GlassBoy's Morrowind Mods
One of a kind mods!

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Miscellaneous mods


Silaria Argonian Heads Tweaked

This mod is originally written by Silara, and tweaked and distributed by me through Silara's permission.

It modifies Silara's esp file to give her random argonian heads to all argonians in Morrowind, only applies to Vvardenfell.

Download here > GB Silara's Heads Tweak = 7 Kb


GB's Werewolf Package

This mod package is a must-have for Bloodmoon werewolf users.  It includes 2 mods, but please read the readme.

Werewolf Warning> This mod will give you a warning messagebox (cool messages!) 2 hours before you change from werewolf to original form and vice versa, to avoid being discovered by other npcs.

Werewolf at will> This mod will allow you to change to a werewolf and back whenever you want (except while swimming) ONLY if you have defeated Hircine and have lycanthropy.  You polymorph by pressing the sneak button for less than 1/2 second, you will recieve a yes/no messagebox to prevent accidental changing.

Once again: Read the Readme for Important Details

Download here > Werewolf Package = 7 Kb


Guide To Enhance Lighting

Morrowind uses "Linear Lighting" by default, but also has the disabled option of "Quadratic Lighting", which is more realistic.  Quadratic Lighting attentuates (gets dimmer with distance from the source) better than linear, thus is darker.  But why is Quadratic disabled? 

Quote of MrSmileyFaceDude, whom worked on the lights and spell effects for morrowind can answer:

"Linear [lighting] was originally the only choice.  The designers built the interior and exterior spaces and lit them based on how linear lighting works.  Switching to quadratic changes the lighting, making it darker and not as the designers originally intended.  So rather than having the desingers go through every interior and exterior space -- a *huge* effort, as you can imagine -- linear lighting was left as the default value"

But with a few simple changes to the morrowind.ini file, morrowind can look a whole lot better with quadratic lighting.  The word document in this download gives instructions on how to change the lighting system that morrowind uses.

Download Here> Guide To Enhance Lighting = 4 KB


GlassBoy's Alchemy Package

This package includes two features:

# 1 > Two esp files, one for Tribunal users which adds Mournhold ingredients to a place in Vvardenfell (shown in readme), and one for non-tribunal users.  Both address several issues of ingredient effect inconvieniences and some of their unreasonable weight issues (Further descriptions in the readme), making alchemy a much more 'reasonable' hobby in Morrowind :)

# 2 > An Excel spreadsheet with two tabs: one tab has a list of one-purpose potions, with all the possible ingredients that can be used to obtain those potions. It works faster than any other alchemy chart that makes you play mix & match to get what you want.  The other tab has space where you can list your own favorite combo potions to get multiple effects. (A few good ones are already listed.)

NOTE: #2 works assuming you are running either of the esp files in #1.  It is recommended that you view the short readme and alchemy chart legend in the package

Download Here:> GlassBoy's Alchemy Package = 12 KB


Unique Birthsigns

This mod adds 14 new birthsigns to morrowind.  Most of them are rather interesting effects to play with.  The mod comes with an excel spreadsheet that lists the birthsigns and their effects.

Download here > Unique Birthsigns > 14 kb



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