zelda series is slowly dying. The magic is dying.

Just last week or so, I picked up the Oracle games again. And you know what? I was filled with life. They're so amazing. I don't know why, but they seem infinitely more attractive to me than TP. In fact, let me finally get this out - Twilight Princess is horrible.

You know what? I haven't even beaten it yet. The first few hours were so mundane. There's no excitement. I have no great motivation to play. I played for a couple hours today for the first time in 3 months. The game is ridiculously insipid. TP is actually one of the worst Zelda games I've ever played. And I say that so boldly because after returning to the Oracle series for the first time in 6 years, I was once again reminded of why I like the Zelda series. I haven't grown tired of the same old formula, the same old themes, the same old characters. Twilight Princess just sucks.

Yet the Zelda Community loves it. And that, more than anything else, amuses me. The Zelda community has never been something I've ever really respected - after visiting such a vast multitude of sites and forums, I've seen what we're made of. Yet there are always exceptions to such broad, sweeping generalizations, and I have found, that after making acquaintance with such outlying individuals, that their company has really become the domain of my limited activity.

What I'm saying is, Twilight Princess isn't what everyone says it is. It's not outstanding, it's not impressive, and it sure as hell isn't better than Ocarina of Time, in any sense. Yeah, I know, I haven't played through the entire game. I'm not even half way through it. But from my experience, and from the videos I've seen, and the palaver I've held with others, this game does not present. I'm seriously beginning to doubt if I'm going to beat it this year.

I'd rather spend my times playing Oracle of Ages and Oracle of Seasons again. Twilight Princess lacks the magic that makes (made) the Zelda series so appealing.

I started playing Four Swords again last weekend. I had a blast. The magic was still there, just as strong as ever. So when I say I dislike Twilight Princess, I have a lot to compare it to.

Now there are so many fools out there who have posted random crap like, "you can't compare TP to other Zelda games" and "it stands alone from other games".Isn't the Legend of Zelda a series? A franchise? It sure as hell is, and you can sure as hell be sure I'm going to compare it to the other Zelda games.

If a game sucks, it sucks. 'nuff said.

But anyway, enough animosity thrown at Twilight Princess.

I'm sure by now you've all heard of the death of the creator of Ocarina of Time 2D. What I find pathetic is the number of people who automatically jump to the conclusion that the death is a hoax, an elaborate attempt to end the production of Ocarina of Time 2D, since it "never was going to be finished anyway". I don't care if this kind of thing has happened before, there's still a certain level of respect that can be maintained when discussing such matters. If it's a hoax, then that's just another asshole in the Zelda community. We're full of them. And if not, then I hope you rest in peace Richard.

When I first read about his death, I had absolutely no qualms about the veracity of what I was reading. But the more forums I visited, and the more posts I read, the more I became convinced that a.) the lack of details regarding the event is a little shady (but that doesn't matter), and b.) that the Zelda community is still full of base morons.

I personally believe that he's passed on. That's just me tho'. I could be wrong.

In other news, Darth has some trivia thing going on over at EDNF. I'm not participating, but if you're interested, go ahead and check it out here.

And to sort of bring this jumbled mash of things to a close, I'd like to apologize for my absence. Updates will be made regularly now, even if nothing interesting is happening in the Zelda community. So despite whatever hell that may transpire, know this: I'm back ;)
Posted by:InformeroftheSages on March 27, 2007 at 10:33 PM

The Return of the Twilight
InformeroftheSages
Well well well. The Wii and Twilight Princess have finally been released. I'm not sure about all you guys out there, but I'm personally holding out until the Gamecube version is released on December 13th. That being said, I have seen a lot of videos for TP, particularly the final battle and ending video, so in a sense, I already know what's coming. I won't spoil anything for you guys, but I'd personally have to say Ocarina of Time's ending was much better.

