hatonacat

AKA updates for Arse Man 2

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BIG Update

Posted by hatonacat on January 13, 2012 at 12:20 AM

As none of you know, Arse Man II reached development hiatus after Christmas 2009. That was over two years ago. I am proud to announce that production resumed in November 2011, and is still under steady development, as of January 12, 2012. It has been quite a rocky time to say the least, however. During the course of a month, I had gotten a lot finished. Well, maybe not. In that month, I finished the first boss, and started work on the next level. Work began again in the middle to end of December. It has since slowed down since January 7th, due to Flash bugs, crashes, loss of data, corruption of data, and basically, everything going wrong. I was at a point where I thought everything would be lost. I literally had no new files or copies that worked properly or even opened. Somehow I do, but they do not work well. Currently, I'm in the process of re-working the entire game thus far into a whole new file. On top of this, current, older content from pre-hiatus is being, and must be, revamped and altered. This will eliminate the dated mechanics and eliminate some bugs here and there.


Hopefully this whole mess will be sorted out, but it's not looking too well. This will definetly slow down the process of finishing the game. On the positive side, Arse Man is coming back.



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