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Unreal Booster 12: Raised Echelon |
Last Update: 7-15-05
REL-GT001 |
Silent Gravekeeper Spellcaster -- DARK Level 4 ATK/ 1400 DEF/ 2100 This wizard helps to guard the ancient tombs, but never speaks. Some say he swallowed his tongue. Common |
REL-GT002 |
Archfiend Soldier Echelon 5 Fiend -- DARK Level 7 ATK/ 2800 DEF/ 1200 A marksman Archfiend with a deadly strike, his power has grown considerably since we last saw him. Common |
REL-GT003 |
Echelon Millennium Shield Warrior / Effect -- EARTH Level 5 ATK/ 0 DEF/ 2500 As long as this card is face-up on the field, increase the ATK and DEF of all face-up monsters with "Echelon" in their names on the field by 200 points. Common |
REL-GT004 |
Echelon Penguin Soldier Aqua / Effect -- WATER Level 4 ATK/ 1750 DEF/ 500 This card cannot be Normal Summoned or Set, and cannot be Special Summoned except by its own effect. During your Main Phases, you may remove 1 "Penguin Soldier" on your field from play to Special Summon this card from your hand to your field. Once per turn during your Main Phases, if a "Penguin Soldier" is in your Graveyard, you may discard 1 WATER monster from your hand to send up to 2 monsters from the field to their owner's hand(s). Super Rare / Ultimate Rare |
REL-GT005 |
Echelon Harpie Lady Sisters Winged Beast / Effect -- WIND Level 6 ATK/ 2150 DEF/ 2400 This card cannot be Normal Summoned or Set, and cannot be Special Summoned unless "Echelon Booster" is face-up on the field. During your Main Phases, if "Echelon Booster" is face-up on the field, you may select 1 "Harpie Lady Sisters" on your field, show it to your opponent, add it to your Deck, Special Summon this card from your hand to your field, and shuffle your Deck. As long as this card is face-up on the field, increase the ATK of all face-up "Harpie Lady" and "Harpie's Pet Dragon" on your field by 400 points. Common |
REL-GT006 |
Echelon Canceller Spellcaster / Effect -- WIND Level 4 ATK/ 1850 DEF/ 200 When the effect of a monster with "Echelon" in its name is activated during any player's turn, you may Tribute this face-up monster to negate the effect of that monster and destroy it. Common |
REL-GT007 |
Echelon Barrel Dragon Machine / Effect -- DARK Level 7 ATK/ 2750 DEF/ 2200 This card cannot be Normal Summoned or Set, and cannot be Special Summoned unless "Echelon Booster" is face-up on the field. During your Main Phases, if "Echelon Booster" is face-up on the field, you may remove 1 "Barrel Dragon" on your field from play to Special Summon this card from your hand to your field. Once per turn during your Main Phases, you may toss a coin 3 times. If at least 2 results are Heads, destroy 1 monster on the field. If all 3 results are Heads, destroy 1 monster on the field and inflict its ATK as Effect Damage to your opponent. Super Rare / Ultimate Rare |
REL-GT008 |
Sacred Shield Fairy / Effect -- LIGHT Level 5 ATK/ 0 DEF/ 2000 Once per turn during your Main Phases, you may increase the DEF of 1 face-up monster on the field by 1000 points until the end of your opponent's next turn. Common |
REL-GT009 |
Formation Jar Rock / Effect -- EARTH Level 2 ATK/ 400 DEF/ 500 FLIP: Select 2 Set monsters on 1 player's field, shuffle them, and place them in random Monster Card Zones on that player's field. Players cannot look at those cards until they are flipped face-up. Common |
REL-GT010 [Limited] |
Morphing Jar of Darkworld Fiend / Effect -- DARK Level 4 ATK/ 600 DEF/ 900 FLIP: Remove all other cards on the field and in the hand of this card's owner from play. This card's owner skips his/her next Draw Phase. Ultra Rare / Ultimate Rare |
REL-GT011 |
Impervious Totem Rock / Effect -- EARTH Level 3 ATK/ 800 DEF/ 1000 When this card battles with an opponent's monster, if the opponent's monster is not destroyed as a result of that battle, send this card to its owner's hand at the end of the Damage Step. Common |
REL-GT012 |
Keishu Landon Plant / Effect -- EARTH Level 4 ATK/ 600 DEF/ 2600 This card cannot be Set. Rare / Ultimate Rare |
REL-GT013 |
Gravekeeper's Stone Carver Spellcaster / Effect -- DARK Level 3 ATK/ 1100 DEF/ 600 FLIP: Select 1 "Necrovalley" in your Graveyard, show it to your opponent, and add it to your hand. This card's effect is unaffected by "Necrovalley". Common |