Until more exciting new strikes us then, later.
Posted by:InformeroftheSages on November 21, 2006 at 4:47 PM

Camp Hyrule 2006
InformeroftheSages
Registration for Camp Hyrule 2006 opened today, and will last until 5:00 pm PST on July 27th. The actual Camp is from August 14th to August 18th. So hurry up and register! You'll certainly see me there for my third year in a row. My cabin actually got first last year, so hear's hoping to another great Camp Hyrule. Click here to register. See you there!
Posted by:InformeroftheSages on July 25, 2006 at 6:39 PM

The Legend Of
InformeroftheSages
Well, I'm back. Hope everyone is having a good summer so far. Just a small update, but I added some more random quotes.
Posted by:InformeroftheSages on July 5, 2006 at 9:52 AM

The Power of the Redead
InformeroftheSages
I'm off on vacation for a month. See you all when I get back. And work on the site will get done after I come back. Enjoy your summer everyone!
Posted by:InformeroftheSages on June 4, 2006 at 10:36 AM

E3 2006
InformeroftheSages
[May 9th, 2006 E3 update]

Alright. The first day of E3 2006 is over. And with it we have a whole new slew of information.
  • Twilight Princess will be released in two versions: one for Gamecube, one for Wii(Wii is now the official name for the Revolution)
  • Wii controllers will have built in speakers in the center.
  • PS3 is going to cost $499 and $599
  • PS3 controllers will have motion-sensing technology
  • PS3 controllers will not have shock due to interference with the motion sensing technology
  • There is a new Twilight Princess video(GCN version), as well as a demonstration video(Wii version), click here to see them both
  • Wii, and both versions of Twilight Princess will be launched at the same time in the last quarter of 2006
  • So let me start out by saying that Twilight Princess is looking amazing. The graphics are looking incredible, and I think that the speaker in the Wii controller is a great idea-only if Nintendo does it right. It will certainly be annoying if the sound quality isn't good. But like the demonstrational video shows, the noises of a bow being pulled back and released, as well as the sound of the arrow flying coming out of the controller, and then transferring to the television is a very good idea. It can really enhance gameplay by making it much more realistic. The gamer now can actually get a sense of "distance" from the screen.

    I'm not going to cover more from the two videos, I'll let you view those on your own.

    Most people don't mind it, but I find the fact that there will be two versions of Twilight Princess rather alarming. First off, when discussing the game, people are going to have different responses, because if the versions they're playing are different, then their experiences are going to be different. Players who also want to own the entire Zelda series will have to buy both versions.

    Talking about Wii's functions in a Zelda related way, it was shown today that the Wii exclusive features so far for Twilight Princess are the Hookshot, Fishing, the Bow, and of course, sword fighting. Most of these were to be expected anyway :P

    For those of you who don't know, both Wii controllers have their own independent motion sensing, which really will enhance gameplay. Another good thing is that we can say goodbye to inverted shooting, now it's simply "point and shoot".

    A bit was mentioned regarding Phantom Hourglass(heh, I haven't mentioned this yet either. It's the new DS Zelda game). Only that it picks up where Windwaker left off. Go crazy all you timeline people.

    I know this update seems kind of disjointed---but that's the way all the E3 updates are going to be. At the end, I'll provide an analysis of everything I can think of :P

    I'll keep updating this same post as the week continues(latest updates at the top) so that everything can be easily read together at once.

    [/May 9th, 2006 E3 update]
    Posted by:InformeroftheSages on May 9, 2006 at 4:39 PM

    Depths of Hell
    InformeroftheSages
    There has been a slight disturbance in our community lately-rumours abound of Nintendo's latest scheme to make us Zelda fans "suffer". I have noticed a great deal of my affiliates lamenting this so called November delay; but truthfully, I couldn't be any happier.

    I have read a lot of things this past month or so-many articles stating that Twilight Princess had simply been delayed again, this time to November; others saying that it would be a Revolution title; and most saying both. Now I did not expect to see the anger and frustration I am seeing in our community. Honestly, if Twilight Princess were to be delayed to 2007, I would be even happier. The longer the delay, the better.

    Now if you're one of those rabid, morbid inflicted fans, or even if you felt just a slight twinge of anger regarding my last few statements, then I implore you to stop reading and to go see a doctor. You're obviously mentally unstable.

    First and foremost, it's a videogame. Nothing more, nothing less. There is no need for people to get so emotional over a fractional delay. Honestly, what is a couple of months in your life? And if Nintendo has simply delayed TP to make the game better, what the hell are you all complaining about? If it's going to be a Revolution title, then obviously it's all for the best.

    Now I've heard a lot of people saying that "Nintendo tricked us", and that "they should have just told us this in the first place", and "I ph5k1|\|6 1-1473rz N1|\|73n|>0!!!!"-and seriously, if they did, so what? And if you agree with that last statement, then you really need to get a life and do something other than sit around all day complaining about Nintendo's brilliant marketing strategies.

