0.9.2T / 2005/04/25 / Release by Tinnus
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[ALL] Categorizing of roms is now supported
[ALL] Simply create a folder for each category inside the "Roms" folder and the launcher will detect it automatically
[ALL] Select categories using the popup menu below the "help" button (upper-right corner)
[ALL] All modules (NES, SNES, GB, SMS, GG) included in this release, except
[GENESIS] Which for now won't work with categories (I have some troble compiling it)
[SMS/GG] Memory leaks seem to be gone. It's either an UDMH bug or something that happens at random on my T|E.
[SMS/GG] GG 1x rendering corrected
0.9.1T / 2005/04/20 / Release by Tinnus
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[SMS/GG] SMS and GG separated in the launcher for simplicity's sake; still THEY USE THE SAME .ZEM FILE
[SMS/GG] Separate folders
[SMS] Folder: /PALM/Programs/LJP/SMS/
[GG] Folder: /PALM/Programs/LJP/GG/
[SMS/GG] Following each of the above is 'Roms/' for your roms and 'Saves' where the saves are stored
[SMS] FInally working with scaling and flters
[SMS/GG] Corrected graphical glitches
[SMS/GG] 'Sonic issue' is gone, compatibility is near 100% now
[SMS/GG] Some memory leaks corrected, but some still present; see note below
[SMS/GG] I think Hi-res+ (480x320) won't work (some code commented) but feedback on this is appreciated
[SMS/GG] Still no sound. Please DO NOT TRY ENABLING IT BECAUSE IT CAN LEAD TO A CRASH.
[ALL] Found that the slider in the GUI is not really broken, but doesn't support draging currently (did it ever support?)
[ALL] So for the slider, simply tap until you get to the desired value :)
*** IMPORTANT NOTE ABOUT MEMORY LEAKS ***
- One consistent memory leak seems to take about 1MB if your memory for each time you run the emulator
- A variable leak takes as much memory as you use the GUI. Each tap increases it.
- So try to use the GUI the very least possible (memory shortage will lead to a crash)
0.9T / 2005/04/12 / Release by Tinnus
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[SMS/GG] Added!
[SMS/GG] By Tinnus based on GuineaPig by skeezix which in turn is based on SMSPlus by Charles MacDonald
[SMS/GG] Save states, scaling with ALL of the special video filters (same as GB) working
[SMS/GG] Sound currently not working
[SMS/GG] SMS games load, but display is all weird. Since most SMS games have GG ports, use the GG ones, if present, for now
[SMS/GG] Some graphical glitches present
[SMS/GG] Really strange bug prevents all of the Sonic games from working
[ALL] Added SMS/GG and VCS systems to launcher. Folder names are SMSGG and VCS repectively.
[ALL] VCS (Atari 2600) is not fully implemented yet but support for it is planned soon
[SMS/GG] Slider in the in-emulation GUI is broken for no apparent reason. Please set frameskipping in the launcher or using the appropriate key.