REL-GT014 |
Gravekeeper's Flash Trooper Spellcaster / Effect -- DARK Level 4 ATK/ 1600 DEF/ 1300 When this card attacks a monster with at least 1000 more ATK than this card, during the Damage Step increase this card's ATK by 1000 points until the end of the Damage Step. Common |
REL-GT015 |
Gravekeeper's Armor Spellcaster / Effect -- DARK Level 4 ATK/ 500 DEF/ 1500 This card's effect is unaffected by "Necrovalley". During a Main Phase of the turn this card is Normal Summoned successfully, you may send this face-up monster to the Graveyard to select and activate 1 of the following effects: • Increase the ATK and DEF of 1 face-up monster with "Gravekeeper's" in its name on the field by 500 points. • Select 1 monster with "Gravekeeper's" in its name in your Graveyard, show it to your opponent, and add it to your hand. Rare / Ultimate Rare |
REL-GT016 |
Gravekeeper's Gregarious Gossiper Spellcaster / Effect -- DARK Level 1 ATK/ 0 DEF/ 0 FLIP: Remove 1 monster with "Gravekeeper's" in its name in your Graveyard from play to make this card's original ATK and DEF become the respective ATK and DEF of the removed monster. This card's effect is unaffected by "Necrovalley". Common |
REL-GT017 [Limited] |
The Beginning of Anubis Fiend / Effect -- DARK Level 6 ATK/ 2200 DEF/ 0 During your Main Phases, you may send this face-up Defense Position monster to the Graveyard to Special Summon 1 other monster from your Graveyard to your field in Attack Position. This card's effect is unaffected by "Necrovalley". Ultra Rare / Ultimate Rare |
REL-GT018 |
Drop-Off Designator Fiend / Effect -- DARK Level 4 ATK/ 1800 DEF/ 1500 Once per turn during any Phase of your turn, you may discard 1 card from your hand. Common |
REL-GT019 |
Jindai Kemono the Obscure Abomination Beast / Effect -- EARTH Level 8 ATK/ 0 DEF/ 0 This card cannot be Normal Summoned or Set. During your Main Phases, you may Tribute 5 monsters on your opponent's field to Special Summon this card from your hand to your opponent's field. This card's original ATK and DEF become the total respective ATK and DEF of the monsters Tributed to Summon it. When this card attacks, inflict its ATK as Effect Damage to its controller. This face-up Attack Position monster must attack each turn if it is able to. Rare / Ultimate Rare |
REL-GT020 |
Flightless Takanotori Winged Beast / Effect -- WIND Level 2 ATK/ 200 DEF/ 800 When this card is Normal Summoned successfully, randomly select 1 card in your opponent's hand and show it to all players. If that card is a Level 4 or lower monster, add it to its owner's Deck and shuffle his/her Deck. Short Print Common |
REL-GT021 |
Surprising Aerial Ambush Beast-Warrior / Effect -- DARK Level 3 ATK/ 700 DEF/ 1100 When this card is Normal Summoned successfully, send 1 card from the top of your opponent's Deck to the Graveyard for each face-up monster on your field. Common |
REL-GT022 |
Zalkemet the Furious Thief Beast-Warrior / Effect -- WIND Level 7 ATK/ 2600 DEF/ 2300 This card cannot be Normal Summoned or Set, and cannot be Special Summoned except by the effect of "Zalous", "Zefken", or "Zirmet". Once per turn during your Standby Phases, you may randomly select 1 card in your opponent's hand and show it to all players. If that card is a Spell or Trap Card, add it to your hand, and you may use it as your own during this Duel. Ultra Rare / Ultimate Rare |
REL-GT023 |
Elemental Extinction Virus Plant / Effect -- EARTH Level 4 ATK/ 1600 DEF/ 1450 As long as this card is face-up on the field, each player can only have monsters of 1 Attribute face-up on his/her field. Common |
REL-GT024 |
Firefly Echelon Sparkshooter Pyro / Effect -- FIRE Level 3 ATK/ 1200 DEF/ 400 During your End Phases, inflict 500 Effect Damage to your opponent, and if "Echelon Booster" is face-up on the field, inflict 500 more Effect Damage to him/her. Common |
REL-GT025 |
Wow Warrior Echelon 4 Fish / Effect -- WATER Level 5 ATK/ 1600 DEF/ 1700 This card cannot be Special Summoned. Increase this face-up card's ATK by 500 points for each other face-up WATER monster on the field. Short Print Common |
REL-GT026 |