    Which is precisely what this delay(if it truly is a delay) is. By releasing TP around the same time as the Revolution, Nintendo will not only gain profits on its newest console, but on the old GCN as well.

    If you all are sick and tired of waiting for this new Zelda game, then you're all a lot weaker than I thought. If you can't endure a couple months more, than you really are pathetic. If I sound harsh its because I am. I am disgusted with all the whining and complaining that I've been reading everywhere. The world will not come to an end if TP doesn't come out this April.

    And regarding those idiots who seriously think that TP might not come out at all, I have nothing to say to you except that your a moron. Nintendo has come this far with TP: released screenshots, released trailers, released playable demos. Do you honestly think that they would suddenly abandon their greatest franchise? Do you?

    This is nothing more than a marketing gig intended to build up even more hype than there already is. And the later TP is released, that much sweeter the experience will be.

    I'm not going to apologize if you've been offended during this rant-its people like you who I'm talking about. You're seriously degrading our community with your ridiculous attitudes and behaviors. I'm sure you can find some other video game to play in the meantime, and if you can't, replay some of the old classics.

    The point is, the more you starve, the hungrier you are, the tastier the pizza is when you finally eat it. Or whatever the hell arouses your taste buds.

    I am disgusted right now, and I sure hope you all won't be acting like this during these next few months. And to those of you sane people who aren't complaining-you have my thanks, and gratitude as well.

    You can whine all you want, but the fact is: TP isn't coming out today, or tomorrow, or next week. So shutup and you'll enjoy TP a lot more when it comes out.

    I'm not not angry, I'm simply irritated. I expected a lot more out of you fans. Once again, thank you, those of you who haven't lost yourselves in this mundane moment.

    Posted by:InformeroftheSages on February 15, 2006 at 4:22 PM

    The Maximum Insanity
    InformeroftheSages
    I'd like to take the time right now to acknowledge the moment.

    As a long time Zelda fan, I have faced this period of inactivity that we are currently experiencing many times. I am of course, talking about the long gaps between game releases. The gaps where the fervor and passion begin to calm down, the gaps where the water begins to chill.

    We are currently tottering on the edge of that realm. With E3 coming up in May, and the release of Twilight Princess only a couple months away, the fire in our community will once again rekindle. The water will boil once again. Yet, perhaps we ought not to lose ourselves completely within the passion of the experience that is Zelda-because who knows when next this drought will reappear?

    I'm looking back at why Nintendo's Legend of Zelda series has been so successful. Rather than focusing on the gameplay, graphics, or soundtrack, even less, the experience, I've discovered an interesting strategy of Nintendo's. Let's look at Zelda release dates. Zelda games have been released almost every other year since the beginning of the franchise. Yet in tangent with these releases, have been periods of severe fan depression where fans, just like now, are beginning to lose interest in the series. Yet unlike other franchises, like Mother/Earthbound(Witnessing Mother 3 on April 20th!), the Zelda series have never been sexier. That is, they've always been hot. And it's all because Nintendo's got the water on the heater. And their marketing strategies all begin and end with these games:

  • The Legend of Zelda
  • The Legend of Zelda: The Adventure of Link
  • The Legend of Zelda: A Link to the Past
  • The Legend of Zelda: Ocarina of Time
  • The Legend of Zelda: Majora's Mask
  • ...notice anything similar between these games? No? Okay, let's start with a wider spectrum. Today, in the year 2006, as far as media and entertainment go, classics are classics. You can't beat the original, but you can try. And most efforts are highly rewarding. See the similarities? No? Okay, let's briefly take a look at something different.

    Movies

  • King Kong
  • Spiderman
  • The Hulk
  • Batman
  • Video Games

  • Super Mario World
  • Super Mario World 2: Yoshi's Island
  • Final Fantasy I
  • Final Fantasy II
  • Final Fantasy IV
  • Now do you see? No? Okay, either I'm not being clear enough, or you're just plain stupid. Probably the latter. What I was alluding to above is that all of these movies and videogames have been re-released. Spiderman, The Hulk, and Batman are essentially just remixed theatre formatted spin-offs of the original Marvel comic classics. And just how many King Kong's have there been?

