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Ocean's Uprising

Unreal Booster 2: Ocean's Uprising

Last Update: 7-15-05

OCU-GT001
Sinister Sponge
Beast -- WATER
Level 5
ATK/ 2300 DEF/ 2500
Even household cleaning supplies can be deadly.
Common
OCU-GT002
Crocodile Squad Leader
Reptile -- WATER
Level 5
ATK/ 1950 DEF/ 2350
Crocodiles like this one have big teeth and even bigger tempers.
Common
OCU-GT003
Mystical Serpent
Sea Serpent -- WATER
Level 4
ATK/ 1800 DEF/ 1600
A powerful Sea Serpent who lives in a deep ocean trench.
Common
OCU-GT004
Serpent of the Dark
Sea Serpent -- WATER
Level 4
ATK/ 1300 DEF/ 2100
This monster's real strength is in its defensive nature.
Common
OCU-GT005
Great Sturgeon Thirais
Fish -- WATER
Level 7
ATK/ 2650 DEF/ 2500
One of the most powerful denizens of the deep, it helped rescue drowning people when Atlantis sank beneath the waves.
Common
OCU-GT006
Monolith Dragon
Reptile -- WATER
Level 4
ATK/ 1200 DEF/ 2050
A water-based creature often mistaken for a dragon, it drowns its enemies in boiling sheets of water.
Common
OCU-GT007
Ocean's Call Mermaid
Aqua / Effect -- WATER
Level 1
ATK/ 200 DEF/ 200
FLIP: Select 1 "Umi" in your Deck, show it to your opponent, add it to your hand, and shuffle your Deck.
Rare / Ultimate Rare
OCU-GT008
Ocean's Call Serpent
Sea Serpent / Effect -- WATER
Level 7
ATK/ 2400 DEF/ 2600
As long as this card is face-up on the field, a face-up "Umi" on the field cannot be destroyed.
Common
OCU-GT009
Ray of Despair
Aqua / Effect -- WATER
Level 4
ATK/ 1700 DEF/ 700
This card cannot be destroyed as a result of battle. If this card is in Attack Position, it is changed to Defense Position.
Rare / Ultimate Rare
OCU-GT010
Legendary Sea Dragon
Sea Serpent / Effect -- WATER
Level 6
ATK/ 2300 DEF/ 1400
If "Umi" is face-up on the field, your opponent's monsters can only attack monsters that are in Defense Position. While the previous effect is active, if there are no Defense Position monsters on your field or your only Defense Position monsters cannot be attacked, your opponent can attack you directly.
Ultra Rare / Ultimate Rare
OCU-GT011
Whistling Minstrel
Spellcaster / Effect -- EARTH
Level 3
ATK/ 900 DEF/ 1100
FLIP: Each player draws 1 card.
Common
OCU-GT012
[Semi-Limited]
Unlawful Cobra
Reptile / Effect -- EARTH
Level 4
ATK/ 1600 DEF/ 1500
When this card is destroyed as a result of battle, inflict the ATK of the monster that destroyed this card as Effect Damage to your opponent.
Super Rare / Ultimate Rare
OCU-GT013
Dolphin of Demise
Fish / Effect -- DARK
Level 3
ATK/ 1000 DEF/ 1000
As long as this card is face-up on the field, the effects of all other cards that involve "Umi" are negated.
Common
OCU-GT014
Spear Serpent
Sea Serpent / Effect -- WATER
Level 4
ATK/ 1800 DEF/ 1000
During your Main Phases, you may pay 1000 Life Points to allow this card to attack your opponent directly during your next Battle Phase.
Rare / Ultimate Rare
OCU-GT015
Crocodile Assassin
Reptile / Effect -- WATER
Level 4
ATK/ 2000 DEF/ 1000
During your End Phases, you must discard 1 card from your hand (this is not optional). If you cannot, this face-up card is destroyed.
Common
OCU-GT016
Crocodile Gatekeeper
Reptile / Effect -- WATER
Level 3
ATK/ 1000 DEF/ 2000
As long as this card is face-up on the field, your opponent cannot attack any face-up monster with "Crocodile" in its name on the field (including this card).