Black Luster Soldier Echelon 10 Warrior / Effect -- LIGHT Level 9 ATK/ 3200 DEF/ 2700 This card cannot be Normal Summoned or Set, and cannot be Special Summoned except by its own effect. During your Main Phases, you may remove 1 "Black Luster Soldier" on your field from play to Special Summon this card from your hand to your field. During your Battle Phases, when this card attacks a monster, if a "Black Luster Soldier" is in your Graveyard, you may remove the attacked monster from play during the Damage Step of the attack (apply damage calculation normally). Rare / Ultimate Rare |
REL-GT027 |
Howling Insect Echelon 3 Insect / Effect -- WIND Level 5 ATK/ 1700 DEF/ 1800 This card cannot be Normal Summoned or Set, and cannot be Special Summoned unless "Echelon Booster" is face-up on the field. During your Main Phases, if "Echelon Booster" is face-up on the field, you may send 1 "Howling Insect" from your field to the Graveyard to Special Summon this card from your hand to your field. When this card is sent to the Graveyard as a result of battle, you may Special Summon up to 3 Insect-Type monsters with 1500 ATK or less from your Deck to your field in Attack Position. Rare / Ultimate Rare |
REL-GT028 |
Spear Dragon Echelon 4 Dragon / Effect -- WIND Level 4 ATK/ 0 DEF/ 1900 This card cannot be Normal Summoned or Set, and cannot be Special Summoned except by its own effect. During your Main Phases, you may remove 1 "Spear Dragon" on your field from play to Special Summon this card from your hand to your field in the same Battle Position as "Spear Dragon" (except during a turn this card was sent to your hand). Once per turn during your Standby Phases, if "Echelon Booster" is face-up on the field, you may send this face-up monster to its owner's hand to Special Summon 1 "Spear Dragon" from your removed from play pile to your field. Common |
REL-GT029 |
Hysteric Fairy Echelon 6 Fairy / Effect -- LIGHT Level 6 ATK/ 2200 DEF/ 1500 During your Main Phases, you may Tribute a monster on your field to gain 1000 Life Points. Common |
REL-GT030 |
Blue-Eyes White Dragon Echelon 15 Dragon / Effect / Ritual -- LIGHT Level 12 ATK/ 3500 DEF/ 2850 This card cannot be Normal Summoned or Set, and must be Ritual Summoned by the effect of "Echelon 15 - Final Frontier" before being Special Summoned by other card effects. This card cannot be Special Summoned unless "Echelon Booster" is face-up on the field. If "Echelon Booster" is face-up on the field, the following effects are active: once per turn during your Main Phases, you may remove 1 card on the field from play; when this card destroys an Effect Monster as a result of battle, negate the effect of that monster; when this face-up card is targeted by a Spell or Trap Card, negate the activation and effect of that card and destroy it. If "Echelon Booster" is not face-up on the field, this face-up card is destroyed. Ultra Rare / Ultimate Rare |
REL-GT031 |
Garyou Fruits Normal Spell Card Add every card in your hand to your opponent's hand, then draw the same number of cards as the cards added. Your opponent can use those cards as his/her own during this Duel. Common |
REL-GT032 |
Shadow Rift of Darkworld Normal Spell Card Flip all other face-up Spell and Trap Cards on the field face-down. Those cards cannot be activated during this turn. Short Print Common |
REL-GT033 |
Slinking Kitsune Quick-Play Spell Card This card can only be activated when an opponent's monster attacks you directly. Randomly select 1 card in your opponent's hand and show it to all players. If the selected card is a monster that can be Normal Summoned, Special Summon it to your field in Attack Position. During the End Phase of this turn, send that face-up monster to its owner's hand. Common |
REL-GT034 |
Echelon Booster Continuous Spell Card This face-up card cannot be destroyed by effects that destroy Spell Cards. When this card is removed from the field, send it to the Graveyard. Super Rare / Ultimate Rare |
REL-GT035 |
Power of the Upper Echelon Equip Spell Card This card can only be equipped to a monster with "Echelon" in its name. A monster equipped with this card reduces its ATK by 300 points. When the equipped monster destroys a Flip Effect Monster as a result of battle, negate the effect of that monster. Rare / Ultimate Rare |
REL-GT036 |