    Well what about the Zelda games I listed earlier? They've all been re-released as well-and if we look carefully enough, at the right times. With the incredible gap between Majora's Mask and The Windwaker, discussion was surprisingly quiet. The Zelda community was almost dead. There were many heated debated over whether or not Windwaker's new cel-shading style was appealing or not. In the end, we killed the topic, and for many of us, our love for the series as well. Along comes Nintendo, eager to please its fans. And what do they do to compensate for the overwhelmingly amount of negative appeal towards Windwaker? They say, "Hey guys! Forget that game! Remember Ocarina of Time? There's more to it!" And with that, *poof*, we have the release of The Legend of Zelda: Ocarina of Time: Master Quest disk for Gamecube. Not only can fans now play Ocarina of Time with improved graphics and sound, but they can use the Gamecube's more appealing controller. And to kick up the mix, they finally let us have a go at the salsa version of Ocarina of Time, something that Japan got way before us. Instantly, forums are flooded once again, everyone's shouting "We love Nintendo!" and, "Long live OOT!" But before long, that inevitable period of emptiness sinks in. So what does Nintendo do? They say, "Hey guys!Forget how crappy Windwaker was! Remember THESE games?" And with that, they not only give us a Gamecube re-re-release of Ocarina of Time, but Majora's Mask, The Legend of Zelda, and the Adventure of Link as well. And to conceal there motives behind these re-releases, they throw the last two games on the Gameboy Advance and toss a sexy $20 price tag on them. Instantly, forums are flooded, everyone is all over these new games. And while everyone has forgotten how depressed they were, Nintendo releases some screen shots of Twilight Princess. How's that for some slick management?

    What I'm trying to say is, although right now, intelligent discussion is scarce on forums and in the community, Nintendo has been fairly kind to us by confusing us with the old games that we loved, and stealing from our wallets at the same time. But we have had it much better off then a lot of other franchise fans. There hasn't been a Final Fantasy for a Nintendo system in just about forever(again, "Hey, remember these???"), and there hasn't been a new Ness game for a while. All in all, Nintendo has done a great job of helping us through our numerous depressions. Yet there is a flipside to this inverted madness. :P

    While re-introducing the old games, the instant appeal factor only lasts so long. Most people picked up the Gamecube version of Ocarina of Time and then stopped 1/3 of the way through, already bored with it because they remembered what happened next. And because of this, fan inactivity has stooped to an even lower level, and we are that the bottom of the pit right now.

    So what's my fire for this water of ours? Sadly, I have none. We've endured torture for many months now-I say we starve ourselves a bit more until E3, and then show the world just how crazy we are. :D

    Posted by:InformeroftheSages on January 30, 2006 at 7:17 PM

    The Sacred Realm
    InformeroftheSages
    Just a quick update: First off, Happpy New Year!; New content is currently in the works, although it is going slow. Expect a rant in the future, although I can't guarantee when. One thing is for sure-when Twilight Princess is released, we really will have something new to talk about. That's all for now, keep checking back every now and then! ^_^
    Posted by:InformeroftheSages on January 15, 2006 at 8:42 PM

    The Sacred Realm
    InformeroftheSages
    Well everyone, welcome back. We’ve been revived. After an extremely long period of renovation, I am proud to present you with The Hyrulian Network, version 3.8. Just some quick information about this layout, it was created and coded by me (finally!) and hopefully will be our layout for a while. Next on today’s agenda are our affiliates. Affiliation with a lot of our old sites have been terminated. Affiliation is currently closed, and will be reopened in the future. Since I’m starting afresh, I’ve decided to keep those affiliates who really kept in touch and interacted with me-in other words, affiliates who truly are, affiliates. Now, our concept here at The Hyrulian Network is a bit different. While our last version focused on everything: Walkthroughs, images, news, media, etc. nothing really got done. So I guess you could say that The Hyrulian Network will now be a more fan exclusive site. Created by the fans, for the fans. Of course, the backbone of things will always be the same, and some other areas may resurface in the future. Now, a major reversion I would like to talk about are my rants. After looking at the archives from when this site was first released, I realized how mundane and insipid my rants have become. They’re more technical and really lack the zest and fervor that The Hyrulian Network once had. I’d like to change that. I will continue to update on the latest Zelda news, but I’ll leave the technical formalities to “big” sites out there like Zelda Universe and Zelda Dungeon. I guess my disgust for “big” Zelda sites is finally showing. Not only are the webmasters unfriendly, but the sites themselves are no longer fun places to be. Being “big” sites, they look down upon the smaller Zelda sites in the community. I honestly believe however, that it is our smaller sites, the sites who are devoted to bringing the fans exclusive content, that really shape our community. Anyone can spit out news; however, it takes real people and real sites out there to do it in a unique and interesting way. My hope is that The Hyrulian Network will become like that. On that note, I’d like to commend some of the bigger sites out there that I’ve noticed-consistently retaining humanity and sanity while trying to please the fans. Please check out Exploding Deku Nut and Zelda: The Grand Adventures, sites that continue to radiate pure excellence and quality, despite their colossal popularity. Great job guys.