Super Rare / Ultimate Rare
OCU-GT017
Crocodile Peacekeeper
Reptile / Effect -- WATER
Level 5
ATK/ 1500 DEF/ 2400
As long as this card is face-up on the field, monsters cannot be Special Summoned by any player, and card effects that include Special Summons cannot be activated.
Common
OCU-GT018
Crocodile Merchant
Reptile / Effect -- WATER
Level 2
ATK/ 400 DEF/ 500
Once per turn during your Standby Phases, you may discard 1 Monster Card from your hand to select 1 other Monster Card with the same Level as the discarded card in your Graveyard, show it to your opponent, and add it to your hand.
Short Print Common
OCU-GT019
Crocodile Fisherman
Reptile / Effect -- WATER
Level 4
ATK/ 1600 DEF/ 800
When this card destroys a monster as a result of battle and sends it to the Graveyard, you may Special Summon that monster to your field in Defense Position at the end of the Battle Phase.
Super Rare / Ultimate Rare
OCU-GT020
Darkness Emissary
Fiend / Effect -- DARK
Level 6
ATK/ 2500 DEF/ 1900
When this card is attacked by an opponent's monster, if the opponent's monster is not destroyed as a result of that battle, that monster is changed to Defense Position at the end of the Damage Step.
Common
OCU-GT021
Missile Crab
Aqua / Effect -- WATER
Level 3
ATK/ 1200 DEF/ 800
When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, you may select 1 "Torpedo Fish" or 1 "Cannonball Spear Shellfish" in your Deck, show it to your opponent, add it to your hand, and shuffle your Deck.
Common
OCU-GT022
Unstoppable Wicked Serpent
Sea Serpent / Effect -- WATER
Level 8
ATK/ 2700 DEF/ 2600
This card cannot be Normal Summoned or Set, and must be Special Summoned by its own effect before being Special Summoned by other card effects. During your Main Phases, you may remove 4 Sea Serpent-Type monsters in your Graveyard from play to Special Summon this card from your hand to your field. This face-up card cannot be destroyed by Spell and/or Trap Cards.
Ultra Rare / Ultimate Rare
OCU-GT023
Serene Ocean Snake
Sea Serpent / Effect -- WATER
Level 3
ATK/ 1400 DEF/ 1100
As long as this card is removed from play, it is treated as 2 "Serene Ocean Snake".
Rare / Ultimate Rare
OCU-GT024
Matra the Malevolent
Dinosaur / Effect -- WATER
Level 4
ATK/ 1700 DEF/ 550
When this card is Normal Summoned successfully, you may select 1 "Hydrocutter" in your Deck, show it to your opponent, add it to your hand, and shuffle your Deck.
Short Print Common
OCU-GT025
Treacherous Deepsea Snake
Sea Serpent / Effect -- WATER
Level 5
ATK/ 2000 DEF/ 1700
When this card destroys a monster as a result of battle, inflict 500 Effect Damage to your opponent. When this face-up card is targeted by a Spell or Trap Card, negate the effect of that card and destroy it.
Super Rare / Ultimate Rare
OCU-GT026
Keeper of the Grave
Zombie / Effect -- DARK
Level 3
ATK/ 1100 DEF/ 1150
When this card is Normal Summoned successfully, you may select 1 of your removed from play cards, show it to your opponent, and add it to your hand.
Rare / Ultimate Rare
OCU-GT027
Different Dimension Serpent
Sea Serpent / Effect / Ritual -- WATER
Level 6
ATK/ 2600 DEF/ 1400
This card cannot be Normal Summoned or Set unless it is a Normal Monster, and must be Ritual Summoned by the effect of "Water Boundary" before being Special Summoned by other card effects. During your Main Phases, if this card is a Ritual Monster in your hand, you may pay 2000 Life Points and show this card to your opponent to change this card into a Normal Monster as long as it is in your hand.
Common
OCU-GT028
Serpent Clone
Sea Serpent / Effect / Ritual -- WATER
Level 3
ATK/ 0 DEF/ 0
This card cannot be Normal Summoned or Set, and must be Ritual Summoned by the effect of "Undersea Cloning Machine" before being Special Summoned by other card effects. Once per turn during your Main Phases, you may Tribute 1 monster on your field to make this card's ATK and DEF become 500 more than the Tributed monster's respective ATK and DEF.