Echelon Ambassador Normal Spell Card This card can only be activated and resolved if "Echelon Booster" is face-up on the field. Tribute 2 monsters with "Echelon" in their names on your field to activate this card. Special Summon 1 monster with "Echelon" in its name from your hand or Graveyard to your field (disregard Summoning restrictions). Rare / Ultimate Rare |
REL-GT037 |
Echelon 15 - Final Frontier Ritual Spell Card This card can only be activated if "Echelon Booster" is face-up on the field. Ritual Summon 1 "Blue-Eyes White Dragon Echelon 15" from your hand to your field and Tribute monsters whose total Level equals 12 or more OR 1 "Blue-Eyes White Dragon" from your hand and/or your field. Common |
REL-GT038 [Semi-Limited] |
Echelon Blaster of the Higher Force Normal Spell Card Tribute all face-up monsters with "Echelon" in their names on your field to activate this card. Destroy the same number of monsters on your opponent's field. You cannot Normal Summon or Set during this turn. This card cannot be activated if you already Normal Summoned or Set during this turn. Rare / Ultimate Rare |
REL-GT039 |
Zalous Continuous Spell Card During your Main Phases, if "Zalous", "Zefken", and "Zirmet" are face-up on your field, you may send those 3 cards to the Graveyard to Special Summon 1 "Zalkemet the Furious Thief" from your hand or Deck to your field. Common |
REL-GT040 |
Zefken Continuous Spell Card During your Main Phases, if "Zalous", "Zefken", and "Zirmet" are face-up on your field, you may send those 3 cards to the Graveyard to Special Summon 1 "Zalkemet the Furious Thief" from your hand or Deck to your field. Common |
REL-GT041 |
Zirmet Continuous Spell Card During your Main Phases, if "Zalous", "Zefken", and "Zirmet" are face-up on your field, you may send those 3 cards to the Graveyard to Special Summon 1 "Zalkemet the Furious Thief" from your hand or Deck to your field. Common |
REL-GT042 |
Vernal Equinox Continuous Spell Card Discard all cards from your hand to activate this card. When this card resolves, draw until you have 2 cards in your hand. During your Draw Phases, you may draw 1 extra card. Rare / Ultimate Rare |
REL-GT043 |
Foolish Descent Quick-Play Spell Card Select as many monsters in your opponent's Graveyard as you want and add them to their owner's hand(s). You gain 500 Life Points per monster. Short Print Common |
REL-GT044 |
Assimilation Normal Spell Card Select 1 face-up "Relinquished" on your field. Take control of 1 monster on your opponent's field, treat it as an Equip Spell Card, equip it to "Relinquished", and increase the ATK and DEF of "Relinquished" by the respective ATK and DEF of the equipped monster (that monster does not count as the monster for the effect of "Relinquished"). When "Relinquished" is destroyed as a result of battle, if it was not equipped with a monster through its own effect, destroy the monster equipped with this effect instead. Super Rare / Ultimate Rare |
REL-GT045 |
Cover of Darkness Continuous Spell Card As long as this card is face-up on the field, treat all face-up monsters on your field as DARK monsters. Common |
REL-GT046 |
Plasma Shield Quick-Play Spell Card Reduce the ATK and DEF of 1 face-up monster on the field to 0 until the end of the turn. That monster cannot be attacked during this turn. Common |
REL-GT047 |
Compound of Memory Quick-Play Spell Card Randomly select 1 card in your opponent's hand and show it to all players. If that card is a Level 4 or lower monster that can be Normal Summoned, your opponent must Special Summon it to his/her field. If it is a Level 5 or higher monster or a monster that cannot be Normal Summoned, he/she must discard it from his/her hand. Common |
REL-GT048 [Limited] |
Swords of Blinding Light Continuous Spell Card As long as this card is face-up on the field, your opponent's monsters cannot attack. During your Standby Phases, you must either pay 800 Life Points or destroy this face-up card. Super Rare / Ultimate Rare |
REL-GT049 |
Hurdle Breaker Quick-Play Spell Card Destroy 1 face-up monster with 2800 ATK or more on the field. If that monster is an Effect Monster, its effect cannot be activated in response to this card's activation and/or resolution. Short Print Common |
REL-GT050 |
Return of the Fiendish Maneuver Equip Spell Card When the equipped monster inflicts Battle Damage to your opponent by attacking directly, that Battle Damage becomes 0 and send 1 card from the field to its owner's hand. Common |
