| { Games } Or, at least, one game to mention, and I was leaving this page alone until I myself had the chance to play this one game. I am referring to Basil: The Great Mouse Detective by Gremlin Graphics on Commodore64. Released in 1987 with blotchy, 8-bit graphics, it was a far cry from your lavish Playstation or X-Box games of today. This was during the days when platforms like Atari 2600 and ColecoVision reigned supreme, and Nintendo was just beginning to come out with its memorable games such as Super Mario Bros., Duck Hunt, and my personal favorite, The Legend of Zelda. Level One (London shops and docks) Screen Caps: To complete the level, you have to find the five correct objects, and, thanks to Ratigan, there are more objects in the level to confuse you. If you get stuck, you can push a button (it's the ? key for this emulator, very appropriate) to get a hint to see a number that tells you how many right objects you have in your pocket. It took me a few games to realize those weird brown objects I was collecting were not sacks or pouches, but mousetraps! I once carried mousetraps in all five pockets and the number came up 0. Now, I get it. Basil can collect mousetraps to set on the Henchmen and they are added to his pockets. Since this emulator has unlimited energy, I can walk past the goons without them stripping my life force. Helps me to focus on collecting the correct objects. In due time, I will figure out which ones are the correct clues and which are false. Wow, does this sound like the Swordquest series or what? Never mind, that's a whole other ridiculous puzzle of a game from Atari! Level Two (London sewers and the Rat Trap pub) Screen Caps: My struggles with the game were natural for a beginner. First was getting the hang of the correct functions of the emulator itself. Once I got the game going, I ran into another problem. I forgot to set the keyboard controls so that Basil could physically move and jump across the screen! Didn't get far and the Henchmen latch onto him like magnets. Figured out the keyboard settings, back to playing the game, but not quite. No sound! Had to find the correct sound device and change it. Sound is important too. There are different bleeps when collecting a found object. I'm almost certain the type of bleep depends on a right or wrong object. Or maybe not. And just when I thought I was finding good objects and coming close to solving the level, there were glitches, meaning poor Basil freezes on the screen and can't move to save his life. I got trapped on a ladder or jumping through a mail slot of a door and there's nothing I could do. It's the end of the game; have to start all over again. Level Three (Ratigan's dungeon), Failed Mission, and High Scores Screen Caps: Magazine articles courtesy of The Your Sinclair Rock n' Roll Years site:
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