Super Rare / Ultimate Rare
OCU-GT029
The Fairy Triestus
Fairy / Fusion -- LIGHT
Level 8
ATK/ 3750 DEF/ 3450
"Kelbek" + "Keldo" + "Zolga"
Common
OCU-GT030
Bone Serpent
Sea Serpent / Fusion -- WATER
Level 6
ATK/ 1000 DEF/ 3000
"Lightning Conger" + "Mammoth Graveyard"
Common
OCU-GT031
Baron of the Seas
Fish / Effect / Fusion -- WATER
Level 8
ATK/ 2600 DEF/ 2100
"Terrorking Salmon" + "Great Sturgeon Thirais"
When this card is destroyed and sent to the Graveyard by an opponent's card effect, you may add this card to your Deck face-up as a Normal Monster instead of sending it to the Graveyard, then shuffle your Deck. Afterwards, when you draw this card during your Draw Phase, Special Summon it to your field.
Super Rare / Ultimate Rare
OCU-GT032
Cobra Striker
Reptile / Effect / Fusion -- EARTH
Level 8
ATK/ 2800 DEF/ 1000
"Cobra Jar" + "Cobraman Sakuzy"
When this card is sent to the Graveyard as a result of battle, Special Summon 1 "Cobra Token" (Reptile-Type/EARTH/Level 5/2000 ATK/500 DEF) to your field. A "Cobra Token" cannot be Tributed.
Common
OCU-GT033
Water Boundary
Ritual Spell Card
Ritual Summon 1 "Different Dimension Serpent" from your hand to your field and Tribute monsters whose total Level equals 6 or more from your hand and/or your field. When you draw this card, if a "Different Dimension Serpent" that is a Normal Monster is in your hand, change it into a Ritual Monster.
Common
OCU-GT034
Undersea Cloning Machine
Ritual Spell Card
Ritual Summon 1 "Serpent Clone" from your hand to your field and Tribute monsters whose total Level equals 3 or more from your hand and/or your field.
Common
OCU-GT035
Book of Ocean's Call
Normal Spell Card
This card can only be activated and resolved if "Umi" is face-up on the field. Special Summon 1 WATER monster with 2000 ATK or less from your Graveyard to your field.
Rare / Ultimate Rare
OCU-GT036
[Limited]
Shattered Dreams
Normal Spell Card
Pay 2000 Life Points to activate this card. Remove all face-up monsters on the field from play.
Ultra Rare / Ultimate Rare
OCU-GT037
Doom Trident
Equip Spell Card
A monster equipped with this card changes its Attribute to WATER and its Type to Aqua.
Common
OCU-GT038
Fake Spell
Quick-Play Spell Card
This card can only be activated when your opponent activates a card effect that includes destroying at least 1 Spell Card on your field. This card is destroyed instead of your Spell Card(s). Show all face-down Spell and Trap Cards on your field to your opponent.
Common
OCU-GT039
Spirit Retaliation
Equip Spell Card
A monster equipped with this card has its original ATK halved. During your 2nd Standby Phase after this card resolves, double the equipped monster's original ATK.
Rare / Ultimate Rare
OCU-GT040
Recoil
Equip Spell Card
This card can only be equipped to a monster on your field. A monster equipped with this card cannot attack. When this card is sent to the Graveyard from being equipped to a monster, destroy that monster and inflict its ATK as Effect Damage to your opponent.
Rare / Ultimate Rare
OCU-GT041
Carelessness
Normal Spell Card
Discard all cards from your hand and draw the same amount of cards as the cards discarded.
Common
OCU-GT042
Rally
Normal Spell Card
Select 1 face-up monster on your field. Select 1 monster with the same Type as the selected monster in your Deck, show it to your opponent, add it to your hand, and shuffle your Deck.
Rare / Ultimate Rare
OCU-GT043
Hopeful Coin Toss
Quick-Play Spell Card
Toss a coin and call it. If you call it right, you gain 2000 Life Points. If you call it wrong, you lose 2000 Life Points.