    So, a new start, almost another new year. Our downtime was so bad, that we missed our second birthday (October 22, 2005). Happy Birthday THN! ^_^

    Now that that’s out of the way, I’d like to get started on a rant I’ve been thinking about for a while. Thanks goes to Linker from DNL who actually initiated my thought process.

    You know, I really think that our video gaming world is in serious declination. If you take a look at all these new games coming out now days, they seriously lack certain elements that define what a good videogame really should be. These games not only lack plot, but they are missing that certain game play and experience that really makes you go, “wow, that was a great game!” Once again, I’ll reiterate that a game should not be all about the graphics, but about the experience when playing the game. From time and time again, and still to today, I think that the finest example of this is Ocarina of Time. That game just made me go, woah. Never invested a better 30 dollars in my life. But today’s games? They are simply graphically centered, lacking plot, lacking in-depth characters, lacking everything essential that makes that game play experience. And worst of all, not only are they so simple that a two year old could beat them, but they take out a heavy chunk of your paycheck and leave your wallet considerably lighter. More often than not my friends will spend 50 dollars on a new game, only to beat it within a week or two. The video game industry has really fallen to a new low, and it is up to us fans, now, more than ever, to keep the true spirit alive. And so far, I’ve found only one sure fire solution. One that not only helps you enjoy your games more, to experience them, but one that also is much easier on that wallet.

    It’s easy enough to understand. Play old videogames. Seriously. Just listen to me for a moment: not only do these old games shout gameplay experience in your face, but they are extremely easy to find and cheap to buy. A good N64 costs maybe 20 dollars now days. That’s less than all of these new crap games coming out. Games for the N64 are like 5-10 dollars. And we haven’t even gotten to the days of the SNES or NES yet. Point is, this is where experience lies. In the long forgotten systems of the past. Remember what it was like to play those games all day long? To be so into them, into the experience? The days where, instead of yelling, “I just pwned that n00b” you would yell, “Go Pikachu!”. Remember? Remember? If you don’t, then you seriously need some rejuvenation. It’s the holiday season and things couldn’t be more affordable. Go get yourself a classic system if you don’t have one already, and sit down and play some games. Some real games. Relive the classic moments and I’m sure you’ll find, just as I have, that the old games are much much MUCH better than these new games. If we can get not just the Zelda community, but the video gameing community in general to realize this, we can truly help define the quality and standards of video games today. Remember, each and everyone person counts. Do yourself a favor this holiday season and go relive the experience.

    This is just a list of some of my personal favorites, but there are of course, a myriad of awesome games out there.

  • The Legend of Zelda: Ocarina of Time --- N64
  • The Legend of Zelda: Majora’s Mask --- N64
  • Super Mario World --- SNES
  • Super Mario World 2: Yoshi’s Island --- SNES
  • Earthbound --- SNES
  • Banjo Kazooie --- N64
  • Banjo Tooie --- N64
  • Golden Sun --- GBA
  • Golden Sun: The Lost Age --- GBA
  • The Legend of Zelda: A Link to the Past --- SNES
  • And last but not least, an affiliate update, The Random Plane has released a new game called “HyperPumpkin”. Check it out to satisfy your late Halloween cravings.

    Just some closing comments, I know this has been a very long rant, I apologize, but I thought kicking our fresh start off with some energy would be beneficial. Until then, enjoy your holidays, and remember to go play some Zelda in the meantime!

    Posted by:InformeroftheSages on December 17, 2005 at 11:44 AM
    Going Up?
    ::Topsites::
    Zelda SuperTop100 site
    ::Affiliates::
    The Hyrulian Network

        Dinker N Linker
        The Random Plane
        Exploding Deku Nut

    ::Shoutbox::
    ::Random Quote::
    ::Site Stats::
    Online Since: October 22, 2003
    Users online: online
    Hits:
    Layout Version: 3.8
    ::Copyright © 2003-2009 The Hyrulian Network::Layout by: InformeroftheSages::Hosted by Freewebs::