REL-GT051 |
Open Grave Continuous Spell Card This card can only be activated if "Necrovalley" is face-up on the field. As long as this card is face-up on the field, your Spell Cards are not negated by "Necrovalley". When "Necrovalley" is removed from the field, this face-up card is destroyed. Common |
REL-GT052 |
Fury from Beyond the Grave Normal Trap Card Tribute 3 face-up monsters with "Gravekeeper's" in their names on your field to activate this card. Remove all monsters in your opponent's Graveyard from play, add all monsters in your Graveyard to your Deck, and shuffle your Deck. This card's effect is unaffected by "Necrovalley". Rare / Ultimate Rare |
REL-GT053 |
Entombed Trip Mine Normal Trap Card This card can only be activated when an opponent's monster attacks. Special Summon 1 monster from your opponent's Graveyard to your field. During the End Phase of this turn, send that face-up monster to the Graveyard. This card's effect is unaffected by "Necrovalley". Common |
REL-GT054 |
Gravekeeper's Vow Normal Trap Card This card can only be activated after the Damage Step when a monster with "Gravekeeper's" in its name on your field is sent to the Graveyard as a result of battle. Remove the destroyed monster from play, then Special Summon 1 monster with "Gravekeeper's" in its name whose Level is exactly 1 lower than the Level of the destroyed monster from your Deck to your field. Common |
REL-GT055 [Limited] |
Tsuiraku Continuous Trap Card When this face-up card is destroyed and sent to the Graveyard, draw 2 cards. Super Rare / Ultimate Rare |
REL-GT056 |
Echelon Armanent Normal Trap Card This card can only be activated and resolved if "Echelon Booster" is face-up on the field. Send 1 monster with "Echelon" in its name from your field to the Graveyard to activate this card. Special Summon 1 monster written in that monster's effect from your removed from play pile to your field. Common |
REL-GT057 [Semi-Limited] |
Hikaze Tornado Normal Trap Card Discard 1 card from your hand to activate this card. Destroy 1 Spell or Trap Card on the field. After this card resolves, send it to its owner's hand instead of the Graveyard. Rare / Ultimate Rare |
REL-GT058 |
Baka! Normal Trap Card This card can only be activated if at least 4 other cards are on your field and/or in your hand. Send all other cards from your hand and your field to the Graveyard to activate this card. Special Summon 1 monster with the highest ATK from your opponent's Graveyard to your field. When that monster is destroyed by your opponent, inflict its ATK as Effect Damage to your opponent. Super Rare / Ultimate Rare |
REL-GT059 |
Tokkan - Stampeder Spirit Normal Trap Card Select 1 face-up monster on your field and increase its ATK by 1000 points. When the selected monster attacks and battles with a Defense Position monster with less DEF than the selected monster's ATK during this turn, inflict the difference as Battle Damage to your opponent. During the End Phase of this turn, send the selected face-up monster to the Graveyard. Rare / Ultimate Rare |
REL-GT060 |
FarSight Normal Trap Card Look at the bottom 5 cards of your Deck, arrange them in any order, and place them back on the bottom of your Deck. Common |
REL-GT061 |
Superhero Grappling Hook Normal Trap Card Pay 500 Life Points to activate this card. Randomly select 1 card in your opponent's hand and show it to all players. If that card is a Spell or Trap Card, your opponent must either place it on his/her field face-up and activate it or discard it from his/her hand. Rare / Ultimate Rare |
REL-GT062 |
Destiny Charger Continuous Trap Card Reduce your Life Points to 100 to activate this card. Select 1 face-up monster on your field. Increase the selected monster's ATK by the same number you paid to activate this card. When the selected monster inflicts Battle Damage to your opponent, that Battle Damage becomes 0. When this card is removed from the field other than by its own effect, return the selected monster's ATK to normal and you gain the same number of Life Points you paid to activate this card. When the selected monster is removed from the field, this face-up card is destroyed. Rare / Ultimate Rare |