Common
OCU-GT044
Veil of Fog
Continuous Spell Card
Declare 1 Monster Type. As long as this card is face-up on the field, all monsters of the declared Type on the field cannot attack. During your 5th End Phase after this card resolved, destroy this face-up card.
Common
OCU-GT045
Cobra Venom
Quick-Play Spell Card
Tribute 1 Reptile-Type monster on your field to activate this card. Destroy 1 card on the field.
Ultra Rare / Ultimate Rare
OCU-GT046
Strength Isn't Enough
Continuous Spell Card
As long as this card is face-up on the field, reduce the ATK of all face-up monsters on the field by half.
Short Print Common
OCU-GT047
Misty Rain
Normal Spell Card
Discard any number of cards from your hand to activate this card. You gain 500 Life Points per card.
Short Print Common
OCU-GT048
Drought of Despair
Normal Spell Card
Discard any number of cards from your hand to activate this card. Inflict 500 Effect Damage to your opponent per card.
Rare / Ultimate Rare
OCU-GT049
Shield of Anti-Removal
Continuous Spell Card
When a monster(s) on the field would be removed from play by a card effect, the monster(s) is instead sent to the Graveyard.
Common
OCU-GT050
Rusting Effect
Normal Spell Card
Pay 500 Life Points to activate this card. Destroy 1 face-up Machine-Type monster on the field. Then, your opponent must send any monsters with the same name as the destroyed monster from his/her Deck to the Graveyard and shuffle his/her Deck.
Common
OCU-GT051
Hydrocutter
Continuous Spell Card
If "Matra the Malevolent" is not face-up on the field, this face-up card is destroyed. As long as this card is face-up on the field, increase the ATK of all face-up WATER monsters on your field by 200 points. When your WATER monsters attack and battle with Defense Position monsters with less DEF than the attacking monster's ATK, inflict the difference as Battle Damage to your opponent.
Rare / Ultimate Rare
OCU-GT052
Waterspout
Normal Trap Card
This card can only be activated when a monster is Normal Summoned, Flip Summoned, or Special Summoned. Destroy that monster, then look at your opponent's hand and send any cards with the same name as that monster from his/her hand to the Graveyard.
Super Rare / Ultimate Rare
OCU-GT053
Monster's Return
Normal Trap Card
This card can only be activated after the Damage Step when a monster on your field is destroyed as a result of battle. Special Summon 1 "Return Token" to your field. The "Return Token" has the same Type, Attribute, Level, ATK, and DEF as the destroyed monster, and cannot attack.
Common
OCU-GT054
Missed Payment
Normal Trap Card
Each player skips his/her next Standby Phase.
Common
OCU-GT055
Unleashing a Flood
Normal Trap Card
Select 1 WATER monster with 1400 ATK or less in your Deck, show it to your opponent, add it to your hand, and shuffle your Deck.
Rare / Ultimate Rare
OCU-GT056
Common Bond
Normal Trap Card
Select 2 face-up monsters on your field with the same Type or Attribute. Tribute 1 of those monsters when this card resolves and increase the ATK of the other monster by the ATK of the Tributed monster.
Common
OCU-GT057
No Need For Reinforcements
Counter Trap Card
This card can only be activated when a Spell or Trap Card that increases a monster's ATK or DEF is activated. Negate the activation and effect of that card and destroy it.
Common
OCU-GT058
RNA Surgery
Continuous Trap Card
Pay 1500 Life Points to activate this card. As long as this card is face-up on the field, the original ATK and DEF of all face-up monsters on the field are switched.
Rare / Ultimate Rare
OCU-GT059
Cancelled Appointment
Normal Trap Card
Select 1 monster on the field. The selected monster cannot attack during this turn.
Common
OCU-GT060
Holding the Defenses
Continuous Trap Card
If an Attack Position monster is on your field, this face-up card is destroyed. When your opponent declares an attack against a Defense Position monster, he/she must discard 1 card from his/her hand.
Rare / Ultimate Rare
OCU-GT061
Trap Displacement
Normal Trap Card
Select 1 Trap Card on your opponent's field. If it is face-down, look at it, and if it is not a Trap Card, do not resolve the following effects. Move the Trap Card to your field. You may use it as your own during this Duel.
Short Print Common

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